ActionScript 2.0 :: Load A Number Of Swfs Into A Main SWF?

Jan 25, 2007

how to load a number of swfs into a main SWF

need obviously controller function as well

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Similar Posts:


ActionScript 3.0 :: Load Multiple Swfs Into A Main Swf?

Oct 26, 2011

I intend to load multiple swfs (each contains information that loaded from xml) into a main swf, but it still ticking "Error # 2044: uncontrolled ioError: text = Error # 2032: sequence error. URL: .... .. at inicio_fla:: rests.fla_20: Frame1 ()

when I play the files individually play well but when I load into the main one, is when it show me this mistake.I check the route: First I have in a folder inside this main SWF. in a second folder named "swfs" inside "rests.swf" so my route will be ..."swfs/rests.swf"

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ActionScript 3.0 :: Main .swf To Load And Unload Scene.swfs

Aug 11, 2009

I've just recently made the leap from AS2 to AS3 and after several days of reading the CS4 help and searching posts here, I'm still at a loss how to get my first AS3 project off the ground.I'm working on an illustrated choose-your-own-path story with each step split into seperate swfs to speed up loading time.I've got a main file loading a scene swf using.[code]The loading works fine (although I've just found a post that suggests I should wait until the swf loads before adding it as a child), but how would I then get the buttons in the loaded swf to tell the main swf which swf to load next?I'm stumped firstly by that, and additionally by how I should then UNload the swfs. Is it not common practice to refer to objects by their '.name' in AS3? Should I be loading the swfs into an array?

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ActionScript 2.0 :: Load External Swfs With Main Swf Preloader

Sep 3, 2009

My external swfs are taking 8-10 secs gap in loading inside main swf, that's why i want to load my external swfs with dynamic content at the same time when my main swf loads.

Code of preloader

Code on 1st frame:
onClipEvent (load) {
total = _root.getBytesTotal();
}

[Code].....

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ActionScript 2.0 :: Load Multiple Swfs Into One Swf Via A MAIN Navigation Swf?

May 12, 2002

I want to load multiple swfs into one swf via a MAIN Navigation swf.

Right now I have 5 sections in Main Navigation swf.

I want each different section to open in the same external swf.

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Professional :: Load Multiple Swfs To Main Flash File?

Aug 27, 2011

I am using the following codeIn actions for Frame 1:

var myrequest:URLRequest=new URLRequest("A.swf");  var myloader:Loader=new Loader();myloader.load(myrequest);img1.addEventListener(MouseEvent.CLICK, clickButton);function clickButton(event:MouseEvent):void{ 

[code].....

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ActionScript 3.0 :: Button Function - Load The Swfs Placed On The Same Folder As The Main Swf?

Jan 4, 2011

This function loads external swfs movieclips from a folder named "swfs" using the buttons istance names How can I change it so it will load the swfs placed on the same folder as the main swf?

Code:
function btnClick(event:MouseEvent):void{
removeChild(loader);
var newSWFRequest:URLRequest = new URLRequest("swfs/" + event.target.name + ".swf");
loader.load(newSWFRequest);

[code]....

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ActionScript 2.0 :: Load External Swfs Into The Main Timeline Of Movie?

Oct 14, 2003

im using a load targetscript to load external swfs into the main timeline of my movie, however im keeping much of the other layers/mc's loaded, and the external swf is loading over them, the level the blank movie clip is created in doesnt seem to be working propperlly?? whats going wrong?

bandb.onPress = function() {
_root.createEmptyMovieClip("empty2", 4);
loadMovie("flash/band.swf", "_root.empty2");
container._x = 0;

[Code]...

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ActionScript 2.0 :: Levels - Load External Swfs Into The Main Timeline Of Movie

Oct 14, 2003

im using a load targetscript to load external swfs into the main timeline of my movie, however im keeping much of the other layers/mc's loaded, and the external swf is loading over them, the level the blank movie clip is created in doesnt seem to be working propperlly?? whats going wrong?

[Code]...

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ActionScript 3.0 :: OOP: Multiple Classes - Add Functionality To The Buttons To Load Swfs Into Main Movie

Nov 2, 2009

I had to create a menu using array and I had to animate it. With some great expertise from people, I've accomplished that. But now I have a question about OOP, because I'm trying to add functionality to the buttons to load swfs into my main movie. Even though I strictly follow tutorials and exercises, I can't figure out how to reference a variable made in one class to another. For instance, I have index.as, navbar.as, and menubutton.as. I assume I need to add a loader to my index.as. But I can't trace the loader in my other classes. I've been told to effectively accomplish this, it is best to use custom event dispatchers. But I'm lost on how to use them.

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ActionScript 3.0 :: Load External Swfs As Pages Onto The Main Stage On The Click Of A Button

Jul 20, 2011

I have created a website which loads external swfs as pages onto the main stage on the click of a button. I am using Flash CS3 and Actionscript 3.0. Here is my code:

[Code]...

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ActionScript 2.0 :: Buttons Load The External Swfs Except When Click On The Contact Button That Is In The Main Flash Page

Feb 23, 2011

I am loading swfs into a movie clip. However, the contact button is not a loaded swf any longer. It's in the main flash page. This is what I want to do. All the buttons load the external swfs except when I click on the contact button that is in the main flash page. I need to get the other buttons to load after I click the contact flash button. Below is the code for the contact button and the one under for one of the other buttons.

[Code]....

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ActionScript 2.0 :: CS3 Buttons In Loaded Swfs Loading Other External Swfs Into The Main Timeline?

Sep 11, 2009

I have a main fla file which loads an external swf into an empty movieclip on the main timeline which works fine but I want a button in the external swf to load another external swf into another empty movie clip on the main timeline.eg. start.swf loads UKEIAMap.swf into (empty movie clip within start.swf) MapLoader_mc then a button havant_b within UKEIAMap.swf needs to load HavantProjectSheet.swf into (empty movie clip within start.swf) ProjectSheetLoader_mc without unloading UKEIAMap.swf

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ActionScript 3.0 :: External Swfs Load - Remove The Swfs And Sound After A New Button Is Clicked

Nov 13, 2010

I am loading eight external swfs by way of eight buttons with actionscript to remove the swfs and sound after a new button is clicked. This works fine except that as soon as you get to the frame where the actionscript is all the swfs load at one time on top of each other. I don't want any to load until the button is clicked for the right one. MouseEvent listener works but only after all the swfs have loaded. How do I get the swfs to load only when the buttons are clicked. I can't figure out what I am doing wrong.

[Code]...

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ActionScript 2.0 :: Load Main Swf File (main.swf) On Top Of Background

Sep 24, 2004

I have a background swf that has been coded so that it scales with the browser. I want to load the main swf file (main.swf) on top of this bg so that it is always centred on the page.

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Professional :: Switching Between External .swfs To The Main One?

Jan 11, 2010

I have a project where I am externally loading .swfs into my main scene.  However at the end of my external .swfs I want it to go back to the first frame of my main .swf.  I have used this code MovieClip(root).gotoAndPlay("start"); but I get this error
 
ArgumentError: Error #2109: Frame label start not found in scene Scene 1.
 
and I understand why I get the error because the frame label start isn't in that external flash file it is in the main one. However, I just don't know the correct AS3 to get this to work properly.

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ActionScript 3.0 :: Imported Swfs Getting Data From Main Swf?

Sep 15, 2011

I'm struggling shaking my old school AS2 mindset here. I've got a main swf which loads a bunch of subordinate swfs. I need my loaded swfs to see some variables in the main. For instance (example simplified for conversational purposes), let's say I've got a swf loading (we'll say littleSwf), which needs to set its rotation based on a variable (we'll say swfRotation) in the main. The rotation code is inside of the little swf. How does that little swf get told / find out what its rotation number is?

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Javascript :: Sequentially Load SWFs On A Timer Or Load Next Once One Is Finished?

Feb 19, 2010

I have a page that loads loads of swfs*. I'm loading in them all at the same time, Sequentially which is slowing down the intro animation. Is there a way to load swfs sequentially? Or if not load them on a timer (half a sec would do the trick I think)

*there lots of different dynamically generated Flex graphs so it's not possible to have them all in one.

[Code]...

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ActionScript 1/2 :: Preload External Swfs While Playing Main?

Jul 24, 2009

I have made a presentation in flash AS2. I have a main.swf and 14external .swf files and each has its own preloader.

I want that when main.swf plays, the external swf should starts preloading sequentially so that the presentation will run smoothly.

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ActionScript 3.0 :: Loading Multiple External SWFs Within A Main Swf

Aug 31, 2009

I'm building a website that loads multiple swfs within one main swf. I would also like some swfs to unload when i click on the button situated on it. Currently I'm only able to load one swf with this code, can I somehow load more that just one swf by default? you can see the code below:

[Code]...

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ActionScript 2.0 :: External SWFs Interfering With Main Timeline?

Feb 4, 2010

I have bought a gallery template that allows me to place content within external SWFs.I have a series of buttons within the SWF templates. The problem is that the buttons are interefering with the main timeline when hit. How would I fix this.

Currently they read:
on (release) {
_root.gotoAndStop(1);

[code]......

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ActionScript 3.0 :: Position External Swfs On Main Stage?

Jan 3, 2011

figure this out I am using this code inside my nav movieclip to load external movie clips on the main stage

Code:
var Xpos:Number = 110;
var Ypos:Number = 180;

[code].......

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Actionscript 3.0 :: Control External Swf's MCs From Main Swfs Buttons?

Jul 8, 2010

Is it possible to control a movie clip in an externally loaded swf from a button in your main swf? I have 4 buttons in my main swf. In the externally loaded swf there are 4 movie clips all with their alha set to 0. What i'm trying to do is when the user clicks button 1, movie clip 1 one the external swf changes its alpha to 1. Then if you press button 2, movie clip 1's alpha returns to 0 and movie clip to 2's alpha changes to 1.

The, buttons need to be in the main swf as there are over 20 externally loaded swf all with 4 movie clips and I cant make those four buttons in each swf and also, the 4 buttons are intergrated into the graphics on the moan swf.

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ActionScript 3.0 :: Overlapping Classes In Main Swf And Child Swfs

Dec 20, 2011

I have a project which has a main swf file that is compiled with a bunch of classes. The main swf also loads in other child swf objects, created in the flash IDE, that happen to reference some of the same classes.

It seems redundant to have the child swfs include the main swfs classes, especially if I update the classes which means I have to recompile all the child swfs, not just the main swf.

Im using FlashDevelop 4.0 RC3 with Flex 4.6/AIR 3.1 to code the main swf, and the child swfs are flas made in CS5.

I was thinking of using SWC's, but I'm not sure how to incorporate that into FlashDevelops workflow. I tried the SWC export plugin but that doesnt seem to work very well, it attempts to export everything in the project and doesnt seem to offer me an option to be specific...

Surely there is a way to compile flas from the IDE and allow for classes to be used for compile type checking etc, but not actually include them in the compiled swf? I know with the flex command line compiler you can generate a link-report xml from the main swf then use that xml file to exlude classes from the compile of the child swfs, but I cant see how to do something like that when exporting swfs from the flash IDE.

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ActionScript 2.0 :: Opening External Swfs Into Main Movie?

Nov 6, 2003

Anyway, I have a main.swf with a menu that is its own mc. (It needs to pop up when the menu button is clicked), from this menu I need external swfs to open inside my main.swf. I also want my external swfs to play in order. like mod_1.swf plays and then opens mod_2.swf ect.

(the menu is just for the user to jump around)

So I have started with this code... on the main timeline(Scene) I have a target code

_root.createEmptyMovieClip("container",1);
container._x = 0
container._y = 0

[Code]....

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ActionScript 2.0 :: One Main Preloader For Multiple External .swfs?

May 2, 2005

I've tried to approach this from several angles, employing several of the tutorials, attachments found in various threads, etc, and nothing has worked. So, please bear me as I ask yet another question regarding this subject.I need to preload 2 external .swfs, one containing animation and one containing sound, and I need them to start playing at the same time. As of now I have a general preloader on the main timeline, but as you might expect, after the preloader finishes, there is a lag while the .swf's are being loaded.thought everything was solved, until a friend of mine looked at it in dial-up, and the preloader just kept looping 10 times before the animation started, so now I'm starting over. Part of my complication I believe is that I'm using loadMovieNum into levels as opposed to loading the external .swf's in a separate container MC (that's what I've noticed most people recommend for this problem), but I tried doing that technique several times with no luck. Right now my main movie, index.fla, has a preloader MC in the first frame, with this AS attached to the clip:

Code:
onClipEvent (enterFrame) {
loading = _parent.getBytesLoaded();

[code].....

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ActionScript 3.0 :: Auto-incremental Generate A Build Number For Swfs?

May 20, 2010

Is there a way to automatically generate a build number for my swfs? Ideally, this should be available as a variable so it can be shown when the application or module runs, and should increment whenever I click save or build or debug. I've seen vague references to ANT being able to handle this, but have no clue how to implement that functionality into either Flash or Flex Builder... I'd assume an XML or TXT file somehow gets updated via ANT and would then be compiled into the swf???

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ActionScript 3.0 :: External Swfs Load In Different Places On 2nd Load

Oct 19, 2009

I'm loading (and unloading) external swfs into a holder in my main document. However, they seem to load perfectly the first time, but after that, they load at a different x and y. I've seen this happen before in someone else's file, but I'm not sure what the solution is.

This is the bare bones of it:

Code:

sceneHolder.x=0;
sceneHolder.y=0;
addChild(sceneHolder);

[Code].....

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ActionScript 3.0 :: Load External Swfs Which Load Videos

Apr 11, 2009

Okay so I am trying to load external swfs which load videos dynamically.

I can load the swfs into the parent fla fine (if I remove all the code and just place a circle or something on the stage of the swf), and the swfs are also loading their respective videos correctly. But when I try to load the external swfs, if they contain any casting related code in them, I'm getting an error

[AS]TypeError: Error #1009: Cannot access a property or method of a null object reference.
at swf1_fla::MainTimeline/frame1()[/AS]

Is there some specific method to casting within external swfs?

My code for loading the videos is this:

[AS]var vc:NetConnection = new NetConnection();
vc.connect(null);
var vs:NetStream = new NetStream(vc);

[Code].....

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ActionScript 3.0 :: Add Code To Main.swf That Is Calling Swfs With Three Players Correct?

Nov 20, 2010

I need to use the unload and stop method.But my actionscript code calls individual swf files which contain 1 video player each. How would I add the unloadandstop methods into the existing actionscript?First question, add this code to the main.swf that is calling the swfs with thre players correct?So far I would I add a second set of event listeners for this function, like this?[code]

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