ActionScript 3.0 :: Adding A MouseEvent Listener To A Loader?
Jan 14, 2011
I'm loading .JPGs into loaders, setting the alpha of the loaders to .5 and would like to add a ROLL_OVER event to set the alpha to 1 then back to .5 on ROLL_OUT.Here's what I've got so far and it works well.
var ldr1:Loader=new Loader();var url1:URLRequest=new URLRequest("thumbs/1t.jpg");ldr1.contentLoaderInfo.addEventListener(Event.COMPLETE, done1);ldr1.load(url1);
function done1(event:Event):void{ event.target.content.alpha=.5; event.target.content.x=currentX; //currentX & Y are already set event.target.content.y=currentY; addChild(event.target.content); currentX+=event.target.content.width;}
NOW, I'm trying to add the MouseEvent and can't figure out what to add the listener to - the loader or its content?
ldr1.addEventListener(MouseEvent.ROLL_OVER, rollOn); <<<<--- this doesn't work.
ldr1.contentLoaderInfo.addEventListener(MouseEvent.ROLL_OVER, rollOn); <<<<---this doesn't work either.
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Aug 8, 2011
I have a button with a MouseEvent.CLICK listener. The CLICK event is being triggered when the button is pushed, mouse is down while rolled out, then released when rolled in on the button again. I do not want this to happen, the click event should not occur when the button is being dragged.
My flash file contains a large amount of buttons and click listeners, I would like to solve this problem with as little code as possible. What is the simplest solution to this problem?
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Mar 13, 2009
It's never been an issue since I always anticipate it but just wondering...
if I put a MouseEvent listener on a movieclip/sprite...
Code:
whatever.addEventListener(MouseEvent.CLICK, clickAction, false, 0, true);
function clickAction(e:MouseEvent):void {
trace(e.target);
}
that traces a movieclip inside the intended target...
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May 31, 2011
i have my main swf that loads different swfs for content.on a portfolio page i have two buttons web and print.by default print loads first.
but lets say someone has entered my portfolio and while print is loading the user clicks on web, the print has not done loading so its even listeners will not be removed causing a clash with my web swf pre loader and letting it work.
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Feb 14, 2011
IŽd like to know what is the rigth way to remove a loader event listener? Like this?
loader.contentLoaderInfo.removeEventListener(ProgressEvent.PROGRESS, onProgressData)loader.contentLoaderInfo.removeEventListener(Event.INIT, onInit)
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Apr 10, 2011
I used syntax I found here AS3: add event listener to loaded swf
[Code]...
MySWF loads without problem. It doesn't really returns the class mySWF so I wonder if this is really the right syntax. And actually I don't receive anything. I am of course dispatching custom event from mySWF. Flash seems really a nightmare to cope with custom events in practice compared to other platforms.
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Oct 28, 2009
I am attaching the video
Code:
this.my_video.attachVideo(stream_ns);
How can I add a listener like the MovieClipLoader property :
Code:
var oListener:Object = new Object();
this.createEmptyMovieClip("mClip",this.getNextHighestDepth());
var mcl:MovieClipLoader = new MovieClipLoader();
mcl.addListener(oListener);//important this is after the MovieClipLoader
oListener.onLoadInit = function(mClip:MovieClip):Void {
trace(mClip+" initialized");
};
mcl.loadClip("[URL]",mClip);
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Mar 12, 2009
I am loading data from XML and can create MovieClips to hold the images and text data for each node. However, I can't figure out how to add an onRelease Event Listeners to each MovieClip.
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Jun 3, 2006
I have a textfield whose contents change programmatically. I tried to use TextField.onChanged handler but with no luck. Searched and read that: "programmatic changes to the text field do not trigger the onChanged event". Is there any other way to do this?
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Oct 23, 2009
I have recently moved from AS2.0 to AS3.0 and I am trying to get to grips with event handling. I am managing for things like key presses and mouse clicks
I am successfully tracing a string as either "login successful" or "login unsuccessful" from a PHP file on a local host and it traces as working in my Login class. Now I want to listen for the "login successful" string, currently tracing in my Login class and if it works, call an EventHandler in my Main class which will execute the next step.
Here's my code so far
PHP Code:
private function onLogin(e:Event):void
{
var loader:URLLoader = URLLoader(e.target);
[Code]....
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Feb 10, 2010
Is there a way to add an event listener to a variable?
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Oct 23, 2010
I have added a listener to the stage to close a loader object when the stage is clicked. The problem is the click seems to effect the loader object to (basically when you click the loader it calls the click function attached to the stage). Is that to be expected? I suppose it makes sense, but is there a way of adding a listener to the stage that excludes certain objects?
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Jul 10, 2009
I have a button which adds an Event.ENTER_FRAME listener. Once this listener has been added it's quite possible that the user might click the button several times more. Is the same Event.ENTER_FRAME listener triggered again when the button is clicked again? or does Actionscript ignore the command to create the listener again since the listener is already running?
I'm worried about memory leaks, and I'm worried that Actionscript might create multiple Event.ENTER_FRAME listeners with the same name, but it would suit me best if I could allow the user to click the button as many times as they want.
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Dec 13, 2009
Basically, I'm having trouble with depths causing components to display on top of some combobox drop-downs. So basically I made a listener that will listen for focusIn and swap the depth of the combobox to the next highest to bring it to the front when the user clicks on it. No, rather than write a line to apply this listener to each combobox on the stage, is there a way to apply it to the combobox component in general, so it will effect all instances of the combobox component?
So changing this:
ActionScript Code:
var combobox_listener:Object = new Object();
combobox_listener.focusIn = function():Void {
this.swapDepths(_root.getNextHighestDepth());
}state_cb.addListerer(combobox_listener);
county_cb.addListerer(combobox_listener);
city_cb.addListerer(combobox_listener);
[Code] .....
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May 20, 2009
for one of my project I need to recive some x,y data from a socket connection. I recuired do some movement for moveclips those has the x,y in its bounds. kind of mouseover event.
what I fegured out is, if I can dispatach a event and add a listenr to all my movieclips the moveclips will know that new data recived and it will check that the number and do appropriate action.
but the problem is I can dispatchEvent but if I add a listener to my movieClips it doesn't work.
/// this way works ///
function readResponse():void {
var str:String = readUTFBytes(bytesAvailable);
[Code]....
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Jan 30, 2009
I feel like I am not 'getting' something very simple here:I have a bit of AS3 which uses a loop to draw X number of circles which are placed as data points on a 2-dimensional line graph:
Code:
var circleSize:uint = 10;
var line:Shape = new Shape();
[code]........
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Oct 20, 2009
Or do you have to add them to every instance?
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Oct 5, 2010
I have what I think is a scoping issue with a listener. I have a movie clip which contains several picture management functions. I want to add a listener to it so that the next image loads before it is processed. Where do I put the listener - In the MC or in the root? At the moment, I have it in the MC but it does not run the function. I created a test function in the root which runs the listener no problem.
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May 31, 2011
I have an interesting problem that I'm attempting to solve and I could use some pointers.Here's a basic run down of the AS3 script:[code]The problem is that the event listener always pulls the url from the last object in the array when you click any sprite (as would be expected).What is the best way to have the event listener only deal with the specific url of the specific iteration that creates it?
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Oct 21, 2010
I'm trying to add an event listener to something that lives on the parent level of the function that runs.This is what I have in a function -
Code:
MovieClip(parent).footer.addEventListener(MouseEvent.CLICK, footerOpen);Here's the error that it's throwing.
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Nov 6, 2010
I have several stage event handlers to enable mouseovers over several dynamically generated moviecilps on the stage that then change their alpha to indicate the mouse is over that particular mc... fairly trivial (mcOver handler). Additionally, I also want to know what MC is clicked, so I update a public variable (public var activemc:Number) with the ID of the dynamic movieclip when the mouse is over it (using a hitTest to check, which is why the EventListener is added to stage and not to the MC), which is checked in the mcClicked handler:This is in the constructor:
//stage.addEventListener(MouseEvent.MOUSE_DOWN, startDrawing);
//stage.addEventListener(MouseEvent.MOUSE_UP, stopDrawing);
stage.addEventListener(MouseEvent.MOUSE_MOVE, mcOver);[code]....
However, the mouseover behaviour (alpha 0 when over, alpha 1 when out) stops working as soon as I click on any movieclip on the stage, and the mcClicked ID checking (below) stops working completely. I don't know if this is to do with focus:
private function mcClicked(event:MouseEvent):void {
myTextField.text = String(activemc); // activemc is a public var:Number with the movieclip //ID
}
I then tried adding the event handler for the stage mouse_move again and this gets the mouseover working again but only for 1 more click, after which it stops again:
private function mcClicked(event:MouseEvent):void {
myTextField.text = String(activemc); // activemc is a public var:Number with the movieclip //ID
stage.addEventListener(MouseEvent.MOUSE_MOVE, mcOver);
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Jul 9, 2009
I have a MovieClip (call it base_mc) which is under a bunch of other MovieClips (call them subclips). The MovieClips on top are all mouseEnabled with MOUSE_OVER, CLICK, etc, event handlers. I want to capture the event of MOUSE_OVER (or ROLL_OVER) on the base_mc as well. Any time I am over one of the subclips I am also over the base_mc clip. How can I capture this event?
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Oct 21, 2010
I'd like to know what is the difference between MouseEvent.CLICK & MouseEvent.MOUSE_DOWN. Because when i use MouseEvent.MOUSE_DOWN for a button to set full-screen view its doesn't work, instead of this MouseEvent.CLICK works. So what was the reason.
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Nov 6, 2010
I'm making a button for the first time, and I wanted to use a full click to drive it. However, when I use addEventListener(MouseEvent.CLICK, onClickHandler); nothing happens when I click on it. When I use (with the rest of the code being identical) addEventListener(MouseEvent. MOUSE_ down, onClickHandler); it works like a charm.
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Sep 5, 2009
im trying to create a separate class so i can create a custom mouse. But i need to make it so that every time the mouse moves then something happens. as in it dissapers and after 5 seconds the timer resets. I have the code and it works in my .fla file, but im not sure its possible to put it in a class file and have it be the class of the .fla.
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May 1, 2009
On the main timeline, I have placed a movieclip (movieclipone) which contains some content. On frame 85 of movieclipone, there is a new keyframe which contains a movieclip that hasn't previously appeared in the movieclipone timeline, (moviecliptwo) which contains four buttons (btnone, et cetera).Is there a way to have code in the main timeline that attaches listeners to the buttons inside moviecliptwo, which, when pressed, trigger a function that increases a counter and tells movieclipone to go to the next frame? This is the code I am using right now:
stop();
movieclipone.addEventListener(Event.ENTER_FRAME, onEnter);function onEnter(e:Event):void [code]........
When I debug the movie, I get this error at frame 85:TypeError: Error #1009: Cannot access a property or method of a null object reference.
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Jan 9, 2012
After adding a mouseListener via Mouse.addListener to my flash movie the mouse wheel event is not bubbling to the browser when the mouse cursor is placed over the flash moviePeople all over google are complaining that in AS3 the event is bubbling and it is hard to stop it but in AS2 I wasn't able to find a solution to get the behaviour just as it is in AS3.Some code:
var mouseListener:Object = new Object();
mouseListener.onMouseMove = function() {
trace("mouseMove");
[code].....
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Aug 19, 2010
I have a xml image gallery and I want to add a simple progress bar component from flash cs5 to the thumbs when they 1st load up in the carousel.
I understand about the progress bar and how it works and I have tried all day to insert the correct code into my project but I just can't seem to get it right. I dont want to use buttons for the progress bar as demonstrated by Republic of Code, I would just like the progress bars to load when thumbs are loading.
I have included below the progress bar AS3 code from the site "republic of code" which I have been learning from. Also below is the code from my xml gallery.
progress bar AS3 code
import fl.controls.ProgressBar;
import fl.controls.Button;
[Code].....
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Feb 19, 2010
i have created a preloader for my swf file. I want to simply add an image onto the stage whilst another swf is loading. My image is saved in a movieclip called image in the library. How would i add it to the stage and make it stay there whilst it is being loaded. I have tried manually moving it onto the stage but it only stays for 1 frame.
import flash.display.*;
import flash.events.*;
import flash.text.*;
[code].....
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Aug 17, 2011
i have created a preloader for my swf file. I want to simply add an image onto the stage whilst another swf is loading. My image is saved in a movieclip called image in the library. How would i add it to the stage and make it stay there whilst it is being loaded. I have tried manually moving it onto the stage but it only stays for 1 frame.
import flash.display.*;
import flash.events.*;
import flash.text.*;
[code]....
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