ActionScript 3.0 :: AIR More On Getting Filters To Work On IPhone (cacheAsBitmap?)

Dec 25, 2011

The cacheAsBitmap property is somewhat similar to what I had to do to get the filters to show up on iPhone GPU mode:But I played around with that property yet filters still don't show up.I even tried to put child objects (with filters) inside a parent object (no filters but cacheAsBitmap = true), no shows.

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ActionScript 2.0 :: Gradual Memory Leak - CacheAsBitmap & Filters Array Culprits?

Jul 12, 2009

My webapp progressively slows down over 45 min of use. People will be using it for longer, and it needs maintain its snappiness.I'm making sure to dump() any Bitmaps I use and of course clear any intervals that are running, but for some reason there's a buildup over time, and only restarting the browser clears up the lag, for example, when the user is entering text.I'm going to go ahead that it's an error in how I'm building things and not a Flash memory leak

Question 1: I read somewhere that every time that I "cacheAsBitmap," the movieclip must explicitly be set to cacheAsBitmap = false, or else the memory won't be freed up, in the same way that Bitmaps must be dump()ed to free up memory.I'm assuming I need to only do this for MCs that I cacheAsBitmap by code, and not through the GUI. Do I need set cacheAsBitmap = false via code even for MovieClips that I check off with "use runtime bitmap caching" through the Flash GUI?

Question 2: When I have added filters (like a DropShadowFilter) to the filter array of a movieClip, do I need to do anything to free up that memory, such as delete the references to the filters, or set filters to a blank array, before the MovieClip is removed... or is this done automatically? I have been assuming that it is handled by flash, but this could be a HORRIBLE assumption.

Flash 8 compiled ActionScript AS2 ... combination of Classes and FLA embedded code

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ActionScript 3.0 :: Use Filters On Ios Mobile Devices (iPhone/iPad) Using GPU Rendering

Nov 15, 2011

how to use filters (specifically a glow filter) on a mobile devices (specifically the iPhone) when using GPU rendering and high resolution. At the time, there was no answer... filters were unsupported. Period.

I can report that I have gotten a color matrix filter for desaturation AND a glow filter working on the iPhone and the iPad using GPU rendering and high resolution.

The solution, in a nut shell is as follows:
 
1: Create your display object... ie: a sprite.2. Apply your filter to the sprite like you normally would.3. Create a new bitmapdata and then draw that display object into the bitmap data.4. Put the new bitmapdata into a bitmap and then put it on the stage or do what you want.
 
When you draw the display object into the bitmapdata, it will draw it WITH THE FILTER!So even if you put your display object onto the stage, the filter will not be visible, but the new bitmapdata will!
 
Here is a sample app I created and tested on the iphone and ipad

[Code].....

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ActionScript 2.0 :: Filters Won't Work With Random Images?

Feb 18, 2009

I am trying to load random images from across the web through my movieclipLoader class, and then apply Bitmap.draw and Blur filter to the loaded image. I have this bitmap.draw and blur filters happening inside my onLoadInit handler. I find that the filters and bitmap.draw work fine only if th images are uploaded in my domain, but doesn't work with random images from across the web.

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ActionScript 2.0 :: Glow Filters And Tween Class Does Not Work?

Jun 28, 2007

i have inserted on stage through attachmovie a mc and copied 6 times through the cycle for. . now through the class filter I have assigned for everyone the effect always through the cilo for, but I do not succeed to assign transition that is to the effect movement of the filter glow to all the mc for all the rollOut and rollOver works (this is looked at from the small hand and trace) but the every time that step small hand on whichever only mc to a part the transition of the effect�now i show the code of my fla files that is in first frame...

Code:
import flash.filters.GlowFilter;
/*import flash.filters.*;*/
import mx.transitions.Tween;
import mx.transitions.easing.*;

[code]....

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ActionScript 3.0 :: Lash Doesn't Work On Iphone

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Since flash doesn't work on the iphone, what should I do if I'm making a full flash site? Do I make a separate html site? Is there an easy way to do this, or do I have to redesign an entire site?

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Existing Flash Site Work In IPhone And IPads?

Apr 11, 2012

My current HTML4 transitional website has several flash videos. How could I make them play in Apple devices with minimal changes? I've seen numerous threads but I've got confused. Some possible ways suggested in these threads:Identify device from request and serve another format video. Which format should be served here? I need to maintain all videos in 2 format? H.264 encoding was suggested here.HTML 5 options.

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Flash :: Iphone - Packager For IOS And Touch Events Don't Work

Jul 12, 2011

I am trying Flash CS5 for ios development, but TouchEvents don't works on my ipod. My ipod is jailbroken. The code I try is here:

[Code]...

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Flash :: Setup A Files That Can Work For Both Iphone And Ipad?

Aug 20, 2011

I usually used as3 in flash to develop game, but I always do for a fixed size of file. But in itunes there are a lot of app work for both ipad - 768x1024 and iphone 640x940 (this size is iphone 4) and even different iphone generation has different size too. So how can i use flash to make one app that can work for all of these devices?

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Iphone :: Is Application Developed By Adobe Flash Professional CS5 (not CS5.5) Visible In App Store On IPhone 4

Jul 4, 2011

I just finished with developing my application by Adobe Flash Professional CS5 and I wonder if this will be visible to iPhones 4 because support for Retina displays was added since CS5.5.

There is section in my info.plist:

<key>UIDeviceFamily</key>
<array>
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Iphone :: Promising Is Flex/Flash As A Development Path For The IPhone/iPad?

Mar 6, 2010

I'm interested in developing for the iPad and iPhone, but I'd prefer not to learn Apple's whole development stack (and good golly, I sure don't want to go back to manual memory management). Oh, sure, I could learn it, but I don't have that level of commitment to the environment at this point. I've got professional experience with Flex already, so I'm intrigued by Adobe's move to make Flash/Flex compile to the iPhone and iPad. My question is: how promising of a development path will Adobe's Slider be? Are we likely to see Slider publicly available in a reasonable timeframe (Adobe: "An early mobile branch of the Flex framework is expected to be available in 2010")? Are we likely to see reasonable performance? Are there development hurdles that haven't become clear yet? Heck, is it all just vaporware? There's pretty limited information available so far, as far as I've seen, but I'm interested in people's predictions, even if they're speculative.

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Iphone :: One Frontend For IPhone/iPad, Android And Multi-Touch Displays?

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I have built a multi-touch application which is based on a Java EE backend and combined with BlazeDS to a Adobe Flex frontend. The application runs on a DIY-Multi-Touch which I built. Now I want to use another solution. The Adobe Flex frontend (with a multitouch library) and the BlazeDS adapter should be replaced by a solution which covers iPhone/iPad, Android and commercial Multi-Touch displays.

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Iphone :: Flash CS5 On IPhone - Developing Client/server Data Apps?

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I am looking to develop basic client server data application to add value to a website.

The website is .net based and opening an api such as asmx web service, json or xml would be simple.

Can anyone tell me what are the limitations - technically, what is possible with flash and also what Apple consider to be good practice.

Does anyone have any Actionscript code examples?

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Actionscript 3 :: Iphone - Adobe AIR For IPhone App - Audio Streaming Play In Background?

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Can an iphone app developed with Adobe AIR (version 2.6/2.7) play a streaming sound when it is in background? Only native application can play in background? I have not found a clearly response to this question on documentation. PS: i'm using the Adobe AS3 class Sound to play a shoutcast streaming.

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Iphone :: Flex - RIA Flash Apps On The IPhone Store Persist Data Until An Internet Connection Is Available?

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I'm interested in building a thick client application for my existing web services that will run on the IPhone. Flash finally seems to be an option, so I thought about using Flex for client side development.

However, since flash apps are not natively supported by the IPhone, but only through a wrapper, I was wondering if these apps can persist any data. Data entered by the user should eventually be transmitted to the web service, but until then I want it to persist even if the Iphone should run out of power.

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Iphone - Flex - Create Ipa For Testing On Device Using IPhone Packager?

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i'm following Christian Cantrell guide for packaging AS3 application for iPhone, but i can't find a way to use the packager for creating an app for testing on device. I've tried with -target ipa-test and -target ipa-app-store but when i try to upload my app on the iPad, iTunes throws an error sayng that i'm not allowed.I've done a simple test using the Packager bundled width CS5 (with the same certificates) and everything gone right.

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Iphone :: Flash Packager For IPhone : Use Core-Data Or Other Database?

Dec 19, 2010

I'm wondering if the flash packager for iPhone allows you to somehow save data in some kind of database maybe using Core Data or any other form? If it just allows you to export some kind of actionscript based game but doesn't allow for saving data that'd be kinda weak I'd assume so they must have a way (?).

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Iphone :: Screen Lock & Sound Stop IPhone Dev (FLASH CS5.5)

Jun 29, 2011

I'm trying to create iphone apps using Flash CS5.5 and I have a doubt... I just created a simple app which plays a long sound (more than 5 min).

When the phone auto-locks, my sounds stop. If I unlock the phone, my audio resumes...

How could I do to avoid the lock, or dont interrupt the sound when the device auto-lock?

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Iphone :: Ios - Possible To Pause Flash App On Iphone By Pressing Home Button?

Mar 3, 2012

I've created my app and it works great. But when I press home button on my iphone, my app minimizes and when I open it from multitasking apps, it simply restarts. Is it possible to freeze or pause the game instead of stop?

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Flash :: Iphone - Remove Gloss From An IPhone App Icon?

Jan 18, 2011

Here is a tutorial that tells you how to remove the gloss on an app in xcode. How can I do this in flash cs5? If I can't, can I do something to the image in photoshop so that it looks like it has no gloss when the gloss is applied?

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Iphone :: Objective C - Read Flash Video In Iphone App?

Jan 21, 2011

I would like to play flash video in my iphone app.I'm parsing XML file and I get flash video url like this : http:[url]....

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Apple - Test IPhone App Made In Flex On IPhone 3GS?

Aug 3, 2011

I have built an app in Adobe Flex (4.5) and it works well on Android, but i need to test it on an iDevice. I have an iPhone 3GS available, and i have made a provisioning profile with it and certified it through the proper Apple channels, but trying to install the app to the phone through iTunes results in an error (the same one you get when trying to install non-market apps), and i can't find a way to import it into xCode.

NOTE: i developed the app on a PC in Flex, but have a MacBook Pro available for testing.

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Iphone :: Ios - Communicating To MySql Via PHP, On The IPhone Developed With Adobe Air?

Jan 18, 2012

I want to create an iPhone game with Adobe AIR, and I want that game to be able to store the players details in a MySql server.

What would be the best way to do that? Is it possible to use a standard URLRequest in AS3, and have the iPhone use that to communicate to the PHP on the server, and receive back data?

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Iphone :: Getting An Equivalent To A Flash Projector For IPhone?

Mar 29, 2010

Is there any equivalent to a Flash projector for iPhone? Flash projectors basically seem to package script and Flash libraries into one executable file that can be run on a PC. I'm wondering if anyone has made a similar thing for iPhone where I can take my existing code and package it with the necessary iPhone stuff to make a PC executable. Of course hardware-specific things would not be available like accelerometer/phone/gps, etc. but I don't need any of those. If not, is there anyone currently attempting this?

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Iphone :: Flex & Flash Supported On IPhone?

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I am a Flex developer. I wish to make flex applications for iphone. But, when I google up for the same, most of the link shows up that Adobe Flex and flash aren't supported on iphone.

Is this right ? Why it isn't supported ? If it is supported, which are the good books for developing iphone applications via flex.

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Iphone :: Developing Iphone Apps Using Flex?

Jul 19, 2011

I am flex programmer and newbie to iphone application development.I wanted to make a iphone appln using Flex 4.5, but can't find any good books/resources for it.

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Flash :: Iphone Use Multiple Components In AS3 - IPhone App?

Jan 3, 2012

I have a problem with Flash CS5.5, AS3. I have two ScrollPane Components in my document.They are both in another scene and the (instant)names are unique. But it isnt working properly. When I go to the other scene with the second ScrollPane I get an error & it starts to flicker.

[Code]...

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ActionScript 3.0 :: CacheAsBitmap - X,y Become Ints?

Mar 7, 2009

when cacheAsBitmap is true, do x and y suddenly become ints? im ok with them being drawn this way, but my calculations require x and y to be numbers, because else strange behaviour occurs, which is happening now.

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ActionScript 3.0 :: CacheAsBitmap And HitTestPoint?

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Why does hitTestPoint isn't working on DisplayObjects that has cacheAsBitmap set to true?It does work, but it takes the Whole rectangle of Display object, not respecting wheather or not pixel is transparent or not (transparent pixels return true after hiTestPoint)

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