ActionScript 2.0 :: Using Variables In Dot Syntax?
Jun 8, 2004
This animation I'm working on has a dozen pairs of movie clips (with only two library items, one for each type in the pair) with instance names of the form "x" and "xgoal" (this is a drag and drop thing).When I'm writing AS for the "x" clip, how can I refer to its "xgoal" generally? I tried something like:goalName = this._name + "goal";And then using the goalName variable in my dot syntax (retrieving the _x coordinate for the goal clip):this.xgoal = _root.goalName._x;But, of course, that did not work. How can I get around this?
I am using a for loop with "i" as a counter. I have some dynamic text fields (name0_txt, name1_txt, name2_txt...etc.) in a mc called namesList_mc and some variables being returned from php called name0, name1, name2 etc.Where and how do I then use "i" to avoid writing the same code hundreds of times.
I wrote a singleton class to keep track of some variables across my application. I am getting a syntax error that I can't figure out, I am sure that I am missing something simple but it's been one of those days. Anyone see something wrong with my code?
The error is 1084: Syntax error: expecting rightparen before resultNumber. public static function setResult(int resultNumber, int value): void { switch(resultNumber) { case 2: { this.result2 = value; break; } case 3: { this.result3 = value; break; } case 4: { this.result4 = value; break; } case 5: { this.result5 = value; break; } [Code] .....
I have this code gameOver1.text = (count1.currentCount / 100).toString();but i want to add some text before i display the current count. for instance in gameOver1.text i want to say
I've just found this ActionScript and tried it out in my Flash MX file. However, when I preview the movie, it comes up with 2 errors - either for unexpected } or expected {.[code]...
I've got a for loop and some fuctions working, but can't get one line of code to work. The red line below is what I'm having a hard time with. I'm calling a function called "moveit". If I insert moveit(x1, y1); then it works, and my movieclip is moved to the x and y positions that I specified for item #1. Though I want it to work for 10 items (I only have coordinates for two here, and will add the rest later).
I've searched my ActionScript book and just can't figure out what the syntax should be for calling that function.
I'm pretty new to Flash and my first project is my own on-line portfolio. I found (what I think is a Flash 5) code on this board to create an infinite menu. I'm trying to tweak it so that it works in AS 2.0 for CS3 and I keep getting a syntax error. [code]...
I think this should be pretty simple but I have been trying to figure it out for ages. I have an xmllist that i am creating from an xml object so I just get a list of nodes, I want to target each of the page nodes using square bracket syntax like this:
xml..page[0];
but for some reason it isn't working. My xml file is loaded in and is written below.I need to be able to target the nodes numerically,
xml file: <?xml version="1.0" encode="UTF-8"?> <root>[code].....
var myData = new Array(); myData["name"] = "John"; myData["Age"] = 35;
What is the syntax to loop through and get the key and value? I have tried for each and for in but they just give me the value of "John" or "35", how can I get the key e.g. "Name" and "Age"?
When I am trying to Parse the following XML using this code I am not getting any result..However if the xml file is truncated to have the <organizations> as the root node. I guess the problem is with the namespace, however not certain how to go about fixing it.been trying to resolve this for 3 hours now...
AS3.0 Code var xmlManifest:XML = new XML();xmlManifest.ignoreWhitespace=true;var strManifestPath:String = new String("imsmanifest.xml");var urlrManifestURL:URLRequest = new
I have a variable of type string which has been populated in Frame2( from an Input Text Field) with the name as g_Name.In Frame-4 I am performing a concatenation as mentioned below:var displayResult: [code].....
The problem is that it gives s Syntax Error for the second line.....
Is there a file or some code I could make in order to add an extra color or two for syntax highlighting? Like having a certain color for function names and a different one for numbers etc.?
I am looking for examples on typing the criteria for if /then statements, for loops, etc. Things such as the way to type "or" (|) and the way to say "not equal to", etc.
I have put all button inside movieClip called "container" and I have added "container." inside for loop and now I am getting errors. for (i=8; i<15; i++){ container.this["button" + btns[i].name.replace("btn","")].mouseEnabled = false; }
I'm getting this errormessege whole the time and I've tried for days now to fix it. ATM I'm programming an android application using flash cs5.5 and AS3.The Error message Line1 Infobtn_15 :1086 Syntax error: Expecting semicolon before rightparen.
Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT.*; Infobtn.addEventListener(TouchEvent.TOUCH_TAP, fl_TapHandler_15); function fl_TapHandler_15(event:TouchEvent);
I'm porting an existing java library to actionscript and since they are both realy similar, 95% of the work is simply flipping variable and function definition around.
public int foo(int bar) {} //converts to public function foo(bar:int):int {}
Is there a tool to automate the transition between java syntax and actionscript? I'm not looking to compile java to swf, just transform the source code to be (often nonworking) actionscript.
The braces shown below after ...ret):String are incorrectly being highlighted as red I'm using the following syntax definition file for actionscript: [URL] 2 Questions: Does anyone happen to know off-hand what causes this weird matching? Is there anyway of identifying the current syntax matching group under the cursor?
Bit of a newbie issue, trying to work with the Serializer class from sephiroth[url]...
Not really sure how to go about using it though. It downloads inside a directory structure, so I've copied the first folder into the same folder as my .fla file, then I use this line to import it[code]...