ActionScript 2.0 :: Use "_root" When Declaring A Variable?
Feb 10, 2010
i want to access variables from within movie clips, and my question is, when declaring variables from the root, is it necessary to add the _root? e.g.:
Code: var _root.imgSource:String = "img001.jpg"; or would it be sufficient to declare the variable in the root timeline, then refer to it in child clips as _root.imgSource?
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function startShake(e:MouseEvent, num1, num2):void
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I want to create a vector, then call a function that populates that vector with arrays. Fine. The only catch is the function itself will declare new array variables to put into the vector, but are these new array variables private to the function only?e.g. something like this
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[Code]....
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[Code]...
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ActionScript Code:
var str1="global"
function a(){
[Code].....
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I'm cheating and using lockroot function atm
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Code:
if (teamA>teamB) {
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[code]....
this is the code i am using if i wanted to add in the effect of a tie, what would the code be for that. i am thinking it might be
Code:
if (teamA>teamB) {
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//playerOne wins
[code]....
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Feb 25, 2011
I found this in an ActionScript class in flex.
protected::valueMin know what this exactly means. at the outset, I dont see any type declaration. I am a newbie in flex.
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