ActionScript 3.0 :: Remove Child And Add New Instance Of It?
Aug 11, 2009
I have 10 thumbnails loaded using a for loop through XML. Each thumbnail is clickable and have an event listener attached. [code]...
My problem is that the images are stacking on top of each other, and never being removed.
Ideally I what to removeChild(); to the previous child added when the showPicture function runs. But I have no idea how to achieve this.
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Similar Posts:
Aug 18, 2010
I have a movieClip with one frame on the timeline containing one child whose instance name is "myContent"I am using this function to swap "myContent" with any number of possible class instances.
Code:
function setContentAsClass(c:Class)
{
[code].....
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Dec 14, 2010
i'm new to AS3 and i was wondering what is the best way to remove a child at a point. i tried Holder.removeChild(Holder.getObjectsUnderPoint(new Point(exampleX, exampleY))[0]); however that returned ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
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Aug 21, 2010
I have an issue where removechild won't infact remove a child. I think its something to do with my dropTarget.parent issues. The concept of the code is that you drag a source onto a destination. When you drop the source onto the destination you will get a text field that says "Hello" or "Goodbye". The objective i want to achive is that once i drop a source onto the destination, removechild will remove any previouse textfields added. This is proving difficult.
[Code].....
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Feb 19, 2010
public function GlobalSolutions()
{
Navigation(' Home ', 'index', 235, 0x97F9EC);
Navigation(' Office Supplies ', 'Office_Supplies', 295, 0x97F9EC);
[code]....
I want to remove the appropriate child (e.currentTarget) and create a new child in its place with the next line, but it doesn't work. What do?
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Jan 8, 2009
do to the lack of good on Kongregate, I have come here =D
if(_root.row2.block1._x == _root.row1.block1._x)
{
_root.row2.block1.removeMovieClip();
[code]....
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Aug 19, 2009
how to remove all child of a movieclip if no of child are not known
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Sep 1, 2009
so I have a movieclip on the stage(lets call that selection movieclip) that once a button is clicked is going to open another movieclip(call this slideshow) I am trying to remove the selection movieclip when you launch the slideshow movieclip.
[Code]...
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Dec 14, 2011
this is the script i am using
[Code]...
the problem is that when i click on first button the Movie Clip does load ok but when i click on second button the first movie cliip is visible, i have try everything i have read here but no luck, i want to learn how to remove first child and allow only the second child to show up, i am looking forward to add more buttons so the remove child should be for multiple buttons, i am learning and so far did purchase a online tutorial but did not help me with this situation,
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Jan 16, 2011
Here's the class
[Code]....
when i do this it does remove the child BUT i get the old "The supplied DisplayObject must be a child of the caller." business. How would i do this properly?????
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Jan 14, 2010
flash and am trying to create a vending machine game but I seem to have come unstuck. The coin_slot that I have added doesn't seem to remove from the stage after frame3. I have included colour to the the event triggers to allow me to see what is happening at the moment the coin_slot image that I add does seem to remove from the stae but there still seems to be something hidden within the stage. This is still in really rough stage of development I just need to figure out the code at the moment.
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Nov 30, 2011
Why doesn't this code work?[code]I'm getting this error: Error #2007: Parameter child must be non-null.
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Feb 5, 2010
I have this function[code]...
none of it worked, It's just a minor cleanup really. Whenever you click a new picture you can see all the ones underneath it during the load so I just want to clear out those items or rather clear the loader before it loads something new.
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May 9, 2010
I have a missile which gets fired once the mouse button is down. The main class snippet is:
ActionScript Code:
public function moveTheBullet(event:Event):void
{
if(buttonDown)
[code]....
The bullet is now flying across the screen thanks to the Rock class which control its velocity and direction. When the missile is off the screen, however, I'd like to remove it, so it doesnt eat up memory. This is how I'm trying to accomplish that (the code's in the Rock class):
ActionScript Code:
public function moveIt(event:Event):void
{
if(this.x > 200)
[code]....
But yeah, its not working at all. I'm getting the error: Error #2025: The supplied DisplayObject must be a child of the caller. how to remove the bullets.
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May 12, 2011
I am making a game (surprise, surprise). In the game there are things to collect, possibly lives. I can add them to the screen but removing them is an issue. The best way I have worked out is to create a sprite called livesContainer, add all the lives to that, then, if the user returns to the main menu, I can remove all of the lives by removing that one container. Here's how I create all of the lives and add them to the stage. This all works and you don't really need to read all of it.[code]...
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Jan 10, 2011
Main.swf creates a new instance of the SuperMan Class. I'm trying to get the SuperMan class to remove itself when you push a button that the class creates. I'm using:removeChild(this);However I am getting the error:ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
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Oct 21, 2011
I added the child each and Every time,once the child is added,when i add the next child the previous child is deleted this is my goal. am trying to remove the Child ,But Nothing Displayed in my screen. here my coding
[Code]...
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Dec 15, 2010
Say I create a movieclip which acts like a button, meaning that it has an over state, out state etc. I then create five instance of this movieclip and give each one an instance name e.g. b1, b2, b3, b4 and b5. Is there anyway of removing the states actions of say b1 without having to create a new button just for this? I was hoping there was something like b1.turnOffEffects = true (In my dreams, lol).
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Jul 17, 2010
removing object instance from memory.I have created a class that move objects(movie clip) on stage. and on fram 1 i created 100 instances of this class using loop. now when user click on movie clip it should be remove from stage as well as from memory. using removeChild() it is removed from stage but it is not removed from memory. for testing i use initialy only one instance to check my code and when click it is removed from stage but not from memory. here is the code
// this code is on frame 1
function move()
{
[code]...
i used delete and assigning null and GC but nothing works. any one who knows how to remove the object instance from memory I applied every thing but object instance is still in memory (because there is a trace in fall class which continuously running and i guess the object still exist in memory)
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Jan 6, 2012
I'm creating a highscore list like this:
[Code]...
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Oct 6, 2009
still cant get my head around this..iv created balls inside a function is there a way to reference them out side of the function? with addChild() do they get instance names?
ActionScript Code:
makeBalls();
function makeBalls() {
for (var i:int=0; i<10; i++) {[code]...........
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Apr 11, 2011
if i add a movieclip into another as a child why doesn't it have the same instance name anymore, how do i reference it?
ActionScript Code:
tile3.addEventListener(MouseEvent.MOUSE_DOWN, onBegin);
function onBegin (e:Event = null):void
{
tile1.addChild(tile2)
}
i thought to get at tile 2 now i would use tile1.tile2 but that doesn't work.
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Jan 3, 2012
how I can assign an instance name to my child.
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May 5, 2009
I have the following function to add movie clips to the stage...I assume it is the correct way to add movieclips to the stage becuase it works.
function attachMovieClips(){for (var i=0; i<list_array.length; i++){var mySelectFile:selectFile = new selectFile();mySelectFile.name = "mySelectFile"+i;mySelectFile.y = (mySelectFile.height + 10)*i;addChild(mySelectFile);}}
attachMovieClips();
i need a function to remove all the attached movie clips...I assume i need to use removeChild however everything i've tried hasn't worked...
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May 5, 2009
This is just an example.. however i am trying to attach a M.C to attachHere. This is fine. However the following code is thn meant to remove 2 of the attached M.C's but i dont know how to reference it so that it removes the clips that are attached to attachHere...it works fine if i just attach the M.c's to the stage...
[Code]...
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May 15, 2009
i am trying to use remove child i get the following error in the output panel
Hide video and learn buttonsremoved videoArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/removeChild() at DSE_MAIN_dizzy3_fla::MainTimeline/removeMedia() at DSE_MAIN_dizzy3_fla::MainTimeline/setNewMedia() at DSE_MAIN_dizzy3_fla::MainTimeline/onIntroClick()
i think the function thats causing the error is called removeMedia()this function is called from another function which is called by a buttonpress
[Code]...
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Jun 28, 2009
I have made an xml object and add few children to it. I use appendChild() to add a child to the XML. But if i want to remove one, what should i do? I tried to search in the reference but I cant find a remove function.
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Sep 19, 2010
I have a children tail_3, tail_4,tail_5....tail_10 of class Tail, How can I remove them dynamically? I tried the below code but isn't working, help me rectify
fo(var m:uint=1;m<10;m++)
{
var tempChildTail:Tail=new Tail();
[Code]....
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Feb 2, 2011
Before i ask what im sure will be a very silly question, let me say that i am a total beginner at Action Script. I am trying my best to make a simple game for University, and i have tried, but cant figure it out.
Anyway, the game is basically Breakout, where you control a Paddle, and try to hit a ball towards blocks.I cant figure out how to remove the blocks when the ball hits them.[code]...
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May 26, 2011
Does anyone know the actionscript 3.0 parameters in removing the child within a movieclip? This is my scenario:
1. I have two (2) languages which play on the main timeline. Each languages are movieclips.
2. I have a movieclip which has buttons. These buttons are added dynamically using "stage.addChild(main_menu)"
3. I have a go back button together with the main timeline. How can remove a child on a timeline? For example when I choose the language A: it will play through by a movieclip and the buttons will be added dynamically [the dynamically added buttons are inside this movieclip; also the AS3 is inside that movieclip]. I wanted to remove the added child when the go back button is pressed and return to certain frame on the main timeline. The go back button is not included in the said movieclip--it is within the same timeline of languages and I wanted the script to be on the main timeline.
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