ActionScript 2.0 :: Adding Listener To MC With Picture Management Functions?

Oct 5, 2010

I have what I think is a scoping issue with a listener. I have a movie clip which contains several picture management functions. I want to add a listener to it so that the next image loads before it is processed. Where do I put the listener - In the MC or in the root? At the moment, I have it in the MC but it does not run the function. I created a test function in the root which runs the listener no problem.

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My AS3 application basically does the following (pseudo code from main application class) 3 or 4 times by adding custom objects to stage:

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Code:
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[Code].....

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Basically what I want to do is call a function attached to an event listener, without the event actually happening - for example:I have a function that is attached to Event.RESIZE.I would like to call that function from time to time, but this function of course requires an Event argument, so attempting to just call the function throws an error that it expects 1 argument and got none.

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I am currently having a mc in my library use a class. The mc is duplicated and put on the stage. Inside the class the mc gets a rollover state. Problem is that, although the rollover listener and function 'works', any action that is given is applied to all objects linked to that class.

Code:
Select allpublic class cities extends MovieClip {
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So pretty much on rollover on one of the mc's makes them all alpha = 1 and rollout makes them all alpha = .85 instead of the one being rolled over. It does make sense I guess because they are all calling that same function I think. I also tried referring to the specific mc (mymc) instead of the parent and this.

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ActionScript 3.0 :: Flash Namespaces For Event Listener Functions?

Jun 26, 2011

Code:
trace("Hello!");

I'm up late coding and I've come to a halt here's why:

I'm looking (desperately) for something that will explain why my "public class marquePage" is not working properly. I don't have access to the actual file right now - on a friend's computer - but i'll try and make this clear, here it goes :

Code:
// example : (having declared the namespaces at package level and embedded the pictures in separate classes "photosMP", etc)
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[Code].....

Somehow, the event listener doesn't want to know about namespaces... in fact, everything comes up ok except that when you click on any of the bookmarks (cetMP), nothing happens at all

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ActionScript 3.0 :: Bitmap - Adding The Picture To The Screen

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I have an issue with Bitmap object. I have a photo gallery which I read from an XML file. Each photo has a path, id and description. When I'm adding the picture to the screen I am doing as follows:

[Code]...

My problem is that when I click the bitmap added to the container I must know what picture this is by getting an id. This way I know what gallery I am to open. A bitmap object does not have this property to be set (id and path). I have decided to create a class which extends Bitmap and then add these attributes within this class. So instead of using a bitmap I would use something like:

[Code]...

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Feb 10, 2010

Is there a way to add an event listener to a variable?

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I have added a listener to the stage to close a loader object when the stage is clicked. The problem is the click seems to effect the loader object to (basically when you click the loader it calls the click function attached to the stage). Is that to be expected? I suppose it makes sense, but is there a way of adding a listener to the stage that excludes certain objects?

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ActionScript 3.0 :: Adding A MouseEvent Listener To A Loader?

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I'm making a multiple choice game and I have a dynamic text bok which says "correct" or "incorrect" accordingly. also want to make it automatically "gotoAndPlay" the next scene but I can't figure out how to tell it to both change the text in te text box and move to the next scene after they have answered the question. The "gotoAndPlay" always seems to overwride anything elseso I have the following so far:

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[code].....

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for one of my project I need to recive some x,y data from a socket connection. I recuired do some movement for moveclips those has the x,y in its bounds. kind of mouseover event.
 
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/// this way works ///
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[Code]....

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Code:
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[code]........

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Or do you have to add them to every instance?

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[code].....

And i know i can create a class in an external file. But this is supposing i want to keep it in the same file. And i know that is not a good idea either, but just assume that i have a valid reason.

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ActionScript 2.0 :: Adding Functions To A Dynamic MC?

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i were trying to add onRollOver to a movieclip that i loaded with loadMovie(). But i were unable to give the MC functions. How would i add functions to a external MC? I did like this (Wrote from top of my head, sry for syntax error)

ActionScript Code:
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[Code]....

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Flash - Adding Mouse Listener Stops Browser Scroll?

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After adding a mouseListener via Mouse.addListener to my flash movie the mouse wheel event is not bubbling to the browser when the mouse cursor is placed over the flash moviePeople all over google are complaining that in AS3 the event is bubbling and it is hard to stop it but in AS2 I wasn't able to find a solution to get the behaviour just as it is in AS3.Some code:

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[code].....

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