ActionScript 3.0 :: Make A Bullet Launch At Different Degrees (anywhere From 1-360) From A Specific Point Towards The Mouse
Jul 30, 2009
I need to make a bullet launch at different degrees (anywhere from 1-360) from a specific point towards the mouse.
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I'm working on a presentation to be presented on a Trade Show. It have an inicial movie, running in loop, but with a Menu bar, so people could stop the movie and go to a product catalogue. I want that when people stop looking the catalogue and go away, the presentation go (after a few minutes) to the initial movie loop again.
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Mar 17, 2009
I have some code in for a dynamic text field:
<ul><li>Item one</li>
<li>Item two line one<br>Item two line two</li>
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[code].....
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Apr 25, 2006
how to make a MC point (rotate) to where the mouse was clicked on stage ?
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Dec 11, 2009
Does anyone know if I can use a button in a flash movie to open a pdf document to a specific page?
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Aug 25, 2009
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Jul 23, 2010
I trained on flashMX back in the day and haven't done anything since so now I've got CS5 it's a bit like being at school again! I have a circular dial sat in the middle of the screen with an arrow placed on it's edge. How do I get the dial to rotate so it always faces the mouse pointer?
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Dec 11, 2007
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Mar 25, 2011
I'm currently making my own shoot'em up game where the player can switch between two player types which will fire their own bullet type in this case, squares and circles. I've setup the player switch function via pressing "space" button (switching between the two player types) and the default bullet type is "squares" and I'm not sure to approach the coding with changing the bullet type to "circles".I've written 2 classes for the bullet and player setup:Player Class: Creates instance of bullet on screen and enables the switch player type function
Bullet Class: Enables bullet properies and bullet types Player Class: Code:function onKeyDown(event:KeyboardEvent):void {if (event.keyCode == 32) //// pressing/holding "space bar" to function
[code]....
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Oct 9, 2007
I have recently followed a tutorial to make a movieclip in flash that makes buttons spin around a point depending on the mouse position. I have made my own version off this and would like to use it in a full flash website that i am making at the moment.
The only problem that i am having is with aligning this clip and as it is made up of script i cant physicly drag it to were i want it. I understand how to alighn this with x/y positioning but when i preview the flash in a web browser it is positioned correctly but then when i 'full screen' the browser this clip jumps about 4 inches down the page.
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Nov 24, 2008
I'm trying to make my platform game character shoot a gun, my character and gun are one movieclip and the bullet is another. The bullet mc starts on a blank frame with a stop() function, when I press the space bar the bullet mc plays from frame 2 which is a motion tween of the bullet quickly moving across the page. I've set the bullet's y and x values relative to the character mc so that the bullet always comes from the gun.
My issue is that if I press the space bar a bullet will fly out of the gun (great!) but if I press the space bar again, the first bullet disappears and the bullet animation starts again. I want to be able to shoot a new bullet every time I press the space bar without effecting the bullets that have already been shot.
[Code]....
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Oct 13, 2008
i want to make a game where u shoot arrows at the mouse direction, i have everything exept for that, i think is trigonometry, i have seen it on many games but i cant seem to figure it
im planning to make the arrow something like this
onClipEvent(enterFrame)
{
if(Key.isDown(Key.SPACE) && _root.readytoshoot == 1)
{
[Code]....
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Jun 6, 2010
I'm trying to make a game of sorts. I have a button that you need to click that is in the center of the screen. Upon clicking it, it goes to the next scene.What I need here is for the mouse cursor to start in the upper right-hand corner of the stage of the second scene whenever said button is clicked. Not just a movieclip of a cursor, but the actual mouse itself, since it needs to be able to click a button on the other side.Below I've included an example of what needs to be done (not my actual game, but it shows the problem that I'm having. IT IS AN MX2004 FLA FILE.
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Mar 18, 2009
i am terrible at explaning things but i'm going to try my best.for example. I have a rotating turret that will follow the mouse 360 degrees.so i wonder if it is possible to go inside the turret ("mc") and stop at frame (2);when the turret reaches 170 degrees.
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Oct 4, 2009
i have 2 classes, one for ship one for bullet.i was trying to set the bullet.x to ship.x in the bullet class but it keeps telling me undefined. but clearly it is in my ship class.
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Nov 3, 2003
From the Robert Penner code given in this tutorial: [URL] i was wondering why controlx and controly has to be so complicated. I've tried changing it to just _root._xmouse but it messes up. I don't get this, shouldn't the curve point be the same point as the mouse?
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Oct 12, 2008
How would i make an enemy bullet go towards the main character?
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Jul 30, 2011
I have created a class named Bullet() and I create a child named bullet_mc every second.This bullet_mc moves to a direction on the stage.I also created a class named Plane() and I create a child named myPlane_mc every two seconds. Also, every myPlane_mc moves to a direction on the stage.
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Sep 28, 2002
i've posted many times and got loads of responses but i dont understand how to make a bullet hole appear when you shoot an object. MSN me a [URL] to have a chat about doin the actionscript.
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Jan 6, 2005
how to make a wheel spin 360 degrees in a seamless motion?
my purpose is to give realism to a car wheel which will spin in a seamless motion; I�ve tried to to it with tweening but the wheel mc jerks at every rotation; a couple of years ago I saw a very simple code which did exactly this , to make a wheel spin around smoothly;
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Aug 12, 2009
Is it possible to launch two functions with one mouse event CLICK?
if so, what is the syntax?
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Mar 27, 2008
how to use these in order to make an object move from point A to point B in an arc.Think of that classic game where you have to input the angle and power and try to hit your opponent.
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Nov 12, 2002
I 'm a Flash novice trying to make a wheel graphic rotate a certain number of degrees using Actionscript to loop the animation, and use an if/else statement to check if the rotation is true. I cannot get it to work.
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Jan 17, 2006
What I want is a hint how to make a specific thing happen while clicking a specific button. Like "if I click button 1, do this". Would like to use this script though I'm gonna add buttons over time and this is an easy way to have the functionality working.
Here's the code:
Attach Code
function hitButton(btn) {
btn.onRollOver = function() {
this.colorTo (0xC4006A);
[Code]....
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Mar 9, 2011
I'm trying to make a football game whereby the player stops footballs kicked by the computer from entering a goal...So far i've got the player controlled goalie moving back and forth upon keypress, and I have tweened the scorer continuously moving left and right at the top of the screen.
Is it possible to make the scorer automatically launch a ball movieclip straight down the screen whenever a specific interval of time has passed?
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Oct 27, 2009
I've scanned through the forums, but can't seem to find an answer to my question. I'm trying to move (tween) a movie clip 800 pixels along the x axis (horizontally) when a every time button is clicked. I don't want to move the movie clip to the 800 "x" pixel mark. Yet, I can't seem to move the clip an additional 800 pixels whenever the button is pressed again - it keeps starting from the original spot. I am new to ActionScript...
My code is below:
btnBottom1.addEventListener
(MouseEvent.MOUSE_DOWN, playHandler);
function playHandler(evt:MouseEvent):void {
import fl.transitions.Tween
import fl.transitions.easing.*;
var twTeen:Tween = new Tween(mcbottomFlap1, 'x', Elastic.easeOut, mcbottomFlap1.x, +800, 3, true);
}
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Mar 15, 2010
How do I listen/respond to a specific cue point by name in AS3?
I have this listener which runs a function as soon as a cue point is reached, but I can't figure out how to run different functions for different cue points.
center_flv.addEventListener(MetadataEvent.CUE_POINT, interactive);
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Feb 12, 2012
Whenever i want to declare a point with a specific value, it takes me three lines:[code]It isn't a huge amount of effort, but i'm becoming tired of doing this hundreds of times. Is there an easier way?I've tried doing something like this:[code]but that gives me an error, because it only accepts one input parameter.how can i do this simple operation in one line ?This is also important to me because i'm making a fair bit of use of static classes, (non instanced, making use of static public vars) where (afaik) i cannot run code. I want to be able to declare global point variables in a static class, without having to use some external class to set the values.
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Mar 15, 2011
I recently installed Adobe Flash Builder 4 in standalone mode on a new installation of Windows 7 x64.I can load and build an existing Flex 4.1 project I have been working on, but when I go to run the project in the browser (Firefox 3.6.15), I get:'Launching BensApp' has encountered a problem. An internal error occurred during: 'Launching BensApp'
Clicking the Details >> button reveals:
java.lang.NullPointerException
My project is creating the SWF and container HTML page as expected, but fails to load the browser.
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May 23, 2011
I'm making a platformer, and I'm trying to make a spring to launch the character upwards, and im using this script:
Code:
_root.player._y -=300
The code works, but it just teleports the character 300 pixels upwards, but I need a fluid motion.
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