ActionScript 2.0 :: Stop On Frame Label Depending On Random Maths Answer?
Mar 9, 2012
im working on a maths style jigsaw, and ive come across a problem of sorts, ive set random1_txt.text to 1 and random1_txt.text to 2 for testing, basically i want to randomise two textfields between 1 and 10, and also randomise the sign between either a - or a +
the answer can be computed by flash, now what i need it to do is stop on the frame number of the answer in answer_mc, these frames contain graphics of all numbers 1-20 in alpha format, this is so that the answer is in place, now the user can drag and drop movieclips into the answer box, and receive a correct or incorrect response
im at a loss on how to do this, i havent gotten around to randomising the sign as of yet i need to do more research but the general idea is as above
Code:
var startX:Number; //start of draggable piece
var startY:Number;
random1_txt.text = "1"
[Code].....
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