ActionScript 2.0 :: Stop Specific Frame Go To Next Scene?

Jul 14, 2011

i want to make a puzzle..a photo seperated in 10 pieces(10 scenes)withdifferent speed.each piece does a move from right to left and back again.when i push a button in the correct frame i want to go to the next scene to do to the same thing,if its the wrong frame i want to play another scene.and is it possible to all that staff with one button?

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ActionScript 3.0 :: GotoAndPlay Then Stop Reaching Specific Frame In Animation

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I am new to ActionScript 3.0. I am trying to create a button that will jump ahead to a specific frame, let the animation run, and then stop before reaching a specific frame. I have the first part working:

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ActionScript 2.0 :: Stopping A Playing MC At A Specific Frame Without Stop(); On Keyframe?

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[Code]....

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[Code]...

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Actionscript 3.0 :: ArgumentError: Error #2109: Frame Label Instance121 Not Found In Scene Scene 1

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the error is:

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[code]....

i am using a movie clip button to open a swf with a loader. hope i m not missing any information/other coding....

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ActionScript 2.0 :: Error - Scene=Scene 1, Layer=balls, Frame=1:Line 15: Identifier Expected

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I've created a class which simulates an action for example a ball bouncing about a screen thus I'd create it like so:

Code:
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var ["Ball"+currentball]:ball = new ball(x,y);

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label Contact Not Found In Scene Scene 1

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I have created a new Flash file using A3.It has a menu system which all works, I have included trace code that outputs button pressed.So the next step is when the right button is clicked it takes them to the next scene. Please note I have coded it in AS3. When I compile it returns no error however at run time when I click on the buttomit returns the following error:

Menu 1, button 1
ArgumentError: Error #2109: Frame label contact not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at menuformason_fla::MainTimeline/itemButtons()

[code]....

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how do i export specific frames not all frame. ex: if flash has 1 to 200 frames. here i want to export 51 to 150 frames as a movie. if there is any command or plugin to export movie like this.

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ActionScript 2.0 :: Stop Scene Loop Without Stop();

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I have an interactive flash application that I'm building, but it's gotten kinda large (~200k) because of one large png file. So, I want to build a preloader for it, but I seem to have some difficulty getting it to a) stop looping back to scene 1, or b) look good if I use stop();

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Target A Specific Frame In Specific Movie Clip?

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Basically once my animation loads I want to pull in an external SWF at a specific frame, basically like the "home page" swf that will display first. Underneath that I will have "About Us, Contact, etc..." and those will each load an external SWF into my movie clip. My movieclip right now is called mcHolder. Here is the code I am currently using for the buttons:

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