ActionScript 2.0 :: Load Object From External Swf?
Nov 27, 2005
I am trying to load an object from flash file A into flash file B. Both files are in the same directory. The reason i'm not just loading A into B, using loadMovie, is that A is generated by another process and has some annoying code in it which messes up my movie by loading stuff in the other _levels. The only thing I need from file A is an object inside it that has some parameters. I am working with file B and have the source code. Is there a way to just load the object I want from movie A into movie B. ? Can I use loadVariables to load and object?
I have a problem loading a swf object into an existing object. Everything works fine within the parent swf object, but I don't know how to make the whole object dynamically so I can call the parent object with a URL flash variable (or something like that). [code]...
I've been looking at one of senocular's rather brilliant source files, specifically the 'rising grid transition', which performs a transition effect by using the bitmapData class. Currently,it loads a variable called 'tempbmp' by using the bitmapData.loadBitmap function:
var tempbmp = flash.display.BitmapData.loadBitmap('hill');
where hill is a jpg in the library with a linkage ID of 'hill'. what i'd like to know is if this process could use an image that is not in the Flash library. Is there a way to load an external image as a bitmapData object?
This is what I used to load an external image into a movie clip and drag and drop. The feedback part is pretty much the same from the old code.[code]...
I would like to know how to set up the URLRequest to load an external image to a movie clip that is being used in a Drag and Drop event.I have successfully implemented the drag & drop code to my design but I would like to improve it by successfully loading external images to those objects that are being dragged around.I have both Var Load and starDrag codes. I am trying to figure out how to combine them.
how to set up the URLRequest to load an external image to a movie clip that is being used in a Drag and Drop event.
I have successfully implemented the drag & drop code to my design but I would like to improve it by successfully loading external images to those objects that are being dragged around.
I am using CS4 with AS 3.0... I want to implement both a freeware photo flash gallery and mp3 audio player that I found into my all-Flash website. Both of these require reading from an xml file to get their content. They both come with html embedding instructions, but I don't know about actionscript.
Structure: There is 1 main file that loads external SWF files depending on what is clicked on.One of the external SWF files loads its text from external text files. This works fine when viewing the SWF applet on its own. But when viewing as a whole site, the text doesnt appear. Very annoying.I made that particular SWF on my mums computer running Flash MX 2004The flash file itself uses the Scrollbar component from MX.Could someone tell me why the text doesnt load in this scenario? It runs fine on its own, just not as an external SWF.
I am trying to get a nav button in one movie (main_nav.swf) to target a my main movie (index.swf) and load a sub nav movie (metals_subnav_infinite.swf) into it. The sub nav movie will do a similar task - loading a portfolio swf into main movie (index.swf). Here is the file breakdown of my working files:index.swf - main final movie which loads "main_nav_infinite3.swf" on startmain_nav_infinite3.swf - loads main nav "main_nav.swf" and scrolls it infinitely (infinite menu)main_nav.swf - main nav with buttons that trigger sub nav "metals_subnav_infinite.swf" to load into index.swfmetals_subnav_infinite.swf - loads sub nav "metals_subnav.swf" and scrolls it infinitelymetals_subnav.swf - sub nav with buttons that trigger "folio.swf" (have not created this file yet!) to load into "index.swf"The script I was focusing on is in main_nav.fla and it is:
How do you load external library objects from an external swf? I want to have an external swf that only contains library objects that are exported for Actionscript, and load these from the master .swf file dynamically during the master swf execution. (I may have multiple external swf resource files)I want to be able to load the external swf, and then access it's library objects via actionscript in my main swf file.
as3 is new for me, but i would like to write a script using loader to load an external swf, and control the external swf. But I find I can't control the swf, because there are no fixed instance name. here is my script.
When i try to load an external swf file using Loader.Load(); The swf starts playing even before the init event is fired. Is there any way to stop the swf from playing atleast until the init event or complete event is fired?
I'm loading (and unloading) external swfs into a holder in my main document. However, they seem to load perfectly the first time, but after that, they load at a different x and y. I've seen this happen before in someone else's file, but I'm not sure what the solution is.
Okay so I am trying to load external swfs which load videos dynamically.
I can load the swfs into the parent fla fine (if I remove all the code and just place a circle or something on the stage of the swf), and the swfs are also loading their respective videos correctly. But when I try to load the external swfs, if they contain any casting related code in them, I'm getting an error
[AS]TypeError: Error #1009: Cannot access a property or method of a null object reference. at swf1_fla::MainTimeline/frame1()[/AS]
Is there some specific method to casting within external swfs?
My code for loading the videos is this:
[AS]var vc:NetConnection = new NetConnection(); vc.connect(null); var vs:NetStream = new NetStream(vc);
I've got a small (more than 100 hours of thinkwork up till now!) problem I can't seem to solve:
I want to populate an external loaded swf with an dynamicly loaded xml fil (loaded from my config.xml).
[Code].....
how do I get the external xml into the external swf as a variable for the actionscript in the external loaded swf (So I just want to put the path in the script in my external swf...).
I'm starting to get an understanding of how all of this works, but it's all to new to me at the moment, so I'm sure I've approached it from the wrong angle.
this works right on its own but when using addchild in main.swf the menu loads the button events work, even click but it will not load the associated file. If i place the menu code in the main.swf it loads all required files. QUESTION How do reference menu.swf when loaded as an external swf?
I have a "about.swf" file that loads a CSS file and formats some dynamic HTML text. On its own, it works fine...but when it gets loaded into my "Main.swf", it doesn't work. What am I doing wrong? Is there a bug that doesn't let you load CSS with external .swf's?My style sheet and index file holding the "Main.swf" are all on the root level of my site. The "Main.swf" has a "holder_mc" clip that I load the "about.swf" into which has the CSS formatting. When loaded into "Main.swf", it doesn't work.
I'm sure this question has been answered but I have been looking everywhere and all I can find is how to load an external SWF but not how to unload it. I come from a basic knowledge of AS2 and it was easy for me to load using levels but I have run into a wall. I have a main swf and to keep the initial filesize small I would like to split some image intensive sections out and load them when needed.
I have problems in running a projector under win 7. My projector load several SWF and each of them load different external MP3 that plays during the show.Under Win 7 sometimes the sound (Mp3) stops.
i have a scen named preload, and i want it to load an external .swf, but once it's done doing so to move on to frame two so far i have
[Code]...
and this doesn't work, i think my problem is the "if(this.getBytesLoaded()" but i am not sure how to identify if the movie is loaded, maybe with true and false? but i am not sure how i would do that,
Normally I do get by with a lot of R&D, but for some reason am stumped and really pressed for time!An interactive file (say main.swf) is already ready to go.I now need to make this play over a background (say bg.swf) which is a fairly heavy file.
What I'm trying to do it this:Open a new flash document (say "index.fla")- on the first frame, call "bg.swf" by using "loadMovie('bg.swf', 2)"[where 2 is the level number] and then calling "main.swf" by using "loadMovie('main.swf' 4)" [where 4 is the level number]
Now the problem I am facing is this:"bg.swf" is quite a heavy file so takes quite some time to load, whereas "main.swf" is much lighter and loads before "bg.swf" buffers fully.
What I want to achieve is this:Create a new swf file (say "index.swf"), making sure that "main.swf" does not load until "bg.swf" loads completely under it. Note: I cannot make any edits to "main.swf" (which is like a slideshow) file and it is rendered such that it starts the slideshow after 5 seconds.
Ok I'm very, very new to this but this is what I wanted to happen I made a series of individual animations that I now have to flow together. Since the animations are different flash files, I figured maybe I'll create a new Flash file and just load in all the individual swfs to just play continuously. NO mouse click needed. I just need it to play when opened and thats it.
So would a load movie be the way to go? If so I found this code
I need to call external SWF's so they randomly appear within my main SWF. When one ends, the next will start and so on. I searched the forum and found a thread with the code below and have run in to an issue.
Each of the external clips is set up exactly the same... same length, same tweens, etc.
The code below is sitting the first frame, on the top layer within my main SWF:
randomClips = new Array ("Journey.swf", "Doobies.swf", "LedZep1.swf", "PinkFloyd1.swf", "Stones.swf"); function randomBackground() {
[Code].....
The main movie is one frame long and has three layers. The top layer has the Action Script (above), the bottom layer has my background image, and the middle layer holds the empty movie clip named mtClip
When loaded to the server, the movie plays and one of the external SWF's will load. When it ends, I need one of the other SWF's to load. What happens is that rather than randomly playing one of the other SWF's, it repeats the original external SWF. If I refresh the main SWF, it randomly selects one of the external SWF's and it will constantly repeat.
The external SWF's have no Action Script. I tried it with putting a Stop on the last frame, but that didn't help.