ActionScript 1/2 :: Get To A Certain Distance Of The Enemy It Should Trace (shoot) - Won't Work

Aug 5, 2011

what i whant is when any of the units get to a certain distance of the enemy it should trace(shoot).

[CODE]...

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[Code]....
 
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[Code]....

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[Code]...

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[Code]...

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The way it works the higher the speed is the further it goes and the faster it moves across the screen. This doesn't give me enough control. Because essentially I want fast moving projectiles but I want to also be able to shoot both near and far.

With this current system that's an impossibility.. Can anyone shed some light on how I can do this better? Here's the current way it's being done (important parts):

Code:
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[Code].....

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[Code]...

This is what im trying.. But it says undefined use for addchild.. so im taking im missing somthing..

(the missile is a animation graphic i created).I have made a Missile.as to control what the missle does when its addchild is placed on stage. Problem is, (addchild isnt doing it) and im not sure if its going to shoot out the nose of the hero..

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