Flash 10 :: Export Specific Frames Not All Frame - Specific Timeline
Sep 15, 2010
how do i export specific frames not all frame. ex: if flash has 1 to 200 frames. here i want to export 51 to 150 frames as a movie. if there is any command or plugin to export movie like this.
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Similar Posts:
May 31, 2010
I guess its some kind of random array.. but i dont know how to form it, need it for game(dont want same frames repeat its stupid ) And only specific frame numbers(i have motions between specific frame numbers).
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Dec 5, 2004
cutting to the chase, Basically im loading a movie externally using this code...
Code:
on (release) {
if (S_Init == Number(S_Init)) {
loadMovieNum("s_menu.swf", _root.S_Init);
[Code].....
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Dec 5, 2004
cutting to the chase, Basically im loading a movie externally using this code...
Code:
on (release) {
if (S_Init == Number(S_Init)) {
[code].....
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Jul 1, 2009
I'm using Flash CS3 and AC2... I have a button on my main TL and I want to go back a few frames and play a MC at a specific frame when hit.
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Mar 31, 2006
i need to change the colour of a graphic in a specific movie in a specific frame. if i have a movie clip instance-named "sidetext" thats 15 frames long, and i want a graphic in the movie, called "letterp" to change to one of four colours that i want it to randomly at frame 10 and stay that colour uintil frame 15, how can i do this?
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Dec 3, 2009
I have been doing really well figuring everything out up until now.[code]How it stands, what is this link pointing to? Can I make it target a specific frame in a specific movie clip?And if someone would be so kind and explain what this is saying in 3rd grader terms.
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Sep 21, 2009
Basically once my animation loads I want to pull in an external SWF at a specific frame, basically like the "home page" swf that will display first. Underneath that I will have "About Us, Contact, etc..." and those will each load an external SWF into my movie clip. My movieclip right now is called mcHolder. Here is the code I am currently using for the buttons:
Code:
//About Us Button
function test2(evt:Event):void{
[code].....
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Feb 19, 2010
how to play the timeline with a simple button
example:
in AS2 you could attached script to button something like
on MouseEvent {
gotoandplay(6);
}
thats all I am trying to do, but in AS3 how do I simply get a button when clicked to go to a frame and play.
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Jan 19, 2006
I have a movieclip that is comprised of multiple images.These images are used as the backdrops of various different pages of my portfolio.Every image is in a specific order, so if the user decides to go from page 1 to page 4, it will pan through the first three pages quickly before stopping on the 4th page. Simple Enough.The problem is I want them to be able to also do this while manipulating the timeline in reverse. So say if they're on page 4 and want to go back to page 2, it will 'rewind' the timeline and stop on page 2.know there are plenty of tutorials out on how to play a timeline in reverse, however none of which discuss stopping automatically when reaching a certain point that is before the beginning
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Sep 1, 2010
I'm trying to get the following movieclip smallbutton to link to frame 5 on movieclip cont.The way the timeline is built is as so:content_mc > cont > (more mcs) > smallbuttonThis seems to be an issue from every answer I've tried so far since the movieclip "cont" is not being called in the main timeline; first there's content_mc and then comes cont.How would I go about getting the movieclip "smallbutton" to link to the 5th frame of movieclip "cont"?This is for AS 2.0So far I'm at:on (release) { _root.gotoAndPlay("cont"); _root.smallbutton.gotoAndPlay(5);
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Apr 28, 2010
I can send emails/forms from a button, no problem, by using this.
emailSend.addEventListener(MouseEvent.CLICK, sendForm);
But I want it to send automatically when the time-line lands on a specific frame. What can I do to change this line?
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Apr 6, 2010
The situation is as follows:I'm using Action Script 2.0 --- I'm obligated to in the course I'm attending.I have a main timeline that has 3 frames. On the 2nd frame I have a movieclip named mc_nbr. On the 3rd frame I have a button "voltar" that when pressed I want it to "Go and Stop/Play" at frame 3 of the movieclip (that is embedded on frame 2 of the main timeline).
I used the folowing code for the button btn_voltar:
on (press)
{
[code]......
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Sep 13, 2010
how to make a button go to a specific frame on the main timeline my button called a play_btn and i want it to go to a specific frame on the main timeline ???
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Oct 15, 2009
I want a button which is on an externally loaded swf to tell a movieclip on my main swf to gotoand play a specific frame. Is this possible and how would I do it?
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Jan 12, 2011
I have this code below on this button that is inside of a movieclip. I just want this button to do is move the main timeline to a specific frame thats all.
[Code]...
I didnt put i a object name before the addeventlistener because I'm not sure what to put because if I put "this" the other buttons will bt controlled by this code and if i put "parent" only that button will work.
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Jun 25, 2006
I have a movie clip which, when closed, should send you to a specific frame on the main timeline... I have used frame labels on the main timeline... Here is a bit of my code so far:
[Code]...
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Feb 2, 2012
In the live preview mode, buttons/frames enabled I can navigate between scenes to specific labelled frames.However, when I view the 'movie' I can not navigate between scenes at all.My frames are all labelled.
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Jan 19, 2010
I am doing an animation. Before I start I draw a scheme of the final presentation. When I test I have the scheme layer always showing. Can I stop a specific layer to be exported to SWF?
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Aug 30, 2009
I would like to export a specific area of the stage. So, for example. My stage is 400 x 400 and I would like to export only 100 x 100 of the stage at xy 0 pos.
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Apr 26, 2004
I'm trying to make a paper doll sort of program. I've got a bunch of PNGs of clothes cut out and I'd like to dynamically load them in with attachMovie.So I imported the PNGs into my project, but when I try to export them for ActionScript, the checkbox to do so is greyed out.Does anybody know what the specific requirements are to be able to Export a symbol to ActionScript?
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Dec 6, 2009
I am very much new to AS3 and Flash and had a problem trying to get my Flash timeline to pause at a specific point if the mouse was over any part of the stage. If the mouse was not or no longer over the stage I wanted the timeline to continue playing where it had left off.
I managed to solve the problem after a few hours and would like to share my first piece of AS3 - it might help someone else who has a similar problem, or you might be able to improve it.
One of may main objectives was to make sure the code cleaned up after itself and left no listeners or timers running.
[Code]...
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Sep 15, 2008
I want to "Test Movie" to get a feel for what my animation looks like as a SWF file but I want to test it from a specific frame. My reason for this is that normally if I go to Test movie, I have to watch my entire animation from the start when really, I might want to test it only to see if a certain part works. And I do realize there is the "play" option in the timeline using Enter but that doesn't have the same effect as Test movie.
Is there any way of testing a movie from a specific frame?
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Mar 18, 2009
I am building a flash image gallery which calls on xml to load the images and captions - so far so good... My problem is that I want the top node to tell the flash movie to go to a specific frame...
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Jan 30, 2010
Basically, I have my main set of menu buttons for navigating my site. For argument sake let's call them:
menu1, menu2, menu3, menu 4 etc. , where menu1 takes you to scene1, menu2 to scene2 etc.
Each scene morhphs into the next, so instead of simply having gotoAndStop("scene 1"), I would like the movie to play until it reaches the desired scene. I guess one way of thinking of it, is that it's a bit like coverflow in itunes.
That's stage one of the question - if I can at least get that far I'd be happy. But to add one level of complexity, I would love it to also play in reverse if you're going say from scene4 to scene1. Again, similar to cover flow.
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Feb 2, 2010
I'm having a some trouble with loading an SWF into my main SWF. I have a main SWF with 4 frames. I want to click two buttons that will then load two SWF's into Frame 2 and Frame 3. Below is the script I wrote for the buttons. The earlywork_btn needs to load RColeman_EarlyWork.swf into frame 2. This swf is a slide show. The currentwork_btn needs to load RColemna_CurrentWork.swf into frame 3.
HERE IS MY SCRIPTS FOR MY BUTTONS:
stop();
function onbiographybuttonClick(evt:MouseEvent):void {
gotoAndStop("1");
[code]....
And in Frame 2 I have this script to load RColeman_EarlyWork.swf. It works, however, once it loads then it is in my enitre main swf file, basically each time I click a button it is ontop of the content in the other frames. How do I make it just stay in Frame 2? Also, I can only load this one swf file, not the other one into FRAME 3.
HERE IS MY SCRIPT TO LOAD THE SWF FILES:
var ldr:Loader = new Loader();
var url:String = "RColeman_EarlyWork.swf";
var urlReq:URLRequest = new URLRequest(url);
ldr.load(urlReq);
addChild(ldr);
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Aug 6, 2009
My actionscript plays through out the entire animation. Is there a way to have it play on specific frames?[code]...
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Aug 8, 2010
I have created a flash website and I would like to create links to specific frames of an external swf in another html page. I have researched flashvar a little bit and I have also been told that I am going to need to do some dynamic coding.
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Sep 16, 2009
I have a need to add an object to the display list at a specified frame number. Something equivalent to addChildAtFrame(mc, 100).
I know I could achieved this by creating a layer within the fla, making a new frame at the desired location, and placing a blank movieclip within the frame in order to have a target displayObject to addChild to but I would prefer to do this via code.
Is there anyway to accomplish this dynamically?
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Apr 18, 2011
I am building a menu.. When I rollover the mouse over the menu, it opens sub menu Something like that...
(when rollover btn1)
(open submenu1)
(when rollover btn2)
[code].....
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