ActionScript 2.0 :: Rotating Menu And Arrow Movie Clip
Apr 1, 2010
I need with a menu witch has 5 buttons moving along an ellipse. When I click on a button, I need to call an "arrow" movie clip, locate it BETWEEN the button being pressed AND center stage, and make sure it's pointing toward the middle. Much like the picture below: I've spent the whole week trying to make it work but I guess I don't know enough about AS2, or geometry to succeed on my own.
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Feb 1, 2010
I have three separate movie clips on the stage, while the mouse is over any movie clip I want the arrow keys (up,down,left,right) to navigate through the frames of that movieclip. The following code only seems to partially work. When I interact with a button on a movieclip the arrow keys only advance to the next or previous frame of the movie clip and then no longer work.
[Code]...
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Apr 16, 2011
I created an animated character as a movie clip and I want to be able to move it using the arrow keys. I created a new layer and have the character on that layer.
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Nov 3, 2009
I'm trying to move a movie clip using the arrow keys. It's a very simple test animation. Basically I have a stick character with simple walking animation. It has 3 movement. 1 is a forward walk, 2 is a duck and 3 is a backwards walk. Now I can move the character but I cant keep the animation going. Is there something I'm missing??
[Code]...
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May 5, 2010
I've got arrow buttons and a movie clip on my stage. I have an event listener for each arrow button for a MOUSE_OVER event that calls a handler function in my movie clip. The handler functions just call prevFrame(); or nextFrame(); What I want to happen is that the movie clip continues to play forward or backward as long as the mouse is over the appropriate arrow button.
Stage Code:
leftArrow.addEventListener(MouseEvent.MOUSE_OVER, imgBar.goLeft);
rightArrow.addEventListener(MouseEvent.MOUSE_OVER, imgBar.goRight);
Movie Clip Code:
function goRight(event:MouseEvent):void{
this.nextFrame();
}
[code]....
I'm not sure if MOUSE_OVER is the correct way to do this if I want the function to continue as the mouse even only happens once.
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Jun 11, 2010
I made an image of an arrow and it is set as a button, not a movie clip.
I have made it so one of my scene loops, frames 65 to 85 and added a button to go to the next scene which is at frame 86.
The code I used is
on (release) {
gotoAndPlay(86) ;
}
But when ever I test the scene I get an error saying "Mouse events are permitted only for button instances".
I am using ActionScript 2.0
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Oct 13, 2008
I have a movie clip of a character who is supposed to walk when the arrow keys are held down. The character does move in response to the keys being held down, but the walk cycle in the movie clip only plays once. (Flash file is attached.)
I used a Trace in the code to see what the issue is, and one thing that I noticed is that the function seems to run over and over. I'm wondering if that has something to do with it?
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Jun 11, 2003
I have an MC that contains a menu. Within the menu MC I have a little arrow movie clip that I would like to ease to the mouse position when clicked. I have this code on the little arrow, copied from many easing tutorials:
[Code]....
Also, I want the arrow MC to start at a particular place. But when I put _y = 30 (for example, which is where I would want it to start from) it is still at 0,0 - even when I change _y to this._y. What the heck?
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May 15, 2009
I have a very simple problem but I can't find the very simple solution to it. I've create an animated menu with animated movie clips inside to work as buttons. All the main buttons work perfectely but I've got just on button with a sub-menu. On this sub-menu I've placed an invisible hitarea button in order to place some gotoAndStop action. The thing is, it seems to me like this submenu hitarea are underneath something else (even though is the seccond layers right about the actions layers). I've placed a simple trace action whenever the mouse rolls over this area but I get nothing... Am I doing something really wrong? I'm losing all my hair already.
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Nov 10, 2010
create one rotating arrow around the countdown from 15 to 0.
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Aug 23, 2009
I'm trying to create a puzzle/platform game where the environment flips (180 degrees) rotates (90 degrees) by increments when the player touches a power-up so to speak. The code I have for the power-up is:
onClipEvent (enterFrame) {
if (_root.powerup, hitTest(_root.player)) {
gotoAndStop(2);
[code]....
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Aug 19, 2008
I created a scene that allows the user to attach multiple instances of several movie clipsI want the user to be able to manually rotate any movie clip they wish via a button. While I understand how to create the button and write the rotation script, I am completely at a loss on how to go about writing the code that would allow the user to select the MC they want to rotate by first clicking it with their mouse and then rotating it with the button.
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Aug 19, 2010
As most of you probably don't know, I have started making a bow-man type of game..... There's just one problem: The code Here is what I have so far:
[Code]..
The major problem is having the arrow's angle be final when I click the mouse, and to shoot out correctly at that angle, and not be still rotating based off the bow's rotation.
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Oct 4, 2010
I'm currently working on a school project, where we have an arrow turning 360 degree around it's own center point. In the background there's a circle, which has been splitted up in 8 parts. The actionscript is as following:
Frame 1:
var vinkel:Number = 0;
Frame 2:
import flash.media.Sound;
stop();
//En timer der opdatere hvert 1/1000 sekund
var timer:Timer = new Timer(1);
omdr_txt.text = "Omdrejninger: " + vinkel;
[Code] .....
So it randomly turns a few rounds (usually between 2 and 3 rounds). Then when it, for instance stops at 15 degrees, or 1,05 rounds, then it will automatically go to a specific frame which has been defined for that interval (radius 0-15 for instance).
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Nov 1, 2005
I have a rotating menu that sets the selected button to the 3:00 position once clicked. I need the labels for the buttons to stay in the upright position as they rotate with the button. I have attached an image. Anyone know of an action script that would keep the labels upright?
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Feb 12, 2004
I need a tutorial for a hierarchical drop down menu system that drops down 3 sub levels. Do I make the items in the sub menus individual buttons and then insert them into a movie clip or make every sub menu item a movie clip and insert them into buttons?
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Feb 10, 2006
Hi, is there any way to rotate a movie clip during runtime? Also, do movie clips have a width property that can be accessed with actionscript?
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Feb 29, 2008
I made a simple fla with explanation and actual failed attempt in it. seems logically right to me but still not working...
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Apr 18, 2009
I have a MC called Robot. It is animated with keyframes so that my robot appears to walk. There is an Action on frame 8 that says, "gotoAndPlay(1)".When the user pushes the arrow keys, I want to MC to move in the direction of the press arrow. I also want the MC to start playing at keyframe 9 so it plays the walking animation.
This all works but with one small problem. If the arrow key is held down, the "gotoAndPlay(9)" stops the animation from playing, instead showing only the graphic that is on the 9nth keyframe.
Code:
// initialize arrow variables
var leftArrow:Boolean = false;
var rightArrow:Boolean = false;[code]....
Is there a way to call a function once and play the MC frames until the arrow key is not pressed? I think the problem I am having is that if the key is held down, the EventListener keeps running and starting the MC in the same frame instead of allowing the MC to play as I want it to.
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Sep 23, 2009
Does anyone know the code for finding the global positioning of X & Y co-ordinates of a click of a button which is constantly rotating, and then secondly the code for when you click on the button it displays a movie clip on top of it -(position of x & y when clicked) at the angle that you clicked it (so underneath the buttons are still rotating so other people can click them where they are)to explain the context, I'm trying to design a mock up of a circular interactive table when someone comes up to it and clicks on one of the buttons that are moving, it reads where the person clicked it and opens up a new box (movie clip) where they clicked it (at the angle) so its not upside down if you are at the topI've included my .fla file which shows the four buttons moving and a little diagramexplaining what I'm trying to do.
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Jul 20, 2010
1st: main button call a movie clip on click which call my
2nd level menu composed of 3 button fading in (movie clip). Each one then call a different movie clip making appear my 3rd level menu composed of 5 button.Here is my problem, when I want to lauch a movie clip from those 3rd level button, nothing happen.
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Jan 12, 2011
I'm making a website and I'm having trouble with a movie clip that has a drop down menu. It works fine in all but when i click on one of the buttons that's in the drop down menu nothing happens. or I have the right coding for the button this is what I have on the timeline Inside of the sub button
this.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndStopAtFrame_6);
function fl_ClickToGoToAndStopAtFrame_6(event:MouseEvent):v oid
{
[code]......
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Jul 27, 2009
How can I create a context menu for each movie clip in as2
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Apr 5, 2009
I have a horizontal menu bar across the bottom of a site I manage, and I would like to load it as the Moive content loads. I have made the menu bar into it's own movie clip, but I cannot work out the code to relate the Menu bar movieclip to the parent movie clip.[url]...
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May 3, 2007
I am trying to build an XML Driven Drop Down Menu similar to the one detailed in the tutorial in The difference is that instead of the menu item taking the user to another website I want it to launch a swf file in a movie clip. Basically, what I'm trying to do is build a training application where the user clicks a button (created from the XML file) and it starts a movie in a movie clip. Seems simple but I haven't been able to find anything on it. All the tutorials involving XML menus have the buttons launching URL's.
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Mar 23, 2004
at this site on the right hand site... there are 3 menu options...with one white box that follows where your curror goes. i can acomplish this but the movie i make snaps the white bow back to the top.url...
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Mar 8, 2007
I am trying to create a retroish game and have a few features working but now need a menu system. Most older games use the arrows keys and enter for menu navigation. I was wondering if such a menu system has already been created as it is a simple feature that I am sure someone has made before.
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Jul 14, 2009
I have a basic XML menu that dynamically attaches the menuItem instances to the stage. They are being attached to the root timeline, but I want to put all of the actionscript inside a movieclip called "menu1_mc". I am having some trouble with the proper syntax, because when I move the code inside of the movieclip, I can't get them to attach to the stage unless I still reference _root. I'd like them to attach at (0,0) of the menu1_mc movieclip.
[Code...]
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Nov 7, 2011
I have been having some difficulties with custom context menus with CS5.5 and AS3. I have this working in 2 places: - The FLA file which I use to develop this in (I work within an FLA, but distill everything down to an AS3 based Sprite which can be instantiated via code provided the various symbols are in the library) - In an test harness. (I ensure that the Sprite can be instantiated through pure Actionscript)
The custom context menu works perfectly in both the above scenarios. However, in my main application (which is a good deal more complicated than my test harness) I see the default context menu. All other mouse events on my nested clip work perfectly.
Is there some limitation with the Context menu in AS3? My code looks fine. It pretty much corresponds to the vast majority of Context menu implementations - so feel like there is something I am missing from the bigger picture.
[Code]....
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Apr 25, 2005
The menu will consist of Main headings and Sub headings that will appear when the Main headings are clicked.The Headings are displayed within movie clips that are generated via duplicateMovieClip()I have attached actionscript to the timeline of a movieclip and it loads and displays the Main headings with no problem.On the one movie clip that I am duplicating, I have an on(press) action that is supposed to generate the Sub headings using the same duplicateMovieClip technique. This is where I run into trouble. I cannot get the Sub headings to generate. Can you specify duplicateMovieClip() within the on(press) function of a movieclip that was already duplicated?
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