ActionScript 2.0 :: Loading Images Accurately - Dynamic Button Rollover

May 4, 2006

As a test, I'm loading images (or references to images, more accurately) from an external XML file into Flash, each image representing where a thumbnail might appear in a portfolio, for example. I can get that to work fine. I have a couple of problems with the way the images appear, though. For one thing, when the 95 px X 95 px images are brought into the dynamically created 100 px X 100 px movieclips I have set for them, the JPGs stretch to fit... is this because I'm using the loadMovie method? The main difficulty I have, though, is my inability to get these individual movieclips containing JPG images to exhibit rollover and rollout behavior dynamically... without disturbing the image contained within.

Here's the code I have right now; my lame attempt at a dynamic rollover behavior is the for.. loop at the bottom, which is non-functional, by the way.
Code:
function loadXML(loaded) {
if (loaded) {
//according to "content2.xml," this would set the parser at "<projects>".
xmlNode = this.firstChild;
var thumbs:Array = new Array;
var description:Array = new Array;
[Code] .....

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