ActionScript 2.0 :: Loading Into The Movie Loads A Easily Editable External XML File?
Sep 15, 2009
I know this goes against the logic of most menus. I am building a menu. I have very nice mc called "menu_list" and loading into the movie loads a easily editable external XML file with all my over categorys and sub menus
it looks like this...client.niallohara.net/xml_menu.html
Lets say I have subgallery.swf file that loads jpeg images. And I have gallery.swf file that loads subgallery.swf.The jpeg images and both swf files are in the same folder.When I test gallery.swf it loads subgallery.swf but subgallery.swf doesn't load images. When testing subgallery.swf alone, it loads jpeg files.Is there any limitation or setting preventing external swfs loading other content?
I have subgallery.swf file that loads jpeg images. And I have gallery.swf file that loads subgallery.swf.The jpeg images and both swf files are in the same folder.When I test gallery.swf it loads subgallery.swf but subgallery.swf doesn't load images. When testing subgallery.swf alone, it loads jpeg files.Is there any security limitation or setting preventing external swfs loading other content?
I'm trying to get an external text file to load into my movie. I read the tutorial about the scrollbar w/ external text file but it's not really clear and it seems somewhat out dated... I'm anxiously awaiting ASDG2 coming out on December 19th. What would the code look like to load a text file called "theText.txt" into a text field called "theField_mc" created with AS itself attached to a mc called "theMC_mc" created with createEmptyMovieClip(); ? I'm trying to do this %100 AS, no instance manually put on the stage.
i am trying to load an external swf that in turn automatically loads an object. i want the external swf to only be loaded once the object is loaded in it. right now it loads the external swf first and then the external swf loads the object specified at a url...
I have a button, that, when you press it, loads an external SWF while going to a transitional "Loading ..." screen. Afterwards, I want the loading screen to disappear, and have my portfolio.swf become visible. My code is as follows
In what combination of as2 code would instruct a preloader to recieve bytes loaded and bytes total in addition to loading a external swf file into a blank movie clip? I've seen countless issues regarding the same problem but still haven't goten a clear answer. I dont want to use the video player component standard on Flash. I want a preloader to preload a external swf file and play it inside a movieclip.
I have a modular movie format. All movies load into a shell/base movie. I have a video intro that loads into the loader component in an external movie. This movie in turn loads into the actual main movie.What I'm trying to figure out is when the video intro gets done playing, I want it to move to the the next frame (#3) so it can run a behavior I have there to load another movie in its place.I've tried the "on complete" with several variations to no avail.I have a button that will move you to the frame #3, but I want to make it happen automatically if I could.
I am trying to import a SWF file into a custom loader and then treat the loaded SWF file as a MovieClip object. The code for the functionality can be seen below.
public function loadMyMovie(movie:String) { var now:Date = new Date(); var rnd:String = "?randomize=" + now.time;
[Code].....
When I do this I get the following error.
"Implicit coercion of a value with static type flash.display:DisplayObject to a possibly unrelated type flash.display:MovieClip."
So I wanted to give a demo of my project to someone, but I encounter a problem, Im loading an external swf file, and even if I give him both files, it doesn't work.Share swf file that loads another external file?
The SWF loads itself almost entirely before even displaying Frame 1 (the pre-loader). Said pre-loader exists in it's own scene; when this scene is exported on it's own, the file size is 1.6 megs (the full export of all scenes is 1.9 megs). There is VERY little content in the preloader, in fact, a blank first scene exported on it's own is ALSO 1.6 megs. There is, however, a lot of content throughout the rest of the file (music, graphics, font, all embedded at the request of a client).It looks sort of like it's trying to ensure that some arbitrary amount of the resources are present before the first frame loads.
I used to be deep into Flash way back in the CS3 days, but haven't touched it since; the result is I am fairly familiar with AS3 but CS5's new features (many of which seem to replace entirely code-oriented methods with point and click methods) often times make me scratch my head, so you'll have to forgive me if this is the sort of 'five times a week question' y'all are numb to by this point.but I'm still not entirely sure.I've already scraped every last little bit of that awful TLF text stuff from the project, and I've fiddled with the action script settings but haven't had any luck.I'm not exactly sure what code to post here, as little of it seems relevant (after all, the problem appears to be happening before anything I've written runs). Please, though, if there's anything I can do to make this more clear, I'm totally willing to oblige.
I'm working on a presentation who loads a gallery built in a .swf file.
I'm using the following code (Actionscript 3):
var container:Loader = new Loader(); container.load(new URLRequest("gallery-v1.swf")); addChild(container); container.x = 0; container.y=100;
So far so good this code works ok, loading gallery-v1.swf in the correct place. But the gallery also load a few swf itself.
The result is when I load the gallery, is placed in the correct position, but the gallery also loads other swf files on the root(?) of my project, in the 0,0 position and overlapping or clearing my job!
I have a preloader that loads an external .swf file. Preloader works fine, technically the external .swf loads fine, but the external .swf is scaled up so you can only see about 2/3 of the screen. I made the stage for the preloader the same size as the stage for the external swf. I used the HTML for the swf that gets loaded, and just changed the file name to that of my loader.
I have the movie loader working, but the movies the do not show the correct proportions. The individual swfs are the correct size but the movie loader in the main index displays them scrunched in vertically. I'm told you have to tell the movie to the correct proportions after it is loaded.If you look at the attached photos, you will see that the info displayed will not span across th entire vertical space How do I fix this/code it correctly?
Here is my code thus far:
var Xpos:Number = 0; var Ypos:Number =1050; var swf:MovieClip; var loader:Loader = new Loader();
I have a simple swf file which loads data from an external XML file.At present, the user types the filename of the XML file they wish to load.Is it possible for Flash to 'read' the filenames of all of the available XML files in the folder and then present these filenames in a drop down list for example? Then, instead of typing filenames, the user would just click on the XML file they wanted to load.
I am building a peloader which loads an external file. Simulate donwload has never really worked for me, it just flashes and shows my loader at 100%. Does anyone have any tips to actually get this working?I have flash cs3, publishing to FP9 and using a simple LOAD_COMPLETE, onProgress function.
We are using an XML file as an external configuration file for several parameters in our application (including default values for UI components and properties values of some service layer objects). The idea is to be able to load the XML configuration file before the flex application initializes any of its components. This is crucial because XML loading is processed a-synchronously in flex, which can potentially cause race-conditions in the application.
For example: the configuration file holds the endpoint URL of a web service used to obtain data from the server. The URL resides in the XML because we want to allow our users to alter the endpoint URL according to their environment. Now because the endpoint URL is retrieved only after the XML has been completely loaded, some of the application's components might be invoking operations on this web service before it is initialized with the correctendpoint.The trivial solution would have been to suspend the initialization of the application until the complete event is dispatched by the loader. But it appears that this solution is far from being trivial. I haven't found a single solution that allows me to load the XML before any other object in the application.
My SWF loads external images from an XML file. The problem is the layout shakes up and down as each image is being loaded into the grid because the images are bigger in size than the thumbnail "holder" they are being placed in. They are bigger so when you click on a thumb and the layout zooms in, the images won't be pixelated.I added all the images to the library of the fla file and exported in frame 1 but it didn't solve the shaking. Preloader worked, but images were still loaded in and then shrunk down to size.
I'm working with a flash template that loads external images and text using an xml file. Everything works well the only problem is I've promised a client that as well as a "title" and "description" I will also include a clickable URL link. I can edit the flash to a certain extent but I am having a nightmare of a time including a clickable url. Is there anyone out there who can help? "photo_description", "photo_title" and "photo_url" are the names of the dynamic text fields.
XML snippet looks a little like this... <title>Title</title> <description>Description</description>[code].....
I have three AS2 swf files main.swf - very simple swf file with three buttons (home,btn1, btn2)
1.swf - an swf file that is launched by the pressing of btn1
2.swf - an swf file that is launched by the pressing of btn2
Home button simply removes the loaded swf and shows btn1 and btn2.
If I launch main.swf and click btn1, then 1.swf loads fine. I click home and click btn2.. 1.swf still loads! When I close main.swf and reopen, click btn2, then 2.swf loads fine. I click home and click btn1.. 2.swf still loads! WTSDLFKJ@##@$
This is why I ask how to completely unload the swfs? I've tried every different way to unload Google could show me.. unload, unloadandstop, etc. I've tried loading 1/2.swf as a movieclip and URLRequest. I've tried using two separate containers and loaders. Still the same thing.. the first opened swf is the only one that will open unless I close main.swf, reopen and then click the OTHER button.
I should note that 1/2.swf are flip book style applications that load external .xml data.
I have added this code to a button in my flash file. When the viewer presses the button a external .swf file will load. The problem is how do I specify where it loads. For example, when the viewer hits the button the external swf file default loads at 0,0. If I want it to load somewhere else on the page is there a way to make it load at a certain specified location? Here is the code I am using on the button.
Code: on (release) { loadMovieNum("test.swf", 1); }
Now this works fine and the swf file is loaded correctly but it is always at the top left corner. How can I go about loading it in a specific place on the flash file? Is there a way to create a holder that would make it load in that certain area?
i have created a plain text files loads from an external file. I am facing one problem which is the text does not load unless someone select the button. I will like the text to show as soon as someone enters the page
//Plain text files loads from an external file var textLoader:URLLoader;function loadStory(evt:MouseEvent):void{ textLoader = new URLLoader();
Im trying to make a class that loads in some external data, and then creates some arrays in the class, which names and content are based on the data that are loaded. What i have now, is something like like this:
I am making a Flash portfolio for a college class. I am trying to make it when I click on a button, it will load an external .swf. When I click on another button, it will replace the previous .swf.I have it working, but the code is sloppy, .Also, within cleaning up the code, is there a better way to load the first external .swf when the main movie loads?
Code: // FULL MENU ACTIONSCRIPT // import flash.events.MouseEvent; import flash.display.*;[code].........
I have a main.swf file. In first frame i load a background slideshow with this code:
[Code]...
My problem is that when the site loads the 1st time and click from the menu to go to the 2nd frame (1st content page) then i have to wait at about 3-4 seconds to load my html content. The same for the 3rd frame. If these two content pages load for the 1st time, then the pages open immediately. What can i do for this? Is there a way to open this content pages more quickly, or place a loader, and with what code?
I wanna create some sort of actionscripted typewriter which loads its content from an external file, but i can't seem to get the code to work properly!
This is what i got till now:
2 layers: - one with a textfield called 'textbox' - one with the actions
A textfile which contains: waarde=Wannaloadtextfromanexternaltextfile!
4 frames, in the first frame i load the textfile this way:
The problem is that when i assign the value of "text" in the first frame this way : <-- text = "Wannaloadtextfromanexternaltextfile!"; --> (witout the comment tags ofcourse) the typewriter works fine but when i load the var from the textfile nothing happens, the trace works fine and displays the contents of the var but the typewriter displays nothing.
the weird this is that when i add this after all the code in frame 1 it works fine: text = "azerty"; But when i add this it doesn't: text = "a";
So when i overwrite the var with the azerty value suddenly it contains the correct value in the next frame, when i assign only one character to it the script doesn't work anymore.
I am diving in to learn AS3 and converting my site over to AS3. The majority of my code is for my navigation in my main movie that loads external swf files. Here is what I have and I don't know where to start to convert it. I know I need to do this in steps. So the audio is not important now or my other swf files.
the best way to do it but i have a preloader the loads an external swf that loads 2 external swf files. one on layer o and the other 1.it seems to load the swf on layer 1 twice.url...if i run the swf that loads the 2 external swf files by it's self and the same problem happens.mouse over the navagation button and then mouse over the close button and follow the animation down to were it turns back into the navagation button. sometimes the close stays up.if i run the swf file that just contains the navagation it dosen't happen.