ActionScript 2.0 :: Make A Bullet Hole Appear When Shoot An Object

Sep 28, 2002

i've posted many times and got loads of responses but i dont understand how to make a bullet hole appear when you shoot an object. MSN me a [URL] to have a chat about doin the actionscript.

View 1 Replies


Similar Posts:


Flash :: Event Flow In AS3 - Shoot A Bullet?

Aug 11, 2011

My goal is to shoot a bullet everytime I click on ship. What happens, in fact, is that If I click on it once, the bullet is shot, but if I click on it twice before the first bullet is off the screen, the first bullet literally stops(it does not disappear, only stops) and the second bullet is shot.

public var ship:Ship = new Ship();
public var bullet:Bullet = new Bullet();
stage.addChild(ship);[code]...

View 2 Replies

ActionScript 2.0 :: Making A Movie Clip Shoot A Bullet From It?

Dec 25, 2006

How would you go about making a movie clip shoot a bullet from it, but have the movieclip able to move around, like a sidescroller game...

View 2 Replies

ActionScript 2.0 :: Duplicate A Movie For A Bullet Hole When The User Clicks A Button?

Jun 24, 2005

I am trying to duplicate a movie for a bullet hole when the user clicks a button hole is sapposed to appear but its not working. here is the code I have inside my bullet hole

onClipEvent(load){
i = 0
}
onClipEvent (mouseDown) {[code].......

View 6 Replies

ActionScript 3.0 :: Setup Bullet Factory/bullet Switch For The Same Player Object?

Mar 25, 2011

I'm currently making my own shoot'em up game where the player can switch  between two player types which will fire their own bullet type in this  case, squares and circles. I've setup the player switch function via  pressing "space" button (switching between the two player types) and the  default bullet type is "squares" and I'm not sure to approach the  coding with changing the bullet type to "circles".I've written 2 classes for the bullet and player setup:Player Class: Creates instance of bullet on screen and enables the switch player type function

Bullet Class: Enables bullet properies and bullet types Player Class: Code:function onKeyDown(event:KeyboardEvent):void {if (event.keyCode == 32) //// pressing/holding "space bar" to function

[code]....

View 5 Replies

IDE :: Make The Micro-hole Texture In The Big Movieclip ?

Mar 24, 2010

how to make the micro-hole texture in the big movieclip in this site.

View 2 Replies

ActionScript 3.0 :: Shoot An Moving Object Exactly In The Center?

Dec 5, 2011

I have a TargetCirlce_mc which moves on "y" axis from top to bottom. And I have an arrow_mc which is on x:100 & y:200. How can I shoot an arrow exactly on the registration point of the TargetCircle_mc (automatically) while it is exactly opposite to the arrow_mc?

View 1 Replies

ActionScript 3.0 :: Shoot An Object And Create An Arc Based On An Angle

Sep 21, 2009

I found a basic example of how to create something that'll shoot an object and create an arc based on an angle. I added a power Bar to it, but I noticed something bad about it.

The way it works the higher the speed is the further it goes and the faster it moves across the screen. This doesn't give me enough control. Because essentially I want fast moving projectiles but I want to also be able to shoot both near and far.

With this current system that's an impossibility.. Can anyone shed some light on how I can do this better? Here's the current way it's being done (important parts):

Code:
bullet = new Bullet;
this.stage.addChild(bullet);
bullet.speed = 1 + powerBar.scaleX * 20;

[Code].....

View 2 Replies

ActionScript 2.0 :: Make A MC Like Shoot A Gun / Something When You Press Spacebar?

Aug 13, 2004

How do you make a MC like shoot a gun or something when you press the spacebar?

View 1 Replies

ActionScript 3.0 :: Undefined Addchild - Make A (missile) Upon Shoot?

Nov 23, 2011

THIS THREAD IS SOLVED.. Answer lies upon a website tutorial. Final Page on this Thread.So far so good, i've gotten most my as2 to as3.. And coming out good Buttons are working, The only last part im working on is upon shooting, it'll bring in the calls to Fire the missle.. (tracein the button works great).

[Code]...

This is what im trying.. But it says undefined use for addchild.. so im taking im missing somthing..

(the missile is a animation graphic i created).I have made a Missile.as to control what the missle does when its addchild is placed on stage. Problem is, (addchild isnt doing it) and im not sure if its going to shoot out the nose of the hero..

View 14 Replies

ActionScript 2.0 :: Make The Person Shoot When Press The Spacebar?

Mar 16, 2005

I havent used flash in years and I wanted to make a game. Ive made a few before but i didnt ever finish them and now i dont have them anymore. I wanna make this game where you are this man that can move around. (i can remember how to do that) and you shoot these huge exploding cats. How do i make the person shoot when you press the spacebar?How do i make the barrel of the gun follow the mouse and the bullets shoot that way?

View 10 Replies

ActionScript 2.0 :: Make Bullets Shoot When Space Button Is Releases?

Feb 15, 2003

I have just read the tut on the shooting aspect of games and i tried it for myself. I altered it so that you shoot on the x axis and you shoot when the space button is pressed.My question is, how do you make the bullets shoot when the space button is releases? And or can make the bullet shoot at an interval of one second or so when the space is pressed... The bullets for me are shooting at a continuous streem and that may be a too great advantage for a user..

View 6 Replies

ActionScript 3.0 :: Shooting Multiple Bullets - Press The Space Bar The First Bullet Disappears And The Bullet Animation Starts Again

Nov 24, 2008

I'm trying to make my platform game character shoot a gun, my character and gun are one movieclip and the bullet is another. The bullet mc starts on a blank frame with a stop() function, when I press the space bar the bullet mc plays from frame 2 which is a motion tween of the bullet quickly moving across the page. I've set the bullet's y and x values relative to the character mc so that the bullet always comes from the gun.

My issue is that if I press the space bar a bullet will fly out of the gun (great!) but if I press the space bar again, the first bullet disappears and the bullet animation starts again. I want to be able to shoot a new bullet every time I press the space bar without effecting the bullets that have already been shot.

[Code]....

View 3 Replies

ActionScript 3.0 :: Set The Bullet.x To Ship.x In The Bullet Class?

Oct 4, 2009

i have 2 classes, one for ship one for bullet.i was trying to set the bullet.x to ship.x in the bullet class but it keeps telling me undefined. but clearly it is in my ship class.

View 10 Replies

Make An Enemy Bullet Go Towards The Main Character?

Oct 12, 2008

How would i make an enemy bullet go towards the main character?

View 7 Replies

ActionScript 3.0 :: Make A Bullet Disappear When It Hits A Target?

Jul 30, 2011

I have created a class named Bullet() and I create a child named bullet_mc every second.This bullet_mc moves to a direction on the stage.I also created a class named Plane() and I create a child named myPlane_mc every two seconds. Also, every myPlane_mc moves to a direction on the stage.

View 5 Replies

ActionScript 3.0 :: Make A Bullet Launch At Different Degrees (anywhere From 1-360) From A Specific Point Towards The Mouse

Jul 30, 2009

I need to make a bullet launch at different degrees (anywhere from 1-360) from a specific point towards the mouse.

View 3 Replies

IDE :: CS3 Clickable MC With A Hole

Jul 8, 2010

I have a MC with a hole in it, graphically speaking. I need something behind it to show through the hole. The MC has a button embedded in it, so its clickable. But where the hole is I am not getting the button finger when I play it.My button hit area covers the hole, but it won't recognize it apparently.URL...Its the 2 bluish polygons on the map.

View 1 Replies

Actionscript 3 :: Draw Circle With Hole In It Using Only It?

Sep 2, 2010

I want to draw a circle in as3 that has a 'hole' in it (like a donut). Something like this, but without the outlines[code]...

View 4 Replies

ActionScript 2.0 :: Mute A Hole Movie?

Feb 2, 2004

Can i mute a hole movie (.swf) and not just a one sound ?

View 14 Replies

ActionScript 3.0 :: Way To Resize  (scale) A Hole Timeline?

Nov 21, 2009

Can A flash fla be resized even if its just the swf needed in different size? (Stage size)

View 2 Replies

Actionscript 3 :: Remove Overlap Hole On Mask?

Aug 11, 2011

I have made a Actions Script 3 code that fetches an image, does an addchild do it and adding a mask to it aswell.

Everything works fine, except the mask I've made is an animated MovieClip, and this MovieClip hides some spots where 2 or more objects inside that MovieClip overlaps each others.I haven't found how to remove this effect, so the mask is valid on overlaping aswell.[code]...

View 1 Replies

ActionScript 3.0 :: Draw A Circle With A Hole Inside?

Oct 11, 2010

i drew a circle and i want to make a hole inside it ,, here is my code -->

ActionScript Code:
var _Target:Sprite=new Sprite();
_Target.graphics.beginFill(0xFFCC00);

[code].......

View 3 Replies

ActionScript 2.0 :: Mute A Hole Movie (.swf) And Not Just A One Sound?

Feb 2, 2004

Can i mute a hole movie (.swf) and not just a one sound? and how ?

View 14 Replies

ActionScript 3.0 :: Moved Hole Timeline Into A Moveyclip Symbol

Aug 23, 2010

I get this error when I try runing my fla, this did not occur brfore I moved the hole timeline into a moveyclip symbol.when I debug the run breaks on: MovieClip(this.root).MusLargeImageLoader.source = "Images/Mus/IMG_1.jpg";I think the error is with this root.

View 9 Replies

ActionScript 1/2 :: Bullets Only Shoot 1 Way?

Mar 4, 2012

this is in my bullet movie clip on the timeline.[code]It all works but when i turn around it still shoots the same way im sure its something simple but i just cant work it out.

View 7 Replies

ActionScript 3.0 :: Game: Character Walks Around And Stops Walking When Hits A Hole?

Jul 7, 2011

I have a game where the character walks around the screen and stops if she hits a wall or a hole etc... - typical. HOWEVER - I coudn't get her to stop walking. Is there any standard code for this. If you tell to stop walking then she can't walk back out either etc... Also, she walked into the hole a little so being in the hole she definately couldn't walk any more not even back out as she would be walking inside the prohibited zone.

View 3 Replies

ActionScript 3.0 :: Character Movement And Shoot Not Working?

Nov 8, 2009

I'm doing a simple game where you move the character using the arrow keys and shoot using the Mouse. The character rotates based on the Mouse angle. I have two problems: when I move the character, he moves once, then stops then moves again as normal. My other problem is that when I click over a MovieClip, the bullet goes to the wrong angle.My moving function:

Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyHandler);
function keyHandler(event:KeyboardEvent):void {

[code]....

View 2 Replies

ActionScript 1/2 :: Get To A Certain Distance Of The Enemy It Should Trace (shoot) - Won't Work

Aug 5, 2011

what i whant is when any of the units get to a certain distance of the enemy it should trace(shoot).

[CODE]...

View 6 Replies

ActionScript 2.0 :: [mx] Create Shoot Lasers From The Nose Of The Plane?

Feb 8, 2003

I'm working on a new project, its a side scrolling game where an airplane (user) has to shoot down a bunch of other enemy planes. how to create an AS to shoot lasers from the nose of the plane

View 6 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved