ActionScript 3.0 :: Resizing Window Without Artifacts?

May 6, 2010

When I resize the desktop flash player, I can see artifacts of my flash movie that were outside of my canvas. How can I setup my flash movie with actionscript so that only black is show outside the canvas if the user resizes it?

View 6 Replies


Similar Posts:


ActionScript 2.0 :: Resizing The Window - Photos Will Popup In A Fullscreen Window

Apr 25, 2008

Go to [URL]. Click on "The Photos". It will pop up in a fullscreen window. Try resizing the window and you'll notice that the background is vector and it looks like the scale mode is set to "showAll". BUT, the photos look like they have a separate scale mode set to "noScale". They don't resize.

View 2 Replies

Flex :: Resizing The Restore-window Of A Maximized Window

Aug 11, 2009

I have a window, the window I programmatically change the size of the window depending on the current view it is displaying. The user cannot resize the window them self, but they can maximize the window.

The problem is if the view is changed while it is maximized, the maximized window size changes, I do not want this, I want it to only change the size of the non-maximized window.

My first thought is to just check if the window is maximized, and if so do not resize it...but the issue there is then when it is restored at a different view then when it was maximized it will not restore to the new size it should be.

View 2 Replies

ActionScript 2.0 :: Resizing Pop-up Window

May 18, 2005

i saw in some sites that a window pop-up in smaller size which contains preloader and resize to larger size(main content) when it loaded,how to do that?

View 1 Replies

ActionScript 2.0 :: Resizing Pop-up Window?

May 18, 2005

i saw in some sites that a window pop-up in smaller size which contains preloader and resize to larger size(main content) when it loaded,how to do that?

View 1 Replies

Resizing Bg To Fit To Window In Flash Movie

Sep 9, 2009

Ive got a bg image in my flash movie and I want it to resize it 100% to the window when the movie resizes in the browser, but i dont want anything else in the movie changing in size, just the bg..

View 1 Replies

ActionScript 2.0 :: Resizing A Full Window?

Apr 16, 2005

is there a way to tell flash in a button event to open a a html site (php-cgi) with a small size, lets say like 300px x 200pxThe html.site/php-cgi) id like to get openned and resized at 300x200 looks like this:
__________
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">

[code].....

View 4 Replies

ActionScript 2.0 :: Smooth Animation In MCs When Resizing Window?

Mar 23, 2010

I want to know how it's made the effect of smooth transition when the window is resized. I could make MCs get position through AS, scripting:

Actionscript Code:
mc._x;mc._y;mc._width;mc._height;

But I want to know how can I make it moving smoothly when the window is resized.

Example: [URL]

View 2 Replies

ActionScript 3.0 :: Centering Object When Resizing Window?

Aug 1, 2010

I've been playing around with a code that keeps a specific object on the center of the movie when the window is re-sized. It works well but here is the issue: I don't want the object to be centered at the very center of the window but on a specific x,y coordinate. How can I modify this code to assign an x,y coordinate so that the object will be "centered" in reference to that coordinate?

Next, is the code. "centerlogo" is the object to be centered and "backgroundImage" is as the name implies the background. I know that what i ask has to do with the part under the "//center content" comment

function init()
{
stage.align=StageAlign.TOP_LEFT;
stage.scaleMode=StageScaleMode.NO_SCALE;

[Code]....

View 5 Replies

Actionscript 3 :: AIR - Resizing Native Window Proportionately

Mar 8, 2011

my application launches with the stage size of 1000 x 500, 2:1 aspect ratio. the native window has system chrome, which will always be a little taller by a few pixels.how is it possible to only permit a native window to resize proportionately in order to always maintain the 2:1 aspect ratio of the stage?[code]

View 1 Replies

Actionscript 3 :: Container Resizing According Window Resize?

Jan 17, 2012

I have a window witch is resizing on creationcomplete phase according user preference. This part woks well. But inside this window a s:Group (maincontainer2) exists and even if width and height is in percent, the s:Group size is bigger that the new window measure.

<?xml version="1.0" encoding="utf-8"?>
<windowSkin:wCustomWindow xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"

[Code].....

View 1 Replies

ActionScript 2.0 :: Resizing And Position Flash Window?

Apr 23, 2007

There is an fscommand function to turn the flash movie into full screen. But is there a way to control where exactly the flash window opens on the desktop (and whether it is maximized - note. NOT full screened).

My client is complaining that whenever he opens the flash movie (exe) it is shifted to the right such that the X window close button is not visible. Obviously he can just drag the window to the left, but you know, you gotta always make your client happy. Is this possible without using an external application like zinc?

View 2 Replies

ActionScript 3.0 :: Moving Things Around When Resizing A Window?

Jul 14, 2009

i have this problem where I want something (in this case a bitmap) to be positioned in the top right border of my window. But at the same time, I want to allow resizing the window and I want my bitmap to stay in the corner (i.e. move around with the border). So in my document class, I wrote an EventListener to do the job:

Code:

private function resizeHandler(e:Event) {
bg_img.x = stage.stageWidth - bg_img.width;
bg_img.y = 0;
}

But that doesn't work too well: When I make the window wider, the image moves to far to the right (I think twice as fast as it should), so when I make the window wide enough, the image will eventually be outside of the window. On the other hand, when I make the window higher, the image moves down (I think half as fast as the bottom-border). Through some traces, I found out, that when I resize and don't try to move the image, my MovieClip containing the image stays exactly the same size (even though the stage expands) and that when I try to move the image, the MovieClip gets roughly as wide as the stage.

View 2 Replies

ActionScript 3.0 :: Client Window Resizing Fuction

Jan 11, 2010

I have this snippet of code that allows the content of my stage to move along with the resizing of my browser window.It seems to work fine for the x coordinate, but when I resize the browser window vertically the movieclip doesn't move with the browser window, and eventually disappears.Why is this working horizontally and not vertically?[code]

View 1 Replies

ActionScript 2.0 :: Resizing Browser Window Effect

Feb 16, 2005

the Samsung site was posted over in the kool sites section: [URL]

View 2 Replies

ActionScript 3.0 :: Resizing IE Browser Window Breaks Callbacks

Mar 4, 2010

I have an SWF file embedded in a larger html page.There's a fair bit of communication between javascript and actionscript so I'm using both ExternalInterface.call and ExternalInterface.addCallback in the actionscript code.Communication is all fine, except for one (common) situation on IE.If the user clicks within the SWF file and then resizes the browser window, calls from javascript to actionscript fail to work.Actionscript can still call up to javascript, but no return.If the user clicks inside the SWF, then somewhere else on the page, then resizes the window, nothing breaks.[code]All of those attributes are the callback function names.This happens with both IE7 and IE8, but FF is fine.

View 1 Replies

ActionScript 3.0 :: Resizing .swf Window Causes Stage Size And Origin?

Feb 14, 2011

When I create a little .swf file with actionscript it will run correctly in whatever stage size I choose for the document.  However, I want the display to update when I change the window size that the .swf is running in as it is running.  It does some resizing as I drag the corner of the .swf window, but not correctly.  I actually put the statement:
graphics.drawRect(0,0,stage.stageWidth, stage.stageHeight);into the code, and it is not drawing the origin at the corner of the window (among other problems).  Is this a bug in Flash, and/or is there some way around this  When I put the window back to its original size, it displays correctly, and this is happening for all stage sizes and aspect ratio

View 2 Replies

Professional :: Resizing Flash Contents To Window Size?

Apr 17, 2011

I want to make the stage and contents to resize in ratio to the window size, Like the file I have provided, When you make the window bigger or smaller the contents change with it. How did they do that? [URL]

View 1 Replies

ActionScript 2.0 :: Resizing Browser Window On GetURL - Not Using JavaScript

Sep 20, 2010

I'm working on a kind of coverflow layout and I'm using an XML file to house my links and information about those links. in my ActionScript, I'm using getURL to point to the link the user clicks and open the link in a new window using the following script:

getURL(infostruc[current - 1].artLink, "_blank");

I need to have the new window open up to a specific size (1014x714), but I'm not sure how to write the AS for this kind of action since I'm calling the link from an external file.

View 1 Replies

ActionScript 3.0 :: Scale An Added Sprite When Resizing An AIR Window?

Sep 12, 2009

I have an AIR app who has a canvas that scales when I resize the window. I have a sprite that is added to that canvas. When I scale the window the sprite does not scale with it.How do I tell the added sprite to scale with the canvas? Or tell it to be 100% of the container always?Right now I am listening for a resize event and resizing the sprite on that. But that seems like a waste of code/ too much of a CPU hog because I can easily add an element (using MXML) and tell it to be 100% of the parent and it will scale it on its own (EG without telling it to).

View 2 Replies

Javascript :: Dynamically Resizing Flash Object To Fill Window?

Jun 21, 2010

I have a Flash/Flex object (Flashlight-VNC), which I would like to dynamically resize to fit the entire window after pressing a button in the Flex app. This would preferably happen without restarting the Flex app (and therefore the VNC session). I would just use the built-in Flash fullscreen mode, however Adobe's somewhat silly security restrictions prevent keyboard input while in fullscreen mode.

How exactly can I do this? I'm already using SWFObject to embed the SWF, if that helps. I am open to any solution utilizing ActionScript, JavaScript, or both, however I am not all too familiar with ActionScript or Flex, and the AS-based solutions I have found involve extending a "Sprite" object to add resize functionality, which Flashlight-VNC does not seem to use.

View 1 Replies

Actionscript 3 :: Know In Flex When The User Has Completed Resizing The Browser Window?

Sep 19, 2010

I need to do some updates to components after a user has resized the browser window. Is there a good solution to determine when a user has completed resizing? I wasn't able to find any flex events that would cover this case.

View 1 Replies

ActionScript 2.0 :: Activating Movie Clip When Resizing Window With Liquid Layout?

Mar 5, 2009

I have a movie clip on a liquid layout page that seems to be appearing when I resize the window. The movie clip is supposed to be transparent until you roll over it but when I drag the window open it triggers the movie clip.I think it has to do with the onClipEvent (load) part of the code but I am not sure. Below is the code that is attached to movie clip that is being triggered. Here is a link to view the swf file: http:[url]....how to remedy this?

note: I just opened this up through the browser from that link and it does not do it but when I publish the movie it does it on my computer....? onClipEvent(load){[code]....

View 2 Replies

ActionScript 3.0 :: Redraw Is Leaving Artifacts?

Jan 16, 2012

Im pretty sure Im not going about this the right way... but anyways If you move to the left or right, the front triangle is supposed to have its points redrawn to locked positions inside the player, but for some reason it is leaving artifacts and Im sure its some redundancy in my script that I don't see...here is the script executing the redraw...

Actionscript Code:
function reDrawFront() {  var temp=frontLockright.localToGlobal(new Point(0,0));  var temp2=frontLockleft.localToGlobal(new Point(0,0)); 

[code]....

View 2 Replies

Professional :: Export To .mov Leaving Artifacts Everywhere

Feb 17, 2011

I have made a simple animation with music, 800ish frames, no actionscript, using CS4 When I export it as a Quicktime Mov it breaks up and leaves artifacts everywhere, I read that the spec of your mac can affect the export but I'm working on a mac pro with 2 x 2.26 GHz Quad core Xeon and 16GB Ram so I very much doubt its that. The only other forums I've seen (working) answers on are ones where you save the video and audio separately and rebuild it in after effects or something similar but I do not have that software (and surely you should'nt have to do all that). I need to import the movie into iMovie to add to another piece of film.

View 5 Replies

ActionScript 2.0 :: Red Artifacts Left On Screen When Moving ?

Jan 12, 2007

I've got several small moveiclips moving around the screen to different locations using the tween class, and for some reason it leaves little red artifacts in their trail on the screen that won't go away. any way to refresh the screen or something? Is the only way around this to cache the movieclips as bitmaps?

View 3 Replies

Professional :: Drawing Artifacts With Motion Under A Gradient Mask

Feb 9, 2011

I have a transparent png bubble in movie clips that are being randomly sized and animation started using code. The design has a reflection and I am using a gradient mask for the effect. The issue is when the bubbles animate they are causing drawing artifacts. Please see the attached screen shot or you can see the swf here - Code: bottomMask.cacheAsBitmap = true;beaker_bottom.cacheAsBitmap = true;beaker_bottom.mask = bottomMask;

View 2 Replies

Professional :: Importing Psd Files In Flash Constant Artifacts?

Mar 8, 2011

So I been trying to import a psd file in flash to animate using diifferent layers from Photoshop.  The problem is there's always artifacts around the image once it imports.  I can't seem to get rid of themwhen I need clean shapes to animate. When I go back to reclean the image in photoshop, it looks crisp and I don't see obvious artifacts spots as I do in flash.
 
So how does one get clean image shapes from photoshop or detect artifacts before going through the trouble of importing?

View 3 Replies

ActionScript 3.0 :: Drawing Artifacts With Motion Under A Gradient Mask

Feb 8, 2011

I am having an issue with using a motion under a gradient mask. I have a transparent png bubble in movie clips that are being randomly sized and animation started using code. The design has a reflection and I am using a gradient mask for the effect. The issue is when the bubbles animate they are causing drawing artifacts. Please see the attached screen shot. Below is the code I am using to set the mask.

[Code]...

View 2 Replies

ActionScript 3.0 :: Visual Artifacts Left After Graphics.clear?

Feb 2, 2010

I am drawing an animated angled line. The line follows a (senocular) path and updates using TweenMax. The line draws in and then 'retreats' out again. When the line retreats, I am left with 'chips' from the line graphic - even though I have used sprite.graphics.clear().

An example is will be clearer so I have uploaded one here:[URL]Allow the grey line to draw in and the red button to appear. Roll over and out the red button and you should see the small triangle artefacts from the highlighting left behind on the angle.I created a simplified?! version of the code in the hope that someone can point out an error:

EDIT: If I change the JointStyle to MITER in lineStyle, that fixes it but I am non the wiser and would prefer to use ROUND. END EDIT

Code:
package
{
import com.senocular.drawing.Path;
import flash.display.*;
import flash.events.*;

[code]....

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved