ActionScript 2.0 :: Make A Dynamically (using Drawing API) Drawn Ellipse Rotate Around Its Axis
Feb 23, 2005
I want to make a dynamically (using Drawing API) drawn ellipse rotate around its axis. It involves a lot of trigonometry which I'm not very good in .
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Feb 23, 2005
I want to make a dynamically (using Drawing API) drawn ellipse rotate around its axis. It involves a lot of trigonometry which I'm not very good in .
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Mar 14, 2012
I have a Group on my View, and i'm trying to fill it with some collor and add an mouse event on it, all dynamicaly.the problem is, when i add the mouse event, the group simply turns invisible again. It still exists on the view and responds normally to the mouse event, but i cant see it.here's an code example:
<?xml version="1.0" encoding="utf-8"?>
<s:View xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark" title="HomeView" creationComplete="onCreationComplete()" >[code]......
without the mouse event, the group is visible, but it vanishes when i try to add it. i've tried with other events, like the ENTER_FRAME Event and it works normaly, but all the mouse events that i tried turn the Group invisible.i've actually solved my problem using the opaqueBackground property, the Group don't vanish when i add the event this whay. But now i'm curious about the reason of this behavior.
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Oct 2, 2009
I have proper code to make objects rotate on an axis adjacent to the mouse. I also have proper code on how to make objects elastically bounce towards a specific x,y coordinate.
So far the code I have is for the object to follow the mouse when clicked. when the mouse is up, the objects (on a rotational axis) wind back to original position.
What I would like to do, is combine the formulas for rotation with the elastic formulas to bounce these objects back into place with rotational movement.
[Code]...
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Jul 13, 2003
I'm trying to make a MC rotate on it's axis (registration point)...I want it to rotate both clockwise and counter-clockwise at random speeds and random degrees of rotation. For example...CW fast 90 degrees...then CCW slower for 150 degrees...then CW really fast for 270 degrees...etc..etc..
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Jan 16, 2010
The AS3 getBounds function returns a rectangle that is not fitting tightly to a rotated ellipse. Instead it returns an axis-aligned rectangle based on the bounds of a rectangle whose width/height corresponds to the max/min diameter of the ellipse and follows its rotation.
Stack Overflow Q/A about the math of ellipses and bounding boxes
Based on this I took a stab at coding a solution in AS3. So far I have been able to produce a rectangle that fits perfectly along the x-axis, but as I rotate my ellipse it acts very weird along the y-axis. Rather than alternating between 2*r_min and 2*r_max while rotating, it alternates between 2*r_min and 0. My best guess is that I have done something wrong when solving the differentiated t for gradient -> infinity...
Here is an example from my code:
var r_max:uint = 45;
var r_min:uint = 20;
var rot:Number = ellipse.rotation * (Math.PI / 180);
var t_nil:Number = Math.atan( -r_min * Math.tan(rot) / r_max);
[Code].....
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May 18, 2010
I wrote the following code for drawing a rotate rectangle
var s:UIComponent = new UIComponent();
s.graphics.lineStyle(1, 0x0000FF);
s.graphics.drawRect(50, 50, 200, 200);
s.rotation = 30;
template.addChild(s);
Where template is a canvas. Its rotate nicely but the problem is the position is not in right place. i.e. it is not in (50,50) after rotate.
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Apr 3, 2006
make some kind of Compass and I want to know how I could make the needle spin around its own axis with one of the ends following the mouse pointer. how could I do that?
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Mar 2, 2005
I'm trying to grasp how functions and motion tweening works.
Heres my question. How do i make an object move along the y axis once it has reached its x axis target?
HEre is the code, that i got from here.
and what in this code is making the MC ease out?[code]...
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Oct 4, 2010
I'm using CS3 with ActionScript 3.0. What I want is simple, and I've done some searching but nothing that can get me the right results.I'm going to post a link that does exactly what I want: http:[url]......This rotates the circular object around a center point in a way that you can distort the object yet is still remains turning in a circular motion. A simple motion tween rotating the image will only work if the object is perfectly round, so distorting the object to make it more straight or curved won't work with a simple tween. I want to do exactly what is happening here (with my own object), is there some AS3 behind the scenes here making this turn on a center point?
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Feb 8, 2011
I've got a 3D model at hand, which I have imported as a movie and an image sequence of each frame depending on which is necessary. I basically would want to rotate it by 360 degree both on the x and y axis on a canvas as well as having that done manually, such as having to drag my mouse to control which direction the model rotates in. Can I do this in Flash?
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Jan 13, 2011
THere are 3d carousels in Web Sites for displaying image galleries which require that images are rotated in the z axis. My requirement is to do the same but for a complete flash animation so that the flash animation is displayed slightly tilted in the z-axis
The kind of tilt I am talking about is similar to the tilted images in [url]...
My requirement is to play a flash animation inside the image of a mobile phone which is tilted hence to fit the animation inside the screen of the mobile phone image, the animation also needs to be tilted
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Oct 9, 2009
In the following, the slider sets the rotation angle of a simple Sprite around the Y axis. But the Sprite has a z coordinate set to 200, meaning the sprite is 200px behind the Stage plane. As you rotate it, it seems to rotate around it's own Y axis, not he Stage's y axis 200px in front of it.I would have expected the rectangle at 90 degrees rotation to be edge-on and 200px off to one side of it's original center.
Code:
import fl.controls.Slider;
import fl.events.SliderEvent;
var slider = new Slider();[code].........
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Jan 7, 2009
I am trying to have a button and text rotate on the 3d X axis. Only when the mouse hovers over the actual button.I also want it to rotate on the center right now it is rotating from the top, I think I picked top left registration, and I'm not sure how to change that if that is the cause.Here is what I have do far:
home_mc.addEventListener(MouseEvent.MOUSE_OVER, rotate3d);
function rotate3d(evt:MouseEvent):void {
home_mc.rotationX += 10
}
I'm not too good with for loops yet and I am guessing that is what I need to mimic the rotation.
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Mar 24, 2006
i've been working with Senocular's tutorial for 3D scripting : [URL] //great work, by the way I made a drag function for it .. My question is how to change the code to actualy rotate on the z axis of the cube... In his tutorial the cube rotates around the z axis of the stage no matter how other axis are rotated. I think the part of the code that needs to be changed in order to simulate a more realistic rotation on z axis is :
[Code]....
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Oct 3, 2008
Here s the link what I m trying to achieve
[URL]
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Nov 6, 2009
I am trying to rotate a sphere with the mouse on the x and y axis but the sphere keeps 'roll'ing and flipping it all around.
package {
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
[code]....
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Jun 15, 2009
Is it possible at all to have a cube rotate on its Y axis using the Tween class? transitionManager only seems to allow rotation around the z axis.. Is Papervision 3D the only way to achieve this? It seems awfully difficult for a newbie such as myself.
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Oct 4, 2010
I'm using CS3 with ActionScript 3.0. What I want is simple, and I've done some searching but nothing that can get me the right results. I'm going to post a link that does exactly what I want:This rotates the circular object around a center point in a way that you can distort the object yet is still remains turning in a circular motion A simple motion tween rotating the image will only work if the object is perfectly round, so distorting the object to make it more straight or curved won't work with a simple tween. I want to do exactly what is happening here (with my own object), is there some AS3 behind the scenes here making this turn on a center point??
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Feb 3, 2012
I was trying to rotate a group(rectangle) on the bottom right coordinates using flex..
See the image
how to achieve this rotation ?
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Apr 20, 2006
I have a mc that I want to continously rotate, I want it to rotate in whatever direction the mouse is from the center of the mc. If the user pulls the mouse out I would like for it to speed up and slow down accordingly.If this is not possible, I wouldnt cry. Any way when the user goes over a desiginated area I would like for the motion to stop until they pull away again.How would I go about doing this.I've seen this thread but don't understand where to attach the script, and I also need the stopping script
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Aug 10, 2009
I want to rotate two images on the y axis. For instance I got two cards, front and back. On EnterFrame I want the rotating movieclip to exchange the front and back cards. I believe I got everything setup I just need help with getting the images to rotate once at that 90 degree angle (you know the angle where we can't see any side of the image/thing rotating?
Thus I'm trying to do something like this but on ENTERFRAME instead of a button click:
[code]...
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Oct 4, 2010
using CS3 with ActionScript 3.0. What I want is simple, and I've done some searching but nothing that can get me the right results. I'm going to post a link that does exactly what I want:This rotates the circular object around a center point in a way that you can distort the object yet is still remains turning in a circular motion. A simple motion tween rotating the image will only work if the object is perfectly round, so distorting the object to make it more straight or curved won't work with a simple tween. I want to do exactly what is happening here (with my own object), is there some AS3 behind the scenes here making this turn on a center point?
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Aug 22, 2011
I'm trying to make a 3d cube rotate only in the x-axis 90 degrees when you press a button and 90 degrees the other way when you hit another. I have this code to get the 3D:
Code:
// formation of 3D Cube2 starts here
container.getChildAt(0).rotationY = 90;
container.getChildAt(0).x = -75; // move the on of side panel to 75px right;
container.getChildAt(1).rotationY = -90;
container.getChildAt(1).x = 75; // move the on of side panel to 75px left;
[Code] .....
And the cube rotate to one side or to another. But it rotate only a little each time I clicked some of the buttons and I want that the cube rotate 90 degrees with an animated movement. How can I get this?
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Mar 27, 2011
I am looking for direction to this old UFC effect - [URL] that appears on the main page. It is movieclips rotating on different axis based on the mouse position. So far I have found this script:
stage.addEventListener(MouseEvent.MOUSE_MOVE,EnterFrame);
function EnterFrame(e:Event)
{
mc.rotation = (180*Math.atan2(mouseY-mc.y,mouseX-mc.x))/Math.PI + 90;
}
But this only rotates on x and y. What's a way to approach this effect?
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Jan 5, 2012
I am trying to rotate a image using rotationY but it always rotates based off of the left side of the image is there a way to change the rotation point to be the center of the image? Is seems like you should be able to use the transformAround() method but I am having problems finding a example of the transformAround that has to do with images. Does anyone have any examples of how do this or am a going about this the wrong way? What i am trying to do is build a slide show that rotates around and you tap on the images to enlarge.
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Jan 22, 2010
I would like to use a movie clip such as a rim from a car and rotate it on its x axis centered and then move it along the screen according to how much of the screen has loaded.here is what I have so far sorry it may be a little messy:
stop();
//rotate the rim
rim_mc.addEventListener(Event.ENTER_FRAME, rotateRim);
[code]....
NOTES: the function rotateRim works correctly rotating the rim the var xpos provides me with the correct position i would like my X position to be and traces it out perfect upon test if trace is coded for it.
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Jul 15, 2004
This time round i need to get the pattern drawn on the drawing board to be repeated on another area of the stage.I need it to be repeated 4x4 tile.
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Jun 6, 2011
I am trying to rotate a symbol on the x axis mulitple times for an animation I am doing. The problem is everytime I try to do a complete rotation, the symbol rotates fine until I hit 180 degrees, but once I go past that mark, the symbol just starts rotating backwards. Is there a certain way I have to do this in order to get a complete rotation in one direction?
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Mar 30, 2011
The idea is I have 3x3 containers(Sprites) - each one holds 2 tiles of 2 two images (shown one and unvisible - laying behind) . So there are 9containers and 18 tiles. When I click on the image I get rotation of the containers, and when every container is about 90 degrees, its childs swap each oher. So in result I get second image shown. But unfortunely then, shown image is rotated by 180 degrees, that means its left side is on the right. Pre rotating containers ( of tiles gives total mess, as middle tiles seem to be right, but left side of the image and right doesnt match to rest.So I need to rotate tiles, which are bitmapData - parts of Bitmap. But I can not rotate them - there is no property .rotationY for bitmapData, and I can not use matrix's rotate() method as it traits only angle rotation and not axis rotation.If I rotate by Y axis the bitmap before slicing it to tiles nothing happens, so I guess draw method relies on default Bitmap.
So Q : How can I rotate on Y axis a bitmap to have mirror reflection of the image and then apply it reflected to the as a .bitmapData property and slice it to small pieces.
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