ActionScript 2.0 :: Variables From Flash To The Url Address In Realtime
Mar 28, 2007Any one know how to (or if it is possible) to send variables from flash to the url address bar in realtime ?
View 3 RepliesAny one know how to (or if it is possible) to send variables from flash to the url address bar in realtime ?
View 3 RepliesI would like to make a website in which I can pass variables from the Address Bar to the Flash movie such as the website URL...What is the best way to pass variables the same way they are passed with the forces site?
View 3 RepliesI am trying to create a flash movie that takes variables from the address bar of the page in which it is contained, and then displays the results.If possible I would like to use PHP in conjunction with flash to achieve this.
View 1 Repliesi am currently working on a audio visualizer in flash but is stuggling to get flash to detect sound off my onboard sound card. Is it even possible now with flash 10? Something like an audio fft but in flash.
View 4 Repliesvar sound:Sound = new Sound();
var req:URLRequest = new URLRequest(url);
sound.load(url)
I want to modify the sound data (an mp3) as it comes in. Specifically, the mp3 will be encrypted using a stream cipher and I want to decrypt the data as it comes in. Is this possible using some type of event?
How can I use Flash AS 3.0 read realtime file.txt ?
View 1 Repliesi want to make a real-time update for my flash application. Instead on making it refresh each 30secs, i would prefer the push technology. What is the best way to push data in Actionscript 3?
View 1 RepliesI need to implement a realtime connection between 2 or more players, that will play a Flash game. I've read that RTMFP is a good choice to make this connection the best possible (were best=less lag between actions), but, I am quite new to this kind of things, what documentation/tutorial/guide you think would be the best to get started and finally make a good implementation of RTMFP?
(Also, I read that there are differents servers or frameworks that provide the same, like Cirrus, Red5, etc, what pros and contras have this?, taking cost into account). I was reading the adobe documentation, there is an example too, but I'd love to see some more flash game based example, even a very basic one, so I can extend that functionality and start making tests. I got it working, now, I need to know how to make a webservice for the peer ID interconnection.
I was curious if anyone knows of any experiments or API's out there that would allow a user to control flash interaction/display etc...via voice or sound commands in realtime with their cell phone? Let me know.
View 7 RepliesI'm about to build an OOP signup form in AS2 with realtime data validation. There are 3 fields 'Username', 'Password' and 'Email' and two of those will check with the server to see if the the username or email is taken. This is almost identical to the signup form on [URL] The way I've experimented with so far is to begin an onEnterFrame event on the textField as it receives focus. This onEnterFrame function checks for spelling, character count etc When the textField loses focus it then sends the data to the server and checks if it already exists. If it doesn't, it will validate. What I've written works rather well (up until the submitting - haven't worked that out yet) but the code is rather unwieldy and seems too long.
What is the best way to go about building this? Are onEnterFrame checkers the best way to go? Should the data send to the server onKillFocus? Should the submit button trigger all the onEnterFrame validation functions to run again (in case the user didn't wait for validation)
I'm trying to write a flash application which takes a Microphone stream and applies realtime effects and outputs this back to the speakers. I'm finding I'm having problems with stuttering when taking the output from the mic, copying this into a ByteArray amd then using a seperate
sound = new Sound();
sound.addEventListener(SampleDataEvent.SAMPLE_DATA, processSound);
sound.play();
to read from this ByteArray and play back the sound.I have noticed that the input from the mic's bytesAvailable changes, and also that the two events (the mic's SAMPLE_DATA and the sound's SAMPLE_DATA) aren't firing A B A B A B A B like would be needed but is more random.
Am I right in thinking that the mic.SAMPLE_DATA event fires at different intervals with different amounts of data and a working implementation would need to read the available data in and buffer the input so that the Sound SampleDataEvent would always have something to play back to avoid the stuffering?
I want users to be able to upload audio files to my server (say, over HTTP.. mechanism doesn't matter much), and then I'd like to assemble those files into a playlist and stream them out over a live RTMP stream to a Flash widget.The catch is: I'd like to begin streaming the audio files before they completely finish uploading. For example, if a user uploads an hour-long mp3, I'd like it to be able to begin playing on the RTMP stream once, say, the first minute has been uploaded.I'd like to support mp3 and AAC, and would hope to avoid re-encoding the files. Is is there a way to make this work with Wowza, Flash Media Server, or some other clever solution?
View 2 RepliesThere may be more than one answer to this, but I'd like to know if there's some technology out there that exists to handle Audio Processing / Playback in realtime, so that Flash can:
Interface with the technology / plugin to generate sounds with no delay or lag. Apply DSP effects (Reverb, Delay, Dynamic Range Compression / Expansion, Distortion, etc). Manipulate DSP parameters in realtime (sweeping an EQ filter's band or Q).
The most important thing of all, would be for this technology to be available to most users, as it would likely be used for Gaming environments or online Audio production, even. So far, Flash has a few ways to manipulate Audio Data, such as the SampleDataEvent, Andre Michelle's Popforge library, chiptune libraries like SiON, and possibly some other unheard of libraries.
I'm not really convinced though, that these methods are the optimal ways to create interactive sounds - sounds that change depending on game conditions, sounds that closely responds to the users actions. Nothing (that I've seen so far) easily allows developers to create or communicate with a DSP effect in order to manipulate the sound in this way, in realtime.
I know that Flash has the ability to communicate over sockets / ports, so perhaps there is an existing library that can communicate with an external plugin, and can be easily distributed to users at the same time.
Is there such an audio solution out there?
I need to be able to pass some variables FROM flash and append it to the end of my address. I assumed that if I used LoadVars, I can append the vars to the end of the string like this:
ActionScript Code:
send_btn.onRelease = function ()
{
var my_lv:LoadVars = new LoadVars();
[Code].....
how to get your logo to appear next to the address of your web site when your website address is typed in,
for example if you look at the website address at the top of the screen you see (logo) [URL]
I'm looking to create a flash game eviroment where a client's members can play each other in a realtime environment. Mostly trivia question type things, and maybe some shared animations. I've done this over RTMP before with a host that also provided video streaming, but I only need the Shared Object communications this time. does Shared Object communication take just as much resources as video to support?
View 1 RepliesI working on a project where the client side need to capture video and audio from the camera, use some library (proberly ffmpeg) to convert from mp4 to flv and send it to flash server on realtime,in the other side the client need to get flv and convert it to video type of android on real time. Is it possible to do?
View 2 RepliesHow do I check if email address is a legitimate email address? Is there any possibility in that?
View 7 RepliesI heard of XMPP, websocket. I'm confused about what to use. For example let's say I'm a financial broker and distribute real time quotes to client platforms on the web and on desktop in Flash, .NET or PHP. What should I use ?
View 1 RepliesI want to make a flash game by actionscript. Now I want to get the real time weather in my game. But I don't understand how,about this.p/s: I'm Vietnamese, my English is not good. I hope all you understand properly.
View 3 RepliesI'm playing around with the new Sound API in flash player 10 and I managed to load a mp3 from HD, extract it's bytearray and let it play. While playing I can play around with the pitch in realtime.
Now I want to add distortion, bass and echo on the sound, the only thing is I'm not a music specialist. I don't know the mathematics behind the effects.
my flash site is a full flash site...
Flash CS4 - AS3
swfObject2 / dynamic / embed
in default the scaling is "noscale" because i don't want to scale whether a bit the browser the full flash site... there is a button to go in fullscreen, that's works fine...
BUT
in the flash doc will be another button and WHEN the user wants it, click that button and the scaling changes in realtime without the browser reload the entire page... the button sets the scaling to "showall".
that's what i want... is it possible to change the scaling in realtime?
I have some experience with FMS and Red5 development for simple online video publishing application, I am not sure if FMS is viable for my new application). Here is the requirement
1. I need record real-time video to disk file from a 8-way video-capture-card.(the card is supported by FMS). The recording procedure starts just after the system startup without any manul operation by user. In another words, I need the recording procedure start with the Windows automatically without interaction
2. If the answer to my first question is YES, then: If the FMS record videos from a 8-way video-capture-card, with 640pxX480px each way. What is the minimal requirement on the hardware? A machine with 2.0GHz CPU with 512MB, is it enough?
3. What is the best practice do you think to organization the 7x24 video record files?
I have a flex 4.5 application that uses a mx:VideoDisplay component to display the webcam. how can I add realtime effects to that VideoDisplay component? for example: changing colors, particle/grain looks, wave effects,
View 1 RepliesI have following issue: System.capabilities.screenResolutionX and System.capabilities.screenResolutionY doesnt seem to refresh realtime while the movie is playing and user changes the resolution of the desktop.Although this is somehow unprobable - that user will change resolution of the desktop while viewing websites - i would like to detect this user's action and resize the website content accordingly.
[Code]...
I am a Wedding/Events Photographer/VideographerOne of my client want his events be live streamed over internet, I am quiet new for this type of jobas to what Software / Hardware I have to purchase for Live Streaming of Video over Internet.. and how it will encode in realtime.?
View 8 RepliesIi am trying to find the ip addres by using as3 in adobe Flash professional cs5. I don't how to do this. Is it possible to find the Ip address using as3?
View 1 RepliesDoes anyone know a way that I can create a flash file where I have a main page that loads internal swf pages inside it and when the user starts navigating the address bar changes for exemple: URL...
View 3 RepliesI try the System.capabilities but with no help. I did search around the forum but the was echo with error instead.
View 4 RepliesI would like to access to microphone bytearray in realtime to modify the sound to record.How can i do this?
View 4 Replies