ActionScript 2.0 :: Resizing Pop-up Window
May 18, 2005i saw in some sites that a window pop-up in smaller size which contains preloader and resize to larger size(main content) when it loaded,how to do that?
View 1 Repliesi saw in some sites that a window pop-up in smaller size which contains preloader and resize to larger size(main content) when it loaded,how to do that?
View 1 RepliesGo to [URL]. Click on "The Photos". It will pop up in a fullscreen window. Try resizing the window and you'll notice that the background is vector and it looks like the scale mode is set to "showAll". BUT, the photos look like they have a separate scale mode set to "noScale". They don't resize.
View 2 RepliesI have a window, the window I programmatically change the size of the window depending on the current view it is displaying. The user cannot resize the window them self, but they can maximize the window.
The problem is if the view is changed while it is maximized, the maximized window size changes, I do not want this, I want it to only change the size of the non-maximized window.
My first thought is to just check if the window is maximized, and if so do not resize it...but the issue there is then when it is restored at a different view then when it was maximized it will not restore to the new size it should be.
i saw in some sites that a window pop-up in smaller size which contains preloader and resize to larger size(main content) when it loaded,how to do that?
View 1 RepliesIve got a bg image in my flash movie and I want it to resize it 100% to the window when the movie resizes in the browser, but i dont want anything else in the movie changing in size, just the bg..
View 1 RepliesWhen I resize the desktop flash player, I can see artifacts of my flash movie that were outside of my canvas. How can I setup my flash movie with actionscript so that only black is show outside the canvas if the user resizes it?
View 6 Repliesis there a way to tell flash in a button event to open a a html site (php-cgi) with a small size, lets say like 300px x 200pxThe html.site/php-cgi) id like to get openned and resized at 300x200 looks like this:
__________
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
[code].....
I want to know how it's made the effect of smooth transition when the window is resized. I could make MCs get position through AS, scripting:
Actionscript Code:
mc._x;mc._y;mc._width;mc._height;
But I want to know how can I make it moving smoothly when the window is resized.
Example: [URL]
I've been playing around with a code that keeps a specific object on the center of the movie when the window is re-sized. It works well but here is the issue: I don't want the object to be centered at the very center of the window but on a specific x,y coordinate. How can I modify this code to assign an x,y coordinate so that the object will be "centered" in reference to that coordinate?
Next, is the code. "centerlogo" is the object to be centered and "backgroundImage" is as the name implies the background. I know that what i ask has to do with the part under the "//center content" comment
function init()
{
stage.align=StageAlign.TOP_LEFT;
stage.scaleMode=StageScaleMode.NO_SCALE;
[Code]....
my application launches with the stage size of 1000 x 500, 2:1 aspect ratio. the native window has system chrome, which will always be a little taller by a few pixels.how is it possible to only permit a native window to resize proportionately in order to always maintain the 2:1 aspect ratio of the stage?[code]
View 1 RepliesI have a window witch is resizing on creationcomplete phase according user preference. This part woks well. But inside this window a s:Group (maincontainer2) exists and even if width and height is in percent, the s:Group size is bigger that the new window measure.
<?xml version="1.0" encoding="utf-8"?>
<windowSkin:wCustomWindow xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
[Code].....
There is an fscommand function to turn the flash movie into full screen. But is there a way to control where exactly the flash window opens on the desktop (and whether it is maximized - note. NOT full screened).
My client is complaining that whenever he opens the flash movie (exe) it is shifted to the right such that the X window close button is not visible. Obviously he can just drag the window to the left, but you know, you gotta always make your client happy. Is this possible without using an external application like zinc?
i have this problem where I want something (in this case a bitmap) to be positioned in the top right border of my window. But at the same time, I want to allow resizing the window and I want my bitmap to stay in the corner (i.e. move around with the border). So in my document class, I wrote an EventListener to do the job:
Code:
private function resizeHandler(e:Event) {
bg_img.x = stage.stageWidth - bg_img.width;
bg_img.y = 0;
}
But that doesn't work too well: When I make the window wider, the image moves to far to the right (I think twice as fast as it should), so when I make the window wide enough, the image will eventually be outside of the window. On the other hand, when I make the window higher, the image moves down (I think half as fast as the bottom-border). Through some traces, I found out, that when I resize and don't try to move the image, my MovieClip containing the image stays exactly the same size (even though the stage expands) and that when I try to move the image, the MovieClip gets roughly as wide as the stage.
I have this snippet of code that allows the content of my stage to move along with the resizing of my browser window.It seems to work fine for the x coordinate, but when I resize the browser window vertically the movieclip doesn't move with the browser window, and eventually disappears.Why is this working horizontally and not vertically?[code]
View 1 Repliesthe Samsung site was posted over in the kool sites section: [URL]
View 2 RepliesI have an SWF file embedded in a larger html page.There's a fair bit of communication between javascript and actionscript so I'm using both ExternalInterface.call and ExternalInterface.addCallback in the actionscript code.Communication is all fine, except for one (common) situation on IE.If the user clicks within the SWF file and then resizes the browser window, calls from javascript to actionscript fail to work.Actionscript can still call up to javascript, but no return.If the user clicks inside the SWF, then somewhere else on the page, then resizes the window, nothing breaks.[code]All of those attributes are the callback function names.This happens with both IE7 and IE8, but FF is fine.
View 1 RepliesWhen I create a little .swf file with actionscript it will run correctly in whatever stage size I choose for the document. However, I want the display to update when I change the window size that the .swf is running in as it is running. It does some resizing as I drag the corner of the .swf window, but not correctly. I actually put the statement:
graphics.drawRect(0,0,stage.stageWidth, stage.stageHeight);into the code, and it is not drawing the origin at the corner of the window (among other problems). Is this a bug in Flash, and/or is there some way around this When I put the window back to its original size, it displays correctly, and this is happening for all stage sizes and aspect ratio
I want to make the stage and contents to resize in ratio to the window size, Like the file I have provided, When you make the window bigger or smaller the contents change with it. How did they do that? [URL]
View 1 RepliesI'm working on a kind of coverflow layout and I'm using an XML file to house my links and information about those links. in my ActionScript, I'm using getURL to point to the link the user clicks and open the link in a new window using the following script:
getURL(infostruc[current - 1].artLink, "_blank");
I need to have the new window open up to a specific size (1014x714), but I'm not sure how to write the AS for this kind of action since I'm calling the link from an external file.
I have an AIR app who has a canvas that scales when I resize the window. I have a sprite that is added to that canvas. When I scale the window the sprite does not scale with it.How do I tell the added sprite to scale with the canvas? Or tell it to be 100% of the container always?Right now I am listening for a resize event and resizing the sprite on that. But that seems like a waste of code/ too much of a CPU hog because I can easily add an element (using MXML) and tell it to be 100% of the parent and it will scale it on its own (EG without telling it to).
View 2 RepliesI have a Flash/Flex object (Flashlight-VNC), which I would like to dynamically resize to fit the entire window after pressing a button in the Flex app. This would preferably happen without restarting the Flex app (and therefore the VNC session). I would just use the built-in Flash fullscreen mode, however Adobe's somewhat silly security restrictions prevent keyboard input while in fullscreen mode.
How exactly can I do this? I'm already using SWFObject to embed the SWF, if that helps. I am open to any solution utilizing ActionScript, JavaScript, or both, however I am not all too familiar with ActionScript or Flex, and the AS-based solutions I have found involve extending a "Sprite" object to add resize functionality, which Flashlight-VNC does not seem to use.
I need to do some updates to components after a user has resized the browser window. Is there a good solution to determine when a user has completed resizing? I wasn't able to find any flex events that would cover this case.
View 1 RepliesI have a movie clip on a liquid layout page that seems to be appearing when I resize the window. The movie clip is supposed to be transparent until you roll over it but when I drag the window open it triggers the movie clip.I think it has to do with the onClipEvent (load) part of the code but I am not sure. Below is the code that is attached to movie clip that is being triggered. Here is a link to view the swf file: http:[url]....how to remedy this?
note: I just opened this up through the browser from that link and it does not do it but when I publish the movie it does it on my computer....? onClipEvent(load){[code]....
I am working on an Adobe AIR Application. The size on Application window is 800X600 and is contains border container and border container contains many controls. What I want is to if user re-sizes the application then that container should also be re-sized according to scale. i.e If user maximizes or minimizes the window then that border container should also be maximized or minimized respectively.
View 3 RepliesI'm having a problem with Firefox "flashing" when resizing the window. I've created a fullscreen background. See the site here "ohbehave.dk/beta"
Why is it doing this? Also, do you have any tips on improving performance when resizing?
ActionScript Code:
// -------------------------
// BACKGROUND SETUP
// -------------------------
stage.scaleMode = StageScaleMode.NO_SCALE;
[Code]....
I am not simply trying to contain things and have the container resize without the contents resizing. I would just use a simple MovieClip for that.. My main focus is on the use of BitmapFill. I'm trying to make a repeating background image for a container; thus far I'm able to draw my BitmapFill sprite to the size I want. (Which is the stage's height) but when the stage is resized, I want to re-size my container but have my containers BitmapFill crop or add more as the window is resized bigger or smaller. Allow me to illustrate what I mean:
I've got a simple rectangle sprite that fills with a bitmap from the library and a simple resize handler function that detects when the window has been resized.what I would like to do is have my rectangle resize to the height of the stage.stageHeight maintaining its bitmap fill, but not resizing the bitmap fill or any children within the sprite.
From what I've read, this is a little tricky because the sprite resizes in relation to what it contains.. or.. something like that.. I really don't know any more.. I saw one example where a person extended the sprite class but I don't know why or how..
in my library there is an image called 'pattern' and my code looks like this:
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.addEventListener(Event.RESIZE, resizeHandler, false, 0, true);
[code]....
I'm loading a few pngs/jpgs externally so they can be swapped out occasionally, and the issue I'm running into is when they are shrunk they become fairly choppy. Is there a way to have flash re-render them, or do something to smooth the resizing as opposed to going in and resizing every file manually myself?
View 1 RepliesI've got a little problem with BitmapFill, I'm trying to use a sprite as a container for various things and i would like it to have a filled pattern background. my problem is that i want it to resize the sprite to the height of the window but not have the background fill resize, and add more / crop as the window size is changed. to illustrate what i mean, please view the diagram attached to this post .
I have an image in my library called 'pattern' and my code is as follows:
ActionScript Code:
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
[Code].....
i would like that my window opens and closes (opens: scale out; closes: scale in) not by clicking on the button but on the window itself.here are 3 applications of mine (schuifwindow, scroll and fotoalbum).
Grtz,Jan the man
here are 3 applications of mine (schuifwindow, scroll and fotoalbum).
schuifwindow www.truevision.be/other/btn_home.flascroll www.truevision.be/other/scroll.flafotoalbum www.truevision.be/other/foto_album.fla only picture one (left up corner) has a X button (i dont want to use this button)
I am preparing a presentation DVD... DVD will contain wmv video, user manual and another flash exe file... So DVD interface will contain three elements; user manual, a flash exe file and video.. Flash video window will be short-time video, playing like 5-10 seconds then repeats itself... My question is, how could I accomplish to put video window playing certain amount of time then repeats itself, in main window? I need as3 fla example, which could be so useful for me..
View 1 Replies