ActionScript 2.0 :: Multiple Clicks - User Can Click On To Hide / Show A Different MovieClip
Feb 27, 2008
I have a movieClip that a user can click on to hide/show a different movieClip (for this example, lets say its a circle). I have an 'onPress' on that movieClip that tells it go and play the next frame inside itself movieclip (there are two frames which just have different graphics to represent off/on) and also the line of code to hide the other movieClip.
The problem is that if a user clicks on the movieClip to hide the circle and then keeps their mouse in the exact same position and tries to click again to show the circle, nothing happens... they have to move the mouse at least a little bit before it will recognize it is being clicked again. The same thing happens with buttons I have that scroll the page... which is extremely annoying since you can't just click the same spot multiple times, you have to move your mouse a bit and then click again.
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Sep 28, 2010
I just did a button and 3 movieclips. What i want? Well, when i click on the button to change the movieclips. click 1 = movieclip 1 when i click again on the button it change to movieclip 2 My problem is that i can`t make so it can change to movieclip 3.So when i click it must be something like this> click 1 = movieclip1, click 2 = movieclip2, click 3 = movieclip 3 so on...
[Code]...
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Jul 13, 2011
I have been tasked with adding button functionality for a fence companies flash application. Specifically, the buttons will be in a drop down horizontal menu. They will have to display (and hide) certain accessories that will be placed on the fence or are a part of the fence itself. For an example of something similar, please check out the design studio at this site -[URL]. It is the application about halfway down the page and after hitting the APP MENU button, it is the top most option.note that as the fence moves (by scrollers) the accessories always stay with the fence. So, I am guessing that the whole thing is a movieclip and that the buttons are referencing?, showing?, hiding? certain aspects of the movieclip.
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May 19, 2010
<?xml version="1.0"?>
<!-- This module loads an image. -->
<mx:Module width="100%" height="100%" [code]..........
I have such 10 modules. Is there any Method in Module Class where i can hide and show based on user login.
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Dec 23, 2011
make an graphic (just a box with text in it) be shown as default, then when the user clicks (either clicks the box or anywhere or a cross - anything!) the window is hidden, then if the user wants to see the box again, they can click a button saying 'show info'.
And I looked on the forums and found ( showthread.php3?t=66284" ) << I can't post links because my post count is too low .
But I tried that (both methods mentioned) and i can't seem to get them to do anything?
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Dec 6, 2005
is there a way to hide/show layers on the click on a button?
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Sep 10, 2009
In my flex app I have custom tooltips on buttons that hide and show based on user context. The problem that I dealing with is that when I call my showTips() function I only want to show tooltips on the buttons that visible in the view. So buttons that on a un-selected tab (tabNavigator) should not show the tooltips. For some reason all tooltips are showing. Is there a way to detect if a button is not in current view, like on a un-selected tab?
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Nov 2, 2010
This seems like someting I should already know but I am working on a user interface that I want to be skinable. I have about 8 different graphical elements and I want to change the appearance of these 8 different movieClips just by clicking a single button. I thought I would just create a new keyframe in my main time line and then manipulate the movieClips but that changed the appearance of the movie clip on frame 1 as well. Clarification: I want to change the color of my user interface background and I want to change the color of some clickable images as well. I want frame 1 to have a white background and I want frame 2 to have a red background. Do I need to create more movie clips and drag them onto my stage or can I just use the existing movieClips since all I really want to do is change colors?
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Nov 10, 2009
I'd like to be able to have an array of movieclips where i'm able to toggle their visibility depending on what button has been pressed. I would need to have a default movieclip that is visible and all the others are hidden, but then when I click a button to make one of the other movieclips visible the default one is hidden etc.You can see an example of what i'm trying to achieve at http:[url]........I'm experienced in PHP and HTML but have not used flash for several years so i'm pretty rusty. Can anyone point me in the right direction?
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Jul 13, 2011
i have a shooting game that works with some sort of rounds, for instance, this round is gonna show 4 enemies on the screen that the user has to shoot. I show the 4 enemies at a half seconds interval of each one so it doesnt all appear on the same time. Using something like:
enemiesShowTimer = new Timer(0.5 * 1000, 1);
enemiesShowTimer.addEventListener(TimerEvent.TIMER, showEnemyAtTime);
enemiesShowTimer.start();
The player has 2 seconds to kill each enemy after they appear, so i also use this:
enemiesCleanTimer = new Timer(roundConfig.getSecondsPerEnemy() * 1000, 1);
enemiesCleanTimer.addEventListener(TimerEvent.TIMER, cleanEnemies);
enemiesCleanTimer.start();
The problem is, after the player dies i change scene and if i still have like 3 alive, enemies, the threads will try to run the methods and it will crash. I'm using always the same variable to the start the timer whenever i need it. How can i solve this? Will i have to store each "thread" (timer) on a list and then stop each one separately? Because the way it is, the other threads are in some sort of "limbo" and i cant stop then, just the last one.
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Apr 5, 2006
I'm in the process of planning out my web portfolio website. The situation at hand right now is learning how to do a zoom tween via actionscript. I want to learn more actionscript tweens and get away from tweening using keyframes/frames - as this creates Huge file sizes. So I'm trying to be more efficent and keep file sizes down. Basic idea is I have a background image with 3keypoints (movieClips) that the user can click on. Once you click on these the camera will zoom and pin-point whatever movieClip has been selected.
Here's what I've been able to see so far. By applying this script to each separate movieClip it zooms in on the image or particular part of that image correct? How would I modify this so that it zooms when the user clicks the appropriate movieClip. I got this from from here and I have also seen and read the Kirupa Tutorial about the starfield/racecar game etc. But it doesn't sink in without examples right in front of my face. And to reverse the zoom when the user wants to (un)zoom back out would I switch the
_xscale = _yscale += speed;
to
_xscale = _yscale -= speed; ??
onClipEvent (load) {
speed = 2; //speed of the zoom
} onClipEvent (enterFrame) {
_xscale = _yscale += speed;
//does the zoom
_x -= 1;
_y += 2.5;
//this moves the movieClip down and to the left so it leaves the screen entirely
}
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Nov 18, 2007
I need to show and hide multiple DIV layers by clicking on buttons inside an embedded flash movie. I looked around and the closest I got was this tutorial here:
[URL]
but the problem is I need 10 buttons to each show one layer while hiding the other ones. For example, I click button 1, layer 1 shows, then I click on button 5, layer 1 is hidden and layer 5 shows etc.
How can the above code be split so instead of showing all DIV layers at once, it shows one and hides the rest??
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Dec 6, 2009
I'm making a Flash AS2 Dress-up game and I want to show/Hide movie clips on release of a button like this one;
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Dec 9, 2009
I want a button to show and hide a movieclip (see attached files for source) the Button is a Movieclip and has been coded using a tut I got from some where but I am stuck on how I can get it to do the show and hide part <edited part> forgot to Add that I also want to make a Text box say Grid On and off
[Code]...
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May 17, 2008
an example of a show/hide a movieclip with a listener. That is, i was planning to have a boolean flag variable showSubMenu and if it's true the submenu will be visible and if false it's hidden???
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Sep 24, 2009
I've been looking on google, but I have found nothing at all on this, which is surprising as it is very simple to make (I have done it in AS2).I was to have a button that can hide a movieclip. Then another button which will show it again.
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Nov 8, 2011
I am new to flash parameters but from the research I could find so far it seems that this should be fairly simple. I have a flash file that has a movie clip in it. In this movie clip there are two movie clips. What I need to do is show a one movie clip and hide another. I basically only need to set up the reading of the flash parameter code in flash...
var imageToShow:String;
var paramObj:Object = LoaderInfo(this.root.loaderInfo).parameters;
This is basically what I have... I'm not sure what to go on to next or if this is even correct.
Code:
if (parameter == "image1") {
image.image1.alpha = 1;
image.image2.alpha = 0;
}
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Jan 15, 2007
I want to hide my mouse and instead of the mouse I want to see a movie clip that I created. How do I attach it?
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Jun 2, 2010
I was looking to make 2 buttons; one that hides a movieclip that is playing on a slide, and one that shows it again. I've heard theres a few ways to do this but none of them are making much sense to me (i previously made some buttons that play, pause and stop a movieclip, and I think I am stuck in the wrong frame of mind to do these next 2 buttons...) How to tackle this task.
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Jan 24, 2012
I want to ask how to show/ hide movieclip by one click in the same position of the mouse cursor .
The idea is that i have 10 square shapes and i want to click one of them to put a small circle inside the square and do the same with the other squares .
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Jan 20, 2009
I got this code but when i click on another button is is still there how do i get it to disappear? I have two movieclip one is the snow and another movieclip is an empty mc called snow2
ActionScript Code:
i =0;
while (i<25) {
//duplicateMovieClip (dot, "dot" +i, i);
dot.duplicateMovieClip("snow"+i, i);
i++;
[Code].....
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Mar 12, 2010
In my scene, I have five buttons and each one will start a movie clip within the scene.o, I have only one frame for the entire scene( but four layers: button,background(with music), action and my last one is animation.Each time a click a button( with onPress or onRelease actionscript 2.0.), a movie clip starts(that's ok..)But, when I click an another button, I want the previous movieclip to stop and disappear. In my case, the new movieclip starts but over the last one who is still there.Furthermore, when I want to click on a button that had already been pressed, I want him to start over his movieclip. For now, I need to press it once again to cancel his movieclip and then press it again to start his clip.In resumé, all I want is that each time I press a button, the last movie clip disappear because the new one starts and an already been pushed button, when pushed again, starts his movie clip without the need of pushing it to cancel his first operation and then pushed it again.
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Jul 18, 2006
Sometimes it's necessary in a Flash project to prevent the user from being able to click on a button at certain times during the presentation. I'll typically add an "invisible" button on top of the button (no graphics in the button except for the hit zone), which does the trick nicely BUT...The cursor, of course, turns into a hand icon, making the user think it's still a clickable button.Is there a way to prevent the cursor from changing from an arrow into a hand icon?Or, is there a better way to make buttons "unclickable" at times?
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Aug 3, 2009
I am building a navigation menu with buttons that call and show a movieclip just below the button. I have no more compiler or output errors. Despite this, I still dont have a working navigation menu.The movieclips are only found in the library and are being called by buttons on the timeline. I currently have all the actionscript on frame 1 on a separate layer of the main timeline. None of the buttons or movieclips have code associated with them individually.The code I have created is as follows (I omited some bc the functions get repetitious).
Code:
stop()
va html_con_mc = new MovieClip
[code].....
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Oct 4, 2010
I have a problem with a dynamic video player that I have created in flash. The video player is "SCORM" compliant so that when the user clicks the "exit" button a class file is called to mark the user complete in an LMS.I have tested the SCORM Code previously and it works with out issue. Usually I have the completion code embedded in an Actions Layer of the movie. This is the first time I have attempted to call the completion status in a class file, I have added a "trace statement" when the movie is tested within flash it runs the trace statement properly, but when uploaded to the LMS environment the course does not complete properly
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Mar 22, 2010
I want to have an application where the user click on a movieclip, and is then taken to a another page. What I need is the code so as a user clicks a moviceclip (for example MC_1) it holds a variable (say = 1), as the movieclip is pushed a movie plays which at the ends checks for the variable change and then re-directs the user some where?
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Sep 16, 2009
I'm using Flash CS4 with AS3. I'm building a website for a friend the problem I have. When a user clicks on a button I want it to play a movie clip then stop at a specfic frame. I want all the buttons to play the same movieclip but go to a different frame.
The current actionscript I am using is located on frame 1 is:
home_btn.addEventListener(MouseEvent.CLICK, homebuttonClicked);
function homebuttonClicked(event:MouseEvent):void{
gotoAndStop(0)
}about_btn.addEventListener(MouseEvent.CLICK, aboutbuttonClicked);
function aboutbuttonClicked(event:MouseEvent):void {
gotoAndStop("aboutme")
[Code] .....
This allows me to navigate to the right frame but does not play for obvious reasons, if I use the gotoAndPlay function its carries on playing to the end of the movie.
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Nov 8, 2009
I'm designing an interface for a class, and the buttons that I am using all have multiple functions.For example, when the story button is clicked, I need the mc to stop playing and change to text (in the same window/screen, just no mc playing). The mc is 31 frames long, but if there's a way to just make it loop continuously until told not to, Currently, my code looks like this:
stop();
story_btn.addEventListener(MouseEvent.CLICK,story);
function story(event:MouseEvent):void { gotoAndStop(32);}credits_btn.addEventListener(MouseEvent.CLICK,credits);[code]...
When I click the button, the mc does not stop playing and the text does not show up.
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Aug 22, 2011
I use Flex 4 for writing swf part of my application... So I have some swf files loaded in container, and what I need is allow to change that swf by clicking in it.How can I detect in which swf user clicks?
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Jun 7, 2009
I'm converting some old Director/Shockwave animations to Flash, and I'm setting up a navigation system. I have a simple animation that runs from from 1 to frame 110, and I'd like it to loop until the user clicks a button. The timeline goes on beyond frame 110 with other stuff. In an "actions" layer in frame 110, I have the following
gotoAndPlay(1);
I thought that this would lead to the looping, but it doesn't. The movie just moves on beyond frame 110. Just as a test, I put the following at frame 110 instead.
stop();
and when I test the movie, it doesn't stop. The commands don't seem to be seen.
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