ActionScript 3.0 :: Pausing Flash At A Specific Point In Timeline On MOUSE_OVER?

Dec 6, 2009

I am very much new to AS3 and Flash and had a problem trying to get my Flash timeline to pause at a specific point if the mouse was over any part of the stage. If the mouse was not or no longer over the stage I wanted the timeline to continue playing where it had left off.

I managed to solve the problem after a few hours and would like to share my first piece of AS3 - it might help someone else who has a similar problem, or you might be able to improve it.

One of may main objectives was to make sure the code cleaned up after itself and left no listeners or timers running.

[Code]...

View 2 Replies


Similar Posts:


Flash 10 :: Export Specific Frames Not All Frame - Specific Timeline

Sep 15, 2010

how do i export specific frames not all frame. ex: if flash has 1 to 200 frames. here i want to export 51 to 150 frames as a movie. if there is any command or plugin to export movie like this.

View 0 Replies

ActionScript 2.0 :: Pausing The Timeline In A Flash Slide Presentation Template?

Apr 13, 2010

how to add a pause using Flash Slide presentation?

If you add a 'Stop' anywhere on in the action script when using the arrow to go back and forward through slides it goes to the stops rather than the beginning of each slide.

View 2 Replies

ActionScript 2.0 :: Pausing A Mc Timeline?

Oct 27, 2003

Is there a way of pausing a mc timeline? so when u return its at the same stage where it was paused it ?

View 1 Replies

ActionScript 2.0 :: Way Of Pausing Mc Timeline?

Oct 27, 2003

Is there a way of pausing a mc timeline? so when u return its at the same stage where it was paused it ?

View 1 Replies

ActionScript 3.0 :: Pausing A Timeline For 3 Seconds ?

Dec 1, 2008

I want to be able to pause a movies timeline for 3 seconds,then have it start playing again.

View 3 Replies

ActionScript 3.0 :: Pausing Animation Twice In Same Timeline

Jul 12, 2009

I am new to Flash and am still trying to come to grips with AS3. I want to pause an animation twice in the same timeline. I have applied the code given in the adobe article 'Using ActionScript to pause and loop the timeline in Flash' [URL].

this.stop();
var timelinePause:Timer = new Timer(2000, 1);
timelinePause.addEventListener(TimerEvent.TIMER, timerHandler);
timelinePause.start();function timerHandler(evt:Object):void {
this.play();
}

This works well when used once in the timeline but I get the following errors when applying it twice
1151: A conflict exists with definition timelinePause in namespace internal.
1021: Duplicate function definition.
Warning: 3596: Duplicate variable definition.
What I need to change to make it work twice.

View 6 Replies

Actionscript 3 :: Flash Zooming In (scaling Up) To A Specific Point Within A Clip

May 24, 2011

I'm trying to scale a container/parent movie clip up so that I effectively zoom in to a point referenced by one of its children. I've figured out how to use globalToLocal to get that point at the center of the stage, but the problem is the registration point for the container clip is (and needs to stay) at the upper left, so when I scale the container clip up, the point does not stay in the center of the screen. Here's my code:

[Code]....

View 1 Replies

Professional :: Playing - Pausing - Stopping Audio In A Timeline

Feb 23, 2010

I don't use Flash that much so the question may sound simple, but how do I pause audio in a timeline? I have added the audio, play and stop button. When I test it works fine, but I can't figure out how to add the pause button, or the play/pause button.

View 2 Replies

ActionScript 1/2 :: Pausing The Movieclip And Jumping To Frame 2 On The Timeline?

Mar 24, 2011

I tried to get this right but it just won't work for me. It's probably something very simple. I have a video in a movieclip on my timeline. On the first frame, I have the stop(); command. I want to be able to hit the SPACEBAR: which results in pausing the movieclip and jumping to frame 2 on the timeline.

View 8 Replies

ActionScript 2.0 :: Pausing The Movieclip And Jumping To Frame 2 On The Timeline?

Mar 24, 2011

I tried to get this right but it just won't work for me. It's probably something very simple. I have a video in a movieclip on my timeline. On the first frame, I have the stop(); command. I want to be able to hit the SPACEBAR: which results in pausing the movieclip and jumping to frame 2 on the timeline.

View 4 Replies

ActionScript 2.0 :: Hit The SPACEBAR: Which Results In Pausing The Movieclip And Jumping To Frame 2 On The Timeline

Mar 24, 2011

I have a video in a movieclip on my timeline. On the first frame, I have the stop(); command. I want to be able to hit the SPACEBAR: which results in pausing the movieclip and jumping to frame 2 on the timeline.

View 1 Replies

ActionScript 3.0 :: Link Buttons To A Point In A Timeline In Flash CS4

Oct 4, 2009

I am working on creating a photo gallery and I am having an issue trying to figure out how to add AS3 code to link buttons to a point in a timeline. I have 5 buttons each with an alpha transparency change that works fine and now I want to establish an action on each button that on CLICK will bring up a particular photo in my timeline.

View 1 Replies

Tweening Over Distance Not To Specific Point

Oct 27, 2009

I've scanned through the forums, but can't seem to find an answer to my question. I'm trying to move (tween) a movie clip 800 pixels along the x axis (horizontally) when a every time button is clicked. I don't want to move the movie clip to the 800 "x" pixel mark. Yet, I can't seem to move the clip an additional 800 pixels whenever the button is pressed again - it keeps starting from the original spot. I am new to ActionScript...

My code is below:
btnBottom1.addEventListener
(MouseEvent.MOUSE_DOWN, playHandler);
function playHandler(evt:MouseEvent):void {
import fl.transitions.Tween
import fl.transitions.easing.*;
var twTeen:Tween = new Tween(mcbottomFlap1, 'x', Elastic.easeOut, mcbottomFlap1.x, +800, 3, true);
}

View 3 Replies

AS3 :: Listen/respond To A Specific Cue Point By Name?

Mar 15, 2010

How do I listen/respond to a specific cue point by name in AS3?
 
I have this listener which runs a function as soon as a cue point is reached, but I can't figure out how to run different functions for different cue points.
 
center_flv.addEventListener(MetadataEvent.CUE_POINT, interactive);

View 3 Replies

ActionScript 3.0 :: Initialising A Point With A Specific Value

Feb 12, 2012

Whenever i want to declare a point with a specific value, it takes me three lines:[code]It isn't a huge amount of effort, but i'm becoming tired of doing this hundreds of times. Is there an easier way?I've tried doing something like this:[code]but that gives me an error, because it only accepts one input parameter.how can i do this simple operation in one line ?This is also important to me because i'm making a fair bit of use of static classes, (non instanced, making use of static public vars) where (afaik) i cannot run code. I want to be able to declare global point variables in a static class, without having to use some external class to set the values.

View 3 Replies

ActionScript 1/2 :: Load Movie And Go To The Specific Cue Point?

Oct 24, 2011

How can I load movie(1.swf) into the current file and make it go play the specific cue point (of the child's file)?

[Code]...

View 1 Replies

ActionScript 2.0 :: Round A Number To A Specific Point?

Mar 25, 2007

Is there a way, or even better a class available in flash to help me round a number to a specific point. For example, I have need to have a number rounded to the nearest 15th, how would I do that?

View 7 Replies

ActionScript 2.0 :: Making Url Point To Specific Mc In Swf File

May 7, 2008

I made a map for big shopping center in flash that uses tooltips to display the shop names when moused over. Is there anyways I can make a url(html) from any of those shops refer to its specific movie clip? I am askingt because the shops wishes that its customers or site visitors should easily see the location of the shop when they click " show shop location on map"

View 4 Replies

ActionScript 3.0 :: Rotating A Circle To A Specific Point

Mar 6, 2009

What I'm trying to do is make a dial-type of interface, where you click on a point on the edge of a circle and that point will rotate to another point at the top of the circle. What I can't figure out is how the make "Point B" rotate to "Point A", where "Point A" is always fixed at the top of the circle and "Point B" (and Point C and Point D, etc...) are located along different points on the edge of the circle. I'm using the tween function to rotate, so what I need to figure out is how to get the difference in the rotation between the two points.

View 7 Replies

Actionscript 3 :: Change The Video And Start It At The Specific Point?

Sep 19, 2011

I'm having a problem and I do not think the solution. I'm new using Flash.I have a video player and now we are implementing an HD button, the player always starts the video and 360P format and stream begins, if the user click on the HD I need to save the time of the video when it was clicked and then call another file. mp4 720P and start it at the same point that was recorded.I've tried various ways using CONNECTION.STREAM.seek(TIME); and always starts at (0), I feel that because of not being in Buffering he does not understand

View 1 Replies

ActionScript 3.0 :: Triggering An Event At A Specific Point Of An FLV File?

Jun 30, 2009

I have a file that loads in several flvs.At certain points during the flvs, I need to trigger events on other timelines.Right now, I have them set up as listeners using enterFrame to detect playheadTime.This works, but is too hard on the CPU that is running the file.Is there something similar to VideoEvent.COMPLETE that could trigger events at other specific points in the flv?

View 2 Replies

ActionScript 3.0 :: Rotating Around Matrix Point To Specific Angle

Mar 5, 2010

I have a slider which I want to use to rotate an image around it's center. This normally is easy but my problem is the clip is made dynamically and the size changes so I can't use the default registration point and I need to assign the center point before I rotate it. I found the rotateAroundExternalPoint function which rotates around a center point fine. How to get it to rotate to a certain angle and then have it stop at that angle. The rotateAroundExternalPoint increments the rotation rather then allowing me to set the angle to rotate to. Is there anyway that I can set what angle to rotate my clip to? It right now increments the rotation by the x coordinate of my slider bar (slider_position.x).

Code:
import flash.geom.Matrix;
import fl.motion.*;
var mat:Matrix = clip.transform.matrix;
addEventListener(Event.ENTER_FRAME,EnterFrame3);
function EnterFrame3(event:Event) {
var center_point_x = clip.height / 2
var center_point_y = clip.width / 2 //
MatrixTransformer.rotateAroundExternalPoint(mat,center_point_x,center_point_y,slider_position.x);
clip.transform.matrix = mat;
}

View 9 Replies

ActionScript 2.0 :: Seek To Specific Point In Video Before It Buffered

May 22, 2010

I'd like to start playing a web-based video at a specific time, say 2 minutes in, even if the video hasn't been downloaded that far. I thought I could just "seek" to that time but that apparently only works when the video is buffered first.

So for example, this:
Code:
nc = new NetConnection();
nc.connect(null);
ns = new NetStream(nc);
ns.play("[URL]");
ns.seek(123);
video.attachVideo(ns);

Seems to work if you have the video cached or buffered or whatever, but if you don't it gives the "NetStream.Seek.InvalidTime" error, which makes sense. I want to know if it's possible to start playing a video at a specific time, even if the video hasn't loaded up to that point.

View 1 Replies

ActionScript 3.0 :: Change The Video And Start It At The Specific Point

Sep 19, 2011

Good afternoon staff. I'm having a problem and I do not think the solution. I'm new using Flash. I have a video player AS3 and now we are implementing an HD button, the player always starts the video and 360P format and stream begins, if the user click on the HD I need to save the time of the video when it was clicked and then call another file. mp4 720P and start it at the same point that was recorded. I've tried various ways using CONNECTION.STREAM.seek(TIME); and always starts at (0), I feel that because of not being in Buffering he does not understand. Can anyone help me solve this?

View 0 Replies

ActionScript 2.0 :: Point To A Specific Scene When Mouse Is Inactive?

Oct 17, 2006

I'm working on a presentation to be presented on a Trade Show. It have an inicial movie, running in loop, but with a Menu bar, so people could stop the movie and go to a product catalogue. I want that when people stop looking the catalogue and go away, the presentation go (after a few minutes) to the initial movie loop again.

View 4 Replies

ActionScript 3.0 :: Make A Bullet Launch At Different Degrees (anywhere From 1-360) From A Specific Point Towards The Mouse

Jul 30, 2009

I need to make a bullet launch at different degrees (anywhere from 1-360) from a specific point towards the mouse.

View 3 Replies

ActionScript 2.0 :: Timeline: Play Up To A Certain Point?

Mar 8, 2010

I have a timeline with 100 frames. It is basically one long animation. I have keyframes on frames 1, 25, 50, and 75.I have 4 different buttons. If the user clicks one, it will go to a specific keyframe. For example, if somebody is on the frame 50 keyframe, and they click on the button that sends them to the keyframe on frame 25, instead of just jumping to frame 25, the animations plays from 50 all they way to the end of the timeline, starts over and stops at 25. ( The animation is a spinning wheel that always spins the same direction if that helps visualize)

They could click on any button, from wherever they are, and the animation will play to the specific keyframe.So, basically a script that says, "play until the playhead reaches a certain frame (or label) then stop. I obviously cannot use a simple 'play', and have a 'stop' at the frame I want, because where the animation needs to stop will always be different.

View 4 Replies

ActionScript 3.0 :: Class - Point It To The Main Timeline?

Apr 24, 2009

In the Main Timeline I have

Code:
import FlashVar;
// Instantiate FlashVar Class and Pass Root.

[code]....

View 2 Replies

ActionScript 3.0 :: Simple Class - Point It To The Main Timeline?

Feb 3, 2011

In the Main Timeline I have

Code:
import FlashVar;
// Instantiate FlashVar Class and Pass Root.
var myFlashVar:FlashVar = new FlashVar(this);
trace(myFlashVar.getVar('myFlashVar'));

[code]....

Now I have to pass 'this' when instantiating the class so that later I can use DocRoot to get the loaderInfo for FlashVars.Is there any way to not have to pass 'this' and have the external class point to the Main Timeline?

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved