I have a main flash movie that has 6 navigation buttons for 6 sections of the website. Each button loads an external swf to cutdown on preloader time for the whole website. Within each section, for example section1.swf, there are a number of images you can click through, with previous and back buttons. On each image in section1.swf is a button so that you can popup a window with more related info and images. So, in section1.swf on the first image image1_mc there is a button pop_btn, and I would like it to open a popup_mc which loads an external swf. Popup_mc would have a close_btn to close the window. I have tried various things for 2 weeks, and have had no luck. I can open a popup window, or I can load a swf, but I can't figure out how to put it all together.
I have created a popup window in a flex website and I wanted to load a HTML page inside that popup. I tried many ways to do it but that way unsuccessful. Can someone recommend me a approach to get this done?
I'm trying to unload an external SWF on _root to load a new one instead. I've tried (almost) everything but can't figure it out... I get this error : "Error #1010: A term is undefined and has no properties."
I am an uber n00b to flash AS3. And it is not my intention to sound like a complete moron, but honestly, I have had a hard enough time figuring out just how to load an external .swf into my main file! add a button within the external .swf which will unload itself and load a new on in its place.
i have a flash movie that loads in two external swf files.
The movie has two buttons each of which loads in a seperate movie, now this allworks fine and to be honest i just used the script assist function to make it all work.
Now my problem is that if i press button number one it loads in the first movie but then i have to press button number one again to unload the movie which means if i press button number one followed by button number 2 i do not unload a movie and they both play together one on top of the other.
is there away that i can have each of the buttons check to see if a movie is loaded and if it is unload it first.
below is my code.
ActionScript Code: button_3.addEventListener(MouseEvent.CLICK, fl_ClickToLoadUnloadSWF_3); var fl_Loader_3:Loader;
I am trying call a popup window from actionscript on a button and am having trouble I am using following: import flash.external.ExternalInterface; Then on the button in Flash: on (release) { ExternalInterface.call("myPopup.start", "#contactForm"); } but I don't know if ExternalInterface will properly call the start() method.... am a little lost The page is @ [URL] and the link at the bottom "CLICK HERE FOR FORM" is what needs to be incorporated into a flash button on the SWF.
I have written a basic piece of code to load and unload different swfs, now on their own they're pretty smooth (opened independently) , but when you load and unload them a couple of times in the main fla, just like as a user would navigate through a website, it causes the whole flash player and the movies to slow down quite dramatically and looks very bad as if about to crash. Now i know this problem was reported in FP 9, but anyone else has encountered this in FP 10 as well ?
Here's how i load and unload the external SWFs using buttons :
Code: Select allbt1.addEventListener(MouseEvent.CLICK,onLoadClick); function onLoadClick(evt:MouseEvent):void {
I'm trying to make a popup alert modal window thing with an external class. I have a simple swf set up with just some random sample text, a rectangle, and a button. What I want to happen is for the "alert" class to initialize upon startup of the swf and then when I click the button (instance: btn), the alert will show up. If I get rid of all AS in the swf and set alert as the document class, it shows up just fine, so I think it should be working, but for some reason I get this instead when I try the button function:
i'm using the centered pop up window script from: [URL]. i have multiple buttons in my flash movie which open screenshot html pages in external browser windows. the script works fine except when a popup window stays open. the rest of the buttons don't open/replace past that one popup. i tried changing the window name in the onRelease script to screen1, screen2, etc for each button, but that didn't work.
I need to close the popup(adobe flex), non modal window if I click on the parent page of the popup. I have to do the out of focus check and then do some validation before close the popup. So what I was thinking that is there any inbuilt focus check event or do we need to create custom event for that?
I want to load external .exe or .swf in new flash window.I do not want to open it in an internet window.I want to open an .exe and click on a button that will open another .exe or .swf.I want to keep both flash windows open.I want to have the new one on top of the first one and I want it full screen.I am using Flash CS4 Action Script 2.0.I am using this code for full screen of second .exe or .swf
fscommand("fullscreen","true");
I am using this code to close the second .exe or .swf
I'm sure this question has been answered but I have been looking everywhere and all I can find is how to load an external SWF but not how to unload it. I come from a basic knowledge of AS2 and it was easy for me to load using levels but I have run into a wall. I have a main swf and to keep the initial filesize small I would like to split some image intensive sections out and load them when needed.
I'm creating my portfolio in Flash CS3. I have five buttons in website.swf. I also have five external swf files.If you click a button, it loads an external swf. If you click another button, it unloads the first swf and loads the next one. Is there anyway to unload it and load the next?
stop(); function loadMain(e:MouseEvent):void{ var loadMain:Loader = new Loader();
OK this should be the last of the coding to complete my AS2 to AS3 conversion of a site. The AS2 site had an external photogallery .swf that loaded from a navigation button on the main timeline. It used the loadMovie function so it loaded a photogallery on top of the main .swf in level one. � I also had unloadMovie,1 in all the navigation buttons so if a user was in the gallery and they clicked anywhere else in the main .swf which is all in level 0 the gallery in level 1 would be deleted. � In this situation the gallery that will be loaded on top of the main.swf needs to be a little smaller than the main ,swf so the navigation on the top of the main shows through. If the main.swf is 900 x 600 I would need to load the photogallery on top which would be 900 x 450 and need to use x and y coordinates so when the swf loads it loads in the right spot.
I have a Flash project where I need to load and unload external SWF' files. I have it working, but it seems that after the second time it attempts to unload and load, it has strange results. have 4 SWF's. The Main.swf and the other external 3 that will need to load. n the main SWF I have create the loader this this code:
[Code].....
This seems to work and load the other two SWF's the second one (M-2_WIB.swf) works fine. It successfully unloads the first SWF, and loads the second. But when it get's to the third, it chokes. It does successfully load that third swf (M-3_HOACS.swf), but once it loads it seems to freeze on the first frame, and no action script continues to work. The strange thing is, if I just run the third SWF (M-3_HOACS.swf) independently, it works fine. SO there is something in the loading that is causing it to freeze. Is this a problem in the way I have the loader scripted, or maybe the way I am using addChild?
I have been trying to put together a file that has a few buttons that when clicked begins a preloader animation (with the current swf still on stage and visiable) that once the preloader is completed it will play an exit animation of the current swf then plays the intro animation of the selected swf. An example link of exactly how im wanting the swfs/preloader to interact together is here....costumize.me...Im attaching the file I have so far.
and when i click another button to go frame 1 from the same page at 10,, placed beside the loading external swf ,, it goes,, but the loaded external swf file is not going ,, or the external file not cleaning,, not removing. here is the CS3 flash sources,, and outputs [URL]
What I have is one swf with buttons, pressing one loads another swf containing several thumbnails (all thumbnails should be images loaded externally). Pressing one of the thumbnails should load yet another swf containing a large image of that thumbnail.This is what I have done so far (this is for the swf containing all the thumbnails):[code]This ActionScript automatically loads the 1.swf containing the larger image of the first thumbnails without waiting for the user to click the mouse.
I have a main swf (call it Main1). Main1 calls an external swf (call it swf1). Swf1 loads on top of Main1 like it should. Swf1 has a button that calls another swf on top of Main1(call this Swf2). Well the problem is, the button on Swf1 calls Swf2 on top of itself, instead of removing Swf1 first. I cannot figure this out for s*** how to make this work. How can I unloading Swf1 from the loader, and at the same time load Swf2 into the loader from a single button residing on Swf1? My code is below.
Main1 has a button (click_btn) that loads Swf1 (click_btn is in a Movie Clip, not on main timeline)
ActionScript Code: stop(); click_btn.addEventListener(MouseEvent.MOUSE_DOWN, loadMC) function loadMC(ev:MouseEvent){
[Code].....
How can I incorporate something like the close button (closer) into done_click to close Swf1 when I call Swf2 from this button (done_click)
So the ext SWF loads on top of my main SWF, but i have other buttons that will load other ext SWF's. What i would like to do is when an ext SWF is loaded and the user choses to click another link from the main SWF, i would like to have the already loaded one "unload" so that the new one can load in place of it
I didn't work with flash some time, but now I am making site for my furniture shop and I have stuck.Because web site is quite big with many pictures, I had to insert "loading external movies" function, and I have used this function[cod]e...
how to load and also unload(removing) multiple external SWF. � so here is what i;m trying to do, i want to load multiple external SWF and play it on my main SWF now i hove no problem with just loading multiple SWF and placing it in the display list .The problem came up when i tried removing those loaded SWF from the display list ,The problem exist because i have no way to refer to what i have loaded and placed on the display list, � i used a single loader instance to load all that external swf, i do know that we have to remove all the event listener related to the external SWF that we want to remove and for this purpose i have crated a function called destroy which the main objective for this function is to remove all event listener inside the swf and also isolating all variable so it would be eligible for garbage collecting, here is what the code look like:
Basically my project is like this, if the time condition is not meet, then it will display a default swf. If meet,then it will unload the default swf and display certain blank swf which will addchild certain image and words based on record in database. Then when the time is reach the end of duration, it will unload the blank swf along with the images and words and upload back the default. how to do in such a way like automatically unload a default swf and load the blank swf along with objects when the time is meet with computer system time and vice versa.
I'm trying to load & unload external SWFs with transitions in Actionscript 3.I was able to do this in AS2 on the timeline but can't figure it out in AS3. Or if I can do it with straight Actionscript.[url]...