ActionScript 2.0 :: Dynamic Rollover Syntax?
Jan 14, 2011This works fine
ActionScript Code:
mc1.onRollOver=function(){mc1._alpha=50}
mc2.onRollOver=function(){mc2._alpha=50}
[code]......
This works fine
ActionScript Code:
mc1.onRollOver=function(){mc1._alpha=50}
mc2.onRollOver=function(){mc2._alpha=50}
[code]......
I'm using Flash 8, and creating a dynamic XML driven menu.I can't for the life of me figure out the syntax to make a 2 dimensional path to a movieclip.I can reference a movieclip dynamically with: _root["main"+i].label.text but how can I reference a movieclip like this:
_root.main1.subBut1_1.label.text
Where "main1" AND "subBut1_1" are dynamically written.I've tried _root["main"+i]["subBut"+i+"_"+t] and _root["main"+i]["subBut"+i+"_"+t], no dice.
Code:
function loadXML(loaded) {
if (loaded) {[code].....
what I'm trying to do is access the data of several movies clips, that are inside of several other movie clips: MC1.insideMC._visible=false (which works, but isn't dynamic) but dynamically with a FOR loop. I've tried: For(bullet=1; bullet<5; bullet++){ "MC"+bullet.insideMC1._visible=false (this does not work) } Does anyone know the dot notation or another way to do this?
View 13 RepliesI have some movie clips in the library I am loading but I can't figure out the right syntax to get the librabry item dynamicaly so I had to resort to a chain of "if" statements. I left off all the extra stuff like position and addChild etc just to make the code more clear.
for(var i:int=1; i>4; i++){
addChip(i)
} function addChip(id:number) {
if(id == 1){
this["chip"+i] = new twoXchip1()
} if(id == 2){
this["chip"+i] = new twoXchip2()
} if(id == 3){
this["chip"+i] = new twoXchip3()
}}
So what I want to do, is instead of having 3 "if" statements - to just use the "id" value I passed in to identify the right chip in the library to load. My real if chain is actually much longer than three and it's difficult to update ..I know there's a better way to do it...but every way I try throws errors!
How can I call the property of a dynamic child mc within a static parent mc? For example: a parent movie clip with instance name "parentMC" has four child movie clips with instance names "mc1", "mc2", "mc3", "mc4"
[Code]...
Having a hard time trying to resolve this issue, done a bit a of digging but can't find what i'm after. I'm pretty new to AS3 but know that Eval() has gone and been replaced with [] syntax. However, i'm trying to access a dynamic path to a clip and it seems that the array syntax will not allow more than one variable in a path.
[Code]...
using action script...
stop();btn001_btn.addEventListener(MouseEvent.CLICK,showimage1);function showimage1(event:MouseEvent):void { gotoAndPlay(10);}btn002_btn.addEventListener(MouseEvent.CLICK,showimage2);function showimage2(event:MouseEvent):void { gotoAndPlay(20);}
however movie is playing without stopping to "Listen" for a Mouse CLICK. Images placed at frame 10 and 20 should appear only when CLICK'd.
This code is straight out of Classroom in a Book CS4.
[Code]....
I want to create "numeroEnemigos" Enemigo objects but flash give me this error "1084: Syntax error: expecting identifier before leftbracket." in the "var ["enemigo"+n] ..." line what is the problem?
want to be able to do is have a preview image pop up while hovering over a part of my videoplayer (the seekbar), and have this image change based on where the mouse is. The ultimate effect is that users can roll over the seekbar and get image previews corresponding to where they mouse is in the seekbar. I've seen this on some sites, but am not as to go about tackling it.
View 3 Replieshow I can replace one movie clip with another when I click on the first one. Below is my code that shows me loading the first movieClip and adding it to the stage and assigning a OnClick listener.
thumbs_button.addEventListener (MouseEvent.CLICK, playVideoButton);
for (var i:Number = 0; i < my_total; i++) {
var playButton_url = "play_now.png";
[Code].....
www dot arcteryx dot com (sorry unable post the link){once u are on the site goto mens(top left) >> jackets (left menu) >> click on any jacket}i figured out the magnifying part by masking but the issues that i have are :1. Snap the position of magnifying glass part to the position of cursor.2. make the cursor invisible3. start drag on Rollover (i think i got this)4. stop the magnification as the user rolls out out the specific area (the jacket in this case)
View 1 RepliesI have a scrolling dynamic text box, in which i have alot of information. I am trying to create a rollover effect for just a couple of words within this.
eg. Bla Bla Bla Bla Bla Bla Bla Bla Bla Bla Link Bla Bla Bla Link Bla Bla Bla
I know how to create button rollovers but that seems a bit tedious if im going to constantly change the content and links.I have added links that work and have colored them to show users they are links but id like a simple rollOver color change to occur when the user navigates over them. I have seen this done in many flash sites and have been searching for days without any luck.
Do i need to call external CSS or an xml/txt file to do this as there is no option to add actionscripting to selected text within the box.
Whenever I am trying to do, the button rollover work, and put the dynamic text on top of it. The area outside the text is reacting to the rollover, but when I rollover on the text, I lost the rollover effect of the button under.The only way I have found to work around this, is to create another mc, invisible, on top and covering the button and create a script to activate the button rollover effect under... but is it the only way?
I don't have to do all this with static text, but the font react bad with rollovers or some other effects.
I'm trying to create reusable rollover button states with dynamic/changing text - any cleaver workaround for that?
View 1 RepliesI've got an issue - When one of my buttons is rolled over, I want text and a movieclip to appear. When the button is no longer rolled over, I want the text and movieclip to disappear. The way that I was going to do this was to have anchor_mc as an anchor, and upon rollover have the movieclip play from inside the anchor (as its at the exact X & Y that its needed at) and dynamic text appear.
[Code]...
I'm making a dynamic gallery that loads images from an xml file, first load the thumbs of each collection and click on the thumb will display the corresponding collection. I want to make that the thumbs are a little animation in the rollover, I have tried several ways and can't do it, referenceThe code has many comments that are evidence I've been doing.
ActionScript Code:
System.useCodepage = true;
_global.datos = new XML();
[code]....
As a test, I'm loading images (or references to images, more accurately) from an external XML file into Flash, each image representing where a thumbnail might appear in a portfolio, for example. I can get that to work fine. I have a couple of problems with the way the images appear, though. For one thing, when the 95 px X 95 px images are brought into the dynamically created 100 px X 100 px movieclips I have set for them, the JPGs stretch to fit... is this because I'm using the loadMovie method? The main difficulty I have, though, is my inability to get these individual movieclips containing JPG images to exhibit rollover and rollout behavior dynamically... without disturbing the image contained within.
Here's the code I have right now; my lame attempt at a dynamic rollover behavior is the for.. loop at the bottom, which is non-functional, by the way.
Code:
function loadXML(loaded) {
if (loaded) {
//according to "content2.xml," this would set the parser at "<projects>".
xmlNode = this.firstChild;
var thumbs:Array = new Array;
var description:Array = new Array;
[Code] .....
i have a movie in which i have 50 thumbnails dynamically added to a mc and i have a scroller to scroll the mc which works fine.. on each thumb i have a rollover image (which is a bigger image of the thumb) which works fine but i want the rollover image to be shown within the area of mask area which is not happening now..
View 4 RepliesWhen one of my buttons is rolled over, I want text and a movieclip to appear. When the button is no longer rolled over, I want the text and movieclip to disappear.The way that I was going to do this was to have anchor_mc as an anchor, and upon rollover have the movieclip play from inside the anchor (as its at the exact X & Y that its needed at) and dynamic text appear.
1) Is there an alternative way of doing the below, to avoid so many listeners?
2) Can the below functions be merged into one?I've tried merging them into one using IF statements, for example:
if(event.target.name == line1)
{
line_output.text = "This is a test made by the MonkeyTest that has previously messed up
And testing a new line";
gotoAndStop(2);
}
However this does not work, and gives an error.
3) I had to get the background to display by moving to the next frame. I could not work out how to get the textbox to appear at a specific XY, or how to get the textbox to disappear after a rollover. Is there a better way to do this, or is what I'm doing acceptable? (NOTE: Textbox is a Movieclip)
AS3 code is attached below.
Code:
import flash.events.MouseEvent;
stop();
[code]....
Basically I need a dynamic text field to be invisible on rollover and when you move your mouse off it, it becomes visible again. I have it working (see code below) however when the cursor is over the field and the cursor moves slightly over the area (still keeping it invisible) the cursor flickers between the normal arrow pointer and the text cursor. Is there a way I can stop this? Is there a better way to do this rollover that would prevent it?
[Code]...
I am trying to pass information to a many dynamic text fields when rolling over various movieclips that are generated using a loop. I have tried everything I know but can not get pahting to work prpoerly. The rollover works in that the curser changes by does not execute the lines of code within the in line function.(see red, bolded text (towards bottom) for problem). the Attached zipped swf is what it looks like as is.
Code:
//how many floors are there in the building?
var floors:Number = 25;
[code].....
[Code]...
Ok ... so i think this is related to bitmap caching however the "this" is a dynamically created object that then dynamically has a .jpg placed inside of it. I want the object to disappear on rollOver and go back to normal onRollOut. But i can't figure out how to assign bitmap caching to the dynamic jpeg or this.movieClip as they are both dynamic.
I have a scrolling dynamic text box that has a list of links in it. They all have a different link added for each line in the list but I have been asked to make them change colour on rollover. Normally I would just create a button and rollover but I can't as the text is scrolling. Is there a way of adding AS2 or even css that means I can make each link change colour on RollOver?
View 2 RepliesThe script for my timer worked for one button but as soon as I set up the other 2 buttons to do the same, I started having a problem where the rollover action would go after the set amount of time was up but then would repeat itself once after the set amount of time was up again. just to clarify, if it needs it, the reason I don't have a rollout attached to these buttons is because I want the menu to stay out until you leave the menu area
so I have an invisible button called menuin_btn which sits to the right of the menu and covers the rest of the stage where the content will be, so you have to rollover that area for the menu to roll back in. The "rollin" in my code brings the movie clip to frame 16 (the end) where I have a gotoAndStop(1); command to get it back to frame 1 so the rollover can be used again. I've attached a zip with my current flash file and swf and here is what my current script looks like on the main scene:
[Code]...
I am making a ball move from left to right and back. but when I rollover twice quickly, it also accepts the second rollover command. I would like it to accept that second rollover only when the first one is finished. I mean, I want the first to be finished before it accepts another rollover.I know it is simple to solve this with a tween using frames instead of as, but I was wondering if someone knows how to adapt the script.
on(rollOver){
ballTween = new mx.transitions.Tween(balMC, "_x", mx.transitions.easing.Regular.easeOut,balMC._x, 44, .5, true);
ballTween.onMotionFinished = function() {
ballTweenterug = new mx.transitions.Tween(balMC, "_x", mx.transitions.easing.Regular.easeOut, 44,11.9, .5, true);
I'm using actionscript 1.0 and 2.0 on flash Pro 8 and keep getting an error when I test the movie. Here is the error:
[Code]...
I've tried to create this rollover navigation...starting over 6 times already. Is there different language / coding for 1.0 and 2.0? I don't understand what I'm doing wrong.
i wnat to show the message "Hi how are u" as a rollover message or a tooltip when i rollover the hyperlink Know More
View 1 RepliesI'm trying to create a rollover for a movie clip. On rollover, a line underlines the text,and when it rolls out, the underline reverses. This works fine the first time. The next time you rollover, the animation doesn't work. Then when you move the mouse off the button, a line appears under the text and doesn't go away. Here's my code on the invisible button.
on(rollOver){
this.gotoAndPlay("animIn");
}
[code].....
The animation/rollover works well but it still abruptly stops when I rollover another button. The link below is an example on what I want to accomplish.
View 1 RepliesI have a button set up, that when you rollover the button, it changes into another picture and stops, and also when it's rolled over, a large picture appears under the rollover.But when I first rollover the button, it acts like it's told to go to the out state. When I rollover it again it works fine.URl...there is my code to go into the movieclip and play the button
View 1 Replies