Professional :: Export To .mov Leaving Artifacts Everywhere
Feb 17, 2011
I have made a simple animation with music, 800ish frames, no actionscript, using CS4 When I export it as a Quicktime Mov it breaks up and leaves artifacts everywhere, I read that the spec of your mac can affect the export but I'm working on a mac pro with 2 x 2.26 GHz Quad core Xeon and 16GB Ram so I very much doubt its that. The only other forums I've seen (working) answers on are ones where you save the video and audio separately and rebuild it in after effects or something similar but I do not have that software (and surely you should'nt have to do all that). I need to import the movie into iMovie to add to another piece of film.
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Jan 16, 2012
Im pretty sure Im not going about this the right way... but anyways If you move to the left or right, the front triangle is supposed to have its points redrawn to locked positions inside the player, but for some reason it is leaving artifacts and Im sure its some redundancy in my script that I don't see...here is the script executing the redraw...
Actionscript Code:
function reDrawFront() { var temp=frontLockright.localToGlobal(new Point(0,0)); var temp2=frontLockleft.localToGlobal(new Point(0,0));
[code]....
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Feb 11, 2011
I am having this issue with Flash CS5:After making an animation, I export movie as Quicktime. When I view this movie it?well I am not sure what it is doing. The animation leaves trails of color when an object moves across the screen, leaving behind little bits of color too. Is it lagging? This does not happen when I export a SWF, but it does happen when I export a Quicktime movie.I export using Quicktime, so I can then import it into iMovie, to add titles, and sound and others things, or perhaps I just want to add a little Flash movie to my iMovie project.
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Feb 9, 2011
I have a transparent png bubble in movie clips that are being randomly sized and animation started using code. The design has a reflection and I am using a gradient mask for the effect. The issue is when the bubbles animate they are causing drawing artifacts. Please see the attached screen shot or you can see the swf here - Code: bottomMask.cacheAsBitmap = true;beaker_bottom.cacheAsBitmap = true;beaker_bottom.mask = bottomMask;
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Mar 8, 2011
So I been trying to import a psd file in flash to animate using diifferent layers from Photoshop. The problem is there's always artifacts around the image once it imports. I can't seem to get rid of themwhen I need clean shapes to animate. When I go back to reclean the image in photoshop, it looks crisp and I don't see obvious artifacts spots as I do in flash.
So how does one get clean image shapes from photoshop or detect artifacts before going through the trouble of importing?
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Jan 8, 2010
i want to stop my video once i click onto another page
but the video still plays in the background??
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Apr 8, 2010
I am currently working on a site where a button in the flash takes you to an external link. The user would like the browser back button, when you are on the external link, to take them to the page on the flash that was last viewed without restarting the flash. Is this possible?
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Mar 15, 2012
I have l modded some code that I am really happy with, it makes buttons bounce around for the user to try to click on when entering a certain frame.. I notice tha the code adds eventlisteners ENTER_FRAME to make this work, when you leave that frame there are now problems with null objects becuase the listeners are still on but the objects are not there anymore..
Ok so attempted solution - I can use a currentLabel on the main timeline to check if the correct frame is reached then use a function if (label is x) put listeners on else take them off... works but then I have to have these objects hidden on the timeline and then add visible=true/false to my framelabel listener.. This works but part of my functionality here is that these movieclips that move are buttons that the user clicks on and they explode and dissapear- but now they dont because I have a code that says on that frame they should be visible..
The only thing I can think of is to have a blank frame at the end of the explode and put a stop on it. Then add a gotoAndPlay(1) into my frame label code. Seems very ugly, you guys got a better way? Can I remove eventlisteners on leaving a frame? Is there a code like LEAVE_FRAME??
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Nov 28, 2011
Using CS 5.5, I am using a single scene with buttons that all appear on the first frame along with code snippet AS also on the first frame that when clicked, takes the user to a different frame. Everything seems to work fine, except, after you go to frame 15 and click on one of the buttons that take you to one of the earlier frames, the text from frame 15 still displays on those earlier frames. The text on frame 15 is on a different layer and does not exist anywhere else until frame 15.
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May 6, 2010
When I resize the desktop flash player, I can see artifacts of my flash movie that were outside of my canvas. How can I setup my flash movie with actionscript so that only black is show outside the canvas if the user resizes it?
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Oct 5, 2010
If you hit a button I want a red "X" to appear for one second.
As it is - the red "X" appears for a very short time only while the mouse is being clicked.
Flash CS4 or CS5
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Jan 12, 2007
I've got several small moveiclips moving around the screen to different locations using the tween class, and for some reason it leaves little red artifacts in their trail on the screen that won't go away. any way to refresh the screen or something? Is the only way around this to cache the movieclips as bitmaps?
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Feb 8, 2011
I am having an issue with using a motion under a gradient mask. I have a transparent png bubble in movie clips that are being randomly sized and animation started using code. The design has a reflection and I am using a gradient mask for the effect. The issue is when the bubbles animate they are causing drawing artifacts. Please see the attached screen shot. Below is the code I am using to set the mask.
[Code]...
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Feb 2, 2010
I am drawing an animated angled line. The line follows a (senocular) path and updates using TweenMax. The line draws in and then 'retreats' out again. When the line retreats, I am left with 'chips' from the line graphic - even though I have used sprite.graphics.clear().
An example is will be clearer so I have uploaded one here:[URL]Allow the grey line to draw in and the red button to appear. Roll over and out the red button and you should see the small triangle artefacts from the highlighting left behind on the angle.I created a simplified?! version of the code in the hope that someone can point out an error:
EDIT: If I change the JointStyle to MITER in lineStyle, that fixes it but I am non the wiser and would prefer to use ROUND. END EDIT
Code:
package
{
import com.senocular.drawing.Path;
import flash.display.*;
import flash.events.*;
[code]....
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Oct 12, 2010
I have a maven project that produces many artifacts. Of course it is kind of against maven best practice (one pom one artifact), but it is Adobe Flex project that produces many *swf modules and it is really makes no sence to create a separate project for each module.
For me it would be very convinient to handle all swf modules as a single zip archive eg. zip archive would be my artifact.
So I am looking for the way to pack and unpack my zip artifact with maven.
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Jan 20, 2010
I don't see any export settings to export in *.flv or *.f4v format. Do I have to convert *.swf to those formats?
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Jan 22, 2010
I made a banner for my company that I'd like to turn into a .gif file for our marketing strategies portion of our site. I am new to flash and can't seem to find the right export/publish settings to get the cleanest possible .gif file.
Would anyone mind looking at my attached .fla file to see where I might be going wrong. All of the images I imported into flash were edited in photoshop CS4 and saved as .png files. Is this the preferred method? When I export my animation it slows down and becomes all grainy. I am trying to create a .gif similar to the one I have also attached that was created in flash by a professional design firm. What would this guy (the guy that created the attached .gif file) have done differently?
[Code]...
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Jul 23, 2010
When I go to export a flash file (command > enter) the swf either decides to play every 5th frame which I made 5 keyframes each at 20% more alpha each playing only the one at 100% alpha. It also brings in the line spacing so it is all mucked up. Everything is fine when I press enter to do timeline preview but not when I export swf does anyone have any idea why?
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Dec 12, 2010
I've been having similar issues as many others regarding saving xfl and fla files out of flash cs5. I have managed to get through them with various methods of recreating files, make new flas, and coping the library over, and the like.. (All of which is crap by the way, saving issues should NEVER be an issue)The answer from support seems to be "You have a corrupt asset". If this is the case then flash corrupted it. </RANT>The issue I'm having now however, is that I can no longer get it to export a new swc. I'm using the swc with a Pure AS3 project.I can save the xfl file just fine.I can compile it and it doesn't complain (though there isn't much to compile other than images and movieclips containing those images)I can re-open the file just fine.
I am not saving across a network, but directly to a local disk.As far as I know, I don't have odd characters in the clip names, but if there are its by mistake, and there is virtually no way of discovering which one it is.I am on the latest version of Flash Pro CS5 (11.0.2.489)So, to Support:e at adobe please look at this file and tell me what is not allowing it to build the swc? Or better yet, tell me how to find out?I'm sure its breaking in the middle and giving up but not ever throwing an error.Is there a way to find out what asset is breaking it?
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Nov 1, 2011
I have a large FLA file and is fails to export. 108 meg.I have attempted an export on Win and Mac.No errors. It just stops and removes the 2 kb swf file it opens at start of export.I set jvm,ini to 512 and then to1024.I embedded the fonts.
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Feb 15, 2010
I'm trying to export a .mov from a .fla file. Strange thing is happening. When I export the .mov, there are small sections of the vector animation that are missing or not showing up like missing puzzle pieces. I can't find anything about this. I've tried many different settings and they yield similar results.
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May 19, 2010
Pardon my most likely newbie mistakes.I imported a FLV file I created in After Effects into Flash CS4, using the wizard. I choose the correct file path and no skin.Then using the FLV playback components I made a custom play/pause button.When I test the movie it works beautifully.Not when I export (I have tried quicktime movie and SWF). I think I only get one frame (the first frame is empty, so not 100% sure).I have never worked with Flash, is there something I need to do in the timeline, like setting an in and out point or something?
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Aug 16, 2010
I'm trying to make a new site (Green DNA) and wanted to use a combination of flash and html At the top, I wanted to have the navigation bar as flash, and below the html content (like for example a blog).I wanted to create some cool animations using After Effects, and import them into flash. I was planing to use around 250-300 frames of animation total (800x270 pixels) and keep it the whole .SWF file below 2MB
My first attempt was to export the video from AE as a .SWF but the result was a 10 MB file Then, I tried to export as a PNG or jpg animation sequence... I was able to reduced each frame to about 27.0kb but the result was around 6mb file Then, I tried saving the animation as a .mp4 file (around 2mb) but I couldn't figure out how to imported on flash (I was using adobe bridge, but It kept changing my 800x270 pixel video into something that I didn't approved ( I tried multiple settings)
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Aug 20, 2010
I have a Flash movie that uses Actionscript 2.0 to trigger animations. The swf and flv files are separate though - the flv is called by the swf. There are cues in the flv that fire Actionscript events. How can I get the whole thing to export? I can convert the flv to an avi but I need the animations.
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Sep 3, 2010
I created a short animation using a series of photos stop-motion style, only about 18 frames long (as part of a larger project) Whenever i try to export it into SWF (Either CTRL+ENTER or the FILE>EXPORT method) the time it takes is super-fast, but no file is created. When the export was done with a previous successful export, it simply dissapeared
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Sep 23, 2010
I bought flash to create animations. So far they play fine as a swf, but when I export as a .mov file it leaves traces of tweened symbols and looks really ugly!See my test example below, error is about 4 secs in on car and sun. Please tell me what am I doing wrong? I know it works for other people!
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Sep 27, 2010
I am using cs5 flash to try to export a .fla file for a client to quicktime format. The end result being a DVD playable in dvd players. I have production premium and fcs, but the only option I have found is to open the file in flash professional cs5 and there is an export to qt option.
I export it, and it comes up with "Recording Flash Content" and displays a status bar. The status bar fills completely up and does not finish. Is there an issue I am not aware of?
I will state that there were missing fonts, but I just assume they were replaced and could it be an issue with that?
Edit: It is a 3 min clip so i just set it to end at 4 mins, and the status bar completed, but now the Compressing status bar does not even start to move or fill, and the application stops responding.
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Mar 12, 2011
I'm working on a 3 minute animation that is 53.7 MB right now. I periodically export the file to swf to see how it looks as I'm working on it.
It got the point where it was taking around 30 seconds to export which I'm used to when my animations get longer. However, now it constantly gets stuck at 90% and I get the rainbow wheel cursor. I waited 30 minutes thinking it needed to catch up with itself and nothing changed. I always end up having to force quit out of Flash because it's not responding.
I've tried numerous things to try and get it to export such as quitting and restarting Flash, doing a complete shutdown and starting Flash, and copy pasting all my frames into a new Flash file and saving. No matter what it always stops at 90% and no longer responds.
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Dec 5, 2011
When I export images from any fla,they are very slightly cropped on the right side and bottom. I don't want them to be cropped. Here's how I'm exporting: I paste the image in a blank fla, select Export, Export image, and choose the filename and location.
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Apr 5, 2008
When Trying to export a flash graphic out of Flash CS3 to.PNG format, Flash will either export a severely distorted image or it will just crash and shutdown. Admittedly, the graphic is pushing the max limits of allowable export (7900x7900px @ 300dpi). I've never had problems exporting to .PNG before, as I use that feature every day, but rarely at this scale. Could the size be affecting it's ability to export correctly? If not, what could be the issue?
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