ActionScript 3.0 :: Any Way To Implement Drag And Drop On PBE Entity?
Feb 5, 2011
1) I have a UI component that extends sprite. I am storing them in Arrays.
Boxes[i].y += 5;
Has no effect on that UI components y. Neither does;
(Boxes[i] as UIcomponent).y +=5;
2) I am using Push Button Engine. How do I get an entity to display text? I don't see a Text component in the library.
3) Say I have a sprite or some class that extends sprite and I want to change its graphic to a different graphic, like BrownLeaf.swf for example. I have the BrownLeaf.swf in my ResourceBundle as;
[Embed(source="../assets/textures/LeafGame/BrownLeaf.swf", mimeType='application/octet-stream')]
public var BrownLeaf:Class;
4) Is there an easy way to implement Drag and Drop on an PBE entity? A Drag and Drop component?
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Feb 22, 2011
I need to finish this code, the remove child works and removes the character mc, but I want to remove a fair few event listeners, so I can implement a drag and drop feature. My problem is would I need to list all the listeners to stop them on this frame? And this should only effect the listed listeners and not the new code for the drag and drop?
Code:
this.removeChild(char);
this.removeEventListener( Event.ENTER_FRAME, EnterFrame )
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Dec 3, 2009
I programmatically added 20 instances of a movie clip named "Token" to the stage. Token consists of a small rectangle and a dynamic text field. Each instance of Token was named "tkn." I'm attempting implement drag & drop for these movie clips. In the drag function which is called by the Mouse_Down event I've traced e.target.name. Instead of getting the name of the movie clip, tkn, I get name of the text field contained within tkn. After a lot of searching I found the mouseChildren property and within the code for the movie clip I now have the statement "this.mouseChildren = false;" This change corrected the name problem. I no longer get the name of the text field, but the movie clip name has been changed to "instancexxx," where xxx is a 3 digit number. Since I only want to drag the tkn movie clips I am testing e.target.name. How do I get Flash to keep the name of the movie clip as tkn?
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Jun 21, 2011
I'm trying to implement drag and drop tabs in TabBar control, but I can't figure out the index of a tab to drop. I tried to use getObjectsUnderPoint() method but I need some implementation how to find a tab to drop.
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Jan 6, 2010
I'm trying to make a simulation where a person can drag 2 different objects to any 4 predefined targets on the stage. Based on the position of the 2 objects there will be a different output text. I hope I described that clearly. I would also like the 2 objects to snap to the 4 targets. Im very new to AS. Im starting to be able to read it a bit but still can not wright it.
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Mar 10, 2011
Release to Drop NOT WORKING on drag and drop? Or is it something else?Can be seen here:
[URL]
Code:
var origX:Number;
var origY:Number;
for(var i:uint=1; i<6; i++){
this["choice_"+String(i)].buttonMode = true;
[code]....
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May 11, 2005
i want to make flash drag a ball onpress and if its onrelease and if its on the Suquare movieclip it should stop draggin. my code is like this
[Code]...
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Nov 13, 2010
I want to have an image and when I click on the image ,one can hold down the mouse and drag a copy to where ever on the stage and when one lets go, one can drag another and another with each copy still being able to be dragged after released.this is what i have but its pretty simple and doesn't work....
stage.addEventListener(MouseEvent.MOUSE_DOWN,makeA Box);
var i:Number = 1; //i will be the total number of boxes
var newBox:myMC = new myMC();[code]....
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Nov 21, 2010
Im having trouble with this and its going wrong. I need to use actionscript 2 and im on flash cs3.
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May 20, 2011
Im trying to do a drag and drop system where the user can drag a movie clip into an area. Although i would like to make it snap to a target instead of just sitting wherever it lands in the area. Problem Two:
The next thing i am trying to do is when the user has a movie clip on a target already, and trys to put another movie clip in that target area, it will replace the one thats in there and go back to its current position. Here is the script of what i have done so far:
[Code]...
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Jan 31, 2011
Wen i drag mc2 i want mc1 drag in the same time.
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Mar 4, 2010
I have a List component from which I'd like to be able to remove items using drag & drop, but without having a specific target. If you use the mac, the behaviour I'm looking for is something like what the Dock uses; when you drag something out of the bounds of the control it should get an icon that indicates that it'll be deleted (OSX uses a cloud or something?) and then if you release it it will be removed from the list.
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Dec 11, 2009
I have added drag and drop to some of my custom components.The drag event is fired on mouse down.If you mouse down and move the component around then drop it repeatedly its fine.But if you mousedown and drag the component around drop it and THEN just click on the component it inits the drag but doesn't fire the drop event.Its almost like you have to move the component for it to fire the drag drop event.This is very annoying as i'm removing the component on drag init and adding it again on drop, so just clicking on it makes it disappear.
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Jul 7, 2009
I downloaded a free flash menu component. It's help file said "You can simply drag and drop the menu items wherever you wish".However, I don't know how to drag and drop it in my file. please help me, how to use it?
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Jun 28, 2009
I am developing a simple drag and drop game..except my draggable items are in a movie clip and my targets are also in a movie clip. My draggable objects work fine, they drag and snap back into place when the mouse is let go, but... they dont snap to their targets.They do snap to their targets when they are directly on the timeline, but inside another movie clip it doesnt work and i can't figure out why.[code]
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Jun 21, 2010
Basically, there will be two images, which participants are to choose between. Below the pairs of images will be a horizontal bar with arrows at both opposite ends. I would like the participant to be able to drag and drop a small rectangle somewhere along the bar to represent their choice (and the degree of their endorsement).Basically, I'm asking how to make an interactive scrollbar on its side (without buttons, just the drag). I would also like it to start in the middle of the bar and be able to be moved in either direction.
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May 19, 2009
using 'drag and drop' in flash without overlapping?
For example - I have a list of buttons i drag to an area on the stage. I do not want my buttons to overlap.
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Nov 7, 2010
I've dynamically created a bunch of MCs from a single MC in the library.
Inside the MC's timeline, I have written drag and drop code.
The MC's reside in a parent movieclip, that then resides in a scrollpane.
I was wondering if it's possible to write AS3 to drag the clips into another movieclip?
If not the way I have it, is it possible at all to drag MC's from one container MC to another?
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May 19, 2009
I am trying to do a flex drag and drop. It is very similar to this first example.url....The problem is that event.currentTarget.mouseX,mouseY is showing the position where I put the mouse down rather than the position where I had finished dragging.
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Jun 22, 2009
I am trying to create an elearning exercise and i have a problem with the drag and drop section i have created. The exercise works well but when the user clicks the next button to go to the next frame one of the drag elements from the exercise shows up on the next frame and i just can't work out how to get rid of it?
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Aug 5, 2010
This is an overly complex way of making drag and drop functions, I know. My problem is, when my item hits the target, it doesn't allow me to drag anymore items?
ActionScript Code:
square.addEventListener(MouseEvent.MOUSE_DOWN, drag)
function drag(event:MouseEvent):void {
[code]......
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Apr 9, 2009
I followed kirupa's drag and drop with targets tutorial. I want the clock in my fla file to get bigger when it touches the bar. How can i do this?
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Jul 9, 2009
Can you drag & drop a button? I keep getting the error message: Property startDrag not found on flash.display.Stage and there is no default value.
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Nov 11, 2009
Flash is completely the wrong app for this, but I don't have access to anything else.I need to parse through a set of files and do some regular expression work on them.Is there a way to drag and drop the text files to do the work on via CS4/AS3? The filenames will always be different, so I can't just hard code that info.
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Dec 1, 2009
how to make a mp3 player functionality, like for example winamp has, that you grab the mp3 and drag in into the playlist/player and it automatically plays?
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Sep 23, 2009
I'm looking into having a interface using multiple windows which you can drag by pulling the dragbar around.Each window would be a movieclip called *****_win and inside would be a dragBar that the mouse has to pull around to move the window.I have searched a lot on google, and decided to end up asking here.
1) All the code I used so far did not have any borders. (The borders would be the stage, not an image).
2) Whenever I dragged an object, it would drag the whole window.
3) If the cursor left the window while dragging (which is does a lot), I have to drag it again.
Anyway how I can do an OS-like way of dragging a window?
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Sep 23, 2009
I am writing an imitator of a car and want to move steering wheel by mouse.startDrag seems not fitted for the task...Can I customize it or write my own function(s) mimicking it?
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Mar 26, 2010
I have a drag and drop interface that includes 164 items. Each item is a table. You drag the tables into an image of a floor plan for an event venue.I have the drag and drop stuff working but now I'm stuck on the reset button. AS3 is a new beast to me. I've been using AS2 and just made the switch. [URL]The reset and print buttons are not functional yet.
The code...
Actionscript Code:
// Register mouse event functionsa1.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);a1.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);a2.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);a2.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);a3.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);a3.addEventListener(MouseEvent.MOUSE_UP,
[code]....
I've run traces on everything. It will not trace with the code for the reset button in place. It WILL trace for all the drag and drop functionality.
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May 27, 2010
I am working on making a drag and drop activity. In Flash CS4 using ActionScript 3.0. It is essentially functional, but I would like to add a reset button to return all objects to their original positions.[code]...
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Jul 19, 2010
i was doing a drag and drop game. i created 2 drop down function to drop the object. the problem i faced was, when i drag and drop the object to the target, one of my function does not work? WHY? By right my oncomplete function should able to go to and stop at frame 2. here is the code.
var startX:Number;
var startY:Number;
var counter:Number = 0;
[code]......
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