IDE :: Dynamic Image Flickers - Disappear On RollOver And Go Back To Normal OnRollOut
Mar 19, 2010
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Ok ... so i think this is related to bitmap caching however the "this" is a dynamically created object that then dynamically has a .jpg placed inside of it. I want the object to disappear on rollOver and go back to normal onRollOut. But i can't figure out how to assign bitmap caching to the dynamic jpeg or this.movieClip as they are both dynamic.
I'm having a problem making my FlvPlayback go full screen. In FF it works great but in IE (8) it will only work once! the next time, it will flicker and return to normal state.
I have a movieClip which receive a function of a bottom on release and on RollOver. What I want is when the RollOver the image gets bigger and then when RollOut the image gets the normal side (initial size)....
I've nearly sorted my previous problem, I just need a bit of help with getting the rollover image to disappear again once the mouse has left the rollover area. would anyone be able to take a quick look at the fla?
When you click on the movieClip "purplebow" the animation starts, and when you roll off it goes back to normal. What I would like implementing some code into this so that my other movieClips (which are: bluebow, redbow, greenbow, etc). Disappear onRelease and then return onRollOut. The code and the movieClips are all on the same timeline, each on different layers.
i have some script that i am using to play an mc timeline on rollover and rewind the mc on rollout, but my problem is that i want to add an onRelease action that takes the mc to an specific frame within the mc. thing is that the onRollout action cancels out the onRelease action and rewinds the mc regardless. this is the script that i have on the first frame of the mc
im going through something that is driving me crazy.... i have the following code:
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what it is supposed to dois the images fade in, then a mask animation loops... but what is happening is that the image flickers really quick, then it fades in... not sure why this is happening.....
I've made a flash application using actionscript 3, I wanted this application size to be dynamic, To be able to embed it in any size and let it adjust itself accordingly. I managed to accomplish this, theres a problem though: The original width of the application is 700 pixels. I'm embedding the flash in a smaller size, (400 for example) going to full screen, and when I exit, the application sets itself back to being 700 pixels wide, and isn't adjusting itself to the 400px width of the actual embedding area..
How can i reset a frame so everything starts again instead of manually coding for everything to go back to normal positions because i have lots of objects and it makes it real hard.
So i watched his awesome tutorial on Advanced RollOvers http:[url]....
, Downloaded the source files, and extracted the files, it plays perfectly with the extracted .SWF file. but upon opening the .fla, and re-generating the.SWF file i get this output error
## [Tweener] Error: The property '_frame' doesnt seem to be a normal object of [object ticket_1] or a registered special property.
I want the cursor to disappear when it rolls over an object, then reappear when it rolls off. It works when I run it in Flash, it works when I view the html in Internet Explorer, it DOESN'T work in Netscape. The cursor disappears and doesn't come back till you move it out of the navigator window. Here's the code:
on (rollOver) { loadMovie("movie.swf", place); mouse.hide(); } on (rollOut) { loadMovie("blank_movie.swf", place); mouse.show(); }
#1. How do I get a movie to close after it has played? #2. In my menu I have 8 links. I'd like to have 7 links disappear when the user rolls over the 1 link. How would I make the other 7 disappear when the user is rolled over 1?
Im trying to get a movieClip to change its tint on roll over and back to normal on roll out. But this has to happen gradually like a tween. Im trying to use the code for alpha tween but its not exectly i also tried the tweenlite but im to confused :S here is my code:
This shouldn't be too difficult, but what I have is a button, which in the 'over' state I want to load an external image, and then have the image disappear when the users mouse hovers off the button
I know it's possible i saw it on several websites does some one know how i can use a static text in preloader counting to 100%? For an example look at ILOVETECHNO.BE The preloader a heart use a static text i think it cannot be a dynamic text because the font is not a normal average one
I have a button set up, that when you rollover the button, it changes into another picture and stops, and also when it's rolled over, a large picture appears under the rollover.But when I first rollover the button, it acts like it's told to go to the out state. When I rollover it again it works fine.URl...there is my code to go into the movieclip and play the button
i've been through alot of forum space and can't seem to find a way to fix this problem of mine. i have an mc named arrival and another named guy. i put this code on guy to make it play forward then reverse once you rollout on arrival.
Code: onClipEvent (enterFrame) { if (arrival.hitTest(_root._xmouse, _root._ymouse, true)) {
i want to rotate 3D an Image called img1 in Flex. I want to rotate it around y axis 180 degree. I can do this by using 3D effect already built in Flex but i want to do a bit more different. I want during rotating, there's another image called img2 appear on back of img1 (in default case, the image appear on the back is img1) and when rotating finish, the image will be img2.
I am working on a website where I have some movieclips on the stage scattered. Some overlapping each other. Now when I move my mouse over any movieclip, I want the movieclips around it to move away from it and when I rollout they should get back in place. An example of this can bee seen on [URL].
I'm currently working on a flashsite and are trying to figure out rollover menu buttons. The site has 6 menu buttons and are placed next to each other. I want to put a rollover action on the buttons, that when you rollover a button that the whole button image enlarges and moves in front of the other.
When my mouse leaves the thumbnail image the previewArea image stays there. What is the coding to make the image disappear once the mouse leaves the thumbnail? I think that it's either in the previewLoaded or tn_out is where the script should go.
function previewLoaded(e:Event):void { var flashmo_tn_bm:Bitmap = Bitmap(e.target.content); flashmo_tn_bm.smoothing = true;
If I have a button on my screen that I want to make a box appear when clicked, how would I go about doing that? It also needs to disappear after 10 seconds. I am not sure if this is an issue, but it needs to appear on the screen while everything else is happening underneath it. So the rest of the animation must continue on as this appears above it.
I have created a list of MC's with dynamic text via xml to create a list of mc Buttons. All works well as I wanted, but as th elist is too long i want to create a scroller for these, anyway when I apply the mask and test this all the text dissappears, they are there as the links all work but the text seems to have turned invisible, want am i doing worng.
I am creating each mc button dynamically like:
var venueBtn:MovieClip = new MovieClip(); var venueTxt:TextField = new TextField(); etc
I have got working well. when a value less than 18000is added to the rvalue input text, the raterelief_txt message appears. but then if i add a different value over 18000 the raterelief_txt stays and the yousave_txt, pound_txt and results_txt appear as well. what I want is for them to disappear according to the value. here's my code:
I need to make a series of 35 buttons that display an image when clicked. However, I need the previous displayed image to disappear when any other button is clicked.I have this to toggle the images on/off:[code]Any idea what I can add to the function to turn all the other buttons visibility to false when any other button is clicked?