i defined the global variable in the first frame of my file, and i can access it on other frames, however i am trying to access it within a movieclip, and flash is telling me that it is undefined. does anyone know why this could be?
I have 2 movie clips, one being loaded into a container MC via "loadMovie();"In the main movie there is a variable with no value, in the external movie there are 5 frames, each with a value to update the variable in the main movie.
IE: if on frame 1, global value = 1 / if on frame 2, global value = 2 / etc etc I'm familiar with passing variables INTO an external swf, but am stumped on how to do it the reverse way.
I need some help with some variable problems. (AS2)
Code: if (_root.Block+blockUpOne.dead == false) { surroundingBlocks++; } I'm targeting a duplicated mc from another duplicated mc. The 'blockUpOne' is the variable of the number on the end of the duplicated mc (the "i" variable when the mc was created 20, the amount of blocks in the grid across). Basically I'm trying to target a block on top of the one with the code on. I need to add the blockOneUp variable to the _root.Block to made a string which targets a duplicated mc above the one with the code. Even more basically, I want to target an mc by adding a variable to the targeting code.
Example: Block above: Block34 Block with code: Block54 if(_root.Block+(54-20) is alive){ do stuff }
I am trying to make a game to learn actionscript. my game is going to have multiple keyframes, ie one for dungeon, 1 for a large map yadda yadda yadda. Things like the character i would like to be available to all keyframes. i am assuming i put the character variable and info in the first keyframe and refer to these via _root in any frame. However if i want to make a dungeon and use the dungeon scene variables i would use this.
right now since i am only on the making a dungeon part i can refer to anything using this or _root. Case: my dungeon scene consists of walls and paths. right now i can do something like if(_root["path" + yPos + xPos]) _root["path" + yPos + xPos].removeMovieClip;
i can also call the same code using this instead of _root and it works. when i add a main new main frame and move the dungeon scene from frame 1 to frame 10, will i still be able to inter use _root and this and have the same effect, or once i move the dungeon scene from frame 1 to frame 10 i will no longer be able to use _root. also i only have 1 layer.
In the code below i want to change the _root.broj and _root.logo variables inside the function which returns values from .php file. Inside the function everything works fine and all values are correct but when i trace var broj outside the function it's still 0.
var result_lv:LoadVars = new LoadVars(); var send_lv:LoadVars = new LoadVars(); var broj:Number=0; var logo = new Array();
I'm trying to get a value from a function which is a URLLoader COMPLETE event but even with declaring variables outside of the function will not allow me to get the value out. I'm stuck.It seems that the Asynchronous nature of Flash makes it impossible to get a value out: e.g. this works:
// Initialise a URLLoader to get XML data from XML file var myFPBLoader:URLLoader = new URLLoader(); myFPBLoader.load(new URLRequest("flightPlannerBoard.xml"));
I have a movieclip on the stage, and in that clip I have a button that is supposed to turn a global variable from true to false, but the compile tells me: 1119: Access of possibly undefined property root through a reference with static type Class.
When I use this code: Code: function closeMSN(event:MouseEvent):void{ this.visible = false Stage.MSNOpen = false }
I know how to reference the movieclip itself by this, but how do I change the value of a variable on the main stage, from inside the movie clip?
i've declared global variable in the first frame of the main timeline:var cLabel:String;In the inner timeline of a MC, i use this code:stop();cLabel=this.currentLabel;but flash gave me error 1120: access of undefined property
I'm having an issue with a global variable. I'm trying to give it a value within a function and it isn't working.The variable is imageList. It's an XML List. I'm making it global so I can use it anywhere in my project. I suppose if someone has a better idea to avoid the global variable, I'm up for that too. But for now, it seems like the way to go.
Here's my .as file: package { public class MyGlobal {
[code]....
It's giving me the same same Error #1009 as above. It seems like a scope problem, but why? Shouldn't it work since it's a global variable?
defining the variable i:e frName.... outside the function it does not display anything..same time if I define same variable inside function i:e disp_fruit...it displays the name ]why?
and how can i use variable i:e frName as global var so that it can be used in any function?
I have a stackview of textfields and when I type into the text field I want it to update on each stackview "page", kind of like a global variable, maybe even using a global variable.
Can I bring in a variable (saved in a text file) using LoadVars and then make that variable accessible from anywhere in the script (i.e. make the variable a global)?
I have a button in a movie that I want to set a global variable to a new value when clicked. I want it to access a parameter of a movie clip that this same button loads onto the movie for the new global variable value. I have the final line under this button's onrelease script with something like this:
globalvariable1 = movieclip.parameter; Everything is on level 0 and I've tried prefixing everything with _root. but it didn't make a difference, the global variable still wasn't changed. I'm a newbie so don't laugh if this is a really dumb question!
here is the set up. I'm working with three files. Main.swf which contains navigation.swf in a blankmc, empty mc called mcContent where navigation sleclected materials are loaded.
In the navigation.fla here is the code [AS]trace("now defining global"); _global.loadFile_str = strPicName;
I want to load an external .swf into my main .swf, it will contain a textfield. However, in order for it to know what to put in that text field, it must pick up on a variable main.swf_global.USERENTRY now in order for my mc user_output to display _global.USERENTRY, what must I do?
I am trying to use the global variable declaration. Up to know I've been using the x coordinate of a movie clip to pass variables between different movies, and I thought it was time to learn properly! Just to get it to work, I am trying a flash file with two movies in the root. One movie defines a glabal variable on load; _global.numb = 6;
And then I am trying to just get the other to trace it on enter frame, so the code attached to the other movie (on enterframe) is... trace(numb); (And I tried trace(_global.numb) as well, but I was under the impression that you only had to define it as being a property once.). All that happens when I run the movie is nothing is traced.
I'm having a problem changing the value of a global variable.
I'm using the xml photogallery thats available on Kirupa. I have 2 movies on the main timeline: the galley movieclip and a navigation movie clip. I want the buttons in the navigation clip to change the global varable 'section' and this to be passed to the galley xml load function. So far i have this for the button:
I've set up a multi-lingual fla now where you select your language with a button on the first frame and that loads in the equivalent xml file. Now Later in my swf I'm trying to load in another swf with loadMovie but I'd like to assign conditional statements to determine what xml is loaded.for code thus far I have
//first frame var myXML:XML = new XML(); myXML.ignoreWhite = true; loadXMLfunc.onLoad = function(ok:Boolean):Void {
I define a global variable in a swf and then launch a child window which will alter the value of the global variable and I want the parent to detect that event and take specific action. How should I go about this? Can global variables launch events?