ActionScript 2.0 :: Make A Square That Draws Itself

Nov 16, 2005

i want to know how to make a square that draws it self in actionscript;I was thinkning line tos but can someone help me clear it up

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ActionScript 2.0 :: When Creating A Dynamic Square With The Api - Won't Drawing Api Square Object

Dec 2, 2010

when creating a dynamic square with the api. 400 by 400. I am not sure why it wont draw the object

[Code]...

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ActionScript 2.0 :: Have An Enemy Square That Chases The Player Square?

Jan 15, 2010

I have this game, and some levels have a moving square as the player, you move the square with your arrow keys.... I want to have an enemy square that chases the player square.... They only chased mario when you didn't look at them? Kinda like that...... but in this regards:

I only want the enemy square to chase the player square when the player square moves.... soo say the player square moves 5 pixels per movement (know how to do all that), I want the enemy square to move when the player square moves..... towards the player square at like 7 pixels per movement..... so eventually you won't be able to avoid the enemy square....

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ActionScript 3.0 :: Make A Variable Name With Square Brackets?

Jun 20, 2011

I'm trying to do that trick where you make a variable name with square brackets. I think I don't fully understand what I'm doing though...

Code:
var cursorDirection1:Point = pt.subtract(rootpos1);
var cursorDirection2:Point = pt.subtract(rootpos2);
var farShoulder:int = 1;//1 = left 2 = right

[Code]....

I'm trying to avoid having to do a conditional to choose between cursorDirection1 or cursorDirection2. My last line there isn't working, I'm not entirely sure why. Assuming farShoulder is 1, the code should be interpreted as

Code:
cursorDirection1.normalize(findNormVar(cursorDirection1));

but I'm getting errors about the input being undefined.

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Professional :: Make A Transparent Square Box Swf File In Flash Cs4?

Jun 4, 2010

I have one picture imported into flash cs4 and would like to make a rectangle box which should be transparent. Finally I will save it as .swf file for later use. But the box should be transparent (without any background). How can I do that?

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ActionScript 3.0 :: Make An Extrusion For A Red Square Movieclip In Flash?

May 17, 2011

How can I make an extrusion for a red square movieclip in flash or as3?

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ActionScript 2.0 :: Make A Square Change Colors Randomly?

Apr 25, 2002

I've perused the random color tuts, yet I'm still deadlocked somewhat on this issue.

I'm trying to make a square change colors randomly.

For example, I want the square to change from red, white, and blue, but randomly.

I know about Mcs and instance names and all that. I just need to know how to write the code. I know it starts with:

OnClipEvent (load)
and after the variable,
onClipEvent (enterFrame)
SetProperty...

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ActionScript 2.0 :: Make A Maze That's Not Made Of Square Blocks?

Apr 2, 2004

I'm trying to make a maze that's not made of square blocks,The little guy in the left-hand side moves when the user presses an arrow button, but when he can't walk through the lines (walls)I'm guessing that I can't use the usual "hitTest" command, so is there any way i can achieve this without finding every point where the lines cross and do a specific hitTest (hitTest (x,y,true) )?

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ActionScript 2.0 :: Make Photo Gallery And Drag Several Square Images?

Nov 4, 2007

I'm trying to get some general info and be pointed in the right direction to make kinda like a photo gallery where they can be dragged, and moved around like several squire images that can overlap one another, and if you click an image that is under another image, it will come upfront..

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ActionScript 3.0 :: Make A Basic Flash Calculator Except It Only Has To Be Able To Square The Number Provided By The User?

Dec 14, 2009

I'm trying to make a basic flash calculator except it only has to be able to square the number provided by the user, I have followed many tutorials but I keep getting the NaN as the output. Here is the actionscript:

import flash.events.MouseEvent;
square_btn.addEventListener(MouseEvent.CLICK,
squareClick);

[code]...

I also need to have Input box and Error Messages & Highlighted Input Box.

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Professional :: Use The Color Effects And Blending Options Of MovieClip Square To Make Layer 1 Alpha

Aug 11, 2011

Inside movieClip container, there are colored buttons on layer1 and on layer2 there is movieClip square which covers the buttons. I want to use the color efffects and blending options of movieClip square to make layer 1 alpha. There are some blending options called alpha, difference, lighten and substract but Im not getting the right combinations. I want to make layer1 alpha only by using layer2.

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ActionScript 2.0 :: Make The Color From A Mc - A Square With A Flat Fill - Fade From One Color To Another

Jan 31, 2004

How can I make the color from a mc, a square with a flat fill, fade from one color to another (by using actionscript only) ?

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ActionScript 2.0 :: Make A Square Grid Of Fixed Side Length But Varying Grid Number Using Code?

Jul 5, 2011

I want to make a square grid of fixed side length but varying grid number using code.That is, the number of grids should be specified by the user (say 3*3) and after pressing a button, the stage should be broken into 3*3 grids.I don't want any code, just a method on how to do it. I have tried it by using simple loops but the method just fails for no reason I can figure.

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IDE :: SWF That Draws Outside Its Bounds?

Mar 3, 2009

I opened up the NY Times homepage, and they have this giant Apple addvertisement that has animations over the entire top half of the page, outside the area occupied by the swf.

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ActionScript 1/2 :: Random Card Draws

Dec 26, 2010

There's something I'm trying to make but I just can't seem to figure it out. I want to make something that allows a person to build a deck of cards from multiple sets of cards. I also want a button that can be clicked to randomly choose a card from the created deck. For example: lets say there are four sets of thirteen cards (hearts, diamonds, spades, and clubs). The user can select which of the four sets will be included in the deck. Once the sets are chosen the user can click a button and one card will be chosen from the selected sets. What is the best way to handle something like this? Is there a tutorial that explains how to do something like this?

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IDE :: Line Automatically Draws As Symbol?

Feb 28, 2009

I'm having an issue with Flash CS4. I'm not sure what I toggled, but when I draw a line or shape it automatically converts it into a symbol. How do I disable this? It's very annoying to have to break apart each line as I draw it.

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ActionScript 2.0 :: Using Whatever LineTo(); Draws As A Mask?

Apr 30, 2005

The effect I would like to create is as follows: I have an image movieclip named "myImage_mc", and I want to create a spray paint effect, where the user "paints" whatever myImage_mc is using the lineTo and lineStyle commands. I have the lineTo stuff all done, the problem i have is trying to make whatever the user draws a mask that shows the image.Here's my code so far:

Code:
this.onLoad = function() {
_root.createEmptyMovieClip("empty_mc", this);

[code].....

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ActionScript 3.0 :: Write A Program That Draws A Pythagoras?

Feb 26, 2009

I want to write a program that draws a Pythagoras tree. The only programming language I know is C but I tried it in that language and it was horrible. Someone recommended Flash (AS3) to me so I am trying it in that now, but I only started learning it yesterday. Anyway, I got to the point where I can draw the leftturning branch of the Pythagoras tree, but I don't know how to draw the other branches. The number of "houseshapes" a square with a rectangular triangle on top increases with every step according to the formula 1 x 2^(n-1) (First step is n=1). I created a function that draw this houseshape, called drawHouse() and it takes as its arguments the co-ordinate of the lower left corner of the square part of the house, the length of the side of the square part of the house and the current rotation angle. Rotation angles are always multiples of 45 for now, but I might try to expand it to other values later, but for now I hardcoded a lot of stuff that assumes the 'roof' of the house is a rectangular triangle.

[Code]...

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Flex :: Sprites Are All Draws From X - Y Coordinates That Receive From XML

Jun 2, 2010

The orange square is the currently selected selected sprite. The sprites are all draws from coordinates that i receive from XML. var sprObject:Sprite = new Sprite();

[Code]...

What I want to do is the following. If I'm currently on the orange square and I use my keyboard direction buttons (up/down/left/right). I want to deselect the current sprite and select the next sprite in the appropriate direction. The problem I'm having is that I cannot get the x and y coordinates of the drawn sprites. If I look in the array, the x and y coordinates of the sprites are all 0. If I can retrieve that I can write an algorithm to determine the next sprite to select.

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Actionscript 3 :: UI Component: Two Classes - One Draws The Other Doesn't

Nov 30, 2011

I am working with a flex project with a main mxml file and two actionscript classes that draw graphics. From reading tons of articles and posts I discovered that they must extend UIComponent, which they do. The first actionscript class draws the image fine. The first class then makes the call to create a new object. The second object does not display. In the pure actionscript version I had to pass the stage as a reference for the second class to draw.

I also found a similar question here at stackoverflow:UIComponent extended class isn't showing UIComponent extended class. But I was not sure how to apply it to my example.Which, if any UIComponent methods should be overrided for the second object to display? How specifically should I implement them in this example?

// First class "Ball" draws a circle successfully then creates a second object "MyRect"
package dr {
import flash.display.*;
import flash.display.Sprite;

[code]....

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ActionScript 2.0 :: Custom Class That Draws A MC On Stage

Feb 21, 2009

I'm intermediate in AS2, and I'm starting work on custom classes. I am making a class called VolcanicIsland and I want it to make a movieclip on the stage when it is called. I do NOT want to make a variable MC that gets put into the arguments when it is called, however. Here is the external AS file (trimmed to the problem area):

ActionScript Code:
class VolcanicIsland extends MovieClip {
//position
private var x:Number;

[Code].....

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ActionScript 3.0 :: Dot Class, Which Draws A Dot With A Color Of 0x00FF00?

Jun 3, 2010

I have a Dot class, which draws a dot with a color of 0x00FF00. When I click on the dot, I would like it to change to a random color from an array of colors I have pre-specified.How can I replace the current color with the new color? Do I have to re-draw the circle (dot)? or can I just replace the color?

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ActionScript 2.0 :: CS3 Editing A Code That Draws A Line Following An Object?

Jan 15, 2011

I'm trying to make an Etch-a-Sketch kind of game for fun. I think it's a simple problem, but I tend to type a lot of stuff for some reason. I found this code to build upon:

ACTIONSCRIPT Code:
createEmptyMovieClip("Line",1);Line.lineStyle(1,0x000000,100);onMouseDown = function (){  Line.moveTo(_xmouse, _ymouse); onMouseMove = function ()  {

[code].....

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Actionscript 3 :: Draws Bigger Sprite Than I Have Set (padding/margin?

Mar 30, 2012

i created my own Button which simply extends from Sprite.Its able to show 3 different text fading in and out using a timer.In my draw function i first draw a rectangle with the Sprites graphics object representing the background of the button.I added a function to set the button width. This property is used to draw the rectangle. I know that the sprites's size is updated after the rectangle drawing. But for some reason the sprite's width is always more than what i have set via my "setButtonWidth" function.Now i have a simple sprite acting as a button having a graphics.drawRectangle part drawing a simple rect. with lets say 500px width. But when i trace the width of that button it is always about 10% more. Where are these 10% coming from?I read about calling validateNow(). But this is only for Labels, or Checkboxes. For some reason i cannot access the library for Label. This must work somehow with TextFields. But how?

// this function is part of MyButtonClass.as file
function drawButton()
{

[code].....

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ActionScript 3.0 :: Flash Draws Only Half Of The Width Of Picture?

Jan 6, 2010

Code:
//p is movieClip
var p:pic = new pic;
var bmpData:BitmapData = new BitmapData(p.width, p.height);

[Code].....

when I compile, flash draws only half of the width of my picture, can any 1 tell me why? my fla file is bigger than 500KB so I can't attach ;(

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ActionScript 2.0 :: Create A Movie That Draws A Shape On Screen?

Jun 22, 2003

how I can create a movie that draws a shape on screen.

I understand how to draw a line, etc but can not work out how to see the shape build. I do not want something likes Kirupas' drawing demo as I do not want the viewer to create the shape.

For example I want to see the lines being drawn and control the speed, rather than the shape simply appearing in the movie.

I realise I need to change the lineTo value

An example is the way the TV is drawn in [URL] although I am not sure if this uses actionscript or is something else.

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ActionScript 2.0 :: BitmapData.draw() From MovieClip Draws Blank Image?

Aug 10, 2010

I have a MovieClip that has 2 images inside it:

1) An image from the FLA's library.

2) An image that is loaded dynamically from a server (read from XML file).

When I try to draw the MC into the BitmapData, I get a blank image.

Code:

ActionScript Code:
var destImg:BitmapData = new BitmapData(_root.picW,_root.picH,false);
destImg.draw( mcPicture );

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ActionScript 2.0 :: Access Images From Outside Flash Way It Draws Info From A Database?

Apr 22, 2002

Is it at all possible for flash to access images from outside flash the way it draws info from a database?

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ActionScript 3.0 :: BitmapData's Draw() Method Also Draws Objects With 0 Alpha

Mar 17, 2011

I am drawing a flash sprite on a BitmapData using its draw() method. This sprite has some nested objects with 0 alpha, yet the draw() method draws them on the bitmap data.

I think it has to do with the color transform I am using, but I have no idea how to change it to achieve the effect I want.

The color transform is the following:

Code:
new ColorTransform(1, 1, 1, 1, 255, 255, 255, 255);

I am using these values in order for the Bitmap to have white pixels wherever the object was, and black where there is nothing. The draw() also draws my alpha = 0 objects in white as well.

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ActionScript 3.0 :: Draws A Couple Of Lines With Changing Alpha And Width Whenever The Mouse Is Moved?

Apr 23, 2009

I have wrtitten some code that draws a couple of lines with changing alpha and width whenever the mouse is moved. I need to convert this code to AS3 so that I can use it in conjunction with some video tracking.

Code:

var speed:Number = 100;
var myNumber:Number;
var myMax:Number = 50;[code]...

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