ActionScript 3.0 :: How To Find Out The Type Of A Child

Jul 30, 2009

I want to stop() all MovieClips that are the child of a certain parent.

Code:
for ( var i:Number = 0; i < actor.graphic.numChildren; i++ ){
actor.graphic.getChildAt( i ).stop();

[code]....

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ActionScript 3.0 :: Remove Child - Error "1118: Implicit Coercion Of A Value With Static Type Object To A Possibly Unrelated Type Flash.display:DisplayObject"

Jun 5, 2009

I have this code, and in the end, where I am trying to removeChild(ball) I get an error:

[Code]...

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Flash :: Find Out When A Property Of A Built In Type Changes To A Certain Value?

Jan 26, 2010

I'm having an issue with Movieclips inside my Swf resizing to the wrong dimensions. I'm currently tracing the width of the offending clip every half second, and I can see the value change to an incorrect size at some interval in the logged output. I really want to see what code is changing the width. My plan was to extend Movieclip, override the set width property, and dump a stack trace when the value set is too low. This isn't so simple however. Flash is complaining about undefined reference to UI components that are on the Movieclip fla. Is there a simple way to find out when/why this value changes? I cannot use a debugger.

edit: The reason I cannot just extend MovieClip is because I am getting my Movieclip object from Event.currentTarget.content after using a Loader. I cannot point my Test (extends MovieClip) object at this return value because it is illegal to do so.I have an app with lots of different windows. They all open to a size of around 750x570. One of these windows contains a FusionChart. when I load this, according to my trace, the background Swf I am using changes to a dimension of about 2712x1930. This doesn't make sense to me because it looks the same size as before and at those dimensions it wouldn't even come close to fitting on my screen.If I then close the window and open another, the new window is tiny, but says it has the same dimensions as the original windows (750x570).

It is almost as if the window is scaling to the huge 2712x1930 without showing a change in size, and then showing the next window (750x570) as a size relative to what the huge window would look like. If that makes sense...

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ActionScript 3 :: How To Find All Objects Of Same Type On Stage

Mar 17, 2011

I'm trying to iterate through all the objects in the stage and I'm not sure how to do it. It's kind of improvised through my previous experience with C# and javascript. First I need the correct list/array with all the stages children. I need to check their type. I have a special custom class which extends Sprite with some additional properties only.

Someone proficient in actionscript 3.0 who can show the proper way to do?
for(var obj:DisplayObject in DisplayObjectContainer) {
if(typeof obj == "Pic") {

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Wcf :: Flex - Unable To Find Definition For Type From WCF Service

Nov 9, 2011

I have a WCF Service running SOAP and allowing Flex / Flash to connect to it using basicHttpBinding by using the 'Data' 'Import Web Service' option. Unfortunately when I consume and invoke this service within Flex it throws the following error...

Error: Cannot find definition for type
'http://schemas.datacontract.org/2004/07/System.Drawing::Size' at
mx.rpc.xml::XMLDecoder/decodeType()

...when using the following code...

// This will return an array of presentations
var service:PresentationAuthoring = new PresentationAuthoring();
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[code]. ..

This method returns an array of Presentation objects that are retreived by the service. At the moment there are no DataContracts and I'm allowing the POCO Presentation object to be serialised and punted out by the service that works fine. However, this class has a readonly property of the type System.Drawing.Size that derived from appropriate height and width properties. Looking through the generated code, it doesn't register a 'Size' class in the base import schema although it still seems to create a Size class.

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ActionScript 3.0 :: Cant Find The Child?

Oct 10, 2010

Code:
public function playGame2():void
{

[code].....

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Actionscript 3 :: Fastest Method To Find A Complex Type In A List

Apr 12, 2011

I need to know the best method to find an item inside a list (Vector, Array, Dictionary, whatever is faster) of complex type (extensions of Objects and Sprites). I've used "Needle in Haystack" method, but it seems that it isn't fast enough.

E.g. Suppose that I have a collection of Sprites (a pool, in fact). Each sprite will be added to the stage and perform some action. After that, it will die. I don't want to pay the cost to dispose it (garbage collect) and create another (new) one every time so I'll keep the dead sprites in a collection.

Sometimes times I'll call a method that will add a sprite to the stage. This sprite can be a old one, if it is already dead, or a new one, if the pool don't have any free sprite.

One of the scenarios that pushed me to this question was a Particle System. A "head" particle leaving a "trail" of particles every frame and exploding into a flashy multitude of particles... Every frame...

Some times this counts up to 50.000 PNGs with motion, rotation, alpha, event dispatching, scale, etc... But, this is JUST ONE scenario...

At the moment I'm trying to use a Object Pool with a Linked List... Hopes that it will be faster that running a whole Array/Vector or create new instances every frame an let them dye with Garbage Collection.

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ActionScript 3.0 :: How To Find Out XML Child Length

Mar 19, 2010

This following data is my xmldata. I have to find out child length is equal to 3.
<studentlist xmlns:xsi="[URL]">
<namelist><Name>Rithick rajan</Name>
<Age>21</Age><Sex>Male</Sex>
<Address>5/15, Vinayagar Kovil Street, Chennai.</Address>
[Code] .....
I used child(0).length it was not working...

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Flash - Find A XML Child Node?

Nov 17, 2010

I have this type of XML -

<leadareas>
<pho>
<phoName>NWPHO</phoName>
<csName>nw_btn</csName>

[code]...

I would like to write a function where for example phoTit1 is returned where csname = ne_btn, but dont know if this is possible?

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ActionScript 3.0 :: Find Out What Child Is Being Clicked On?

Aug 13, 2010

I am creating something that randomly generates 'stars' on the stage, and these stars then randomly explode. When the explosion_mc is created, an eventlistener to click them is made, so when an explosion is clicked on, it will remove the child(explosion) from the stage.

It sort of works but will only remove the latest explosion made whatever explosion you click on. I need to somehow let flash know what child is being clicked on.

Quote:

var star_array:Array = new Array();
var explosion_mc:explosion;
var explosion_array:Array = new Array();

[Code]......

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ActionScript 2.0 :: Find _x Value Of Child MC Relitive To Stage?

Jan 18, 2009

I'm trying to track the _x value of a child mc relative to its place on the stage, NOT its place inside the parent, is there a way to do this?

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Actionscript 3 :: Find A Complex Type In A List (Vector, Array, Dictionary, Whatever Is Faster)?

Aug 29, 2009

I need to know the best method to find an item inside a list (Vector, Array, Dictionary, whatever is faster) of complex type (extensions of Objects and Sprites).I've used "Needle in Haystack" method, but it seems that it isn't fast enough.

E.g.Suppose that I have a collection of Sprites (a pool, in fact).Each sprite will be added to the stage and perform some action. After that, it will die.I don't want to pay the cost to dispose it (garbage collect) and create another (new) one every time so I'll keep the dead sprites in a collection.

Sometimes times I'll call a method that will add a sprite to the stage.This sprite can be a old one, if it is already dead, or a new one, if the pool don't have any free sprite.

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ActionScript 3.0 :: GalleryCreate - Flash Cannot Find Child To Remove

Jul 8, 2009

I am working on a website right now, which involves using framescripts to invoke instance methods from the document class. These methods are supposed to trigger the new content of each page, e.g. a galleryCreate() method that creates an instance of a custom Gallery class. The other job that this method must perform is run a check to see if there are any other children that need to be removed prior to trying to bring up the new content (for example, to prevent multiple Gallery instances from being created, or a Gallery instance being created when a Newsfeed instance is still on the display list).

This was the solution I tried:
script on frame labeled "gallery":

ActionScript Code:
galleryCreate();
Script in document Class after the main constructor. Spaceball is an empty MovieClip declared at the beginning of the class as an easy point of reference to the root.

ActionScript Code:
public function galleryCreate () {
if ((spaceball.parent.getChildByName("gallery")) != null) {
trace("An instance of the Gallery object was found and deleted");
removeChild(spaceball.parent.getChildByName("gallery"));
} gallery = new Gallery();
addChild(gallery);
}

When I ran the program, I clicked on the button to the gallery page, and the gallery came up alright. However, when I clicked on it a second time, I could see from the alpha of some of the elements that additional classes were being placed on top of the original ones. The trace in the if statement was never registered. So to troubleshoot this problem, I inserted the first two traces into the beginning of the galleryCreate() method, and the last trace at the end.

ActionScript Code:
trace(spaceball.parent) //returns [Object Body], Body being the document class
trace(spaceball.parent.getChildByName("gallery")); //returns null
//after Gallery has been instantiated in the new gallery object
trace(gallery.parent); //this returned [Object Body]

Running the program again, the trace(spaceball.parent.getChildByName("gallery") would consistently return null, followed right after by a trace that recognizes the parent of the newly instantiated Gallery object to be the Document class. Doesn't that mean that it should be recognized as a child during the second iteration of galleryCreate()?

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ActionScript 3.0 :: Removing Child Which Is An Array Type?

Feb 2, 2011

so here goes the description of what i'm (trying) to make : i want to make a slideshow with AS 3, it will load external image which the location will be written in xml after it has load all the image it will play by itself and change beetwen image with transition.. well i manage to : read the xml, load the picture one by one and convert it into a bitmap tipeafter convert it to a bitmap tipe data i save it into an arrayafter all the image has been laoded , converted into bitmap and saved into array to display the image  itself i first add the the image which has been save into the array to the container that i specially made to hold this (well actually because transition manager can only have effect on MovieClip).
 
myMCContainer.addChild(myImageArray[imageIndex]); that's how i display it (of course i have added "myMCContainer to the stage").
 
well the real problem is when i tried to use remove child fo myMCContainer it give me error #2025, and when i tried to check number of child that myMCContainer has it returned 0 even after adding the image...

[Code]...

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ActionScript 3.0 :: Sprite Add A Child As Button Type?

Oct 19, 2009

I have used AS2 for a while but the movie gets very slow when thousands of objects on the stage. I would like to turn to AS3 for better performance. My basic symbol is a MC consists of a button and a text field. Can I change it from Movie Clip to Sprite? I read a document that says "Sprites serve as containers that can be filled with shapes, images or text. "... Could someone tell me if the Sprite can also be the container for button?

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ActionScript 3.0 :: Can't Get Reference For Child Of Loader Type

Apr 26, 2010

I am using loader to load an image "1.jpg" in the constructor.Using a timer, after 5 seconds I want to remove the child and then reload another image however removeChild doesn't work, neither does getChildIndex. In the constructor I can call getChildIndex and it outputs 1, however in the Timerevent function it seems that I cannot get access to the my_loader created in the constructor.

However from the Timerevent function I do have access to the variable test that I created in the constructor. Why is it that I can access test, but not my_loader and how can I fix this so I can get the reference to my_loader within the Timerevent function? I tried moving the loader outside of the constructor but then I get a message saying that my_loader is undefined for the line "my_loader.load(new URLRequest("1.jpg"));"[code]...

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ActionScript 3.0 :: Identifying The Type Of Child For If Statements?

May 9, 2009

taking the time to look at my query:Essentially I want to know what to replace the 1_mc with.

Code:
var various_mc:MovieClip = new 1_mc;
addChild(various_mc);

[code].....

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ActionScript 3.0 :: RemoveChild When Child Is Type Class

Jul 23, 2009

I'm working on a game where I'm adding a symbol (an enemy unit) from the Library via addChild() to an instance on the Stage. The symbol has Linkage/Class enabled so I can stick stat variables directly on it for easy access.The problem is that I want to use the same name for enemies (like en0, en1) in different areas, but if I try to removeChild(), I get Error 1067: Implicit coercion of type Class to type DisplayObject.

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Professional :: Find A Child's Location In Parent's Coordinate Space

Jul 21, 2010

I've created a map of Montana counties. Each county is a seperate MC withing the larger parent clip (allcnt_mc). When a county is clicked on, I'd like to center that county on the stage and zoom to its extent. The challenging part has been telling the parent (allcnt_mc) where to tween to. Since each individual county is a child of the parent, they have their own coordinate space referencing that of the parent.

Is there a way I can query the location (x,y) of a child in the parent's coordinate space? With this number, I could calculate the distanct between the parent's current reg. point and that of the child, indicating the distance that the parent would have to move to be centered on the stage. I was trying to use localToGlobal but could not figure out how to use it.

[Code]....

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ActionScript 3.0 :: Call To A Possibly Undefined Method Child Through A Reference With Static Type Function

Mar 29, 2011

public var blob:Blob = new Blob()
addChild.child(blob)

i get this error Call to a possibly undefined method child through a reference with static type Function.

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Actionscript 3 :: Find Coordinate Of Child In Its Parent's Coordinate System?

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I have 3 square. smallest square s3 is inside s2. s2 is in side s1. each is 10px larger [code]how can I find the coordinate of child in its parent's coordinate system?

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ActionScript 3.0 :: 1067: Implicit Coercion Of A Value Of Type Pole To An Unrelated Type Flash?

Dec 6, 2010

I get the error message. Doing like tuts said. package {    import flash.events.*; // rememeber to import all flash libraries or the ERROR will come up with "TYPE" does not exist etc.

[Code]...

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ActionScript 3.0 :: 1067: Implicit Coercion Of A Value Of Type Void To An Unrelated Type Array

Dec 24, 2010

[Code]....

I'm basically having the following error: 1067: Implicit coercion of a value of type void to an unrelated type Array. In relation to the event listener that calls 'Backdrop'. Backdrop is a public function in another class, but it does still recognise Backdrop as a function.

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ActionScript 3.0 :: Error 1067: Implicit Coercion Of A Value Of Type Int To An Unrelated Type String?

Nov 2, 2011

im making a game and i have occured a problem.i have a hits text on the screen and every time a enemys bullet hits me it decrases by 1.and i wanna make that when it gets to 0 my ship explodes.

package com.asgamer.basics1
{
import flash.display.MovieClip;[code]............
 
i get this error 1067: Implicit coercion of a value of type int to an unrelated type String.

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Professional :: Implicit Coercion Of A Value Of Type Fl.controls:ComboBox To An Unrelated Type XMLList?

Feb 22, 2012

new to Flash and working on a school assignment and don't understand the error in yellow below. Below is the code snippets of two function involved
 
Error:
Implicit coercion of a value of type fl.controls:ComboBox to an unrelated type XMLList.
 
[code].....

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Flex :: Type 1046: Type Was Not Found Or Was Not A Compile-time Constant: NetworkInfo

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Just started playing with the new AIR functions NetworkInfo and NetworkInterface, but can't build ...

This is the example I started from: tourdeflex But these lines cause errors:

var networkInfo:NetworkInfo = NetworkInfo.networkInfo;
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IDE :: Error: 1067: Implicit Coercion Of A Value Of Type Number To An Unrelated Type String

Feb 8, 2010

I have a dynamic text field on the stage, instance name contentLength. I get this error: 1067: Implicit coercion of a value of type Number to an unrelated type String.

Code:
import flash.display.*;
import flash.events.*;
import flash.text.TextField;
var mcHolder:MovieClip = new MovieClip();
mcHolder.width = 200;
contentLength.text = mcHolder.width;

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AS3 :: 1067: Implicit Coercion Of A Value Of Type Void To An Unrelated Type Function

Nov 28, 2009

Code:

for (var i:int = 0; i < menuArray.length; i++) {
var currentIndex:MovieClip = this["menuButton" + i]
currentIndex.menuButtonTxt.text = menuArray[i];

[code]...

So when I did this the problem that I am having is that it throws an error at compile time. 1067: Implicit coercion of a value of type void to an unrelated type Function.

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