ActionScript 2.0 :: Refresh A Scene To A Specific Frame?

Apr 8, 2003

is there a way to refresh a scene to a specific frame?

I am making a chat room and am trying to figure out how to refresh the messages.

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Actionscript 2.0 :: Jump From One Scene To Another Scene's Specific Frame?

Nov 25, 2009

I am making an online portfolio and I have created the following scenes:homeaboutontactright now, I have three movie clips on the home screen that I have created into buttons.

on (press) {
go to Scene 2, frame 25 ?????????????????????
}

What I would like to do is after someone clicks on the button, it should then jump to another scene's specific frame number. So for example when you press the "about" button, the playhead goes to the "about" scene to 25th frame. Same thing for each button

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ActionScript 2.0 :: Stop Specific Frame Go To Next Scene?

Jul 14, 2011

i want to make a puzzle..a photo seperated in 10 pieces(10 scenes)withdifferent speed.each piece does a move from right to left and back again.when i push a button in the correct frame i want to go to the next scene to do to the same thing,if its the wrong frame i want to play another scene.and is it possible to all that staff with one button?

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ActionScript 3.0 :: Make Buttons Within A Movieclip Play From A Specific Frame In Scene 1?

Aug 30, 2011

I have a movie clip on the main timeline. This movieclip has buttons that I want to play different frames in scene 1.
 
At the moment, this is the code I'm using in scene 1.
 
[Code]...
 
I'm getting the error below but have no idea what I should be doing.
 
[Code]...

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ActionScript 3.0 :: Events Move On To A Specific Scene AFTER The Rest Of The Scene's Animation Has Played Out

Aug 11, 2009

so I have some buttons that, as of right now, simply trigger the scene to move on while at the same time killing some particle effect animations I have spawning when the animation is idle. What I now need to do is make these events move on to a specific scene AFTER the rest of the scene's animation has played out (about 400 more frames) I'm figuring that the gotoAndPlay command has to be tied to some sort of timer variable that I would have to figure out based on my fps. Or maybe there is a way to set up a timer directly tied to a certain amount of frames allowed to go by. I'm pretty noob at actionscript, so keep that in mind. Here is the script at the point where the animation pauses to await user input on the buttons:

[Code]....

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ActionScript 2.0 :: Movieclip In Frame 1 Scene 1 To Finish Before Skipping To Frame 2 Scene 1

Dec 24, 2003

I want the movieclip in Frame 1 Scene 1 to finish before skipping to Frame 2 Scene 1 im using gotoAndStop("Scene 1", 2); at the end of the MC

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label Null Not Found In Scene Scene 1

Apr 1, 2010

ArgumentError: Error #2109: Frame label null not found in scene Scene 1. at flash.display::MovieClip/gotoAndPlay() at intro_fla::MainTimeline/intro_fla::frame606()[intro_fla.MainTimeline: :frame606:3]

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label FrameThree Not Found In Scene Scene 1

May 21, 2010

I'm trying break down a large Flash project into smaller swf's using a Loader :
 
stop();
var reqA:URLRequest = new URLRequest("New_Inro.swf");var loaderA:Loader = new Loader();
function imageLoadedA(event:Event):void {    addChild(loaderA);}   loaderA.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoadedA);loaderA.load(reqA);
 
Some of these swf files are animations which have code that states :

MovieClip(parent).gotoAndStop("frameThree");

The first loader works but I cannot get that swf to move on to the next frame(frameThree) to load the next swf file
 
Instead I get this message
 
ArgumentError: Error #2109: Frame label frameThree not found in scene Scene 1.    at flash.display::MovieClip/gotoAndStop()    at New_Inro_fla::MainGuy_1/frame146()[New_Inro_fla.MainGuy_1::frame146:2 ]

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ActionScript 3.0 :: Error #2109: Frame Label <BUTTON INSTANCE NAME> Not Found In Scene <SCENE NAME>.

Sep 2, 2011

I'm getting this error in the OUTPUT window, when I PREVIEW (COMMAND + RETURN) my SWF:
  
ArgumentError: Error #2109: Frame label nGallery_btn not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at BrookBrovazMusic004_fla::MainTimeline/pageSelect()
 
- The funny thing is that the SWF works the way I want it to. You can view it here:  http://brookbrovaz.com
  
- I just don't like the idea that something's wrong, according to the OUTPUT window anyway.

[Code]...

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Actionscript 3.0 :: ArgumentError: Error #2109: Frame Label Instance121 Not Found In Scene Scene 1

Jun 22, 2010

the error is:

ArgumentError: Error #2109: Frame label instance121 not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at Untitled_fla::MainTimeline/goLabel()

this is my code:

stop();
function goLabel(e:MouseEvent):void
{

[code]....

i am using a movie clip button to open a swf with a loader. hope i m not missing any information/other coding....

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ActionScript 2.0 :: Error - Scene=Scene 1, Layer=balls, Frame=1:Line 15: Identifier Expected

Oct 10, 2005

I've created a class which simulates an action for example a ball bouncing about a screen thus I'd create it like so:

Code:
var Ball1:ball = new ball(x,y);

How would I go about adding this to a loop, in a sense of every frame add another ball till you reach the maximum balls
currently after looking in help, google and forums this is all I could find

Code:

var ["Ball"+currentball]:ball = new ball(x,y);

but this doesn't seem to work and just causes

"**Error** Scene=Scene 1, layer=balls, frame=1:Line 15: Identifier expected"

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label Contact Not Found In Scene Scene 1

Mar 4, 2011

I have created a new Flash file using A3.It has a menu system which all works, I have included trace code that outputs button pressed.So the next step is when the right button is clicked it takes them to the next scene. Please note I have coded it in AS3. When I compile it returns no error however at run time when I click on the buttomit returns the following error:

Menu 1, button 1
ArgumentError: Error #2109: Frame label contact not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at menuformason_fla::MainTimeline/itemButtons()

[code]....

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ActionScript 2.0 :: Change The Colour Of A Graphic In A Specific Movie In A Specific Frame

Mar 31, 2006

i need to change the colour of a graphic in a specific movie in a specific frame. if i have a movie clip instance-named "sidetext" thats 15 frames long, and i want a graphic in the movie, called "letterp" to change to one of four colours that i want it to randomly at frame 10 and stay that colour uintil frame 15, how can i do this?

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Flash 10 :: Export Specific Frames Not All Frame - Specific Timeline

Sep 15, 2010

how do i export specific frames not all frame. ex: if flash has 1 to 200 frames. here i want to export 51 to 150 frames as a movie. if there is any command or plugin to export movie like this.

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Target A Specific Frame In Specific Movie Clip?

Dec 3, 2009

I have been doing really well figuring everything out up until now.[code]How it stands, what is this link pointing to? Can I make it target a specific frame in a specific movie clip?And if someone would be so kind and explain what this is saying in 3rd grader terms.

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ActionScript 3.0 :: Load Specific SWF At Specific Frame By Default?

Sep 21, 2009

Basically once my animation loads I want to pull in an external SWF at a specific frame, basically like the "home page" swf that will display first. Underneath that I will have "About Us, Contact, etc..." and those will each load an external SWF into my movie clip. My movieclip right now is called mcHolder. Here is the code I am currently using for the buttons:

Code:
//About Us Button
function test2(evt:Event):void{

[code].....

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ActionScript 3.0 :: Asap With Error #2109 "Frame Label Instance15 Not Found In Scene Scene 1"

Jun 23, 2010

I have a movie clip button, however, once you click on it the output will say: ArgumentError: Error #2109: Frame label instance15 not found in scene Scene 1. at flash.display::MovieClip/gotoAndStop() at index_fla::MainTimeline/goLabel() i am new in flash and trying to learn as3. i've looked at what error this is but i cant get my head around it. what i m trying to do it if you click on a button, a swf file will load on the the page. but it is not loading and the error comes up!

[Code]...

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ActionScript 1/2 :: Error: "Scene=Scene 1, Layer=Nav Bar, Frame=1: Line 12: Unexpected '}' Encountered }"

Aug 7, 2009

The following script is giving me a syntax error... 
 
Error:  "Scene=Scene 1, Layer=Nav Bar, Frame=1: Line 12: Unexpected '}' encountered }"
on(release){     if(_root.textVar != 1)     {          for(int i = 0; i < 5; i++)          {               unloadMovieNum(i);          }          _root.textVar = 1;          loadMovieNum("mc_TextBox.swf", 0);
}
}

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ActionScript 3.0 :: Error #2109: Frame Label "math" Not Found In Scene Scene 1

Jan 23, 2012

When I try and run my program (check .zip), I get the following error:

ArgumentError: Error #2109: Frame label math not found in scene Scene 1.
at flash.display::MovieClip/gotoAndPlay()
at MainGameforRAT1_fla::MainTimeline/TouchingGrass()[MainGameforRAT1_fla.MainTimeline::frame1:55]
ArgumentError: Error #2109: Frame label math not found in scene Scene 1.

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ActionScript 2.0 :: [fmx] Go To A Specific Scene In The SWF?

Aug 17, 2004

I've got a script that once a button is clicked it loads an external SWF on level 0. However, I need to go to a specific scene in the SWF. I've searched the usual ie Flash Kit with no luck!

Here's what I've got

on (release) {
loadMovieNum("CRM_1.swf", 0, "GET");
}

What script do I need to add and where?

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ActionScript 2.0 :: Go To Specific Scene?

Jan 25, 2005

How do I go from 1 scene in a file, to a specific scene in another file? Must I use those Named Anchors, and whats the scripting then??

This is what I've got at the moment:

Code:
on (release, keyPress "<Left>") {
loadMovieNum("presentation.swf", 0);
}

but it just starts the whole file from the start.. I want it to go to example: scene 5 in presentation.swf....??

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ActionScript 2.0 :: "pauses" A Scene/frame For A Set Amount Of Time, Then Afterwards Moves Onto The Next Scene?

Dec 26, 2004

I'm looking for a script which "pauses" a scene/frame for a set amount of time, then afterwards moves onto the next scene.I could not find a tutorial specifically on this topic on here or flashkit.

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ActionScript 1/2 :: Specific Frame On A Specific Movieclip?

Sep 1, 2010

I'm trying to get the following movieclip smallbutton to link to frame 5 on movieclip cont.The way the timeline is built is as so:content_mc > cont > (more mcs) > smallbuttonThis seems to be an issue from every answer I've tried so far since the movieclip "cont" is not being called in the main timeline; first there's content_mc and then comes cont.How would I go about getting the movieclip "smallbutton" to link to the 5th frame of movieclip "cont"?This is for AS 2.0So far I'm at:on (release) {  _root.gotoAndPlay("cont");  _root.smallbutton.gotoAndPlay(5);

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ActionScript 2.0 :: Go From 1 Scene In A File, To A Specific Scene In Another File?

Jan 25, 2005

How do I go from 1 scene in a file, to a specific scene in another file? Must I use those Named Anchors, and whats the scripting then??This is what I've got at the moment:

Code:
on (release, keyPress "<Left>") {
loadMovieNum("presentation.swf", 0);

[code].....

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ActionScript 2.0 :: Error - Scene=Scene 1, Layer=Layer 1, Frame=1:Line 11: ';' Expected

Jul 27, 2004

this is the END of the code:

this.createEmptyMovieClip("pos", total);
pos.moveTo(radius.b, 0);
pos.beginGradientFill("radial", [0xCCCCCC, 0x999999], [100, 100], [0, 255], {matrixType:"box", x:-radius.b-radius.b/2, y:-radius.b-radius.b/2, w:radius.b*2, h:radius.b*2, r:0});
for (var radians = 0; radians

I get a error for the last line. The error is this:

**Error** Scene=Scene 1, layer=Layer 1, frame=1:Line 11: ';' expected
for (var radians = 0; radians

I cant get it working.. I have flash mx 2004 pro..

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ActionScript 3.0 :: How To Refresh Frame / MC

Jul 20, 2009

Absolutely, I am not a professional, so sorry if the question is silly.
 
I have the script:
for (var i:Number = 1; i <= 5; i++) {
mov1.nextFrame()
}
 
The result is that I see the initial frame of the animation mov1 and frame 5. I do not see frames that are played during the loop. I need a refreshing function for frame or movie clip mov1, which could be placed in the loop . Alternatively, a function of pausing the action script to a vertical refres (vsync).

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ActionScript 2.0 :: Refresh The Xml On One Frame?

Jul 17, 2005

i am working on somthing where i need to be able to refresh the xml. Is there a way to only make it refresh the xml on one frame and not the whole movie? The way i have it set up now it refreshes what i need to, but the rest of the data becomes undefined.

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Flash 8 - Goto Specific Scene In MovieClip

Jun 7, 2009

I am getting better at Flash 8, but I have a problem. I am in a Movie Clip, and when you press 'g' it returns you to the first scene, and I want it to go to the second scene.
on(keyPress "g"){
_parent.gotoAndStop("Scene 2",7);
}
Is there a way you can do that?

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ActionScript 3.0 :: Get Number Of  Frames In A Specific Scene?

May 22, 2010

Are there anyway to get number of frames in a specific scene? There's a totalFrames property of MovieClip class, but that's the total frames of all scenes.

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ActionScript 2.0 :: Go To Specific Scene When Button Pressed

Apr 1, 2011

I am creating a music project using flash that will show students how to play scales and chords. At the moment I have 3 combo boxes ('tonic', 'tonality' and 'type') and a 'go' button. and when I press the go button I want it to go to the scene that contains the chord/scale that has been chosen. at the moment i have the code :

if((Tonic.value == 'C') and (Tonality.value == 'Major') and (Type.value == 'Chord'))//CmajorChord {
gotoAndStop(3);
} else if((Tonic.value == 'C') and (Tonality.value == 'Major') and (Type.value == 'Scale'))//CmajorScale {
gotoAndStop(4);
} else if((Tonic.value == 'C') and (Tonality.value == 'Minor') and (Type.value == 'Chord'))//CminorChord {
gotoAndStop(5);
} else if((Tonic.value == 'C') and (Tonality.value == 'Minor') and (Type.value == 'Scale'))//CminorScale {
gotoAndStop(6);

I have this code for all 12 keys.

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