ActionScript 3.0 :: Adding Multiple Params To Event Listener In For Each

May 31, 2011

I have an interesting problem that I'm attempting to solve and I could use some pointers.Here's a basic run down of the AS3 script:[code]The problem is that the event listener always pulls the url from the last object in the array when you click any sprite (as would be expected).What is the best way to have the event listener only deal with the specific url of the specific iteration that creates it?

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Actionscript 3 :: Use The Same Event-listener Callback For Multiple Event Types?

Nov 18, 2011

This might be more of a subjective question, but is it generally best practice to have one dedicated method per event-types that you add an event-listener?

Such as:

myButton.addEventListener(MouseEvent.MOUSE_OVER, onMouseOver);
myButton.addEventListener(MouseEvent.MOUSE_OUT, onMouseOut);
//Somewhere else in the code...

[Code].....

And if you had a MouseEvent.MOUSE_UP, MouseEvent.MOUSE_DOWN and other relevant MouseEvents event-listeners to watch for, you could even set a switch statement to handle all the various MouseEvent types.

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Mar 12, 2009

I am loading data from XML and can create MovieClips to hold the images and text data for each node. However, I can't figure out how to add an onRelease Event Listeners to each MovieClip.

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ActionScript 3.0 :: Adding Event Listener To A String?

Oct 23, 2009

I have recently moved from AS2.0 to AS3.0 and I am trying to get to grips with event handling. I am managing for things like key presses and mouse clicks

I am successfully tracing a string as either "login successful" or "login unsuccessful" from a PHP file on a local host and it traces as working in my Login class. Now I want to listen for the "login successful" string, currently tracing in my Login class and if it works, call an EventHandler in my Main class which will execute the next step.

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[Code]....

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ActionScript 3.0 :: Adding Event Listener To Variable?

Feb 10, 2010

Is there a way to add an event listener to a variable?

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ActionScript 3.0 :: Adding The Same Event Listener Several Times?

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I have a button which adds an Event.ENTER_FRAME listener. Once this listener has been added it's quite possible that the user might click the button several times more. Is the same Event.ENTER_FRAME listener triggered again when the button is clicked again? or does Actionscript ignore the command to create the listener again since the listener is already running?

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ActionScript 3.0 :: Dispatching Event And Adding Listener To MovieClip

May 20, 2009

for one of my project I need to recive some x,y data from a socket connection. I recuired do some movement for moveclips those has the x,y in its bounds. kind of mouseover event.
 
what I fegured out is, if I can dispatach a event and add a listenr to all my movieclips the moveclips will know that new data recived and it will check that the number and do appropriate action.
 
but the problem is I can dispatchEvent but if I add a listener to my movieClips it doesn't work.

/// this way works ///
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[Code]....

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Jan 30, 2009

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ActionScript 3.0 :: Adding Event Listener To Entire Class?

Oct 20, 2009

Or do you have to add them to every instance?

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ActionScript 3.0 :: Adding And Event Listener To Somethings Parent?

Oct 21, 2010

I'm trying to add an event listener to something that lives on the parent level of the function that runs.This is what I have in a function -

Code:
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ActionScript 3.0 :: Adding Event Listener To A Button Within A Movie Clip?

May 1, 2009

On the main timeline, I have placed a movieclip (movieclipone) which contains some content. On frame 85 of movieclipone, there is a new keyframe which contains a movieclip that hasn't previously appeared in the movieclipone timeline, (moviecliptwo) which contains four buttons (btnone, et cetera).Is there a way to have code in the main timeline that attaches listeners to the buttons inside moviecliptwo, which, when pressed, trigger a function that increases a counter and tells movieclipone to go to the next frame? This is the code I am using right now:
 
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[code]........

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[code].....

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ActionScript 3.0 :: Using A For Loop To Add Event Listener To Multiple Buttons In One Go?

Sep 8, 2009

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Code:
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[code].....

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So I have an object, generated on each click of the mouse. It's set up as a series of points with properties, with values for position randomly calculated, and set around where the user clicks the mouse. Lines are drawn from where the mouse is clicked out to each of these points, so it kind of looks like a star, but only lines, rather than a solid shape (like those old 50's atom clocks?). So once clicked there's an enter frame event listener on the object so that each of the points 'wobble' (using a randomly generated number) up and down around the original point.

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[Code]...

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[Code].....

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I am trying to filter an XML based on multiple parameters that I have as an input. I am trying to identify the parent nodes which have the matching records so that I can filter them out and process.

[Code]...

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a
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"1120: Access of undefined property event."

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ActionScript 3.0 :: Event Listener - Error #2007: Parameter Listener Must Be Non-null?

Feb 4, 2009

this is the error I am having:

TypeError: Error #2007: Parameter listener must be non-null.at flash.events::EventDispatcher/removeEventListener()
at project1_fla::MainTimeline/btnName()

here is my code:

ActionScript Code:
import caurina.transitions.Tweener;
import caurina.transitions.properties.ColorShortcuts;[code]..........

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I am trying to learn JavaScript and I am wondering whether JavaScript has a event listener just like ActionScript's ENTER_FRAME. Basically, I want this event listener to listen "all the time" not just wait for any particular instance (mouse click, keyboard event) of event.

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ActionScript 3.0 :: Detect The Finished Event Listener And Fire Out Another Sets Of Event

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if I have an event listerner (mouse, keyboard, enterframe,....event) that is being triggered, and when it finishes its event, something that is able to detect the finished event listener and fire out another sets of event.
 
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My stage has about 25 buttons on it. Each button when pressed to tweens the background to some random x/y coordinates and then loads an external swf file.This is all working, but the timing is off. How can I wait for the initial background tween to end before I make the loader call to the .swf file.Currently each button's behavior is called on the MouseEvent.CLICK event which calls a function that knows its unique filename.swf. I know you can add the MOTION_FINISH even to the tween event but then I would have to call a new function and lose track of the button that initially called it.

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ActionScript 3.0 :: Click Event Model - Make A Function And Add It As An Event Listener?

Feb 27, 2007

I'm moving on to my next massive programming project and I'm trying to decide whether I should code it in as 2.0 or 3.0. I came across the new click event model in 3.0. Right now it's looking like a pain in the butt to me. So now I have to make a function and add it as an event listener? what the hell? What's the benefit? I understand stuff like this makes AS a more complete language but it's kinda annoying.

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ActionScript 3.0 :: Basic Event Listener Mouse Event ROLL OVER

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This is a very basic question but I can't seem to find an answer. I have a mouse over event and have created the buttons with the mouse overs which is working great. I created the actionscript to go to a specific web page when a user clicks the button. Now, I need to add a label to the mouse over so when someone mouse's over any area of the button, it will show them a particular name for the button.

I am sure that this can be done using actionscript in a mouse event roll over command but I can't figure out what I need to show the text. Here is where I am:

[Code]..

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ActionScript 3.0 :: Access Event.target Outside Event Listener Method

May 13, 2010

how can i access event.target outside event listener method.say for example

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Actionscript 3 :: Event Listener To Keyboard Event Not Listening In A Module?

Jul 8, 2011

I am doing this inside a module containing viewstacks and their childs.Calling onInit() on creationComplete of module.When I am inside one of the childs of a viewstack of this module and press Enter, it doesnt not invoke the listener function at all (bp inside this does not get hit).

private function onInit():void{
this.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
}[code]..........

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