ActionScript 3.0 :: Add Child Images From A Class?
Jul 27, 2010
I'm having trouble adding images to the screen from an AS3 class that's being called from within a flex application. I'm writing the application using flash builder CS5.
As far as I understand it, display content is added to the screen using the addchild() method of the display object. Every which way I try to add an image to a display object I get an implicit coersion error from image to whatever.
Is there a specific set of steps I need to take?(i.e. wrap the image in a container and then add that) Or is there another way to display an image on the screen programmatically?
This application is for a game and I need to be able to display these images via a class that handles the tiling. I've been able to work around the problem so far by declaring the images as native mx:Image flex components and then referencing them via my program, but that's only suitable as a temp fix. Is there some other way to display the images from actionscript?
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