ActionScript 3.0 :: Add Event Listener To Multiple Movieclips

Mar 19, 2009

How can i add an event listener to multiple movieclips using a for loop in AS3 so that when i click on a movieclip, flash traces the name of the clip i clicked. This would be it's equivalent in AS2:

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Actionscript 3 :: Use The Same Event-listener Callback For Multiple Event Types?

Nov 18, 2011

This might be more of a subjective question, but is it generally best practice to have one dedicated method per event-types that you add an event-listener?

Such as:

myButton.addEventListener(MouseEvent.MOUSE_OVER, onMouseOver);
myButton.addEventListener(MouseEvent.MOUSE_OUT, onMouseOut);
//Somewhere else in the code...

[Code].....

And if you had a MouseEvent.MOUSE_UP, MouseEvent.MOUSE_DOWN and other relevant MouseEvents event-listeners to watch for, you could even set a switch statement to handle all the various MouseEvent types.

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Multiple Buttons Using One Event Listener?

Aug 10, 2009

I'm trying to figure out if it's possible to run multiple buttons using a single addEventListener so that I don't have to create extra code. For example, in the code below I have my instance name "btnCA" which is on my movie clip. It works great and there are no issues with this code, but I need to add more buttons. Does that mean I have to copy and paste this code for each button or is there a way to add multiple instances to an event listener?

Sample code:
buttonMode = true;useHandCursor = true;
var rewind:Boolean =

[code]........

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ActionScript 3.0 :: Add Event Listener To Multiple Children At Once?

Jul 17, 2009

Suppose I have a Movieclip and in that Movieclip I have several MovieClips I'm using as buttons.I want all the buttons to do the same thing when I MouseOver. Is there a way I can reference all children of a display container so that I can have a statement like MouseChildren.addEventListener(MouseEvent.RollOver, rollOverHandler) ?

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ActionScript 3.0 :: Multiple Variables For Event Listener?

Aug 28, 2011

I have been focusing on PHP a lot lately and just had a client that requires an MP3 player playing multiple songs so I had to whip out my rusty actionscript skills.  I have the player completed and it is working as desired.  The down side is it has multiple songs.  I am using separate functions for each song and separate event listeners.  My main question is there a way to combine these funtions into one and just use the event listener to pass another variable to the functions?  Below is a sample of one of the code for Song1.  I would like to make it so anywhere there is Song1 in the code, I can make it a variable so I can put in for example (Song2, Song3, Song4, etc.)  This way, I can have one or two functions handle all the songs instead of having to copy, paste and then find and replace.

// Song 1
var Song1:Sound = new Sound();
pbSong1.source = Song1;
//pbSong1.visible = false;
var Song1Loaded:Boolean = false;

[code].....

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ActionScript 3.0 :: Using A For Loop To Add Event Listener To Multiple Buttons In One Go?

Sep 8, 2009

Basically i am loading a series of URLs in from an XML file and i want to assign them to each button on stage (the number of buttons on stage and the number of URLs in the XML doc will match). They will correspond, so myButton1 will go to the first URL in the XML file and so on. I also want to declare button mode true on all the buttons on stage (they are actually movie clips) but i just don't know the syntax of how to do it in a for loop without writing the whole thing out in a really long winded way.Here is my code:

Code:
var myXML:XML;
var buttonURL1:String;

[code].....

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ActionScript 3.0 :: Adding Multiple Params To Event Listener In For Each

May 31, 2011

I have an interesting problem that I'm attempting to solve and I could use some pointers.Here's a basic run down of the AS3 script:[code]The problem is that the event listener always pulls the url from the last object in the array when you click any sprite (as would be expected).What is the best way to have the event listener only deal with the specific url of the specific iteration that creates it?

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ActionScript 3.0 :: Add Event Listener To Multiple Dynamically Created Objects?

Apr 17, 2009

So I have an object, generated on each click of the mouse. It's set up as a series of points with properties, with values for position randomly calculated, and set around where the user clicks the mouse. Lines are drawn from where the mouse is clicked out to each of these points, so it kind of looks like a star, but only lines, rather than a solid shape (like those old 50's atom clocks?). So once clicked there's an enter frame event listener on the object so that each of the points 'wobble' (using a randomly generated number) up and down around the original point.

For some reason, I can either set it so that on each new click of the mouse and newly generated object, the last one stops "wobbling" and only the new one does, or each new object moves to where the new object is, and maybe is still wobbling(?), but is underneath the new object. This way has the event.target as a new object in the wobble function, so I think it may be just a case of where the centre point is - i.e. saving the mouse x and y for each object individually, or perhaps I have too much of the setup function code repeated in my "wobble"function?

[Code]...

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Flex :: Usage Of Custom Event With Properties... Multiple Events And Single Listener?

Jan 6, 2010

I have multiple items in my app that I would like the user to click on.Some items are completely different classes.The classes dispatch events and then when the events are captured, some modifications are done to the transform properties of a loosely coupled display object.I want two separate classes to dispatch the same type of event, since I already have an image class that draws images based on a given url... I want the classes to dispatch the events, but then I think I want the difference to be detected when the event comes along... i.e., I would like to recognize the 'origin' or 'sub-type' of the event. Some sort of if/then logic would suffice.

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ActionScript 3.0 :: Event Listener - Error #2007: Parameter Listener Must Be Non-null?

Feb 4, 2009

this is the error I am having:

TypeError: Error #2007: Parameter listener must be non-null.at flash.events::EventDispatcher/removeEventListener()
at project1_fla::MainTimeline/btnName()

here is my code:

ActionScript Code:
import caurina.transitions.Tweener;
import caurina.transitions.properties.ColorShortcuts;[code]..........

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ActionScript :: Javascript - Event Listener To Listen "all The Time" Not Just Wait For Any Particular Instance (mouse Click - Keyboard Event) Of Event?

Jul 7, 2011

I am trying to learn JavaScript and I am wondering whether JavaScript has a event listener just like ActionScript's ENTER_FRAME. Basically, I want this event listener to listen "all the time" not just wait for any particular instance (mouse click, keyboard event) of event.

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ActionScript 3.0 :: Detect The Finished Event Listener And Fire Out Another Sets Of Event

Nov 17, 2011

if I have an event listerner (mouse, keyboard, enterframe,....event) that is being triggered, and when it finishes its event, something that is able to detect the finished event listener and fire out another sets of event.
 
It works more like MOTION_FINISH in TweenEvent, but it is only available for TweenEvent only, what if I want to detect a mousclick, keyboard, enterframe or even touch event?

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ActionScript 3.0 :: Proper Listener On Tween Event Inside Mouse Event

Feb 23, 2011

My stage has about 25 buttons on it. Each button when pressed to tweens the background to some random x/y coordinates and then loads an external swf file.This is all working, but the timing is off. How can I wait for the initial background tween to end before I make the loader call to the .swf file.Currently each button's behavior is called on the MouseEvent.CLICK event which calls a function that knows its unique filename.swf. I know you can add the MOTION_FINISH even to the tween event but then I would have to call a new function and lose track of the button that initially called it.

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ActionScript 3.0 :: Click Event Model - Make A Function And Add It As An Event Listener?

Feb 27, 2007

I'm moving on to my next massive programming project and I'm trying to decide whether I should code it in as 2.0 or 3.0. I came across the new click event model in 3.0. Right now it's looking like a pain in the butt to me. So now I have to make a function and add it as an event listener? what the hell? What's the benefit? I understand stuff like this makes AS a more complete language but it's kinda annoying.

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ActionScript 3.0 :: Basic Event Listener Mouse Event ROLL OVER

Aug 20, 2009

This is a very basic question but I can't seem to find an answer. I have a mouse over event and have created the buttons with the mouse overs which is working great. I created the actionscript to go to a specific web page when a user clicks the button. Now, I need to add a label to the mouse over so when someone mouse's over any area of the button, it will show them a particular name for the button.

I am sure that this can be done using actionscript in a mouse event roll over command but I can't figure out what I need to show the text. Here is where I am:

[Code]..

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ActionScript 3.0 :: Access Event.target Outside Event Listener Method

May 13, 2010

how can i access event.target outside event listener method.say for example

my_mc.addEventListener(MouseEvent.CLICK, onC);
function onC(e:MouseEvent):void
{
var m:MovieClip = e.target as MovieClip;
}
trace(m.totalframes);/// not working

now what if i want to get totalframe property of m instance, in short for every movieClip clicked.

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Actionscript 3 :: Event Listener To Keyboard Event Not Listening In A Module?

Jul 8, 2011

I am doing this inside a module containing viewstacks and their childs.Calling onInit() on creationComplete of module.When I am inside one of the childs of a viewstack of this module and press Enter, it doesnt not invoke the listener function at all (bp inside this does not get hit).

private function onInit():void{
this.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
}[code]..........

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ActionScript 3.0 :: Add Event Listener On Parent For Event.target = Child?

Jul 30, 2009

I have these buttons in a movie clip and I would like to have only one event listener for the parent, using event.target to point to the children. I have also tried event.currentTarget, and it didn't work.here is the code that works:

test01.abtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);
test01.bbtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);
test01.cbtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);[code]....

It is only targeting the movie clip, not the buttons inside the movie clip.

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ActionScript 3.0 :: Add An Event Listener To An Event From A Custom Class?

Jan 7, 2010

how to add an event listener to an event from a custom class. Here are the relevent lines of code (I think) from the class:

[Code]....

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ActionScript 3.0 :: Changing An Event Listener To A Frame Event?

Nov 3, 2009

I have a code in AS3 that works when you rollover it. I need to use the same code but not with an eventlistener for a mouse event but a frame event when the timeline plays the clip

var coordX:Number = shaker_mc.x;var coordY:Number = shaker_mc.y;var timer:Timer = new Timer(10); shaker_mc.buttonMode = false; shaker_mc.addEventListener(MouseEvent.MOUSE_OVER,startShake);shaker_mc.addEventListener(Mous

[code]....

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Flex :: Custom Event Not Being Registered With The Following Event Listener?

Apr 20, 2010

printableInvoice.addEventListener(batchGenerated, printableInvoice_batchGeneratedHandler);Results in this error: 1120: Access of undefined property batchGenerated. I have tried it as FlexEvent.batchGenerated and FlashEvent.batchGenerated.

The MetaData and function that dispatches the even in the component printableInvoice is all right. It I instantiate printableInvoice as an mxml component instead of via action-script it well let put a tag into the mxml line: batchGenerated="someFunction()

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ActionScript 3.0 :: What Is The "listener" In An Event Listener

Mar 13, 2010

This is something that tugs at my mind a lot so I figured I'd ask the community. If I have a class called MyParentWidget and it contains an instance of MyChildWidget with an instance name of myChildWidget then I will often do something like this:

[Code]....

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ActionScript 3.0 :: Flash For Loop Loading Multiple Images Into Multiple Movieclips

Feb 5, 2012

[Code].....

I have a group of 16 images that I would like to load 1 of each into each movieclip. I want image1 to be inside of visual1, image 2 inside of visual2, and so on. the images are named like, 1960s_(1).png where the 1960 (year) part is coming from the rangeNum variable. The above gives me this error: 1061: Call to a possibly undefined method addChild through a reference with static type int.

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ActionScript 3.0 :: Listener Functions Applying To All MovieClips Using Class

Jan 14, 2009

I am currently having a mc in my library use a class. The mc is duplicated and put on the stage. Inside the class the mc gets a rollover state. Problem is that, although the rollover listener and function 'works', any action that is given is applied to all objects linked to that class.

Code:
Select allpublic class cities extends MovieClip {
private var theStage:*;
public function cities(cityid:int, cityname:String, mymc, ref:*) {
theStage=ref;
this.alpha=.85;
this.buttonMode=true;
[Code] .....

So pretty much on rollover on one of the mc's makes them all alpha = 1 and rollout makes them all alpha = .85 instead of the one being rolled over. It does make sense I guess because they are all calling that same function I think. I also tried referring to the specific mc (mymc) instead of the parent and this.

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ActionScript 3.0 :: Loading Multiple Images On To Multiple Movieclips?

Sep 16, 2009

I have 50 images that need to be on stage, which will be embedded into 50 different movie clips. I named the movie clips image1-image50 and the images are in an external folder named 1-50. Every freaking article or tutorial I have found clearly explains how to upload one image, or just one at a time. I can do that, and spend 2 days renaming all the functions, but I do not want to do that. Is there a better way to just load all 50 images, place them accordingly?

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ActionScript 3.0 :: Load Multiple Images Into Multiple MovieClips?

Oct 26, 2009

I have 24 movie clips on the stage: my_menu.image_holder_mc1 thru my_menu.image_holder_mc24. I want to load an image in each one. How do I identify the holder which to add a child.

The Code I have so far is....

Code:
for (var i:Number=1; i<=24;i++){
var myLoader:Loader = new Loader();
myLoader.name = "image_"+i;

[Code].....

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ActionScript 3.0 :: Resize Listener Where Change Movieclips Dimensions And Positions

Dec 11, 2010

I've got a resize listener where I change my movieclips' dimensions and positions.[code]But how I set the minimum allowed resize of the stage?I don't want the stage to be smaller than 1024x600 for example.

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Get Event Listener To Work?

Oct 23, 2009

I am trying to get this simple event listener to work.

function moveBoarder(boarder:MovieClip, movement:Number, rotationAmt:Number):void
{
boarder.y -= movement;
boarder.rotation += rotationAmt;

[code]...

understand this error message "ArgumentError: Error #1063: Argument count mismatch on making_modular_fla::MainTimeline/moveBoarder(). Expected 3, got 1."

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ActionScript 3.0 :: Way To Add A Event Listener

Feb 23, 2009

I'm building a center stage object and I wanted to know if there's any way to add a event listener that checks if the children have changed in size.[code]This seems like it should be available but I can't find a reference.

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Temporarily Disable An Event Listener?

May 19, 2009

I have a simple roll over animation. After the roll over, is there any way to disable the event listener so that the animation will play completely before any further interaction happens? Then re-enable it so it can be rolled over again? [code]...

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