ActionScript 3.0 :: Add A Child Can't Change Its Parent's Coordinate Values
Oct 20, 2009
I expected the trace command at the end of this code to return 0, but it returns 100. Does anyone know why mc's y coordinate value is not updated after adding it a child?[code]...
View 9 Replies
Similar Posts:
Mar 31, 2010
I have 3 square. smallest square s3 is inside s2. s2 is in side s1. each is 10px larger [code]how can I find the coordinate of child in its parent's coordinate system?
View 1 Replies
Jul 21, 2010
I've created a map of Montana counties. Each county is a seperate MC withing the larger parent clip (allcnt_mc). When a county is clicked on, I'd like to center that county on the stage and zoom to its extent. The challenging part has been telling the parent (allcnt_mc) where to tween to. Since each individual county is a child of the parent, they have their own coordinate space referencing that of the parent.
Is there a way I can query the location (x,y) of a child in the parent's coordinate space? With this number, I could calculate the distanct between the parent's current reg. point and that of the child, indicating the distance that the parent would have to move to be centered on the stage. I was trying to use localToGlobal but could not figure out how to use it.
[Code]....
View 8 Replies
Jul 29, 2011
I got a Parent Sprite, let's name it SpriteP, which holds inside it two other Sprites. Sprite1 and Sprite2.[code]Sprite2 is a rectangle. When I rotate it, of course, the height of its parent, SpriteP, GROWS. But I would expect that height to go back to what it should be when I'm removing Sprite2!And it does! If I remove Sprite2 while NOT being rotated, the height of the parent drops back to normal, 200.
View 10 Replies
Jun 6, 2011
i am slightly confused about the parent and child relationship. lets assume we have several different instances, what would be difference of adding them all as children of the stage and creating a parent-child hierarchy between them(other than the access path).
View 5 Replies
Jul 29, 2011
I got a Parent Sprite, let's name it SpriteP, which holds inside it two other Sprites. Sprite1 and Sprite2.
When Sprite2 is NOT rotated:
Code:
trace(SpriteP.width + ' ' + SpriteP.height); //100 250.
SpriteP.removeChild(Sprite2)
trace(SpriteP.width + ' ' + SpriteP.height); //100 200. -> works, 200 is good.
When Sprite2 is rotated at 90:
[Code].....
And it does! If I remove Sprite2 while NOT being rotated, the height of the parent drops back to normal, 200. But if I rotate Sprite2, the Parent won't update its bounds.
View 1 Replies
Oct 22, 2009
I'm working on a project and I need to be able to change the movieclips parent without moving the child, so I can tween it into position myself.
View 7 Replies
Mar 6, 2010
I want to change a variable set to 0 in the parent to 1 when a button in the child is clicked.
This is the parent zero.swf:
var noPass:Number=0;
function getPass(event:onLoad, noPass):void {
if(noPass==0) {
[Code]....
View 1 Replies
Jun 14, 2010
A component in my main project has 2 states. I want to change the component's state when the mouse is over the Parent.
View 2 Replies
Feb 5, 2010
[code]All clips are squared.Ok, on the PlayerPlane, there are little soldiers, which have hotkeys. The effect I'm trying to create is I want to position the GameStage so that the currently selected soldier appears in the center of the GameClicker clip.The GameStage is movable by the player (to scan other areas of the map)by holding the CTRL key, so it's easy to kinda lose track of where your players are.I have tried using localTo Global and globalToLocal techniques, but I think I'm lost on the actual math of getting the GameStage to move the correct distance so that the selected soldier is centered to the GameClicker.[code]
View 2 Replies
Jan 6, 2009
our collaborators misposition the registration points of MCs.Here's the deal: we need to recover the REAL MC's coordinates (not the ones based on registration point). Is it possible? How? I've tried some code already (like getBounds and getRect functions) but all of 'em consider the registration point.
View 4 Replies
Dec 27, 2010
Is there anyway to implement the parent addchild without its parent x and y coordinate?
ActionScript Code:
iamparent.x =100
iamparent.y=100;[code]....
the final coordinate of the child would be x=200, y=200. But, is there anyway that that i cant addChild with only respect to the coordinate of iamchild?
View 5 Replies
Jan 3, 2010
I got a "preloader" that creates an movieclip and loads an SWF. Now in the loaded SWF i want a close button to go back to the "preloader". The preloader isn't an actuall preloader but some sort of mainclip.Now i tried this:removeChild(MovieClip(e.currentTarget).parent.pare nt.parent)But i get error:ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display::DisplayObjectContainer/removeChild()at MethodInfo-6()
View 1 Replies
Apr 30, 2009
I am just trying to use actionscript 3.0 (Flash CS4) to change the 'Parent' timeline from a button in the 'Child' timeline
[Code]...
View 2 Replies
Sep 13, 2009
i am trying to draw in flex in all four quardrants!i mean i have a 2-d plane,and i have values that i have calculated now i need to draw these in a plane! i tried the plotchart, but it only works in first quadrant,it doesnt take negative values!
View 0 Replies
Sep 11, 2010
if I add a clip to the stage as a child and remove the parent and set the parent equal to null, does the child get collected and removed from memory? What if the child has an image loaded into it as its child?
In my application I'm loading a series of png images as overlays that can be tinted for customizing in this app. When I trace my memory, the basic app idles at 64,000 k. The exact second I load those overlay images it goes up to 205,000k. If I remove those clips and "clear" the stage I should go back down to 64,000 k if everything is removed and collected correctly, right? It's not, it's hanging at 215,000 k. Are my images being cached and that is the reason for the memory staying up? If so, how do I prevent that. Or upon removing the parent of the image how can I un-cache the image.
If a user switches between models and loads several different items then the application actually crashes the Flash environment because of too much memory usage. It also does the same to browsers.
View 29 Replies
Nov 11, 2009
I have a parent swf which loads many child swfs (though only one is displayed at a time). My intention was to use the loaded SWFs document class to retrieve an array of objects to be assigned a tab index, combine this with the parent's own array of objects and apply sequential tab indices to them all. But what happens is actually that the parent's objects are assigned an index, but the external swf is unaffected. In fact, the external swf retains its automatic tab indexing, when I would expect that having set a value for InteractiveObject.tabIndex, automatic tab indexing would be disabled.
I've seen similar tales elsewhere. Most posts I've read are wanting to load an external swf, give it focus and loop through those objects, then close the swf and return to looping through the parent. However I would like loop through all objects as one. including manipulating the focus manager(s), and basically fiddling with every tab-related property I know.
View 2 Replies
Sep 29, 2011
trying to on mouse over set the parent of the moused over text field to the highest depth child of its parent i tried both of these: [code] private function
[Code]...
View 3 Replies
Aug 17, 2010
In Flex/Actionscript.When writing an on mouseMove event on a Canvas control for example, how could I check to see what control if any is under the mouse pointer at a particular coordinate?
View 1 Replies
Nov 7, 2011
i want to pass the variable from parent to child .How Can i pass the Variable.Here i paste my code.
My Parent Class
public class PlayerStrobe_domaincheck extends Sprite
{
private var myService:NetConnection = new NetConnection();
private var _loader:Loader;
[Code]....
View 3 Replies
Aug 21, 2010
I have an issue where removechild won't infact remove a child. I think its something to do with my dropTarget.parent issues. The concept of the code is that you drag a source onto a destination. When you drop the source onto the destination you will get a text field that says "Hello" or "Goodbye". The objective i want to achive is that once i drop a source onto the destination, removechild will remove any previouse textfields added. This is proving difficult.
[Code].....
View 3 Replies
Aug 24, 2010
I am trying to make a calculator where a user can select from a list of items. If a user clicks say "ITEM1", it should add the item to a "CONTAINER_MC". The problem i have is all my data is set inside an array containing names and prices like the code below.
[Code]...
View 1 Replies
Oct 6, 2010
Here is a working script to drag drop a ball from the stage into another target mc:
ball.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
stage.addEventListener(MouseEvent.MOUSE_UP, dropIt);
function pickUp(event:MouseEvent):void{ [code]...
It works well but I'm new to AS3 and I am having difficulty amending this script to drag the ball out of a parent mc (instead of the stage) and onto another mc (the target mc). To explain: imagine a ball, a box, a tri, + more shapes all within a scrolling mc (initial parent), the user scrolls to select a shape, then drag-drops onto a target mc on the stage.The scrolling is no problem, but how would you amend the script above so that the ball can start inside a parent mc rather than on the stage itself?
View 2 Replies
Apr 11, 2007
I'm having a little difficulty getting to grips with the getBounds() Movie Clip function. I assumed the getbounds() method simply got the boundary coordinates for the movie Clip, that one could use to draw a rectangle. This is what I'm trying to do;I'm trying to get a movie clips coordinate bounds, and use the min and max values of x and y to draw rectangle around the object. Simple right? But in my case, I'm getting some unexpected results. I wonder does ther registration point of the object determine the coordinate values? Also are the coordinate values local to the clip instance or global to the stage?
[Code]...
View 5 Replies
Jul 8, 2009
I am a bit of a noob, and I'm having a problem. I had posted about this before but I think I was explaining what I need to do in way to much of a complicated manner so I'm going to try and simplify this a bit. I have 5 swf's.
- main.swf (parent)
- child01.swf
- child02.swf
[code]......
View 2 Replies
Jan 16, 2010
I think I did this before but can't find the code. Flash as many other graphical frameworks use the top-left corner as the coordinate origin (0,0) because it's how the underlying memory model is by convention. But it would be really simpler for my calculations if the origin was in the center of the stage, because all the game revolves around the center and uses a lot of trigonometry, angles, etc. Is there some built-in method like Stage::
setOrigin( uint, uint );
or something like that?
View 2 Replies
Dec 12, 2010
So basically I have a class which adds items and needs a drag and drop. I change the x value of the entire contianer class simply by this.x = something
By drag and drop all the items slide across the screen. When I trace the x value of the container class it has changed, but the x value of the items stayed the same (although their x value on the screen definitely changed).
View 1 Replies
Feb 4, 2011
Parent SWF to a Child SWF
View 6 Replies
Aug 16, 2011
I have 9 child mc's as buttons in the parent. How could the child discover what name the parent has given it? Can the child examine a parent variable?
View 2 Replies
May 16, 2009
I'm just trying to make a sprite follow the last letter of a TextField with the getCharBoundaries() function. It works fine when the DisplayObject that contains the TextField has no 3d transformations on it. But when I rotate it in 3D, returned values are wrong and it doesn't work anymore.I don't know anything about the matrix objects and all those transformation functions but I guess there is a way to get the correct value by using one of those matrices.I tried to use some matrices and played with some of their values but didn't get any luck.
View 1 Replies