ActionScript 2.0 :: Loading Dynamic Images Into All Clips
Oct 13, 2002
i know there been a lot of poasts on this but none of them. I am duplicating a movie clip called "thumb" on my main timeline. they are named by number (1 to 233) within each clip i would like to load an image
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the reason i have put in 10.jpg is just to get it loading one image into all clips. But its not loading the image into any. the trace is bringin back each MC's name fine when i remove the if(_name != "thumb"){ it loads the image into the duplicated original MC so im completely confused. this is the duplication script on the first frame of my Main timeline
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Jun 2, 2011
I'm having an issue with placing images loaded from an XML file in placeholders within movie clip instances on the stage. It'll load an image onto stage, but only one image. I'm kinda at a loss at the moment.
Code:
import com.greensock.TweenLite;
import com.greensock.easing.Back;
import com.greensock.loading.*;
import com.greensock.loading.display.*;
import com.greensock.events.LoaderEvent;
[Code] .....
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Jul 26, 2007
I have a problem in loading pictures to duplicated movie clips. I have a dynamic sliding menu and I wanna load images to submenus. However I havent succeeded yet.
Here is the code:
setProperty("Rub", _visible, false);
setProperty("subrub", _visible, 0);
bas._visible=false
[Code].....
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Aug 26, 2009
i am loading JPG images into movie clips, then drawing a border around them with this code:
Code:
var frameColor:Number = 0xffffff;
var lineThick:Number = 1;[code]..............
i am resizing the movieclips (and thus the contained pictures) down to 160 x 120, but those pixel values didn't work in my lineTo statements. i multiplied them by 3, using 480 and 360 and it works better. however, the behavior isn't consistent. i am attaching a picture so you can see how the border is too tall on some of the images.so, is there a better way to use pixel dimensions with lineTo? does the scaling factor between flash vector units and pixels change between movieclips depending on what content i load into the movie clip?
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May 22, 2009
I'm dynamically loading images from a JSON feed into individual movie clips and then adding the clips to the stage(both by addChild)--basically creating thumb tiles. I've added a click handler to do something when the MC is clicked. WHAT'S MY PROBLEM: The problem I have is that the MC is clickable, but the content is not. For instance, the clip has a white box in it, and the loaded image is made slightly smaller and centered to give a white border around the pic. An empty clip loaded to the stage works fine, and the white border around the image is clickable, but the image is not.
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Nov 30, 2006
In my stage im loading many dynamic movieClips.at the same tim i have the static movieClips too..while i'm loading these dynamic movieClips, thats overlapping the static movieclips on the screen.. actually i need the static movieclips at the topmost position. is there any option to do like?
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Jan 8, 2012
I have written the following to send variables to PHP which searches a MySQL database and returns the results in XML. However for the life of me I cannot get the XML data loaded into the Movie Clips of my Flash site.Is there an obvious problem that I've overlooked?
ActionScript Code:
var imageDir:String = "Images/";
var getImage:XML;
var imageList = new Array();
var newPic:MovieClip = new MovieClip();
[code]....
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May 15, 2004
I have 3 movieClips on the stage. I want this to load images from urls that I have withdrawn from a php script that randomly selects from stored urls in the database. I want to load one of these into each movieclip. Here is the code that I have, but it doesn't work. (Btw, this is on a frame of the movie)
PHP Code:
loadText = new LoadVars();
loadText.load("generateQuiz.php?week="+_root.week);
loadText.onLoad = function() {
j = 1;
sortItOut();
[Code] .....
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Aug 17, 2009
I have a project where I'm loading some HTML into an HTML-enabled dynamic textbox, along with some images, using the img tag. The problem I have is that no matter what I do, the text tries to flow down one side of the image (depending on whether I have the image set to align 'left' or 'right'). I don't want this. I want the text to sit under the image, not flow around the side. I've tried everything I can think of, and I just can't seem to achieve this.
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Sep 26, 2010
I was just wondering what are the pros and cons of using embedded images instead of dynamic loading? Because when making games on pure AS3 (without Flash IDE), its a pain to manually embed all the assets needed... That makes your code sloppy, besides you don't have control to automatically change the hud, for example, by only changing the external file.
But I heard that some sites only let you upload a single swf, so you can't have external images. Also I heard that some are worried about users downloading their art... But as far as I know, they can also download them if they hack the swf with a decompiler. Having it external, you can encrypt the image, and unencrypt it on the code, so if they try to download they will only get encrypted code.
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May 15, 2004
I have 3 movieClips on the stage. I want this to load images from urls that I have withdrawn from a php script that randomly selects from stored urls in the database. I want to load one of these into each movieclip. Here is the code that i have, but it doesn't work. (btw, this is on a frame of the movie)
PHP Code:
loadText = new LoadVars();
loadText.load("generateQuiz.php?week="+_root.week);
loadText.onLoad = function() {
[Code].....
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Sep 3, 2010
I'm currently using this script which works perfectly.
ActionScript Code:
//LOAD IMAGES
var imageLoader:Loader;
function loadImage(url:String):void {
// Set properties on my Loader object
[Code]...
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Jan 8, 2012
I have written the following to send variables to PHP which searches a MySQL database and returns the results in XML. However I cannot get the XML data loaded into the assigned Movie Clips. I think the problem might be somewhere in the URLLoader.
var imageDir:String = "Images/";
var getImage:XML;
var imageList = new Array();
var newPic:MovieClip = new MovieClip();
var thumbnailGroup:MovieClip = new MovieClip();
var loadGallery:String = "getImage.php";
[Code] .....
The remaining script (not included) handles the loaded data but is there an obvious problem I have overlooked in the above?
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Oct 26, 2009
I am using a loader (Loader.loadBytes()) to load multiple jpeg images (motion jpeg)continually whenever a new jpeg image is ready. However, when the mouse is moving over the loader, it seems to repaint everything including the background and causes the flashing. Is there a way to prevent this from happening without using the double-buffer concept? Is there way to stop repainting the background?
Is the problem caused by the images loading or mouse over? When the mouse is not moving over the loader, everything looks fine. However, when only a image is loaded by the loader, I think the display won't be flashing even though you move the mouse over it.
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Jan 18, 2010
Again some questions I feel a decent as3coder should know...I created a class to load image files. It works nice and all, but I have some questions... ok here goes ...This is my class :
ActionScript Code:
package {
import flash.display.Loader;
[code]......
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Feb 8, 2007
Currently, I use loadmovie to load a jpg into a movieclip. However, when the jpg is loaded, I believe that the top left hand corner of the jpg is in the middle of the clip and does not line up with the top left hand corner of the clip.
How do I get the jpg to line up correctly?
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Apr 11, 2005
I'm trying to create something that will load a bunch of images into an array and then be displayed whenever needed via using the attachMovie() function.
Code:
for (var i=1; i<list.length; i++) { //list is an array full of urls to images
_root.createEmptyMovieClip("img"+i,i);
loadMovie(list[i], "_root.img"+i);
}
I dont think this is what I want because I don't actually want the images to appear right here (this is the loading part). What I want is each image to be in a separate symbol with a unique identifier so that I can create them dynamically during runtime.
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May 25, 2009
I've constructed a dynamic slideshow using ActionScript 2.0 and PHP/MySQL. The reason for this, aside from update purposes, is that the slideshow will eventually display over 200 images. Thus, to save loading time and bandwidth, I decided to use PHP to pull ten images from an SQL database, formatting the output in XML. The slideshow itself works fine. Unfortunately, there are a couple of issues I need to address; my ActionScript is extremely rusty, so much of my work's patchy.
The code's displayed below:
import mx.transitions.Tween;
import mx.transitions.easing.*;
var myShowXML = new XML();
myShowXML.ignoreWhite = true;
myShowXML.load("getData.php");
[Code] .....
The code in red is my main focus. It's the loop which loads all images as movie clips using the XML information from an array. The loop loads all of the images, making them transparent before the presentation begins. What I would like to do instead, to save loading time, is to load the next image while the current one is displaying. The function "moveSlide" controls the transition of the images, so I'd imaging it'd be best to plade it in there.
There's already an incremental variable being used, with _root.target_mc, for removing transparency from the current slide. The code in blue is also nagging me quite severely. I retrieve the next chain of slides by simply contacting the PHP script again. The only way I could think of doing that was to refresh the slideshow (this is done COMPLETELY in ActionScript, with nothing on the stage). Unfortunately, I could only work out how to reload the whole video.
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May 4, 2006
As a test, I'm loading images (or references to images, more accurately) from an external XML file into Flash, each image representing where a thumbnail might appear in a portfolio, for example. I can get that to work fine. I have a couple of problems with the way the images appear, though. For one thing, when the 95 px X 95 px images are brought into the dynamically created 100 px X 100 px movieclips I have set for them, the JPGs stretch to fit... is this because I'm using the loadMovie method? The main difficulty I have, though, is my inability to get these individual movieclips containing JPG images to exhibit rollover and rollout behavior dynamically... without disturbing the image contained within.
Here's the code I have right now; my lame attempt at a dynamic rollover behavior is the for.. loop at the bottom, which is non-functional, by the way.
Code:
function loadXML(loaded) {
if (loaded) {
//according to "content2.xml," this would set the parser at "<projects>".
xmlNode = this.firstChild;
var thumbs:Array = new Array;
var description:Array = new Array;
[Code] .....
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Nov 2, 2002
I know that you can do for example onClipEvent(enterFrame) as an action for an exisiting movie clip.How do i dynamically do thisI load the movie:
_root.createEmptyMovieClip("myMovieClip", 101);
myMovieClip._x=50;
myMovieClip._y=50;
[code].....
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Jul 17, 2004
This is my first post as i m just beginner in Flash JavaScript. I want to prepare a FLash Movie in which all the images r dynamic and the images should change after a time say every 30 secs the image changes.
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Dec 9, 2005
Explaination: MX 04' Pro Thumbnail Nav. loading images with XML Loader resizes and displays images when users click on Nav. reading XML Problem: Users click Thumbnail Nav. first image gets loaded and loader resizes to image. However the next choice by user on thumbnail click, the second image doesnt get resized in the loader. It goes beyond holder. Here is my code for Thumbnail and Loader:
[Code]....
Now the first image loads fine and the loader sizes to file from XML. However, when users click second choice from Thumbail the loader doesnt resize to new image size. It only gets resized on the first selction or if users click the next or prev. buttons then the images fade correctly but nothing fades back in. Now if they do hit next or prev and then hit a thumbnail option it loads and resizes.
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Jan 26, 2009
im loading multiple images but how do I make sure the program will start once all images have dispatched a complete event. like make a universal loader for all the other "small loaders" if you understand.
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Oct 20, 2009
I need to load dynamically a few images (4-6) so that by clicking on particular image user would invoke particular action. Embedding images solves the problem but at the expense of file size. If I load them dynamically, they lose their ID.
<comps:ExercisesScroller id="scroller" x="300" y="100"
ex1="@Embed(source='assets/Exerc_1.png')"
ex2="@Embed(source='assets/Exerc_2.png')"/>
and so forth this works. But instantiated in CDATA it does not work:
import components.ExercisesSCroller;
private var custScroller:ExercisesScroller;
private function init():void {
[Code].....
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Feb 19, 2012
I have typical situation where big loop is loading lots of images and its done asynchronous which make browser to frees during loading and I want to make it synchronous but having big trouble doing it. I found this class synchronous loader and it work great but you cant add mouse event listener to loader. Here is sample code:
[Code]...
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Apr 1, 2010
I want to have an AS3 app load images from url supplied by the user. But I don't want a malicious user to be able to load an SWF file in place of the image, such as with an altered extension "maliciousSwf.png". Well, not sure how big a security threat that is above and beyond the ability of the hacker to decompile swf, but I think that ideally such behavior should not be allowed.
So, is there any way to prevent this? When people allow users to load images in their Flash apps, do they somehow guard against loading of SWF? Or is this really absolutely no big deal?
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Nov 15, 2010
How would you defer loading of other graphics on the page until after the images in a Flash gallery's images.xml file are finished loading?Is there any way to detect for this, or would I only be able to check if the flash swf object is finished loading? I'm pretty sure the swf object would be loaded/ready as with document.getElementById('flashobject').onload = function(){}; before the corresponding images have loaded though, instead of after.
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Mar 23, 2011
I am loading images of different size and then images are scaled and border is drawn for each image as shown in below link,[URL]... I want that border of images to be of the same width and height and for that I need to find out the max width and height size image before loading all the images. Is there any way that I can know the width and height of an image before loading it completely?
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Oct 12, 2008
I have a movieclip, does some animations etc.
Is it possible to view that movieclip at the last frame on the stage, so that i can then line up items in another movieclip with it?
Driving me nuts trying to get the pixels perfectly lined from two different clips
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May 25, 2010
I'm getting crazy with this error and found no solution until now. Well, the issue consist in create dynamic movieclips and external jpgs into a for loop through xml nodes and add the respective image into that movieclip.
[Code]...
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