ActionScript 2.0 :: Move Clip With External File?
Dec 15, 2004If i have a clip on the stage with an instance name, can it be moved its x,y position with an external .txt file?
View 2 RepliesIf i have a clip on the stage with an instance name, can it be moved its x,y position with an external .txt file?
View 2 Repliesi have 2 movieclips: i want to move both of them but the second movie clip will only move if the first clip reach his final destination how do i do that?
View 2 RepliesThe following code provided by Mr. kglad works great in loading an external .swf file onto stage. Now, when I click on Contact (Button), the external .swf file to be removedcompletely. How to code on contact (Button) to work it out.
Gallery.addEventListener(MouseEvent.CLICK, GalleryClick);
function GalleryClick(e:Event):void{
if(currentClip != Gallery_mc){
[code].....
i've been recently working on a game, which based on stills pictures. now, i've made a panoramic 360 swf file using PANO2VR. i've loaded the file into a movie clipe in flash using this code:
loadMovie ("1.swf", ir);
and nothing happened.
I suppose the title says it all. I can load an external video file (FLV) and I can have it play. I also have the custom buttons made to control the clip. The only thing I have left to do is to have the main timeline move onto frame 2 once the external video reaches its end. I am using actionscript 3 and flash cs 5.5.
View 7 RepliesI have a movie clip called - contenct_mc ----------------inside this movie clip I have another movie clip called - Introduction_mc ------inside this mvovie clip There is another movie clip called - Footer_mc -------inside this movie clip on actions layer I have copied the below code to show clock.swf file....but the following code doesn't work
CODE:I am using Flash CS4 AS3
var R:Loader=new Loader();addChild(R);
R.load(new URLRequest("clock.swf"));R.x = 540;R.y = 205;
R.contentLoaderInfo.addEventListener(Event.INIT, RgrowLoader);
function RgrowLoader(evt:Event):void {
R.width = 200; R.height = 200;}
I trying to create an animation that will demonstrate the basics of steering a sailboat. There will be a movieclip top view of the boat hull. Another movie clip will be the boat tiller. One end of the the tiller will have a grip that the user will drag with the mouse. Dragging the grip will turn the tiller turn right or left on its axis. When the user drags the tiller to the left, the boat hull turns to the right, and vice versa. I can get the tiller to rotate in a circle around its axis. However, making the tiller turn no more than 15 to 20 degrees left or right, and creating an event listener that will test when the tiller is turned left or right, then turn the hull the opposite direction as a sailboat would react.
View 2 Replieshow I can create a working scrollbar for a movie clip? I've managed to get as far as inserting two buttons that allow you to move the movie clip up and down, it's just getting the scrollbar to be able to move the clip within a certain ratio that I'm finding hard to do.
View 4 RepliesIn what combination of as2 code would instruct a preloader to recieve bytes loaded and bytes total in addition to loading a external swf file into a blank movie clip? I've seen countless issues regarding the same problem but still haven't goten a clear answer. I dont want to use the video player component standard on Flash. I want a preloader to preload a external swf file and play it inside a movieclip.
View 5 RepliesIs it possible on flash to access inside a movie clip of an external swf file?im trying to link this button which is currently inside a movieclip to the frame inside this movieclip of an external swf.[code]
View 1 Replies1)I was able to load an external .swf file into a blank movie clip (A TARGET CLIP WHICH I CREATED using createEmptyMovieClip) 2)Also by placing a button on the stage I was able to remove the movie clip
BUT I WOULD LIKE TO BE ABLE TO KEEP ALL MY CODE IN THE FIRST FRAME. I would like to Remove the Movie without putting the code on the button. But it didn't work.
Here is the code on the button that Does work
[Code]...
it seems simple enough but i have no idea on how i could get a movie clip to slowly move to the coordinates of another existing movie clip
View 5 RepliesIm currently experimenting with AS3 and I'm trying to attach an external actionscript file to a movie clip in the library but I keep getting error messages, my .as file worked fine in AS2 and I cant figure out what the problem could be heres the code in my fla file
[Code]....
it isn't such a big problem bur for a beginner like me it is.I have a movie clip called "Lion_beginning_mc", inside of it I have 3 Key Frames and Inside each and one of them I have different shapes.For example:Key Frame number 01 - DogKey Frame number 02 - CatKey Frame number 03 - MouseI want to move this movie clip "Lion Beginning_mc" form Key frame number 1 to Key frame number 20.I want the Dog,Cat and a mouse to change between each other only once while moving from Key Frame number 1 to 20.And then when the movie clip "Lion Beginning_mc" reaches his goal another movie clip or a frame (with a shape) will start.
View 5 RepliesI'm trying to get a movie clip to automatically load up another external clip, after playing an embedded flv.
This is what I've tried so far:
var holdFrame = setInterval( holdFrame, 5000);
gotoAndPlay(
_root.mc_holder.loadMovie("swf/library.swf"));
clearInterval (holdFrame);
Although it throws no errors, the setInterval is ignored and it just loads direct into the next mc clip.
suppose one has two buttons "left" and a "right ".the 'left' moves to the leftand the "right" to the rightand the goal is to move the object "ball"based on this potential requires that script to do this?
View 1 RepliesI have two buttons one button is calling in a movie clip with tween and then a second button that is also calling in a movie clip into the same spot. I want to make it so that when ever you are calling a movie clip in is that it moves the other movie clip away or that it lands on top of the old one. Here is the code.
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;
[Code]....
the problem is that it the second movie clip is always on top even though thay are on the same layer.
How do I move a movie clip to top? I have 4 clips on stage and they alpha in and out. When one is at alpha 100% I want it to be above all the other is this possible?
View 5 Repliesfrom one flash .fla file to another .fla file? I would need all the different layers too. I tried to export it but it does not work.
View 2 RepliesI want it to move forward when a sound finishes playing. I have a listener that listens for the sound to finish, but it doesn't work.
ActionScript Code:
stage.removeEventListener(KeyboardEvent.KEY_DOWN, moveLauren);
stage.removeEventListener(KeyboardEvent.KEY_UP, stopLauren);
stage.removeEventListener(Event.ENTER_FRAME, lockerActions);
[code]....
I have a simple test for how I want a game im making to work. A movie clip is placed on the stage, upon which I want it to start floating to the top of the screen according to given x and y coordinates. But I cannot manage to get the clip to move.
View 1 RepliesI have this code on my instance named "orangecell", i would like this mc to be shown on (350, 250) is it possible?[code]...
View 0 RepliesI have clips on stage named: bean_1,bean2, bean3.I have an array to reference the clips: moveBeansArray[bean_1,bean_2,bean_3]I have an array that stores _x co-ordinates: xPosArray[200,250,300]I then have a function to move a clip via a flag variable: movebeans.[code]
View 6 RepliesI am create three files. Box.as for making graphich dimentional box, Drag.as is for dragging movieClip and ShowBox.as is to display draggalbe box. I would like to see box with draggable faclity. But I am getting error followig error.
Description : 1067:Implicit coercion of a value of type Box to an unrelated type flash.display:MovieClip on Show Box
Box.as
package {
import flash.geom.*;
import flash.display.Shape;
[Code]....
I have loaded an external swf into the movie clip 'image1' on the stage. Once the swf has loaded into 'image1', is there any way I can seamlessly move the content from 'image1' to movie clip 'image2' (on a different layer and position on stage.
View 1 Repliesi have this code on my instance named "orangecell", i would like this mc to be shown on (350, 250) is it possible?? stage size is
[Code].....
I want to move my movie clip when mouse over. The rectangles position is 275x200, so I want to place it at 275x170 when mouse is over.
Here's my code.
import fl.transitions.Tween;
import fl.transitions.easing.*;
import flash.events.MouseEvent;
import flash.events.Event;
[code]....
It doesn't work. How to fix it? That scrolls up, but how to put it down at the earlist when the position is y170 and mouse out?
I'm trying to set up my entire interactive piece for class, and I've set up everything in different flash files and am now piecing it together, importing movie clips. I got the first clip to play by using the following code on the first frame:
stop();var clip:ZombieCloseUpInside = new ZombieCloseUpInside();addChild(clip);clip.play();clip.y =-90;stop();gotoAndPlay("2");
the second frame, (2), has this: stop();var clip2:RDJtalking = new RDJtalking();addChild(clip2);clip.play();
However, what I need is for the actionscript to wait until the first movieclip is finished, then move on to the next frame. I apologize, my teacher wasn't very proficient in teaching us the basics of actionscript, so now the night before the project is due, I'm out of ideas.
I've created a movieclip button where on release the button moves and grows into the background of my content. The problem is that if the mouse does not hover over the button while it is moving, the movieclip does not play all the way through.
I have come up with two solutions to the problem but i need help developing the coding for them.
The first option being to freeze the the cursor in its position until the clip is fished playing through.
The second option is to come up with a coding that allows the clip to play through independent of the movement of the cursor.[code]...
What script would I use to move a movie clip say a cm to the left?
When I say this._parent.mc._x -= 3 it just keeps moving left, but it doesnt stop. I want it to move 3 left and then stop. How can i do this?