ActionScript 2.0 :: Phone Number Validation IndexOf
Jul 19, 2006
I need some help with validating a phone number. I want to check if the length of the number is ten chars and if the first number is a "0" and the second number a "6".[code]This only checks if there is a "0" and a "6", but not if they are the first and second char in the string.
I'm looking to build a banner advert for a client that allows users to input their details in order to receive a free guide sent through to their email address / have the option to enter their phone number for a call about the promotion. I've cracked the email validation (i think), however I'm having a few problems validating phone numbers before they are approved and sent for data collection. I have found the following tutorial online (url.../) which provides you with the following code;However, this is for US phone numbers I think and I'm looking to either have it UK based or preferably allow all telephone numbers to be validated (is this possible?). Currently the form on the tutorial page does not allow for standard UK landline and mobile phone numbers.[code]
What I want: an application that detects the calling phone number on a standard phone connectionLet's assume that the line has caller ID enabledI'm not sure where to start with this one!!Amongst other things, I need to take a standard phone line and route it through my PC some howThe end application developed will be in Flex - but first, I need to solve this part
[URL]herein if the user put any word in the phone number field it will not accept the same. I want to know how they make it and restricted the phone number field in such a way.
var str:String=cntslst.text; var results:Array = str.split(","); for(i=0;i<result.length;i++) {<mx:NumberValidator source="{result[i]}" property="text" id="cell" />} Is it possible ?
I'm trying to figure out Flash CS5 on my own, and this should be easy, but... All I want to do is validate that the text entered in a text field is a number when a button is clicked. It can be a positive, negative, or decimal, but no letters or symbols.
The code that I have is meant to validate that the user doesnt enter the same number more then once (e.g. 12,2,3,4,5,12), and that they dont enter numbers out of the range 1 to 49 (e.g. 12,4,32,34,66,17). What code do I need to add do that they HAVE TO enter 6 numbers? So they cannot just enter say one number and press the 'submitButton' and it will work. Also with my code as soon as the 'submitButton' is pressed it just goes to frame 12, without doing the validation.
ActionScript Code: submitButton.addEventListener(MouseEvent.MOUSE_UP, numbersChosen); function numbersChosen(e:MouseEvent):void { var index:int = -1; var num:int=0; var numbersChosen:Array = new Array (); [Code] .....
I'm looking for a Mod-10 (modulo 10) validation algorithm writen in actionscript. From a text-field, the user will enter a code and on submit, actionscript will validate if the number is right.
run code click checkbox click on the first input box enter: 100
The red glowing error box should have disappeared, but it will disappear when you focus on another component e.g. the second input box. If you refersh the screen, click the checkbox, and TAB onto the first input box, type 100, the error glow will disappear as I expected. This is what I want for click also.
I've created a custom textInput componenet that handles it's own validation using a private validator. The validation is enabled depending on the state of the component i.e. validation is enable when the components state is "edit".However, when the state changes from edit the internal validator is set to not enabled but the validation errors on the textbox do not clear - the textInput still has the red border and on mouseover the validation errors come up. What I want to happen is that when a validator is disabled the error formatting and error messages clear from the text input control.
Does anyone have any idea how to do this I tried setting the internal validator instance to enabled = false and dispatching a new focusOutEvent as below but the validation error formatting is still applied to the textInput contrl.
_validatorInstance.enabled = false; //clear the validation errors if any dispatchEvent(new FocusEvent(FocusEvent.FOCUS_OUT));
When trying to do indexOf on a "static" array, it works, doing the same thing on an array populated with xml, i always get the result = -1Static Way
var myarray:Array = new Array("Pub Pepsi","Shadow E-Bike","Icon Air Craft","Test","La page 4","La page 5","La page 6","La page 7"); var myresult:* = myarray.indexOf("Icon Air Craft");
I can't get it two work. If I replace mySide with a hard coded movieclip name it works, but not with the variable. Am I missing something or just barking up the wrong tree?
var dots:Array = [north_mc.dot1, north_mc.dot2, east_mc.dot1, east_mc.dot2, west_mc.dot1, west_mc.dot2, south_mc.dot1, south_mc.dot2,]; var mySide:String = event.currentTarget.parent.name + "." + event.currentTarget.name;
In ActionScript3 i wanted to get the text between 2 quotes from some HTML using a input index value where i would simply increase the 2nd quote characters value by 1. This would be very simple however i have now noticed using indexOf does not seem to work correctly with quotes and other special characters.[code]...
I have a list object and I'm adding items to it with addItem through the dataProvider.Before adding an item to the list I want to make sure it's not a duplicate. I've tried using indexOf on the dataProvider and it returns null. I've tried casting it to an array and it works, but always returns -1 even if the element exists in the dataProvider.The only method I've been able to use seems a little hacky and I'd like to know if there is a better way to find an element in a dataProvider.
I'm using the indexOf method to search for a substring in a String variable in Actionscript 3. The indexOf method allows you to specify a second, optional parameter - the starting position for the search. However, I'm not sure whether the position returned by indexOf is relative to the very beginning of the string, or to this optional parameter.
I have a XML searcher thingy made and for the results in it I want to only display, lets say 50 characters to either side of the word that is searched. I am reading from a XML file and I am using indexOf to ge the current location of the word.
I am embedding the sowpods dictionary into an array in AS3 then submit searches using indexOf() to verify existence of the word. When I load a smaller text file it seems to work but not the larger. Since the file is embedded during compile, there shouldn't be an event for loading to listen to right?
Code:
package { import flash.display.MovieClip; public class DictionaryCheck extends MovieClip {
I have a function that finds the smallest five numbers out of an array of values and returns their index numbers. Here's a block of code from that function[code]...
The whole thing is slow, but I imagine that indexOf() is probably the worst offender. Is there any more efficient way to correlate a series of minimum values with their indexes without having to use indexOf()?
The values don't necessarily have to be stored in _elements, but they're pulled from a multidimensional array so I figure that it's the most efficient I can get at the moment.
I`m trying to set-up a script that changes the color of a movie clip, depending on the current url of the page... My code is:
Code: var link = "http://localhost/v-v/indexSRP.php?kategorija="; var link2 = "http://localhost/v-v/index.php?kategorija="; if (_root._url.indexOf(link + "3") == 0) {
Dear Guys I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It , Is There Any Solution
is there a way to find the index of the return character inside a dynamic text field?here is what i am trying for this example i have a dynamic text box on the stage with instance name "distractor_txt"
Code: stop(); var str:String = "this is my string with a return"; distractor_txt.text = str;
"what if i want to find all the what's in this sentence full of what's?" i cant do this with indexOf, and it wont work either with lastIndexOf, since there are 3... i'm trying to do a simple htmlText editor and got stuck in the part where i cant check the selected word's position only with indexOf...
I've really been 'chomping-on-the-bit' to try some of the touch programming features of the next release of flash, but I haven't got a phone for it yet. Flash 10.1 doesn't come out for a little bit so I've been putting off doing any research on it. But I glanced through the fliers tonight and I'm seeing some REALLY good deals. So the big question is, which phone would be the best for a touch screen programmer. I'm not looking to dazzle my friends, but I am looking to have a piece of equipment that will suite my needs as a developer. I understand that the iPhone doesn't use Flash, so that one is definitely off of the list.
Can I use a preexisting Flash file for a Smart phone, even though the size is different? Or do I have to recreate the file? What is the best dimension to use?
I'm trying to get a webstageview to load a local html file. this code works perfectly on the emulator, but when i run it on my android device (running android 2.3), it does not work. it just creates a blank webstageview that never loads the local html file...the zoom function is intact so i know it's opening the webstageview, but i never see the content.[code]...
Well I started playing around with some coding for Android (because I want to make an App for my YouTube community [URL] and I got some pretty cool stuff working already but just now I bumped into this weird problem.I was trying out Auto Orientation (rotating the phone for portrait or landscape view). And in Flash the BG Movieclip is at 0,0 but on the phone its more like -20,-40...I also had a "similar" problem with a swipe tryout where in Flash the swipeable pages where completely filling the screen but on my phone I had a top and bottom white bar (flash's bg, so if i made this black it would be black on the phone also) of about 10-15 px...