ActionScript 2.0 :: What Is The Equivalent Alpha Code To SetRGB
Nov 13, 2007
What is the equivalent alpha code to setRGB?Ps Im trying to change this code so it contorls the alpha of a movie clip instance name circle the code is bellow:
I use the HTTPService() method to post a variable value to a SQL Server database. The suggestion came from someone with some past experience in Flash but nothing specifically related to posting variables to a database.
This person sent me the following code snippet that he found in a Flex forum (and changed a bit), with a suggestion that maybe it will work with a bit of massaging.
PHP Code:
private function start():void { service = new HTTPService(); service.url = "http://webServer.aspx";
[code]....
My biggest problem is that I'm using Flash instead of Flex. What is the Flash (non-Flex) equivalent of HTTPService() method in the following code snippet?
I have a complex window I'm designing in code. It starts as a button-like thing and once clicked, expands out to a window with text, links, and other misc. stuff. I'm designing it with all the objects to start inside the custom object (extending a MovieClip) and use tweening to expand it all out. The expansion works fine, although it's admittedly ugly..I'm running into an issue when alphaing from nothing (the button is placed over text, completely alpha'ed out to start) to 1.0. It will only start to alpha in if I have the alpha start at greater than 0, even then, when it reaches 1.0, it is NOT full alpha as it should be. Here's what I'm doing, trying to keep what I suspect to be unrelated code out:[code]the alpha of the bg (a shape) is originally set to 0, this code gives me no alpha, if I start it at 0.1, then it gives me some ...what looks like 0.3 at the most
Inside a mc on the first frame I have put the following alpha AS fade in;
[Code]...
But this last bit of code gets totally ignored and it doesnt fade out. I know it works because I have tested it in the first frame. Does the last bit of code in the first frame set the alpha for the rest of the mc and override anything else?
how to create the proper Actionscript code that will control the Alpha Transparency of a MC I want as a preloader. I want the MC to start of at 100% alpha-transparency, and then decrease to 0% alpha-transparency when the whole Scene is loaded. Also, it should show the precentage of the Scene loaded. I have the code that I thought would work to control the alpha transparency of the mc and loading it. But, I get confused with the perloader code to incorporate into the alpha transparency code? Does this make sense; is it possible?In Leaman's Terms, As the scene loads, the mc goes from invisible to visible at completion of the scene load.
Here is the code:
Code: onClipEvent (enterFrame) { loading = _parent.getBytesLoaded(); total = _parent.getBytesTotal();
[code]....
Now, I have no idea if and where you'd include the poper code to control the mc's alpha transparency based on the percentage of the scene loaded? Can someome maybe rework the code to make this work. And use a working example, that way I see it working to fully understand the concept? The mc's instance name is "sm_logo". Where would I use the instance name in this code, or better yet the proper code alltogether?
I've been searching everywhere and I can't find a solution. I use swfobject and flashvars and whenever I use flashvars the dynamic text color won't change. If I put my variable inside the fla timeline, the text color changesHere is my setRGB code:
Code: var c:Color = new Color(button4.txt); c.setRGB(0xffffff);
i have a for loop to attach a movieclip X times, and an Array with several color codes to apply in the loop.everything works fine with the setRGB. the movies have an internal background movieclip that gets the color i want to apply.
the thing is the movieclip's loose the animation i created to that internal movie (the one who get's the color). they do not respond to gotoAndPlay, or gotoAndStop...i disabled the setRGB lines, and the movie's play fine now. does setRGB transform my movieclips to a bitmap or something? disabling every animation inside?
Is it possible to use setRGB inside a btn?I have a buttom that has a textfield and a background.I want to change only the color of the textfield!here is the code i`m using:
Code: function AbtnPress() { for (var i=1; i<8; i++) { var btn = _root.A["btnA0"+i];
I am using the most up to date version of SWFobject.When i use a simple rollOver and out state on my mc's .. I have been using setRGB to change the colour depicting the state.However since installing SWFobject - This setRGB property refuses to work.
Code: t.onRollOver = function() { col = new Color(this);[code]....
is how im doing it in flash - simple - but why is SWFO disabling it? .. is it something to do with the parameters?
I am trying to set up a dynamic flash movie so i can set the color of text with a dropshadow applied using setRGB.
Here is the code i am using to set the text color (simple setRGB call):
var my_color:Color = new Color(this.tagLine_txt); my_color.setRGB(tagLineColor);
Now here is the problem, setRGB automatically makes my dropshadow color the same as the fill color. The only solution i have found is to stack two identical text boxes on top of one another and then setting the dropshadow on the text behind to black to make it look proper.
I have tried using filter to set the dropshadow color as well with no luck:
// Makes the filter available to use in the Movie. import flash.filters.DropShadowFilter; // Creates a variable with info about the Filter settings
Code: onClipEvent(load){ _global.tinta=0xFF0000; tintb=0xFF0000; box = new Color("_root.boxy"); //This instance is named "boxy" } onClipEvent(enterFrame) { box.setRGB(tintb); //Turns it red } This works and makes the box red. However, if I change it so it's "box.setRGB(_global.tinta)", it turns it black. Even setting "tintb=_global.tinta" and using the "box.setRGB(tintb)" doesn't work any more. Why doesn't setRGB() like _global variables?
See, I have a Symbol- in's an animation of a "Cycler" (bicycle driver) seen from above and I want to use a function to duplicate it with actionscript as needed. So far so good, has been done before.
But in this Symbol I have "sub-Symbols" on the timeline (within the Cycler's animation)... how would I do it to use a setRGB on one of them for each duplicated driver individually? The way I tried it now (see attached files) makes the animation stop for the sub-Symbols I use setRGB on (in my example the shirt of the left Cycler and the helmet of the right Cycler).
Why does the animation stop? I had a similar problem before and I solved it by coloring a fixed simple square on a layer and the animation for the motion was really a mask, ontop of it... but why doesn't it work like this?
Feel free to test is yourself- I am open to suggestions. The Cyclers are called "Biker_1" and "Biker_2" and the sub-Symbols are called "Helm", "Koerper" and "Rumpf", for the Helmet, the Body and the "Rump" of the Cycler.
I need to convert an integer value to hex to use with the setRGB thingy. (I want a slide bar that controls the colour of a movie clip) I know that you can use parseInt to get an integer from a hex value but how do you do the opposite?
[URL] i want the object to fade out but in the object there's a lot of overlapping pictures and each becomes half transparent. how to make the movieclip to change the alpha as it was without objects?
Right now a lot of my applications use GWT-RPC for retrieving POJO's from a GWT RemoteService which in turn calls a Web Service (SOAP) to get the data. I am evaluating Flex and didn't really see anything truly analogous to this simple architecture.
A question for Mac developers - which ActionScript IDE do you prefer? I've loved FlashDevelop on the PC, but can't find the equivalent on the Mac which:
is freehas code completion
The options I know about: TextMate - isn't free. it doesn't seem to have code completion...SE|PY - can't seem to get it to work on Snow Leopard, and I notice that the website doesn't seem to have been updated in four years...Flash Builder - isn't free(although I'm looking into installing Eclipse with Flex SDK), and I always preferred FlashDevelop for elegance and speed as an AS IDE anyway.my next last resort option is to look into running windows on the mac..
I was wondering if actionscript had something equivalent to PHP's create_function.pecifically, the ability to create a function from a string is what I am looking for.
I'm setting up a multi-lesson game and using it also as an opportunity to make the switch from AS2 to AS3. It's been a bumpy road but I'm getting it but think I've hit a roadblock.Is there an equivalent to the "loadMovieNum()" parameter from AS2? I have been merrily building all the individual games assuming I'd just swap them in and out of the same level so they purge each other as we go.
Second, but similar, I have a 2D array that contains only 0's or 1's. The smallest data type in AS3 seems to be Boolean (or Int or unit) which is 32bits (4bytes).
So if my array, which was say 10 x 10 in size, each containing an int to represent the 0 or 1, the array would be 400bytes (10*10 * 4bytes). This is an assumption, as I don't know how to get the size at run time.
BUT I have written code to convert arrays of 0's and 1's into an int (and vice versa) so instead of storing an array like this [ [1,1,1,1,1,1,1,1], [0,0,0,0,0,0,1,0] ], it would be represented like this [255, 2]. [code]...