IDE :: Line Automatically Draws As Symbol?

Feb 28, 2009

I'm having an issue with Flash CS4. I'm not sure what I toggled, but when I draw a line or shape it automatically converts it into a symbol. How do I disable this? It's very annoying to have to break apart each line as I draw it.

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IDE :: Converting X - Y Values - Create An Animation That Automatically Draws A Line Onto The Movie Clip Which Ends Up Being Curved

Jan 12, 2009

I'm trying to simulate the coriolis effect and have managed to create a drawing application that lets the user draw on a rotating movie clip. However, I would like to now create an animation that automatically draws a line onto the movie clip which ends up being curved, but I can't figure out how to convert the x, y coordinates of the pixels on the stage to the corresponding x, y values of the movie clip. Here's what I have so far:

[Code]...

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ActionScript 2.0 :: CS3 Editing A Code That Draws A Line Following An Object?

Jan 15, 2011

I'm trying to make an Etch-a-Sketch kind of game for fun. I think it's a simple problem, but I tend to type a lot of stuff for some reason. I found this code to build upon:

ACTIONSCRIPT Code:
createEmptyMovieClip("Line",1);Line.lineStyle(1,0x000000,100);onMouseDown = function (){  Line.moveTo(_xmouse, _ymouse); onMouseMove = function ()  {

[code].....

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Flash :: Using The Pen Tool - Line Automatically Connects Between The Two Points In A Straight Line

Jul 3, 2009

I'm in the process of teaching myself the components of the CS4 Design Premium package using the Adobe Classroom in a Book series. I'm currently going through the Flash CIAB and i've started using the pen tool. The task involves creating a wave like design across the stage. Whilst this in itself is simple, the final instruction is to click on the first anchor point to close the shape. In the illustration, the closed shape seems to automatically extend around the stage, however when I click on the first anchor point, the line automatically connects between the two points in a straight line.

Am I doing something wrong? The next step is to fill this area, but with the straight line effect that I am getting, this becomes impossible. I should point out that the instruction states that the pen tool line should extend off the stage. I have done this, but even then on clicking on the first anchor point the shape is closed incorrectly.

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IDE :: Input Text Box To Break To The Next Line Automatically?

Oct 11, 2009

I want my input text box to break to the next line automatically when it reaches the max width of the box. How do I do this?

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Professional :: Draw A Line Within A Symbol?

Oct 31, 2011

Here is a video explanation:

[URL]
 
If I use the Pen tool and attempt to draw a line within a symbol, the anchor point on the other end of the line moves [out of my control] to the right. I'm not sure whether this is a bug or a feature, but I'm leaning towards the former; either way

Adobe Flash CS5Mac OSX 10.7.2

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Flash :: Prevent Automatically Adding A Line Break?

Feb 10, 2012

I have an issue with a specific string variable. It is automatically adding a line break after the text in the string characterName. On this frame I have a input text box with an instance name of name_Input and a submit button that executes the following code.

var characterName:String;
characterName = name_Input.text;
//The next line was a solution I tried for this problem but it doesn't work

[code]....

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ActionScript 3.0 :: CDATA Adds Double Line Breaks Automatically?

Apr 16, 2009

it's always the easiest littel thingies that get you blocked and pulling the hair from your head (or what reamains of it).. i got a test xml file and want to load text to an html text inside my flash, simple no, well whatsever i did, i get cdata adding 2 line breaks to the final text field!

this is the xml

Code:
<?xml version="1.0" encoding="utf-8"?>
<foo>
<tst>

[Code]....

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IDE :: SWF That Draws Outside Its Bounds?

Mar 3, 2009

I opened up the NY Times homepage, and they have this giant Apple addvertisement that has animations over the entire top half of the page, outside the area occupied by the swf.

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ActionScript 1/2 :: Random Card Draws

Dec 26, 2010

There's something I'm trying to make but I just can't seem to figure it out. I want to make something that allows a person to build a deck of cards from multiple sets of cards. I also want a button that can be clicked to randomly choose a card from the created deck. For example: lets say there are four sets of thirteen cards (hearts, diamonds, spades, and clubs). The user can select which of the four sets will be included in the deck. Once the sets are chosen the user can click a button and one card will be chosen from the selected sets. What is the best way to handle something like this? Is there a tutorial that explains how to do something like this?

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ActionScript 2.0 :: Make A Square That Draws Itself

Nov 16, 2005

i want to know how to make a square that draws it self in actionscript;I was thinkning line tos but can someone help me clear it up

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ActionScript 2.0 :: Using Whatever LineTo(); Draws As A Mask?

Apr 30, 2005

The effect I would like to create is as follows: I have an image movieclip named "myImage_mc", and I want to create a spray paint effect, where the user "paints" whatever myImage_mc is using the lineTo and lineStyle commands. I have the lineTo stuff all done, the problem i have is trying to make whatever the user draws a mask that shows the image.Here's my code so far:

Code:
this.onLoad = function() {
_root.createEmptyMovieClip("empty_mc", this);

[code].....

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ActionScript 3.0 :: Write A Program That Draws A Pythagoras?

Feb 26, 2009

I want to write a program that draws a Pythagoras tree. The only programming language I know is C but I tried it in that language and it was horrible. Someone recommended Flash (AS3) to me so I am trying it in that now, but I only started learning it yesterday. Anyway, I got to the point where I can draw the leftturning branch of the Pythagoras tree, but I don't know how to draw the other branches. The number of "houseshapes" a square with a rectangular triangle on top increases with every step according to the formula 1 x 2^(n-1) (First step is n=1). I created a function that draw this houseshape, called drawHouse() and it takes as its arguments the co-ordinate of the lower left corner of the square part of the house, the length of the side of the square part of the house and the current rotation angle. Rotation angles are always multiples of 45 for now, but I might try to expand it to other values later, but for now I hardcoded a lot of stuff that assumes the 'roof' of the house is a rectangular triangle.

[Code]...

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Flex :: Sprites Are All Draws From X - Y Coordinates That Receive From XML

Jun 2, 2010

The orange square is the currently selected selected sprite. The sprites are all draws from coordinates that i receive from XML. var sprObject:Sprite = new Sprite();

[Code]...

What I want to do is the following. If I'm currently on the orange square and I use my keyboard direction buttons (up/down/left/right). I want to deselect the current sprite and select the next sprite in the appropriate direction. The problem I'm having is that I cannot get the x and y coordinates of the drawn sprites. If I look in the array, the x and y coordinates of the sprites are all 0. If I can retrieve that I can write an algorithm to determine the next sprite to select.

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Actionscript 3 :: UI Component: Two Classes - One Draws The Other Doesn't

Nov 30, 2011

I am working with a flex project with a main mxml file and two actionscript classes that draw graphics. From reading tons of articles and posts I discovered that they must extend UIComponent, which they do. The first actionscript class draws the image fine. The first class then makes the call to create a new object. The second object does not display. In the pure actionscript version I had to pass the stage as a reference for the second class to draw.

I also found a similar question here at stackoverflow:UIComponent extended class isn't showing UIComponent extended class. But I was not sure how to apply it to my example.Which, if any UIComponent methods should be overrided for the second object to display? How specifically should I implement them in this example?

// First class "Ball" draws a circle successfully then creates a second object "MyRect"
package dr {
import flash.display.*;
import flash.display.Sprite;

[code]....

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ActionScript 2.0 :: Custom Class That Draws A MC On Stage

Feb 21, 2009

I'm intermediate in AS2, and I'm starting work on custom classes. I am making a class called VolcanicIsland and I want it to make a movieclip on the stage when it is called. I do NOT want to make a variable MC that gets put into the arguments when it is called, however. Here is the external AS file (trimmed to the problem area):

ActionScript Code:
class VolcanicIsland extends MovieClip {
//position
private var x:Number;

[Code].....

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ActionScript 3.0 :: Dot Class, Which Draws A Dot With A Color Of 0x00FF00?

Jun 3, 2010

I have a Dot class, which draws a dot with a color of 0x00FF00. When I click on the dot, I would like it to change to a random color from an array of colors I have pre-specified.How can I replace the current color with the new color? Do I have to re-draw the circle (dot)? or can I just replace the color?

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Actionscript 3 :: Draws Bigger Sprite Than I Have Set (padding/margin?

Mar 30, 2012

i created my own Button which simply extends from Sprite.Its able to show 3 different text fading in and out using a timer.In my draw function i first draw a rectangle with the Sprites graphics object representing the background of the button.I added a function to set the button width. This property is used to draw the rectangle. I know that the sprites's size is updated after the rectangle drawing. But for some reason the sprite's width is always more than what i have set via my "setButtonWidth" function.Now i have a simple sprite acting as a button having a graphics.drawRectangle part drawing a simple rect. with lets say 500px width. But when i trace the width of that button it is always about 10% more. Where are these 10% coming from?I read about calling validateNow(). But this is only for Labels, or Checkboxes. For some reason i cannot access the library for Label. This must work somehow with TextFields. But how?

// this function is part of MyButtonClass.as file
function drawButton()
{

[code].....

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ActionScript 3.0 :: Flash Draws Only Half Of The Width Of Picture?

Jan 6, 2010

Code:
//p is movieClip
var p:pic = new pic;
var bmpData:BitmapData = new BitmapData(p.width, p.height);

[Code].....

when I compile, flash draws only half of the width of my picture, can any 1 tell me why? my fla file is bigger than 500KB so I can't attach ;(

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ActionScript 2.0 :: Create A Movie That Draws A Shape On Screen?

Jun 22, 2003

how I can create a movie that draws a shape on screen.

I understand how to draw a line, etc but can not work out how to see the shape build. I do not want something likes Kirupas' drawing demo as I do not want the viewer to create the shape.

For example I want to see the lines being drawn and control the speed, rather than the shape simply appearing in the movie.

I realise I need to change the lineTo value

An example is the way the TV is drawn in [URL] although I am not sure if this uses actionscript or is something else.

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ActionScript 2.0 :: Code In Flash To Read It Line By Line But Its Only Showing The First Line Out Of 5 Lines?

Dec 17, 2009

i have an xml file and i want my code in flash to read it line by line but its only showing the first line out of 5 lines.Below is the code:

var NigeriaNumber:Number;
var stateName:String;
var year:String;

[code].....

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ActionScript 2.0 :: BitmapData.draw() From MovieClip Draws Blank Image?

Aug 10, 2010

I have a MovieClip that has 2 images inside it:

1) An image from the FLA's library.

2) An image that is loaded dynamically from a server (read from XML file).

When I try to draw the MC into the BitmapData, I get a blank image.

Code:

ActionScript Code:
var destImg:BitmapData = new BitmapData(_root.picW,_root.picH,false);
destImg.draw( mcPicture );

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ActionScript 2.0 :: Access Images From Outside Flash Way It Draws Info From A Database?

Apr 22, 2002

Is it at all possible for flash to access images from outside flash the way it draws info from a database?

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ActionScript 3.0 :: BitmapData's Draw() Method Also Draws Objects With 0 Alpha

Mar 17, 2011

I am drawing a flash sprite on a BitmapData using its draw() method. This sprite has some nested objects with 0 alpha, yet the draw() method draws them on the bitmap data.

I think it has to do with the color transform I am using, but I have no idea how to change it to achieve the effect I want.

The color transform is the following:

Code:
new ColorTransform(1, 1, 1, 1, 255, 255, 255, 255);

I am using these values in order for the Bitmap to have white pixels wherever the object was, and black where there is nothing. The draw() also draws my alpha = 0 objects in white as well.

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ActionScript 3.0 :: Draws A Couple Of Lines With Changing Alpha And Width Whenever The Mouse Is Moved?

Apr 23, 2009

I have wrtitten some code that draws a couple of lines with changing alpha and width whenever the mouse is moved. I need to convert this code to AS3 so that I can use it in conjunction with some video tracking.

Code:

var speed:Number = 100;
var myNumber:Number;
var myMax:Number = 50;[code]...

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Flash :: Change Visibility Of Symbol Instance From Inside Another Symbol's Script

Nov 22, 2011

I have a project in Flash Professional CS5 and ActionScript 3.

I have a movieclip symbol (referred herein as "background" with scripts on various keyframes inside of that symbol. I need to hide or show another symbol (referred herein as "object") sharing a stage with "background".

To put it another way, I need "object" to be hidden when "background" reaches a certain internal keyframe. However, as "object" and "background" are both children of the same stage, how do I do this?

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ActionScript 2.0 :: Replace A Certain Symbol(button) By Another Symbol(movieclip) Stored In The Library?

Dec 25, 2004

what i want to do is, when certain button is clicked, replace a certain symbol(button) by another symbol(movieclip) stored in the library. i try things like loadmovie("","") to replace the symbol from a external jpg, but some how it does not align even both images are exact dimension. can i replace an image straight from the library?

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Professional :: Blinking Inside Of A Movie Clip Symbol And Placed The Symbol?

Aug 5, 2011

I animated eyes blinking inside of a movie clip symbol and placed the symbol on a face outside of the symbol.The eyes are stuck on the first frame. I am using CS5. What do I do?

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ActionScript 2.0 :: Get The HitTest() Function To Test If A Certain Symbol Is Hitting Another Symbol?

Sep 3, 2010

How do i get the hitTest() function to test if a certain symbol is hitting another symbol, but, only if drawn parts of the symbol are touching, not thier outer bounds.

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ActionScript 3.0 :: Find The X And Y Position Values Of A Symbol Within Another Movieclip Symbol?

May 16, 2011

Basically there's an object in a movieclip. I want to find the location of that object in relation to the movieclip, not of the object's symbol. So when i look at the x and y of it, it wont show 0, it will show the x and y location in the movieclip it's in.

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