IDE :: GetCharBoundaries Returns Incorrect Values When Parent Of TextField Is Rotated In 3D

May 16, 2009

I'm just trying to make a sprite follow the last letter of a TextField with the getCharBoundaries() function. It works fine when the DisplayObject that contains the TextField has no 3d transformations on it. But when I rotate it in 3D, returned values are wrong and it doesn't work anymore.I don't know anything about the matrix objects and all those transformation functions but I guess there is a way to get the correct value by using one of those matrices.I tried to use some matrices and played with some of their values but didn't get any luck.

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[Code]...

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Code:
trace(SpriteP.width + ' ' + SpriteP.height); //100 250.
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[Code].....

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[Code]...

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package
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[Code].....

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[Code]...

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Given this:

PHP Code:

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[Code]....

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PHP Code:

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Code:
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[Code].....

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[code].....

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