ActionScript 3.0 :: RemoveChild When Child Is Type Class

Jul 23, 2009

I'm working on a game where I'm adding a symbol (an enemy unit) from the Library via addChild() to an instance on the Stage. The symbol has Linkage/Class enabled so I can stick stat variables directly on it for easy access.The problem is that I want to use the same name for enemies (like en0, en1) in different areas, but if I try to removeChild(), I get Error 1067: Implicit coercion of type Class to type DisplayObject.

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ActionScript 3.0 :: DropTarget Parent Child - Removechild Won't Remove A Child

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I have an issue where removechild won't infact remove a child. I think its something to do with my dropTarget.parent issues. The concept of the code is that you drag a source onto a destination. When you drop the source onto the destination you will get a text field that says "Hello" or "Goodbye". The objective i want to achive is that once i drop a source onto the destination, removechild will remove any previouse textfields added. This is proving difficult.

[Code].....

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ActionScript 3.0 :: Parent.removeChild(child) Doesn't Update Parent Width / Height When Child Was Rotated

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I got a Parent Sprite, let's name it SpriteP, which holds inside it two other Sprites. Sprite1 and Sprite2.[code]Sprite2 is a rectangle. When I rotate it, of course, the height of its parent, SpriteP, GROWS. But I would expect that height to go back to what it should be when I'm removing Sprite2!And it does! If I remove Sprite2 while NOT being rotated, the height of the parent drops back to normal, 200.

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ActionScript 3.0 :: Parent.removeChild(child) Doesn't Update Parent Width/height When Child Was Rotated

Jul 29, 2011

I got a Parent Sprite, let's name it SpriteP, which holds inside it two other Sprites. Sprite1 and Sprite2.

When Sprite2 is NOT rotated:

Code:
trace(SpriteP.width + ' ' + SpriteP.height); //100 250.
SpriteP.removeChild(Sprite2)
trace(SpriteP.width + ' ' + SpriteP.height); //100 200. -> works, 200 is good.
When Sprite2 is rotated at 90:

[Code].....

And it does! If I remove Sprite2 while NOT being rotated, the height of the parent drops back to normal, 200. But if I rotate Sprite2, the Parent won't update its bounds.

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Actionscript 3 :: Flash Call Function In One Child Class From Another Child Class?

Dec 1, 2011

I'm trying to call a function in one child class (Circle.as) from another child class (Wedge.as). Circle.as is instantiated by the document class (Tree.as), and Wedge.as is instantiated by Circle.as. How do I do this? This is my code:

Tree.as
package com.treediagram
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[code]....

How to call a function in a Class from another Class?but it was a bit hard to follow as it relates to my problem. One of the solutions worked, but was commented as being bad form, and another did not work, so I want to make sure I structure my code properly.

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ActionScript 3.0 :: Stage.removeChild() Not Removing Child

Aug 12, 2009

I'm having a problem removing a child from the stage that is added dynamically. Shouldn't this work...

[Code]....

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ActionScript 3.0 :: Identifying The Child In RemoveChild Action

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I am creating a selection of checkboxes that are supplied from XML. These checkboxes are to provide additional details to a background picture and therefore they each have a unique name and an eventlistener to add the extra details to the background picture. Depending on other buttons clicked on the stage, the list of checkboxes could change for the same background picture. I have a selection of 5 different background pictures all of which have a different list of checkboxes. I therefore want to load the checkboxes dynamically. When a button is clicked to change the background picture, I want to remove all the checkboxes associated with that picture and display a new set for the new picture.

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ActionScript 3.0 :: RemoveChild(child); Getting Error#2025?

Dec 2, 2010

Error #2025: The supplied DisplayObject must be a child of the caller.

ActionScript Code:
var off_mc:Sprite = new offMc();
off_mc.x = 1031;

[code]....

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ActionScript 3.0 :: After Calling RemoveChild(), Child Still In DiplayObjectContainer?

Dec 22, 2010

I have a DisplayObject, called myView nested in a DisplayObjectContainer called myContainer. myView is the only child of myContainer.I add a REMOVED_FROM_STAGE EventListener to myView, and call myContainer.removeChild(myView). The onRemovedFromStage Event fires for myView when it's removed from the stage, HOWEVER, myContainer still has a reference to it as a child on its display list! myContainer numChildren is still 1, and that child is still registered as myView!!! what circumstances this could be happening? I realize that there may be a reference to it somewhere causing this strangeness, but if the REMOVED_FROM_STAGE event has fired, shouldn't it follow that myView has been removed from myContainer?

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ActionScript 3.0 :: Remove Child - Error "1118: Implicit Coercion Of A Value With Static Type Object To A Possibly Unrelated Type Flash.display:DisplayObject"

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I have this code, and in the end, where I am trying to removeChild(ball) I get an error:

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Actionscript 3.0 :: RemoveChild Child Added In Loop Put In Array

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I'm currently working on a system that loads images (by url flash gets from PHP).Now I've got a loop with addChild that works. I've put it into an array and I need a button with addeventlistener and then remove all the images in that array.[code]

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ActionScript 3.0 :: RemoveChild - Removing Dynamically Generated Child Movieclips?

Oct 4, 2010

if you view my project you will see that it is a drag and drop application. You will also see two buttons at the bottom (I plan on adding more), when you click on a box it will add more objects to the menu. Heres where my question comes in, the box then says remove on it, I want the items that were added by clicking on the box to be removed as well as items added to the stage when you click on that same box again, how do I do this?

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ActionScript 3.0 :: Get:Implicit Coercion Of A Value Of Type Class To An Unrelated Type Lash?

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I constantly get:Implicit coercion of a value of type Class to an unrelated type lash.display.BitmapData.var ba:ByteArray = jpg.encode(BitmapData);This is my code from where it tells me it's wrong"

ActionScript Code:
var jpg:JPEGEncoder = new JPEGEncoder();
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[code].....

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ActionScript 3.0 :: Getting The Error 1067: Implicit Coercion Of A Value Of Type Class To An Unrelated Type Function?

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Basically plots a dot wherever you click. Getting the error 1067: Implicit coercion of a value of type Class to an unrelated type Function.
 
package {    import flash.display.MovieClip;    import flash.events.MouseEvent;
public class particle extends MovieClip {        //private var _xmouse:Number;        //private var _ymouse:Number;        private var mc1:MovieClip = new MovieClip();        private var mc2:MovieClip = new MovieClip();        private var mc3:MovieClip = new[code].....

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ActionScript 3.0 :: Implicit Coercion Of A Value Of Type Flash.display:MovieClip To An Unrelated Type Class?

Aug 15, 2011

These are my errors: in Adobe Flash CS5.5
 
I don't understand why this script doesn't work. I am new to Action Script 3.0 and I watched this incomplete video on youtube. -- [URL] and I got the fails below.

[Code].....

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Actionscript 3 :: 1067: Implicit Coercion Of A Value Of Type Class To An Unrelated Type Flash.display:DisplayObject

Apr 5, 2012

So for instance, I've got three .as files called 'Helicopter.as, Game.as, Blue.as'
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[Code]....

Flash doesn't recognise the original Helicopter symbol (in the Helicopter.fla file, because I deleted it). But I want the system to detect the 'circle' drawn using API (In the Helicopter.as file). And I have no idea how to how to name the API drawn circle 'Helicopter', thus I'm getting an error. So how do I name the API circle to 'Helicopter', so the Game.as file recognises it.

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ActionScript 3.0 :: RemoveChild Error #2025: The Supplied DisplayObject Must Be A Child Of The Caller?

Apr 24, 2010

I have a button that removes the Chlid of a couple things. I am getting and error if i click the same button more than 1 time.

Error:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display:: DisplayObjectContainer/removeChild()
at Main/select()

ActionScript Code:
private var imgBtns:Sprite;
private var contactTxtMc:ContactTxtMc;[code].....

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ActionScript 3.0 :: RemoveChild - Error #2025: The DisplayObject Supplied Must Be A Child Of The Caller

Nov 22, 2005

i have an array of MovieClips that i'm checking in an enterFrame event to see if the scaleX has hit one... if it has remove the child from the display list. I keep getting an ArgumentError: Error #2025: The DisplayObject supplied must be a child of the caller. now... what i'm doing is adding a child on every frame (a mc)... pushing it into an array and then checking the whole array to see if nay have hit their target scaleX's as below

[Code]...

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ActionScript 3.0 :: RemoveChild Array - Error #2025: The Supplied DisplayObject Must Be A Child Of The Caller?

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Is there a right way to removeChild index of the array? My code is working but it throws me error once in a while; Here is my code;

var temp_array:Array = new Array;var cap_array:Array= new Array(sugar_mc,sugar_mc,cocoa_mc,milk_mc);[code]....

the error is ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.[code]...

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ActionScript 3.0 :: Can't Swap Child For New Class Instance IF Child Is Exported For Action Script?

Aug 18, 2010

I have a movieClip with one frame on the timeline containing one child whose instance name is "myContent"I am using this function to swap "myContent" with any number of possible class instances.

Code:
function setContentAsClass(c:Class)
{

[code].....

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ActionScript 3.0 :: Class Running After RemoveChild?

Feb 28, 2010

I have an external class added to the document when a menu is opened. When the menu is closed the function is removed.
 
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[Code]....

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ActionScript 3.0 :: RemoveChild From Inside A Class?

May 3, 2011

I created two children from my document class "MainClass". One (hero) is of the class "HeroDo" and another is from the class "canDy".

Code:
public static var hero:HeroDo=new HeroDo
public static var blue:canDy=new canDy[code]....
...
Now the simple thing I want to do is to remove the "blue" child from within a function of the "hero" child and the hero child to remove itself from "its inside".I tried this, but it gives me an error. :C

Code:[code]...

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ActionScript 3.0 :: How To Find Out The Type Of A Child

Jul 30, 2009

I want to stop() all MovieClips that are the child of a certain parent.

Code:
for ( var i:Number = 0; i < actor.graphic.numChildren; i++ ){
actor.graphic.getChildAt( i ).stop();

[code]....

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ActionScript 3.0 :: Tween Then RemoveChild Class Questions?

Jul 10, 2009

I wanted to create a class that you send a display object to and it tweens out (lets just say fades out for now), and then removes it from it's parent, and nulls it. So this is what I came up with:

Code:
package com.TweenOut{
import flash.display.DisplayObject;
import flash.display.DisplayObjectContainer;

[code]...

but, i'm getting this error.. TypeError: Error #1034: Type Coercion failed: cannot convert com.Pages:esignPage@2786f9d1 to com.TweenOut.TweenKill.So, obviously it can't convert _livePage.. but.. am I misunderstanding the error, is it trying to convert it to com.TweenOut.TweenKill, or is it just not able to convert it to a DisplayObject like I assume??

Also, I should note that _livePage is a subclass of a custom class I wrote, and that class is a subclass of MovieClip.. Doesn't that mean that _livePage would be a DisplayObject? Does this have to do with calling the super() in either of those super classes?

I'm making great headway into understanding all of this as3 stuff, but some things still get me. I'm having trouble understanding the big picture, I feel like there has to be a better way to handle "page changes" or "section changes". For instance, am I doing it a weird way by making a class that tweens out anything I send to it? Should I just be doing the tween and removal inside the class that the DisplayObject is a child of?

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Actionscript 3 :: Recasting Member Of A Library Class To New Type In Extended Class?

Oct 14, 2010

I created an flv video player using Flash Builder 4. This "BasicVideoPlayer" project is compiled into a SWC that will be eventually be used to create other video players that extend the functionality. One of the features is a view that appears when the video has finished playing that displays a "Play Again" button. This "Play Again" view has its own class, "BasicPlayAgain", that accepts a graphic asset that is exported from a .fla file that contains all of the graphic/UI assets.

In my new project, "EnhancedVideoPlayer", I'm using the BasicVideoPlayer SWC as a library to create a new video player that will add more functionality to the "Play Again" view; specifically it will add more buttons to that view.The EnhancedVideoPlayer uses a default class that extends the BasicVideoPlayer class. The BasicVideoPlayer class has a member called "playAgainScreen" whose type is BasicPlayAgain. The EnhancedVideoPlayer needs to override the playAgain member and recast it as EnhancedPlayAgain so it can control the new buttons properly.

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ActionScript 3.0 :: Accessing A Class's Static Functions From A Variable Of Type Class?

Feb 19, 2010

I realize this is kind of an odd issue, but I am wondering if there's any way to get Flash to allow me to access a class's static functions using a class variable that points to the class. Example:I create a class called FooClass that has a static function named fooI then create a variable of type Class that points to it

Code:
var class:Class = Class(getDefinitionByName("FooClass"));
However, when I try to call foo() using the variable, it errors saying the function

[code].....

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ActionScript 3.0 :: Removing Child Which Is An Array Type?

Feb 2, 2011

so here goes the description of what i'm (trying) to make : i want to make a slideshow with AS 3, it will load external image which the location will be written in xml after it has load all the image it will play by itself and change beetwen image with transition.. well i manage to : read the xml, load the picture one by one and convert it into a bitmap tipeafter convert it to a bitmap tipe data i save it into an arrayafter all the image has been laoded , converted into bitmap and saved into array to display the image  itself i first add the the image which has been save into the array to the container that i specially made to hold this (well actually because transition manager can only have effect on MovieClip).
 
myMCContainer.addChild(myImageArray[imageIndex]); that's how i display it (of course i have added "myMCContainer to the stage").
 
well the real problem is when i tried to use remove child fo myMCContainer it give me error #2025, and when i tried to check number of child that myMCContainer has it returned 0 even after adding the image...

[Code]...

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ActionScript 3.0 :: Sprite Add A Child As Button Type?

Oct 19, 2009

I have used AS2 for a while but the movie gets very slow when thousands of objects on the stage. I would like to turn to AS3 for better performance. My basic symbol is a MC consists of a button and a text field. Can I change it from Movie Clip to Sprite? I read a document that says "Sprites serve as containers that can be filled with shapes, images or text. "... Could someone tell me if the Sprite can also be the container for button?

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ActionScript 3.0 :: Can't Get Reference For Child Of Loader Type

Apr 26, 2010

I am using loader to load an image "1.jpg" in the constructor.Using a timer, after 5 seconds I want to remove the child and then reload another image however removeChild doesn't work, neither does getChildIndex. In the constructor I can call getChildIndex and it outputs 1, however in the Timerevent function it seems that I cannot get access to the my_loader created in the constructor.

However from the Timerevent function I do have access to the variable test that I created in the constructor. Why is it that I can access test, but not my_loader and how can I fix this so I can get the reference to my_loader within the Timerevent function? I tried moving the loader outside of the constructor but then I get a message saying that my_loader is undefined for the line "my_loader.load(new URLRequest("1.jpg"));"[code]...

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ActionScript 3.0 :: Identifying The Type Of Child For If Statements?

May 9, 2009

taking the time to look at my query:Essentially I want to know what to replace the 1_mc with.

Code:
var various_mc:MovieClip = new 1_mc;
addChild(various_mc);

[code].....

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