ActionScript 2.0 :: Upgrading Flash When Mx05 Comes?
Mar 17, 2004
right now I'm walking myself through senocular's OOP in flash tutorial. I use regular MX, and thus, actionscript 1.0. My question: should I follow through with this tutorial? I plan on upgrading flash when mx05 comes.change everything I know over to AS 2.0? does 2.0 just have added features, or does it change everything around?
For my project I am using the following:FlashDevelop 3.3.4 RTMFlash Pro CS 5 (libraries only, no code)Some time ago we started using TLFTextfields. One of the things I had to do was include the tlfruntime.swc file from the Adobe Flash CS 5 folder in the FlashDevelop project. Note that I copied this file to the project folder and included it, I didn't just include the file straight from the CS5 path. I have since been given a new computer that has Flash CS 5.5. I recompiled one of my swf libraries in CS 5.5, and now when I run the program, I get:Illegal override of createTextLine in flashx.textLayout.compose.ComposeStateI figure the tlfruntime.swc being included in the FlashDevelop project is out of date and needs to be updated with the one from CS 5.5. So I copied the tlfruntime.swc from the CS 5.5 path, include it in the FlashDevelop project (instead of the older file), but now I get this:
Illegal override of softKeyboardActivatingHandler infl.text.container.TLFContainerController.Can anyone assist with what else I need to do to get TLFTextfields working again in CS 5.5?UPDATE: I have updated FlashDevelop to 4.0.1 RTM, and now I get this error:Illegal override of createGeometry in flashx.textLayout.elements.FlowGroupElement.
i'm using AS3.I cannot divulge too much, but i have a multiscene, fairly complex flash program that runs fine in CS3. Upon upgrading to Flash CS4 - i can open the file and edit it any which way, but when testing it (ctrl+enter) i get an error in the output window (1009) and a blank test window, as if it doesn't want to start.
Has anyone else noticed a lot of things breaking since flash player 11 was released? I have input text fields that display html content in them. They also have an image embed in them as well. Before people could enter text in them with no problems and now suddenly all the text types from right to left and is completely backwards?
Just to be clear it's not aligning to the right, the actual letters are coming out backwards like it might do for another language that is from right to left. These text fields are not TLFTextFields just regular textfields.
I have other textfields just like this that, but they don't have images in them and they seem to be working fine. Anyone else have this issue or know what might be causing it with flash player 11?
will be converting some web page forms developed with macromedia flash mx 6.0 to flash pro cs5.5 searched a lot for 'upgrade macromedia to adobe' , 'convert macromedia....' etc etc and found basically nothing called adobe tech support and they say 6.0 will not convert, oldest to convert would be 8.0 and didn't offer any help beyond that, downloaded the cs5.5 trial, opened up the 6.0 source ok, made a couple quick edits like changing label names etc, recompiled and ran on website using the existing codebase load and... pages loaded ok, drop down boxes worked, etc but some strange things like input text boxes for numerics only would only accept 0,9, and alphabet characters. so am not sure what to expect, theres a fair amt of action script, 8k lines, creating xml list to pass to succeeding web pages, etc etc so there's a bit going on.
Were in the process of upgrading the FMS server licence to a FMIS licence. My question is that when we upgrade will we lose any of the functionality of FMS3.0 that is not present in FMIS. The FMS is currently used for direct streaming.
I have noticed a problem with the display of gradients since upgrading to CS4, and continuing in CS5. Prior to that, gradients used to display fairly reliably in Flash. Now I have noticed the following problems in CS4/CS5, on multiple computers and monitors. For instance, If I display the following drawing, which has several gradients, it looks like this on the left side of the screen:
If I drag the object--which is a graphic object from the library, drawn completely inside of Flash--to the right side of the screen, it looks like this: As you can see, the gradients do not display properly. The same thing happens when I scale the image down to a smaller size. It invariably looks worse on the right side of the screen than on the left. This display problem carries through into the SWF file when I export the movie.
In order for a complicated gradient drawing to look good on the right side of the screen, it has to be enlarged. This just didn't happen--using the same machines--with CS2.
Here's are the errors: VerifyError: Error #1053: Illegal override of allowInsecureDomain in _SwdModule_mx_core_FlexModuleFactory. ReferenceError: Error #1065: Variable _SwdModule_mx_core_FlexModuleFactory is not defined.
SwdModule is a module used within the organization and there's an application that loads this (and various other modules) at run time. I've read on other stack overflow and various web site that this error was caused because the modules and the main app. were compiled using different Flex SDKs. I verified and checked up on this, but all of my SWFs are compiling using 3.5.
Can anyone think of anything else why this error would be occuring?
After upgrading the Flex SDK from 3.1 to any newer version of the SDK and trying to compile an existing project, the following error appears in the Problems pane:
Description: { expected Resource: (shows project name, not a specific file) Location: line 15
Any ideas how to solve this or where to start the bug hunt?
It looks like the problem is in the ...sdks/3.3.0/frameworks/libs/player/10/playerglobal.swc file, but I'm certainly not sure.
what is the best workaround for this particular error? I was able to easily resolve a similar error with the "backgroundColor" attribute by changing it to "contentBackgroundColor", and was hoping there was a simple workaround for backgroundDisabledColor as well. I realize I can apply a css style, but I'd rather have a simpler solution as there are many many other attribute errors similar to this one.
I just upgraded from a Macbook that was using OS X Tiger to a new Macbook with OS X Snow Leopard. Now, when I open my flash files on the new computer, they are rendering the fonts slightly differently and off position. I am using the same software (Flash CS4) and the same font library.
We have several systems, inside and outside (development, test and production), that we need to upgrade FMS on Over time, I have found the process utterly cumbersome, prone to errors and time consuming... and outright annoying therefore.The permissions are never consistent, usually insecure (tmp and other directories world writable), and so onI wonder if anyone here has come up with a nifty way to work around this. For example, our setup is pretty uniform, so it's really unnecessary to do an interactive install all the time -- I could of course strip down the installFMS script, but I don't want to conflict with future changes
I am trying to make my flex app work on Android, and that involves making an AIR app to run on Android. Seeing as the flex app needs the mic, an AIR app is required. I am using flash builder 4.5 on win7 with air 2.6. The trouble seems to be that most of it is now not available. For example mx.containers is there, but not mx.containers.viewStack. I notice that there are obvious equivalents in spark for some components but not others. VBox, HBox, Canvas VDividedBox, AdvancedDataGrid and associated custom renderers are the components my application uses the most. What is the fastest way to make this work on Android, I am under time pressure. Is there a site somewhere that recommends the best way to do this, and what components can be replaced with which?
I have moved our project from SDK 2.0.1 to 3.5 because I'm using TLF. This has compiled OK in flex builder 3 IDE but I am now using command line compilation for our build system and getting errors for all the standard Flex resource bundles: Sharedresources, collections, containers, controls etc. I can see this is because of the improvements in Flex 3 and the SDK local folder doesn't have these as .properties files but now has a framework_rb.swc.
I'm working through Dreamweaver fairly well, and I'm now wanted to import Flash buttons I've created myself into Dreamweaver for a website I'm currently building, and it's here that I'm finding the problem. I have been to the 'get URL Function', but it says something about needing to link to a web page? But my problem is how can I link Flash Buttons to a web page, when my site is still being developed and not published? Do I have to publish first?
:confused:Does anybody know is Flash mx 2004 compatible with flash CS3 and flash 8?? I can not open flash cs3 on my laptop with flash mx2004 also can actionscript 3.0 be used with flash mx2004 and flash 8 because when I save my flash cs3 document as a flash 8 document it does not work? I am awful confused with all this. If you created a flash website in flash 8 or Flash mx2004 you can not open in in flash cs3 it dosent make sence?
Are there any programs or features in flash that can simplify flash vector art?
I just realized that one of the reasons why my program might be running so slow is that I made the images out of lots and lots of circles. When things didn't look right I often just put larger circles over smaller ones. I didn't think that flash might still be drawing the invisible circles underneath-
We've got a green screened video playing in a flash movie over top of our html content.when the movie ends, flash uses external interface .api to call a javascript function which swaps the flash movie out with a 5 x 5 pixel flash movie (rewrites the <div>).this works and you can interact with the html content after the flash movie in all browsers except firefox.anyone know of any work-arounds or is there a better way of handling flash over html in this fashion?
I have absolutely no idea where to post about this, please move if necessary.So, I've just installed flash player 10 and now my flash tracer plugin (in firefox) won't work. do i have to switch back to flash player 9 or is there a solution to this?
i have the correct path in Flash Tracer's settings (C:Documents and SettingsAdministratorApplication DataMacromediaFlash PlayerLogsflashlog.txt) as well as the mm.cfg file in C:Documents and SettingsAdministrator.
I have made a small rectangle in the flash with the tweening effect and export in to the FLEX. When i publish in the FLEX i could see the rectangle with out tweening effects.How can i see the tweening effects.
ive publish a html file with flash detection enabled from flash.[code]now since the default codes places my flash movie on upper left corner, ive made my own tables with the flash on it, how or where do i place this code to the upper codes?[code]
We are developing our app in flash/flex builder for the front end hitting .NET backend webservices. There is one section of the old app that will not be initially converted, so we need have it appear in an iFrame.
So far all that works fine.We shrink the size of the SWF in the host page to just be the menu/nav area. And underneat that I have an iframe control that loads in this page from the old site.Now the problem. in the SWF is a drop down list to enable picking a client. Since the SWF has been shrunk to about 100px high, the drop-down will only occupy within that 100px area which it's opened. This is NOT good as you can imagine. How can I make the drop-down list descend over-top of the IFRAME control and thus extend outside the SWF dimensions? Is this possible?
I tried to make the internal stage transparent and leave the SWF a little larger, about 400 px high, but the IFRAME still appears behind the SWF.
I'm familiar with C/C++/Scheme/Java/OpenGL/TCP/IP.I need to learn how to build a tile based / platform flash engine.What tools should I be using? What books should I buy?I strongly prefer tools that let me do things programatically rather than through a graphical UI.
Is the Flash Video (or Flex VideoDisplay) component capable of seeking to an exact moment in a video?It seems to always 'snap' to keyframes (which is understandable). I'm just wondering if there are any mechanisms in the video classes for seeking to exact frames, ie it should do the translation from keyframe to specific frame in the background rather than having to actually play the video forward to the desired frame.This is not a streaming file and has nothing to do with buffering. The player is just downloading a movie file from the web and playing it from memory.
Situation: Got a flash object with an icon bar (div with pngs) on top of it. Works on all browsers except Firefox 3.6 on Ubuntu 8. Example: http://ListAndPlay.com
Problem: Icons suddenly disappear after the flash is being loaded. See this screenshot: http:[url]...What I've tried: Setting z-index, recoding the JQuery behind it, nothing works.