ActionScript 2.0 :: Target Element Of Array From XML Object?
Apr 25, 2009
Down the end of the code I try to trace(english[j] but with undefined the result. However I can trace(english). How comes I can't target an index.
function Article(imagen, sonido) {
this.imagen = imagen;
this.sonido = sonido;
[code]....
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Apr 25, 2009
I can't trace(english[1]); ie: an index of the array BUT I can trace(english);
function Article(imagen, sonido) { this.imagen = imagen; this.sonido = sonido;}function makeArray1(success) { var i, j, mainTag; if (success) { for (i=0; i<=moXML1.childNodes.length; i++) { if (this.childNodes[i].nodeValue == null && this.childNodes[i].nodeName == "appear") { mainTag = this.childNodes[i]; } } num_reg = mainTag.childNodes.length; // numero de ejercicios for (i=0;
[code]....
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Jul 16, 2004
I'm trying to figure out how to use AS to access frames of a movie clip within a button symbol (using Flash MX 2004), and I seem to be stuck. I drafted a small test version of the FLA I'm working on, and it is attached to this message.
Specifically, my intention is to have a two-state button that goes into "selected mode" after the first mouse click, and then goes back to normal after a 2nd click. I can already handle the functional aspect of this using a global boolean like the one in the attached file. The problem is that I want to represent the current status of the button with a visual change; in the attached example FLA, the intention was to change the color of the text label on this button from grey to red when the button is in its "selected" state.
In this forum I found a similar question where someone had provided a "menu.fla" that had a row of buttons that acted more or less like a radio set, which is somewhat similar to my need. I've been trying to use the same sort of method, having converted the "up" state of the button text into a movie clip symbol with two frames (one for each state), and then trying to use AS to do a "gotoAndStop()" on the desired frame of the up label animation. The problem is that I cannot figure out how to actually make this work ... no matter what sort of path I try to use to get to the movie clip animation within the button, I cannot seem to set the text animation to jump to the "selected" frame (2).
I think my problem is that I've been unable to glean any understanding from the Flash MX docs about the differences between an object name and a symbol name and an identifier and an instance name and a blah blah blah, or about which of them (if any) actually is an ID that can be accessed via ActionScript. Also, MX 2004 seems to provide almost no compile-time error checking on the validity of a target path either, so I've been reduced to just throwing every combination at it that I can think of. None have worked, so I'm at a loss.
If anyone can explain to me why the attached FLA doesn't cause the text to stay red after a mouse click, no matter which of the commented out lines I try, it would undoubtedly be a big help to me.
(Please note that the button in this FLA uses a basic flashing animation for mouseovers ... it was just something quick to implement to emulate the mouseover animation in my full file, so please don't be distracted by it. Also note that I haven't tried to implement any code to return the button to a non-selected status yet. One thing at a time.)
RESOLVED: It was apparently the nesting of a movieclip inside of a button that prevented the original target path from working (and one of the tutorials at this website seems to support that). Once I knew what the proper path syntax was and didn't have to worry about that part anymore, eventually the rest fell into place pretty easily once I started using a movieclip for the button rather than an actual button.
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Jul 16, 2004
I'm trying to figure out how to use AS to access frames of a movie clip within a button symbol (using Flash MX 2004), and I seem to be stuck. I drafted a small test version of the FLA I'm working on, and it is attached to this message. Specifically, my intention is to have a two-state button that goes into "selected mode" after the first mouse click, and then goes back to normal after a 2nd click. I can already handle the functional aspect of this using a global boolean like the one in the attached file. The problem is that I want to represent the current status of the button with a visual change; in the attached example FLA, the intention was to change the color of the text label on this button from grey to red when the button is in its "selected" state.
In this forum I found a similar question where someone had provided a "menu.fla" that had a row of buttons that acted more or less like a radio set, which is somewhat similar to my need. I've been trying to use the same sort of method, having converted the "up" state of the button text into a movie clip symbol with two frames (one for each state), and then trying to use AS to do a "gotoAndStop()" on the desired frame of the up label animation. The problem is that I cannot figure out how to actually make this work ... no matter what sort of path I try to use to get to the movie clip animation within the button, I cannot seem to set the text animation to jump to the "selected" frame (2).
[Code]....
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Jun 28, 2009
Is it possible to, if you have an array of class names like ActionScript Code: var city01names:Array = ["pic_01", "pic_02", "pic_03" ...] make a new array which would read these names, instantiate them, and push them into a new array containing the instances of all these pictures, which I could then use for a slideshow?
[Code]...
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Oct 4, 2006
I have an array called dropTarg1 which stores dropped-in items.I want to loop through this array and in a textfield, display each array item on a new line of this text fieldI think I need to use something like Array.join("/n") but I can't get it working properly. I hope that the /n would create a new line of the text field called reviewBoxContentText.
for(var i:Number = 0; i<dropTarg.length; i++){
with(reviewBoxContent.reviewBoxContentText){
autoSize = true;
[code].....
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Mar 14, 2005
I have 4 buttons and an empty array. When a button is clicked,I'm adding a element to an array with array.push. However, I want to check the array 1st to see if that element exists. If so, then don't add it. Here's what I have thus far
[Code]...
Now I'm taking it I'd have a conditional statement to see if the element already exists. Unfortunatly I cannot just disable the button. I searched the AS dictionary but oddly enough it doesn't have an easy way to search an array. And IndexOf seems to only work for a string.
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Aug 29, 2011
I have this array:
[Code]...
I want another array which takes the values of the price from the 1st Array. Can we do something like this? private var another_price_array:Array = [all_array.price]; This second array will be used to populate a ComboBox, or can I populate the combo directly from the first array itself?
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Jan 8, 2010
i need to split a large text file into an array at line breaks so one array element = one line.i have tried the using "" in both match() and in RegExp but it doesnt work.i had the g and m flags on. tried the $ sign too.
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Dec 27, 2011
how can i stop the object from dragging when the object was already dropped to its target =)
here is my code :
var pointsCtr:Number=0;
s1_mc.onPress = function()
{
s1_mc.startDrag(false);
[Code].....
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Nov 7, 2006
Is there a way to return the target of a Tween object from within the object?
Code:
myTween.onMotionFinished = function (){
trace (this.target)
}
That's obviously not the way you do it, but that's what I want it to be...
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Dec 28, 2011
I know how to get one element from the array. But I don't know let's say how to take 3 elements ( position 0,1,2). I don't know how to trace all the three together. I am getting errors all the time.
var myArray:Array = [1,2,3,4,5];
trace(myArray[0]);
trace(myArray[0], ?,?);
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Aug 18, 2009
I have an array like this
public var dataAL:Array=[
{Kiv:"cash", jan:26,janTarget:28,feb:27,febTarget:26,mar:30,marTarget:32,apr:31,aprTarget:32,may:28,mayTarget:29,jun:46,junTarget:32,jul:37,julTarget:39,aug:40,augTarget:42,sep:41,sepTarget:42,oct:48,octTarget:49,nov:40,novTarget:41,dec:38,decTarget:40},
[code]....
Now if i want to access febTarget for cash how will i do it?
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Jul 10, 2011
How can add element to array in ActionScript3
If i have an array: var myArray:Array;
How can add element to this array "myArray", something like this:
myArray[] = value;
My second question is: How can compare if variable value exist in array element value?
Something like in_array function in php
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Apr 14, 2009
I'm trying to make a memory like game. It might be called Simon or Simple Simon or something. Basically something is shown for a second and then gone, then the user clicks that something. Then two or three things are shown in order and then gone and the user clicks the order.
I'm stuck at the very beginning, just showing something from an array for half a second or so then stopping and then starting over and adding one more element.
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Jun 22, 2010
This is for a small RTS prototype I'm working on for some fun, but I've hit a snag.
For examples sake, I've got two arrays, activeAgents and houseArray. A number of movieclips (player controled units/agents) are stored in activeAgents and houseArray is used to store any agent that is "inside" the house.
If an agent in activeAgents hitTests the house that houseArray belongs to and the agent ISN'T already in the houseArray, then I want to add the agent from activeAgents INTO the houseArray.[code]...
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Jun 19, 2011
Code:
arrayA[i] = arrayB[j];
This results in:
1:[object #7, class 'Array'],
I'm would like to set arrayA[i] to the value of arrayB[j], not set arrayA[i] to the object arrayB[j].
I can't use .toString() as I'm trying to pass on an array inside an array.
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Jun 16, 2009
I have an array used to track shots fired from a cannon, and when they hit the ground they are removed.
I would like to know what is the most efficient way of finding and removing a certain element from an array. I heard that using pop() instead of splice() was faster, is it ?
Also, the big question I have is that the only way I see of actually finding the element in the array is using
Code:
for(i=0;i<array.length;i++){
if(array[i] == movieClipToRemove){
//i == movieClip index in the array
}
}
Then I would use either splice() or pop() to remove it from the array before deleting the MC. Is there a better way than scanning through the whole array comparing each element to the triggering MC ?
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Mar 9, 2009
I've got an array containing various sprites... I'm wanting to reference the sprite I want by its name rather than its index in the array, and was wondering if theres a simple way of doing this? I know I could do a for loop through all the array elements and see which one has a name that is equal to the name im looking for, but is something along the lines of myArray[elementName] possible?
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Jul 31, 2009
how to remove a particular element from array
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Jul 14, 2010
I am trying to provide a "URL" to the "Loader" from an array element, if I trace the element I get the URL name within "",but when I run the loader I get "URL not Found". If I declare a variable=ArrayElement I get null or undefined. The array has been populated from a simple XML file.
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May 26, 2010
I have an array of objects. Each object has a property called name. I want to efficiently remove an object with a particular name from the array. Is this the BEST way?
private function RemoveSpoke(Name:String):void {
var Temp:Array=new Array;
for each (var S:Object in Spokes) {
[Code]....
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Jul 20, 2009
I'm trying to retrieve the value of an array element in a trace statement...how do I go about this? I've had a look through the AS reference manual but can't work out what should follow the dot '.'?
ActionScript Code:
trace(currentBall.name + " is in " + zone[i]./* something here to retrieve array element value */);
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May 8, 2010
First of all, how should I remove an element from an array?Now I am using arrays this way (just an example):
array["red"] = 0xff0000;
array["black"] = 0x000000;
How do I remove "red" for example from the array?
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Oct 4, 2011
I have an array, created as:
ActionScript Code:
myArray:Array = new Array(10)
pretty much just saying there is 10 elements in it. I define each function as "land", for example. Then in the same function I redefine a random element as "water".
(It is a bit more complex, this is simplified!)
Upon executing this I get the error:
ActionScript Code:
TypeError: Error #1010: A term is undefined and has no properties.
if I put the second bit in a new function (the random water part), there is no problems and it executes perfectly. Obviously I cant define an element twice in the same function.
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Apr 3, 2006
var my_arr:Array =['das',2,jack',4,5];i need to delete the element by refering thier index number.
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Oct 5, 2009
How would I access the first element of this array first entering the frame. I want to get buttons[0], or brandingbtn, to be activated.
Code:
var currentButtonId:Number = 0;
var buttons:Array = [brandingbtn, printbtn, packagingbtn, mltimda, typebtn, funbtn];
buttonCall();
function buttonRelease() {
for(var i:Number = 0; i < buttons.length; i++) {
[Code] .....
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Mar 10, 2010
i have a multidimensional array of an unknown length n. If I know the indices of the element I want in the multidimensional array, is there a way to dynamically construct a method to get at the element?
So for example,
array[1][2]
array[0][1][2][3][4][5][6]
i need to be able to construct a syntax statement, such that: array[0][1][2]....[n]
something like:
var indices:Array = [0,1,2,3];
var arrStatement;
for(var i = 0; i < indices.length; i++){
arrStatement += "[" + indices[i] + "]";
}
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Mar 3, 2009
i have items drawn my stage dynamically and information regarding them in arrays.when i remove an item from the display list:Code:a.target.graphics.clear(); then use the spliceď and index of method to locate chosen MC remove their values from specific array :Code:mcName.splice(mcName.indexOf(+mcRef.boxCount),1);Now when i remove any item which isnt the lastitem of the array, then trace all the data of the array using a loop the values appear to have corrupt? like they have lost the order in the array since one was removed?
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May 3, 2010
Using a for-loop I made a grid of movieclips. But I wanted it so every second row had one less than the one above it. I thought I had that sorted when I placed an if statement in the method. However, flash still "sees" the missing movieclip. I've tried to splice the array element from it, but instead of removing it, it seems to have copied it.
Here's the code:
Code:
package
{
import flash.display.MovieClip;
[Code]....
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