ActionScript 2.0 :: Move A Mc With 2 Button?
Nov 9, 2004
I would like to move a Mc with 2 buttons without having to simulate the actual movement inside the movieclip.
I have managed to move the clip with the arrow keys with this script:
onClipEvent (load) {
// declare and set speed variable
speed = 5;
}
[Code]....
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Nov 28, 2007
how to write a actionscript code for a button when the button is clicked it should move to the nextframe.
// About and smile1 button scripts
stop();
_root.smile1.onPress = function() {
if (mouse_over_smile1) {
[code]....
i have given 3 functions as onEnterFrame,onPress,onRelease. i tried all these but didnt get the result.smile1,smile2,smile3 are button instances which are declared on the monie clip.my main thing is i hav a button, when i click on that button it should go the next frame which i have declared in "gotoAndPlay(6)" method.
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Dec 1, 2003
I am having problem with a getProperty thing. I have built a menu system that I want a bar to move over the button when the user rolls over the button. I have 3 buttons which have the following code on them:
on (rollOver, dragOver) {
/:Ymove = -119;
}
on (rollOut, dragOut) {
/:Ymove = /:origYpos;
}
and then I have an mc called bar which is within an mc called subMenu, which is within an mc called intro, which is on the stage. I have the following code on the same mc as buttons and bar, on first keyframe:
[Code]...
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Oct 1, 2008
[url]...May i know what i should do to get the up and down button at the side working? The rooms beside the up and down buttons are created when the host create a game.
There will only be a maximum of 12 rooms created, so is there any ways that i can do to get it scroll down to show the next 6 rooms?
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Jun 23, 2009
I'm new (like only a couple of weeks here) to Action Scripting and I'm trying to create a button that moves a user from one scene to the next. In doing research this is the script I found that so far has provided me the least amount of errors:
stop();
function nextscene(event:MouseEvent):void {nextScene();
}function prevscene(event:MouseEvent):void {prevScene();
}nextbtn.addEventListener(MouseEvent.CLICK, nextscene);
prevbtn.addEventListener(MouseEvent.CLICK, prevscene);
The one error I DO get is:
Error #1009: cannot access property or method of a null object reference.
at buttontest_fla: main timeline/frame 425()
Attachments: buttontest.zip (4.0 MB)
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Apr 13, 2010
i know it must a be very eaaaaaasy one, but believe me i tried: with TweenLite, with code, searches, to no avail. What i want to do is very simple: i have a clip_mc that sits there and waits for two buttons (toLeft_mc and toRight_mc) to be hovered and when hovered, clip_mc moves to the left and to the right by increment of 1px.
[Code]...
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Feb 11, 2011
May i know what i should do to get the up and down button atthe side working? The rooms beside the up and down buttons arecreated when the host create a game.There will only be a maximum of 12 rooms created, so is thereany ways that i can do to get it scroll down to show the next 6rooms?
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Sep 2, 2011
On a key frame event I want to move a button i have 130 pixels to the left, how can i move the button in such a way?
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May 16, 2010
I have a movie clip with a button in Scene one called home. I want it to go to a scene 2 called books in this scene I have a frame label called chem. I want the button in the movie clip to in the first scene "home" to take to to the frame labeled chem in the second scene called books.[code]
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Apr 10, 2011
1. I would like to know how to use a button to move on to the next scene.
2. I would like to know how to make one Movieclip stop once it reaches its last frame, and to have the scene switch to the other Movieclip, in which the second clip would loop, but not the first one.
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Oct 6, 2009
I'm developing a menu. Mask MC sliding down onRollOver ok... onRelease stay stable but when click another button old one didn't slide up (reverse)
There is my code:
Code:
var varMco = "";
var Mcoold = "";
_root.main.onEnterFrame = function(){
[Code].....
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Nov 29, 2009
I've a problem with this script:
import flash.events.MouseEvent;stop();
indietro.addEventListener(MouseEvent.CLICK, vaiIndietro);avanti.addEventListener(MouseEvent.CLICK, vaiAvanti);
function vaiAvanti(event:MouseEvent):void {
nextFrame();}
function vaiIndietro(event:MouseEvent):void {
prevFrame();}
I just want to create a button to go to the next frame e one to go to the previous frame.
This script return me this error:
TypeError: Error #1009:
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Feb 22, 2010
so Im stuck on a peice of code that logically when I read it, it would work the way I want it to: I am trying to place a movieclip on the stage with a movieclip acting as a button, and that movie clip(placed on the stage) is attached to an array in the onPress function. I used a variable(i) to increase the level on the array every time the buttonMovieClip is clicked to attach a new movieclip to the array. Then I used a for loop to make a variable that would acnolage all the levels in the array up to variable(i) so that I could control all of the movieclips in the array. But for some reason, you cant control the array with the keyboard without pressing the buttonMovieClip:[code]
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Aug 23, 2009
I've created a movieclip button where on release the button moves and grows into the background of my content. The problem is that if the mouse does not hover over the button while it is moving, the movieclip does not play all the way through.
I have come up with two solutions to the problem but i need help developing the coding for them.
The first option being to freeze the the cursor in its position until the clip is fished playing through.
The second option is to come up with a coding that allows the clip to play through independent of the movement of the cursor.[code]...
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Sep 15, 2009
I have a highlighting border that tweens to several buttons with MOUSE_OVER listeners. The MOUSE_OVER listener also increases alpha. A CLICK listener starts a gotoAndPlay function. On MOUSE_OUT, they revert back to lower alpha. However, here is where I would like to have the highlighting border tween to the last clicked button. Here's what I have so far:
Code:
homeButton.alpha = .75;
portfolioButton.alpha = 0.75;
aboutButton.alpha = 0.75;
[Code].....
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Jan 13, 2012
I've basically got a large background which I want to have buttons that can pan around the image. The code I've got at the moment is:[code]If anyone knows another way of panning using buttons, it would be great.
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Mar 13, 2012
I need it to were MC1 moves to MC2 after i press a button.
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Dec 6, 2002
I have a menu and I want a MC to move from button to button when these buttons are clicked. How to do that?
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Jan 19, 2003
I want to do this: When the mouse is between two y-coordinates, let's say 40 and 50, a movieclip is supposed to be moved. How should I do this? I can move the movieclip by clicking on a button but how do I do this one? And where should the code be put? I thought that this code would work if I put it in the first frame, but it's not..
[Code]...
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Apr 24, 2005
all the tutorials for movement in actionscript seem to use the onclipeven(on enter) as well as only refer to movie clips. so this is what i want to do in the simplest sense.RedButton is starts at position RedA. If you click it on position RedA, it moves to position B. If you click it on Position B, it moves to Position C. If you click on position C, it goes back to B.
I basically want a 7 buttons to move around using actionscript. They each have a their own "home" spot as well as 2 "shared" spots where the active button will sit. i tried a simple function similar to:
red_btn.onPress = function (){
if (this._x = 360)//at active
{[code]....
So theres obviously a huge mistake in my logic because it doesnt work at all, not the mention i dont get any movement, just kinda...teleporting buttons, which is not what i want.
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Jan 22, 2007
I have 2 child movieclips nested into one working parent movieclip, then the parent movieclip is animated. The nested working parent movieclip should move to the side once a child movieclip is clicked. Currently, the parent is unaffected by clicking on a child movieclip. What gives?
Below is a layout of the movieclip:
Button List Box
| |
v v
Subparent(groups btn and list box)
|
v
Parent(animated)
I need the parent to animate once the child Button is clicked.
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May 2, 2007
Simple bit of code, a loop that attaches a movieclip, which in turn contains a button. Now, when the button triggers an onRollOver, I need to be able to move the clip which the button resides in. I can't get it to work, and I think it's a scope thing; (Where ident_btn is the instance name of the button in the dynamically attached mc):
Code:
for (var i=0; i <= 15; i++) {
identID = "ident" + i;
var tempgrid = grid_mc.attachMovie("ident_proto", identID, grid_mc.getNextHighestDepth());
tempgrid.ident_btn.onRollOver = function() {
// Move the clip this button belongs to
} tempgrid.ident_btn.onRollOut = function() {
// Un move the Clip this buttons belong to
}
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Jul 21, 2008
I am so frustrated now - I'm trying to clean up my code, but I just don't understand this issue.
I understand that on(release)[code]...
- But there are two things I just don't manage to convert;
1) How do I move the following from the btn_volumeSlider to the main-timeline?[code]...
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Dec 9, 2010
I'm new to Flash and Actionscript. I'm trying to move the mouse to a random button and press it to have the onRollOver and onPress functionality.
I've tried this for mouse-over:
_xmouse = randomSelected._x;
_ymouse = randomSelected._y;
Apparently, this doesn't work....
If this is accomplished, I also need to simulate the mouse click(or button press) over the button. I've tried for hours and am seeing no logical end.
I've successfully managed to call the correct onPress and onRollOver for the random button selected, but these are just the handlers for the events. I need to raise those events in the first place.
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Jul 22, 2011
I have found a checkbox code that assign value once the check box is ticked see code bellow but i want to add a button to move to next frame but it will not work, i am not too sure why see code below
[Code]...
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Nov 5, 2004
I have a scene with 3 buttons on it. I would like to be able to click the button and move on the to a specified scene. Will the following code work or do I need to used something else?
on (release) {
_root.contents.loadMovie("locations.swf");
}
Can I replace the locations.swf with one of my scene names or do I need to find another piece of code?
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Jul 30, 2003
i have some preloader frustrations..dont point me to a previous preloader thread...i have been there already and no im not talking about any preloader that loads the WHOLE movie at the beginning, i know how those work... I need a tutorial/explanation that will teach me how to load a move 'button by button' or 'page by page'.
By this I mean, the first thing the movie will do is load the first 'page' and say you have a few more buttons on that 'page'. It loads all the buttons and that 'page' first..nothing else...then i click one of the buttons (no matter what order) and the 'page' switches to a preloader and then when the second 'page' is loaded, it is displayed.So many sites have this kind of preloader...but i cant believe how many tutorial sites only teach how to program the type of preloader that just loads the WHOLE movie.
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Jul 27, 2009
I'm trying to find somewhere that will show me how to create a button that will smoothly move an mc from one position to another using AS
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Oct 27, 2009
I have two buttons 'nextBtn' and 'prevBtn'. 'nextBtn' moves the box_mc -800px and 'prevBtn' move it 800px. How can I make it so the buttons can be clicked several times and move in 800px increments forwards or backwards. I'd really like them to slide and slow to a stop but just getting the buggers to move first would be excellent.
nextBtn.onRelease = function() {
_root.box_mc = -800;
}[code]..........
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Apr 22, 2010
I want to have an object move towards the active button on a navigation. So if I click on a button, the object moves towards that button and stop there. Then if I click on another, it move towards it and stop.I looked online but I have a hard time finding the right words to find what I need..
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