ActionScript 3.0 :: Can't Swap Child For New Class Instance IF Child Is Exported For Action Script?

Aug 18, 2010

I have a movieClip with one frame on the timeline containing one child whose instance name is "myContent"I am using this function to swap "myContent" with any number of possible class instances.

Code:
function setContentAsClass(c:Class)
{

[code].....

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Tree.as
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[code]....

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/////////////////////////////////////////[code]............

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ActionScript Code:
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[Code]....

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[code]...

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[Code]...

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[code]......

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The code I am having trouble with is al the way at the bottom (Actions layer on the stage). Below the multi-line comment.Basically, I have a rotating image bar. One the first level of my file, on the stage, is a container movie clip called "imageScroll". The code that allows the images to rotate is applied to the container clip. Inside of "imageScroll", are a series of 36 images, each with their own unique instance name.On the main level, I have a block of code which first detects when the user mouses over imageScroll. Next my code attempts to dig down one level into imageScroll and find the instance name of the image the users mouse is hovering over.

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Code:
//Import required flash packages
import flash.utils.*;

[code].....

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a quick low down would be its a gallery on the second frame and I breaks when coming back tot he first frame, all tweens die and such.

the errors are:

TypeError: Error #2007: Parameter child must be non-null.
at flash.display:isplayObjectContainer/removeChild()
at index_779_fla::MainTimeline/imageLoaded()

[code]....

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[Code].....

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Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;

[code]........

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public function GlobalSolutions()
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Navigation(' Home ', 'index', 235, 0x97F9EC);
Navigation(' Office Supplies ', 'Office_Supplies', 295, 0x97F9EC);

[code]....
 
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on my timeline i create a new instance of the class FirstClass with the following

code:
var firstObject:FirstClass = new FirstClass();

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package {
public class FirstClass extends MovieClip {
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[Code]....

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I make a movie clip in the library ( a button with a text field on it ) and export it for actionscript. Then I create an instance of the object using code ( myButton = new Button1(); ).And then I want to access and change the text field ( whose instance name is "myField" in Flash ) afterwards.Is that possible, or I have to create a custom class for the object, or just create an entire button dynamically?

Because what I have tried until now doesn't work.

Code:
var button1:button_test1 = new button_test1();
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button1.y = stage.width / 2;

[code]....

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