ActionScript 2.0 :: Weather Variables In Flash Mx?
Feb 11, 2007
I was wondering if it is possible to get the accurate weather (temperature, cloudy/sunny/rainy/...) from an existing server somewhere into a flash mx file?For those who have windows vista already: there's a weather gadget that shows the temperature and a graphical representation of the sky outside, at that particular location, at that particular time (so very accurate).
First problem: where can I find a server who provides me of this data?
Second problem: where to start with the actionscript?
I`m looking for tutorials or open source examples, for display weather in my application. As I search I found some Flex (MXML) applications but I want something more clear and easy to go.
Where can i get the weather, in realtime (let's say each 10 minutes), of a specific place like Newyork, Dubai etc and display it in flash ?. I want to incorporate the information into the design that I have made.
I am trying to make a flash widget using yahoo weather API. Since it uses RSS I thought it was simples but I am stuck. I just don't know how to extract info inside this xml line: <yweather:units temperature="C" distance="km" pressure="mb" speed="kph"/>
My complete code is: var location_id:String='POXX0022'; var grades:String='c'; var url:String="[URL]"+location_id+"&u="+grades; var xmlLoader:URLLoader = new URLLoader(); var xmlData:XML = new XML(); [Code] ......
I'm wondering wether there's a Javascript way to detect wether a user has any sort of flash blocking plugin installed so i can accommodate these users properly. For example, I use 'click to flash', but sites that use SiFR to render text are littered with "click to flash" buttons, which is getting very annoying. I don't use SiFR in my designs for this reason. But if I could spot wether there's a flash blocking plugin installed, I would simply not call the SiFR function.
I came across this extremely dynamic weather map on one of the weather sites and am interested to know how to develop my own if possible. Check this site, The Weather Network + weather + satellite and radar maps.
I want to make a flash game by actionscript. Now I want to get the real time weather in my game. But I don't understand how,about this.p/s: I'm Vietnamese, my English is not good. I hope all you understand properly.
Having real problems accessing data when I test my swf's online, i'm accessing data from the a bbc weather xml file online that's usually used for RSS feeds, on my computer flash can access the nodes and returns the data the way I want when I publish the files on my web server NaN or undefined appear in my text fields. Is there any security codes etc... I need to perform
I would like to have a map of the 50 U.S. states. I would like to click on a state and have a small pop-up window that displays the temperature of the capital of that state. After 5 seconds the pop-up closes. Behind the scenes I would also like the clicks being tracked by a database. I am digging around weather.com trying to figure out linking RSS feeds to Flash and I am thinking MySql to count the clicks. Does anyone have any tips or a quicker, easier way to set this up?
i have followed a tutorial on a website which used topmovies as an example but i want eather, here the code i am using i got no errors but it dont work. here my code
I have a weather applet using Flash and XML, its works great, but for some reason when i use a LoadMovie action to pull the SWF into my flash movie, it doesnt work. When i view the Weather.swf on my webserver it works just right. but when i pull Weather.Swf into Home.Swf it doesnt work.[code]i have a MC container on my stage called weather.i think for some reason when embedded its not reading the XML, any ideas?
I create a widget that displays the weather from a feed supplied from weather site, but after the initial load the weather isn't updated until the page is refreshed. Its not going to be web based widget so HTML refresh won't work. How would I go about getting the swf to auto refresh every 4 hours?
working on my website and I'm trying to figureout how to go about creating a script the moves an item based on system time. Basically I need a Sun Mclip to move based on time, to create a sunrise and sunset based on the actual sunset and sunrise time.
I have an empty SWF that's sole purpose is to call loadMovieNum and start the project. Each loaded movie has a few variables defined within them - unique to those loaded SWFs. Instead of declaring all the variables in each SWF can I declare all of them in one place, in the first frame of the empty loader it all starts from? I'm thinking I can then declare a variable which each loaded movie can increment as needed for me.
How can I make a bunch of variables from a for loop. for example for (var i=0; i<total; i++) {var bunch(i);}. that i make a bunch of variables named bunch1, bunch2, bunch3. I keep getting errors. I program and use so many different languages that I dont know if that can be done with AS3. my only other alternative i can think of is to create some sort of event dispatcher object array. but I dont know how to get them all to send events to one listener with there index number.
I have a list of strings that I add to an array, then attempt to set those values in a for-loop using data that I read in. The array gets updated, but the values the array contains do not. I also have an array of buttons that I update this same way that works great, but strings don't seem to work the same way. I have tried moving the string array to give it full scope, and still nothing...
public class test extends Sprite { // Declare a list of strings protected var title0:String = undefined;
I'm writing code that takes data from mysql that's processed by a PHP script. It's actually a bit bizarre, at least to me. Anyway, here's some basic AS3 code that's moving toward what I want to do:
var loader:URLLoader = new URLLoader(); var urlRequest:URLRequest=new URLRequest("receive.php"); urlRequest.method=URLRequestMethod.GET;[code]....
For some reason, the statement "trace(evt.target.data);" produces a whole pile of garbled text before the actual stuff that it's supposed to show Because of problem #1, I've had to include a throwaway variable at the beginning, otherwise the first variable I try to pass into AS3 comes back as undefined. This causes errors when I run my flash movie in the IDE, but when I run it from the browser it doesn't seem to have any effect.But this is the strangest thing of all whenever I make any changes to the database (and subsequently try to load data from different variables), the new variables come back as undefined. For example, let's say that I add another entry to the database, and decide to load students 2, 3, and 4 instead of 1, 2, and 3. When I do that, any new data I've added comes back as undefined, even though when I view the PHP output in my browser, it looks just fine.
And now for the REALLY bizarre part: I'll copy that output, paste it into my PHP script as an echo statement, comment everything else out, and my flash movie runs fine. Even though the output from the PHP script is exactly the same, it gives me errors.
There is a bird, and you control its upwards movement with a key. It has thrust, gravity, it works fine. The problem is I have a bunch of icicles that come at the bird that he is supposed to avoid. I tried this first with math random to use as an x coordinate and than move across the screen, but the icicles had the same x-coordinates sometimes. I tried does not equal(!=) but that doesn't work. I made an array and each number that came out of the array I assigned a different variable. This works fine. I put this variable into the x-coordinate such as mc.x=((n)*60)+480. I did this for five different icicles. All their differnt variables have a different value, and I put them into the same function for each individual video clip, but they still don't go to the right coordinate. Here is the test code just for the initial coordinate of each icicle before it moves...////////////////////////////Quote:
var temp:Array = new Array() for (var i:int=0;i<8;i++) { temp.push(i);
pictures2.php is working cos I just check so by rite the variables loaded should change.. but somehow each time I check those variables in myPictures.onLoad, the variables are always the same.
I am trying to load variables from a text file, and have them available from then onwards in the movie, globally so to speak.
While I can read the variable values in a loader function which executes when the text file is loaded, I don't seem to be able to keep those variables available afterwards.
I'm trying to figure out which is more efficient in terms of memory and speed. What I'm doing is having a series of messages loaded to the screen. Is it just faster to write them in string variable or in an XML document which is more versatile in terms of editing and adding on to the document.