ActionScript 2.0 :: Var And Function - Automatically Places Each New Mc
Dec 16, 2006
I'm trying to write a function that automatically places each new mc I attach, or place on the stage above the other. I've been trying this, butit's not working and I'm confusing my self.
[Code]...
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import fl.video.MetadataEvent;
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import fl.transitions.easing.*;[code].............
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[Code]...
the code works fine , but actually i want the "Object(parent).showHighScores();" to be load automatically without clicking the button (auto call the function once the page loaded), i tried use Event.Enter_frame but it wont stop running,
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[code]...
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Sep 6, 2000
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I have a simple AS1 script running on a button:
//
on (release) {
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[Code]...
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Jan 13, 2010
If I have an array
[Code]....
Then secondPosition is them temp[5] instead of temp[6]...since one has been removed from the array. I have been writing:
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Code:
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Here is an image of the calculator
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Jan 3, 2004
Im thinkn' its around but I just cant search it...Sooo....What is the Math.???? for making a number always have 2 decimal places?
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Aug 27, 2005
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I would like to put in 250.00 as an amount and with all the other calculations I would liek that decimal place to be recognised and then in the final calculation that decimal point is displayed correctly, but it doesnt. If there is a simple reason for this then great, but if you need screen schots, fla the action script
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Jun 26, 2009
I haven't used actionscript 3.0 in a while and I'm finding myself slightly lost.
I have a fully functional calculator but I need it to return numbers with a max of two decimal places. (x.00)
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here's my code:
total_btn.addEventListener(MouseEvent.CLICK, getTotals);
function getTotals(event:MouseEvent):void
{
[Code].....
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Aug 26, 2009
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My Class:
[AS]
package com.selectBox{
import flash.display.Sprite;[code]....
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I haven't used actionscript 3.0 in a while and I'm finding myself slightly lost.I have a fully functional calculator but I need it to return numbers with a max of two decimal places. (x.00)I'm not sure where to input the code and how to make this work
here's my code:
total_btn.addEventListener(MouseEvent.CLICK, getTotals);
function getTotals(event:MouseEvent):void
[code].....
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Code:
on (release) {
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}
or
Code:
on (release) {
nextFrame();
}
and
Code:
on (release){
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Code:
stop ();
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