ActionScript 2.0 :: Swfaddress Inside Movieclip?
Apr 7, 2009got swf address to work inside a movieclip? Instead of having all the frame labels on the root timeline but inside a movieclip.
View 2 Repliesgot swf address to work inside a movieclip? Instead of having all the frame labels on the root timeline but inside a movieclip.
View 2 RepliesThe timeline swf itself (the core of the site) is being loaded into a wrapper swf, as one of the requirements is that this timeline can be used elsewhere, in other projects. This wrapper, however, will have some additional visuals that pertain to a stand-alone version of this timeline. As a result of never knowing exactly where this is going to be used (either a subchapter in another flash website, or as a stand-alone site by itself), I've decided to dump all of the swfAddress code into the wrapper, in a child class of it. To handle the navigation changes, I'm dispatching custom events (from the timeline) with parameters that describe the nav changes, which gets picked up by the parent wrapper, which then calls a function in the swfAddress child class for handling.
Also done in this swfAddress class is the parsing of the URL onChange event (when a browser back button button or history changes the nav, rather than a Flash button). This, too, dispatches an event with info about the parsed URL, which the wrapper is picking up and then calling a function in the timeline's API to make the necessary changes.
[Code]...
how to use SWFAddress within MCs? All the tutorials I find seem to use the maintimeline, but I need to know how to make it work within multilevel mc's, dynamicly loaded in. Ive got a working code but this one is static. Everything is working, even when i copy and paste the URL of Testpage 5 for example in the browser. how to create a dynamic way than using the switch statement.
[Code]...
I'm having a problem with the flash publish method and swfaddres.I've included the javascript of the flash pubblication in a new javascript file with the swfaddress in the same page.If i use swfobject for including my flash file in the swf, swfaddress works ok...if i include the swf with the flash method swfaddress doesn't work.Here the link: http:[url]......
View 0 RepliesI have a Button that is inside MovieClip1 which is inside MovieClip2; yet when i click the Button it doesn't dispatch Event.
View 5 RepliesI am trying to activate a rollOver-function when the mouse rolls over a movieclip inside of a movieclip.On the main window (root), first you rollOver a button where a window shows up with more options (movieclips).From stage, my first movieclip is called "catapultas_read_more" which leads to amother movieclip called "pic1_mc". The label that is going to play when mouse over on pic1_mc is "rollOn".I tried this.gotoAndPlay("rollOn); directly inserted to the movieclip, but the movieclip inside pic1_mc never starts
View 8 RepliesI have the scenario below. I have a movieclip on the stage (root). Inside this movieclip I have a frame with the action below:
_root.MCHappy.visible = false;
_root.MCSad.visible = false;
_root.MCNormal.visible = true;
I cant get this working with AS3. How is the correct way to do that inside a MovieClip with AS3?
I'm creating a menu bar that is a movieclip and inside the movieclip consists of the buttons.Now the menu bar is twice as WIDE as what is visible on the stage.The only part you can see is the text 'menu' on a bar.Then when the mouse hits the bar, it flies across the screen to the otherside of the bar where the menu buttons are.Now the menu bar does its animation over 20 frames - the last frame being the frame where the menu buttons are now visible.
On the last frame i have the 'stop;' code
On the first frame I have this code:
Code:
stop();
this.onEnterFrame = function(){
if(rewind == true){
[code]....
I have been using TweenLite for all of my easing. I was wondering what the code is for having a button inside a movieclip not active while the movieclip is tweening.Then when the movieclip does finish tweening the button then becomes active.
View 2 RepliesHow can I get a button inside a movieclip link to a frame in another movieclip on the scene? I tried this code:
function gotoCenter(event:MouseEvent):void {
MovieClip(root).centermc.gotoAndPlay(2);
}
skruetest.addEventListener(MouseEvent.CLICK, gotoCenter);
..where "skruetest" is the button, "centermc" is the movieclip where I want to go to frame 2. I don�t get errors with this code, but nothing happens when I click the button. What can I do?
I want to apply actions to a movieClip nested inside a dynamicly attached movieClip, with the attachMovie method; it doesn't works when the movieClip is attached by a button:
1.when the swf movie loads with an attachMovie method the remove_btn clears the window_mc
[Code]....
I have a button inside a movieclip, to which I would like to apply a rollover function. When rolled over, this button (inside MOVIECLIP 1) would make (MOVIECLIP 2) jump to second frame. I'm using Flash 8.This is turning onto a real headache for me, since i've searched every single forum and thread concerning this matter, and nothing seems to work.
View 7 Repliesi have dynamic buttons in movieclip and i want the movieclip goto 2nd frame once some one click single movieclip while rest remains in 1st frame.the movieclips can be in arrayi have some code here:
Actionscript Code:
var mc:MovieClip = new MovieClip();for(var i:int = 0 ; i < numberOfButtons;i++){ var btn:MovieClip = new button();
[code]....
I have a movieClip button in my library that I dynamically add multiple instances of to the stage using code (so each instance has a unique name). The button has two frames, so it has a basic rollover effect (just changes color. To make the rollover work, I've had to dynamically add an event listener to each new instance of the movieclip, which triggers the rollover function.
I was wondering, instead of adding an event listener each time, can I somehow have an event listener within the movieclip to take care of the rollover? Or will it not make any difference to the number of event listeners, as it will still add a listener with each new instance of the clip?
I have a movie clip, circle_mc, and in it is embed another movie clip, point_mc. I made the circle draggable with this:
Code:
circle_mc.onPress = function() {
startDrag(this);
[code]....
On the stage I have a movieclip called mc_back. I also have a movieclip on the stage called mc_content. Now, inside mc_content I have a bunch of code and some of it adds, or should add, an EventListener to mc_back as well as a a function that works when mc_back is pressed.
So basically, all code is written inside mc_content and some of it needs to interact with mc_back.
how to target mc_back from inside mc_content. Using stage.mc_back or root.mc_back doesn't work and Google should be my friend, but in this particular problem, it's acting more like my enemy.
Is there any ways to set a movie clip(item2) invisible but set another movie clip which located inside item2 visible?
View 1 RepliesI am brand new to AS3 and just about muddled through with AS2. I have a problem which should have a simple solution but everything I try gives errors.I had a load of buttons on the main timline which worked fine. I have moved a load of them into another movieclip called flyoutMenu. Now none work and I get the error:Error #1065: Variable about is not defined.This is the code stripped down to one button:[code]
View 2 RepliesI have a movieclip running inside a movieclip and i want trigger an action on the timeline in AS2 I would put _root.gotoAndPlay("start6_fl"); or _parent.gotoAndPlay("start6_fl"); depending on were I wanted to go.How do you do this really simple action in AS3?
View 7 RepliesI have a movieClip called "mcUnitedStates" inside another mother movieClip.
I have two instances of the mother movieClip. One entitled "mcWorldMapTop" on its own layer and the other entitled "mcWorldMapBottom" on its own layer.
I thought having two instances of the same movieClip and applying different filters to the mcUnitedStates movieClip in each.
Error I get is: Access of unidentified property mcWorldMapBottom
I'm doing this because the colorTransform is making the glow the same color as the colorTransform instead of the color I want the glow to be.
I am getting a Compiler error with this code:
stop();
//
import flash.display.Sprite;
import flash.filters.GlowFilter;
[Code].....
I have a mock up fla file showing what i am trying to attempt. I have a button nested in a movie clip on the second frame on main timeline called PageBackBtn. I am trying to get this button to target a label within a movieclip on the first frame of the main timeline. The label also is called PageBackBtn within the movieclip on frame one.
View 0 RepliesIv'e got a problem, when creating a movieclip inside a movieclip. I create 5 movieclips dynamically... I want a clickable tag/box on each of these moviclips...
[Code]...
I need it to have a rollover in the initial state (which works fine) and then, in another state (represented by the onOff variable & mc),I need it to have a rollover that has a different size than the actual area being displayed (so that it will do the rollOut when the user leaves the area around the first line of text).I thought I had it figured out by putting a hitSpot movieClip inside the box movieClip, but the box rollover function doesn't let the hitArea rollover function through...Here's the code, and the fla is attached with some samples of what I'm trying to do.
Code:
var onOff:Number = 0;
onOff_mc.onPress = function() {[code]......
I have a movie clip called "myMC". I set its x value as such:
[AS]
var myMC:MovieClip = new MovieClip();
addChild(myMC);
myMC.x = 100;
[Code]....
I know I could proboly acheive this with a math equation but is there a function that can get the exact global position of "myShape"? So that I can position another movieclip or sprite around that movieclip?
I have a mock up fla file showing what i am trying to attempt. I have a button nested in a movie clip on the second frame on main timeline called PageBackBtn. I am trying to get this button to target a label within a movieclip on the first frame of the main timeline. The label also is called PageBackBtn within the movieclip on frame one.
View 1 RepliesI am trying to get to a
movieclip nested inside a movieclip in As2:
MovieClip1.movieClip2.movieClip3.gotoAndStop(2)
MovieClip1, MovieClip2, MovieClip3 is instances Names.
I made a script that creates a MovieClip (two stationary Ovals, side by side) from the library and transports them from the left side of the stage to the right.The idea would be to make the RIGHT Oval decrease in size as the MovieClip is traveling while keeping the LEFT Oval the same size. (All of them being part of an Array)I thought to convert the right Oval to a MovieClip within the parent MovieClip, but I have not been able to access the ".width" and ".height" of the nested MovieClip.Not sure whether I'm on the right track or not.
View 5 RepliesI am not able to create a empty movie clip inside a empty movieClip.
Here the code..
var photoHolder:MovieClip=new MovieClip();
addChild(photoHolder);
var photo:MovieClip=new MovieClip();
[Code]....
I have two movieclips, one loads an image, I resize that mc and add it in a bigger movieclip which has to be resized too. My problem is that that the inner movieclip doesn't resize the way I want although I've tried many variants of the sequence of the commands. I've also taken into account something that I read that an empty mc resizes strangely but it didn't change anything.
that's the code:
loader_mc.x=0;
loader_mc.y=0;
cont_mc.x=1440;
[Code]....
red mc is the outer one but the sizes of the inner are not right it should be about one third of the outer but it's about two thirds. same with the height.
All I want is to be able to resize them independenlty. with the outter beeing bigger than the inner
I have a MovieClip that represents a playable character in my game. Inside of that MovieClip are three frames: One containing a single picture (standing), one containing a second MovieClip (walking) and the last containing a third MovieClip (jumping). Using the Properties tab, I gave each of the frames a name ("Stand", "Walk" and "Jump respectively).
What I want to do with Actionscript is gotoAndStop the "Jump" frame inside my character's MovieClip, and play the first frame of the MovieClip contained in that "Jump" frame. Something like this:
ActionScript Code:
playerMovieClip.gotoAndStop("Jump").gotoAndPlay(1);